diff options
-rwxr-xr-x | make/native-taglet.properties | 521 |
1 files changed, 354 insertions, 167 deletions
diff --git a/make/native-taglet.properties b/make/native-taglet.properties index ebe24439e..22cc2320d 100755 --- a/make/native-taglet.properties +++ b/make/native-taglet.properties @@ -1,168 +1,355 @@ ##OpenGL Reference Manual method name mapping -#Tue Mar 28 18:38:49 CEST 2006 -nativetaglet.baseUrl=http\://www.rush3d.com/reference/opengl-bluebook-1.0/ -glXDestroyContext=ch07.html\#id5564895 -glLoadName=ch05.html\#id5502647 -glXGetConfig=ch07.html\#id5565267 -glXUseXFont=ch07.html\#id5568759 -glHint=ch05.html\#id5495369 -glEdgeFlag=ch05.html\#id5467722 -gluPerspective=ch06.html\#id5557116 -glGetPolygonStipple=ch05.html\#id5491668 -gluNurbsSurface=ch06.html\#id5555620 -gluBeginPolygon=ch06.html\#id5547245 -glPolygonMode=ch05.html\#id5520001 -glDepthRange=ch05.html\#id5464080 -gluProject=ch06.html\#id5557853 -glRasterPos=ch05.html\#id5525431 -glTexGen=ch05.html\#id5538281 -glEvalPoint=ch05.html\#id5474059 -glRect=ch05.html\#id5529589 -glScale=ch05.html\#id5531421 -gluUnProject=ch06.html\#id5562033 -glGetTexGen=ch05.html\#id5492765 -glOrtho=ch05.html\#id5511492 -glGetMap=ch05.html\#id5489496 -glGetTexParameter=ch05.html\#id5494842 -glListBase=ch05.html\#id5501839 -glInitNames=ch05.html\#id5496680 -glCallLists=ch05.html\#id5455795 -glCallList=ch05.html\#id5455400 -gluDisk=ch06.html\#id5551585 -glNewList=ch05.html\#id5510201 -glScissor=ch05.html\#id5531954 -glLineWidth=ch05.html\#id5501432 -glMap2=ch05.html\#id5505626 -glDrawPixels=ch05.html\#id5465193 -glMap1=ch05.html\#id5503965 -glClearStencil=ch05.html\#id5458286 -glXGetCurrentContext=ch07.html\#id5566343 -glIndexMask=ch05.html\#id5496385 -glXQueryExtension=ch07.html\#id5567915 -glShadeModel=ch05.html\#id5532929 -glStencilMask=ch05.html\#id5534423 -glXCreateContext=ch07.html\#id5563888 -glMapGrid=ch05.html\#id5507647 -gluPartialDisk=ch06.html\#id5556583 -gluDeleteNurbsRenderer=ch06.html\#id5551102 -glTexImage2D=ch05.html\#id5541644 -gluBeginCurve=ch06.html\#id5546906 -glGetError=ch05.html\#id5488181 -gluOrtho2D=ch06.html\#id5556407 -glPushMatrix=ch05.html\#id5523373 -glGetString=ch05.html\#id5491932 -glIndex=ch05.html\#id5496026 -glIsList=ch05.html\#id5498750 -glIsEnabled=ch05.html\#id5496901 -glDrawBuffer=ch05.html\#id5464391 -glColor=ch05.html\#id5458953 -gluTessVertex=ch06.html\#id5561652 -glLineStipple=ch05.html\#id5500945 -glTexEnv=ch05.html\#id5536596 -glVertex=ch05.html\#id5545557 -glTexImage1D=ch05.html\#id5539986 -gluQuadricNormals=ch06.html\#id5559131 -glGetTexEnv=ch05.html\#id5492310 -glClear=ch05.html\#id5456674 -glNormal=ch05.html\#id5510854 -glEnable=ch05.html\#id5468083 -glTranslate=ch05.html\#id5544938 -gluNurbsCurve=ch06.html\#id5554403 -glBitmap=ch05.html\#id5452091 -glAccum=ch05.html\#id5449115 -glEvalCoord=ch05.html\#id5471215 -glXMakeCurrent=ch07.html\#id5567337 -glTexCoord=ch05.html\#id5535535 -glFrontFace=ch05.html\#id5477735 -glSelectBuffer=ch05.html\#id5532330 -gluGetNurbsProperty=ch06.html\#id5552230 -glFeedbackBuffer=ch05.html\#id5474777 -glFog=ch05.html\#id5476627 -gluNewTess=ch06.html\#id5553431 -glRotate=ch05.html\#id5530972 -glGetTexImage=ch05.html\#id5493335 -glClearIndex=ch05.html\#id5458017 -glXCreateGLXPixmap=ch07.html\#id5564444 -gluNewQuadric=ch06.html\#id5553234 -glLightModel=ch05.html\#id5500242 -gluBuild1DMipmaps=ch06.html\#id5549582 -glTexParameter=ch05.html\#id5543436 -glBegin=ch05.html\#id5450783 -glColorMaterial=ch05.html\#id5460487 -glClearColor=ch05.html\#id5457585 -gluPickMatrix=ch06.html\#id5557442 -gluScaleImage=ch06.html\#id5559949 -glCopyPixels=ch05.html\#id5461000 -glGetLight=ch05.html\#id5488607 -glDeleteLists=ch05.html\#id5462910 -gluNurbsProperty=ch06.html\#id5555100 -glPushName=ch05.html\#id5511908 -gluPwlCurve=ch06.html\#id5558170 -glLogicOp=ch05.html\#id5502957 -glViewport=ch05.html\#id5546518 -gluTessCallback=ch06.html\#id5561019 -glClearAccum=ch05.html\#id5457318 -gluNextContour=ch06.html\#id5553592 -glPixelMap=ch05.html\#id5512384 -glXIsDirect=ch07.html\#id5567162 -glXSwapBuffers=ch07.html\#id5568454 -glLight=ch05.html\#id5498984 -glXWaitX=ch07.html\#id5569404 -glLoadMatrix=ch05.html\#id5502311 -glClearDepth=ch05.html\#id5457799 -glColorMask=ch05.html\#id5460137 -glGetPixelMap=ch05.html\#id5490876 -gluDeleteTess=ch06.html\#id5551413 -glMultMatrix=ch05.html\#id5509833 -glXGetCurrentDrawable=ch07.html\#id5566461 -glPassThrough=ch05.html\#id5512093 -glDepthFunc=ch05.html\#id5463190 -gluLookAt=ch06.html\#id5552781 -glAlphaFunc=ch05.html\#id5450028 -glGet=ch05.html\#id5478953 -glClipPlane=ch05.html\#id5458517 -glReadPixels=ch05.html\#id5527285 -gluBuild2DMipmaps=ch06.html\#id5550108 -glGetClipPlane=ch05.html\#id5487905 -glEvalMesh=ch05.html\#id5472447 -gluQuadricDrawStyle=ch06.html\#id5558794 -glFinish=ch05.html\#id5476200 -glPixelStore=ch05.html\#id5514324 -glRenderMode=ch05.html\#id5530227 -gluLoadSamplingMatrices=ch06.html\#id5552440 -glPixelTransfer=ch05.html\#id5516742 -glXChooseVisual=ch07.html\#id5562396 -glXQueryVersion=ch07.html\#id5568200 -glPointSize=ch05.html\#id5519499 -glGetTexLevelParameter=ch05.html\#id5494214 -gluBeginSurface=ch06.html\#id5547634 -glLoadIdentity=ch05.html\#id5502064 -gluQuadricTexture=ch06.html\#id5559737 -gluQuadricCallback=ch06.html\#id5558540 -gluBeginTrim=ch06.html\#id5548054 -gluSphere=ch06.html\#id5560597 -gluNurbsCallback=ch06.html\#id5554132 -glCullFace=ch05.html\#id5462537 -glStencilOp=ch05.html\#id5534740 -gluQuadricOrientation=ch06.html\#id5559435 -glMatrixMode=ch05.html\#id5509492 -gluDeleteQuadric=ch06.html\#id5551238 -glXDestroyGLXPixmap=ch07.html\#id5565070 -glXWaitGL=ch07.html\#id5569190 -gluCylinder=ch06.html\#id5550631 -glXIntro=ch07.html\#id5566579 -glReadBuffer=ch05.html\#id5526802 -glPushAttrib=ch05.html\#id5521070 -glGenLists=ch05.html\#id5478661 -glXCopyContext=ch07.html\#id5563389 -glMaterial=ch05.html\#id5508483 -glPixelZoom=ch05.html\#id5519122 -glFrustum=ch05.html\#id5478066 -gluErrorString=ch06.html\#id5551982 -glPolygonStipple=ch05.html\#id5520655 -glBlendFunc=ch05.html\#id5452795 -glDepthMask=ch05.html\#id5463808 -glStencilFunc=ch05.html\#id5533480 -glGetMaterial=ch05.html\#id5490285 -glFlush=ch05.html\#id5476402 -gluNewNurbsRenderer=ch06.html\#id5553064 +#Fri Apr 06 02:25:27 PDT 2007 +nativetaglet.baseUrl=http://www.opengl.org/sdk/docs/man/xhtml/ +glAccum=glAccum.xml +glActiveTexture=glActiveTexture.xml +glAlphaFunc=glAlphaFunc.xml +glAreTexturesResident=glAreTexturesResident.xml +glArrayElement=glArrayElement.xml +glAttachShader=glAttachShader.xml +glBegin=glBegin.xml +glBeginQuery=glBeginQuery.xml +glBindAttribLocation=glBindAttribLocation.xml +glBindBuffer=glBindBuffer.xml +glBindTexture=glBindTexture.xml +glBitmap=glBitmap.xml +glBlendColor=glBlendColor.xml +glBlendEquation=glBlendEquation.xml +glBlendEquationSeparate=glBlendEquationSeparate.xml +glBlendFunc=glBlendFunc.xml +glBlendFuncSeparate=glBlendFuncSeparate.xml +glBufferData=glBufferData.xml +glBufferSubData=glBufferSubData.xml +glCallList=glCallList.xml +glCallLists=glCallLists.xml +glClear=glClear.xml +glClearAccum=glClearAccum.xml +glClearColor=glClearColor.xml +glClearDepth=glClearDepth.xml +glClearIndex=glClearIndex.xml +glClearStencil=glClearStencil.xml +glClientActiveTexture=glClientActiveTexture.xml +glClipPlane=glClipPlane.xml +glColor=glColor.xml +glColorMask=glColorMask.xml +glColorMaterial=glColorMaterial.xml +glColorPointer=glColorPointer.xml +glColorSubTable=glColorSubTable.xml +glColorTable=glColorTable.xml +glColorTableParameter=glColorTableParameter.xml +glCompileShader=glCompileShader.xml +glCompressedTexImage1D=glCompressedTexImage1D.xml +glCompressedTexImage2D=glCompressedTexImage2D.xml +glCompressedTexImage3D=glCompressedTexImage3D.xml +glCompressedTexSubImage1D=glCompressedTexSubImage1D.xml +glCompressedTexSubImage2D=glCompressedTexSubImage2D.xml +glCompressedTexSubImage3D=glCompressedTexSubImage3D.xml +glConvolutionFilter1D=glConvolutionFilter1D.xml +glConvolutionFilter2D=glConvolutionFilter2D.xml +glConvolutionParameter=glConvolutionParameter.xml +glCopyColorSubTable=glCopyColorSubTable.xml +glCopyColorTable=glCopyColorTable.xml +glCopyConvolutionFilter1D=glCopyConvolutionFilter1D.xml +glCopyConvolutionFilter2D=glCopyConvolutionFilter2D.xml +glCopyPixels=glCopyPixels.xml +glCopyTexImage1D=glCopyTexImage1D.xml +glCopyTexImage2D=glCopyTexImage2D.xml +glCopyTexSubImage1D=glCopyTexSubImage1D.xml +glCopyTexSubImage2D=glCopyTexSubImage2D.xml +glCopyTexSubImage3D=glCopyTexSubImage3D.xml +glCreateProgram=glCreateProgram.xml +glCreateShader=glCreateShader.xml +glCullFace=glCullFace.xml +glDeleteBuffers=glDeleteBuffers.xml +glDeleteLists=glDeleteLists.xml +glDeleteProgram=glDeleteProgram.xml +glDeleteQueries=glDeleteQueries.xml +glDeleteShader=glDeleteShader.xml +glDeleteTextures=glDeleteTextures.xml +glDepthFunc=glDepthFunc.xml +glDepthMask=glDepthMask.xml +glDepthRange=glDepthRange.xml +glDetachShader=glDetachShader.xml +glDisable=glDisable.xml +glDisableClientState=glDisableClientState.xml +glDisableVertexAttribArray=glDisableVertexAttribArray.xml +glDrawArrays=glDrawArrays.xml +glDrawBuffer=glDrawBuffer.xml +glDrawBuffers=glDrawBuffers.xml +glDrawElements=glDrawElements.xml +glDrawPixels=glDrawPixels.xml +glDrawRangeElements=glDrawRangeElements.xml +glEdgeFlag=glEdgeFlag.xml +glEdgeFlagPointer=glEdgeFlagPointer.xml +glEnable=glEnable.xml +glEnableClientState=glEnableClientState.xml +glEnableVertexAttribArray=glEnableVertexAttribArray.xml +glEnd=glEnd.xml +glEndList=glEndList.xml +glEndQuery=glEndQuery.xml +glEvalCoord=glEvalCoord.xml +glEvalMesh=glEvalMesh.xml +glEvalPoint=glEvalPoint.xml +glFeedbackBuffer=glFeedbackBuffer.xml +glFinish=glFinish.xml +glFlush=glFlush.xml +glFog=glFog.xml +glFogCoord=glFogCoord.xml +glFogCoordPointer=glFogCoordPointer.xml +glFrontFace=glFrontFace.xml +glFrustum=glFrustum.xml +glGenBuffers=glGenBuffers.xml +glGenLists=glGenLists.xml +glGenQueries=glGenQueries.xml +glGenTextures=glGenTextures.xml +glGet=glGet.xml +glGetActiveAttrib=glGetActiveAttrib.xml +glGetActiveUniform=glGetActiveUniform.xml +glGetAttachedShaders=glGetAttachedShaders.xml +glGetAttribLocation=glGetAttribLocation.xml +glGetBufferParameteriv=glGetBufferParameteriv.xml +glGetBufferPointerv=glGetBufferPointerv.xml +glGetBufferSubData=glGetBufferSubData.xml +glGetClipPlane=glGetClipPlane.xml +glGetColorTable=glGetColorTable.xml +glGetColorTableParameter=glGetColorTableParameter.xml +glGetCompressedTexImage=glGetCompressedTexImage.xml +glGetConvolutionFilter=glGetConvolutionFilter.xml +glGetConvolutionParameter=glGetConvolutionParameter.xml +glGetError=glGetError.xml +glGetHistogram=glGetHistogram.xml +glGetHistogramParameter=glGetHistogramParameter.xml +glGetLight=glGetLight.xml +glGetMap=glGetMap.xml +glGetMaterial=glGetMaterial.xml +glGetMinmax=glGetMinmax.xml +glGetMinmaxParameter=glGetMinmaxParameter.xml +glGetPixelMap=glGetPixelMap.xml +glGetPointerv=glGetPointerv.xml +glGetPolygonStipple=glGetPolygonStipple.xml +glGetProgram=glGetProgram.xml +glGetProgramInfoLog=glGetProgramInfoLog.xml +glGetQueryObject=glGetQueryObject.xml +glGetQueryiv=glGetQueryiv.xml +glGetSeparableFilter=glGetSeparableFilter.xml +glGetShader=glGetShader.xml +glGetShaderInfoLog=glGetShaderInfoLog.xml +glGetShaderSource=glGetShaderSource.xml +glGetString=glGetString.xml +glGetTexEnv=glGetTexEnv.xml +glGetTexGen=glGetTexGen.xml +glGetTexImage=glGetTexImage.xml +glGetTexLevelParameter=glGetTexLevelParameter.xml +glGetTexParameter=glGetTexParameter.xml +glGetUniform=glGetUniform.xml +glGetUniformLocation=glGetUniformLocation.xml +glGetVertexAttrib=glGetVertexAttrib.xml +glGetVertexAttribPointerv=glGetVertexAttribPointerv.xml +glHint=glHint.xml +glHistogram=glHistogram.xml +glIndex=glIndex.xml +glIndexMask=glIndexMask.xml +glIndexPointer=glIndexPointer.xml +glInitNames=glInitNames.xml +glInterleavedArrays=glInterleavedArrays.xml +glIsBuffer=glIsBuffer.xml +glIsEnabled=glIsEnabled.xml +glIsList=glIsList.xml +glIsProgram=glIsProgram.xml +glIsQuery=glIsQuery.xml +glIsShader=glIsShader.xml +glIsTexture=glIsTexture.xml +glLight=glLight.xml +glLightModel=glLightModel.xml +glLineStipple=glLineStipple.xml +glLineWidth=glLineWidth.xml +glLinkProgram=glLinkProgram.xml +glListBase=glListBase.xml +glLoadIdentity=glLoadIdentity.xml +glLoadMatrix=glLoadMatrix.xml +glLoadName=glLoadName.xml +glLoadTransposeMatrix=glLoadTransposeMatrix.xml +glLogicOp=glLogicOp.xml +glMap1=glMap1.xml +glMap2=glMap2.xml +glMapBuffer=glMapBuffer.xml +glMapGrid=glMapGrid.xml +glMaterial=glMaterial.xml +glMatrixMode=glMatrixMode.xml +glMinmax=glMinmax.xml +glMultMatrix=glMultMatrix.xml +glMultTransposeMatrix=glMultTransposeMatrix.xml +glMultiDrawArrays=glMultiDrawArrays.xml +glMultiDrawElements=glMultiDrawElements.xml +glMultiTexCoord=glMultiTexCoord.xml +glNewList=glNewList.xml +glNormal=glNormal.xml +glNormalPointer=glNormalPointer.xml +glOrtho=glOrtho.xml +glPassThrough=glPassThrough.xml +glPixelMap=glPixelMap.xml +glPixelStore=glPixelStore.xml +glPixelTransfer=glPixelTransfer.xml +glPixelZoom=glPixelZoom.xml +glPointParameter=glPointParameter.xml +glPointSize=glPointSize.xml +glPolygonMode=glPolygonMode.xml +glPolygonOffset=glPolygonOffset.xml +glPolygonStipple=glPolygonStipple.xml +glPopAttrib=glPopAttrib.xml +glPopClientAttrib=glPopClientAttrib.xml +glPopMatrix=glPopMatrix.xml +glPopName=glPopName.xml +glPrioritizeTextures=glPrioritizeTextures.xml +glPushAttrib=glPushAttrib.xml +glPushClientAttrib=glPushClientAttrib.xml +glPushMatrix=glPushMatrix.xml +glPushName=glPushName.xml +glRasterPos=glRasterPos.xml +glReadBuffer=glReadBuffer.xml +glReadPixels=glReadPixels.xml +glRect=glRect.xml +glRenderMode=glRenderMode.xml +glResetHistogram=glResetHistogram.xml +glResetMinmax=glResetMinmax.xml +glRotate=glRotate.xml +glSampleCoverage=glSampleCoverage.xml +glScale=glScale.xml +glScissor=glScissor.xml +glSecondaryColor=glSecondaryColor.xml +glSecondaryColorPointer=glSecondaryColorPointer.xml +glSelectBuffer=glSelectBuffer.xml +glSeparableFilter2D=glSeparableFilter2D.xml +glShadeModel=glShadeModel.xml +glShaderSource=glShaderSource.xml +glStencilFunc=glStencilFunc.xml +glStencilFuncSeparate=glStencilFuncSeparate.xml +glStencilMask=glStencilMask.xml +glStencilMaskSeparate=glStencilMaskSeparate.xml +glStencilOp=glStencilOp.xml +glStencilOpSeparate=glStencilOpSeparate.xml +glTexCoord=glTexCoord.xml +glTexCoordPointer=glTexCoordPointer.xml +glTexEnv=glTexEnv.xml +glTexGen=glTexGen.xml +glTexImage1D=glTexImage1D.xml +glTexImage2D=glTexImage2D.xml +glTexImage3D=glTexImage3D.xml +glTexParameter=glTexParameter.xml +glTexSubImage1D=glTexSubImage1D.xml +glTexSubImage2D=glTexSubImage2D.xml +glTexSubImage3D=glTexSubImage3D.xml +glTranslate=glTranslate.xml +glUniform=glUniform.xml +glUnmapBuffer=glUnmapBuffer.xml +glUseProgram=glUseProgram.xml +glValidateProgram=glValidateProgram.xml +glVertex=glVertex.xml +glVertexAttrib=glVertexAttrib.xml +glVertexAttribPointer=glVertexAttribPointer.xml +glVertexPointer=glVertexPointer.xml +glViewport=glViewport.xml +glWindowPos=glWindowPos.xml +gluBeginCurve=gluBeginCurve.xml +gluBeginPolygon=gluBeginPolygon.xml +gluBeginSurface=gluBeginSurface.xml +gluBeginTrim=gluBeginTrim.xml +gluBuild1DMipmapLevels=gluBuild1DMipmapLevels.xml +gluBuild1DMipmaps=gluBuild1DMipmaps.xml +gluBuild2DMipmapLevels=gluBuild2DMipmapLevels.xml +gluBuild2DMipmaps=gluBuild2DMipmaps.xml +gluBuild3DMipmapLevels=gluBuild3DMipmapLevels.xml +gluBuild3DMipmaps=gluBuild3DMipmaps.xml +gluCheckExtension=gluCheckExtension.xml +gluCylinder=gluCylinder.xml +gluDeleteNurbsRenderer=gluDeleteNurbsRenderer.xml +gluDeleteQuadric=gluDeleteQuadric.xml +gluDeleteTess=gluDeleteTess.xml +gluDisk=gluDisk.xml +gluEndCurve=gluEndCurve.xml +gluEndPolygon=gluEndPolygon.xml +gluEndSurface=gluEndSurface.xml +gluEndTrim=gluEndTrim.xml +gluErrorString=gluErrorString.xml +gluGetNurbsProperty=gluGetNurbsProperty.xml +gluGetString=gluGetString.xml +gluGetTessProperty=gluGetTessProperty.xml +gluLoadSamplingMatrices=gluLoadSamplingMatrices.xml +gluLookAt=gluLookAt.xml +gluNewNurbsRenderer=gluNewNurbsRenderer.xml +gluNewQuadric=gluNewQuadric.xml +gluNewTess=gluNewTess.xml +gluNextContour=gluNextContour.xml +gluNurbsCallback=gluNurbsCallback.xml +gluNurbsCallbackData=gluNurbsCallbackData.xml +gluNurbsCallbackDataEXT=gluNurbsCallbackDataEXT.xml +gluNurbsCurve=gluNurbsCurve.xml +gluNurbsProperty=gluNurbsProperty.xml +gluNurbsSurface=gluNurbsSurface.xml +gluOrtho2D=gluOrtho2D.xml +gluPartialDisk=gluPartialDisk.xml +gluPerspective=gluPerspective.xml +gluPickMatrix=gluPickMatrix.xml +gluProject=gluProject.xml +gluPwlCurve=gluPwlCurve.xml +gluQuadricCallback=gluQuadricCallback.xml +gluQuadricDrawStyle=gluQuadricDrawStyle.xml +gluQuadricNormals=gluQuadricNormals.xml +gluQuadricOrientation=gluQuadricOrientation.xml +gluQuadricTexture=gluQuadricTexture.xml +gluScaleImage=gluScaleImage.xml +gluSphere=gluSphere.xml +gluTessBeginContour=gluTessBeginContour.xml +gluTessBeginPolygon=gluTessBeginPolygon.xml +gluTessCallback=gluTessCallback.xml +gluTessEndContour=gluTessEndContour.xml +gluTessEndPolygon=gluTessEndPolygon.xml +gluTessNormal=gluTessNormal.xml +gluTessProperty=gluTessProperty.xml +gluTessVertex=gluTessVertex.xml +gluUnProject=gluUnProject.xml +gluUnProject4=gluUnProject4.xml +glXChooseFBConfig=glXChooseFBConfig.xml +glXChooseVisual=glXChooseVisual.xml +glXCopyContext=glXCopyContext.xml +glXCreateContext=glXCreateContext.xml +glXCreateGLXPixmap=glXCreateGLXPixmap.xml +glXCreateNewContext=glXCreateNewContext.xml +glXCreatePbuffer=glXCreatePbuffer.xml +glXCreatePixmap=glXCreatePixmap.xml +glXCreateWindow=glXCreateWindow.xml +glXDestroyContext=glXDestroyContext.xml +glXDestroyGLXPixmap=glXDestroyGLXPixmap.xml +glXDestroyPbuffer=glXDestroyPbuffer.xml +glXDestroyPixmap=glXDestroyPixmap.xml +glXDestroyWindow=glXDestroyWindow.xml +glXFreeContextEXT=glXFreeContextEXT.xml +glXGetClientString=glXGetClientString.xml +glXGetConfig=glXGetConfig.xml +glXGetContextIDEXT=glXGetContextIDEXT.xml +glXGetCurrentContext=glXGetCurrentContext.xml +glXGetCurrentDisplay=glXGetCurrentDisplay.xml +glXGetCurrentDrawable=glXGetCurrentDrawable.xml +glXGetCurrentReadDrawable=glXGetCurrentReadDrawable.xml +glXGetFBConfigAttrib=glXGetFBConfigAttrib.xml +glXGetFBConfigs=glXGetFBConfigs.xml +glXGetProcAddress=glXGetProcAddress.xml +glXGetSelectedEvent=glXGetSelectedEvent.xml +glXGetVisualFromFBConfig=glXGetVisualFromFBConfig.xml +glXImportContextEXT=glXImportContextEXT.xml +glXIntro=glXIntro.xml +glXIsDirect=glXIsDirect.xml +glXMakeContextCurrent=glXMakeContextCurrent.xml +glXMakeCurrent=glXMakeCurrent.xml +glXQueryContext=glXQueryContext.xml +glXQueryContextInfoEXT=glXQueryContextInfoEXT.xml +glXQueryDrawable=glXQueryDrawable.xml +glXQueryExtension=glXQueryExtension.xml +glXQueryExtensionsString=glXQueryExtensionsString.xml +glXQueryServerString=glXQueryServerString.xml +glXQueryVersion=glXQueryVersion.xml +glXSelectEvent=glXSelectEvent.xml +glXSwapBuffers=glXSwapBuffers.xml +glXUseXFont=glXUseXFont.xml +glXWaitGL=glXWaitGL.xml +glXWaitX=glXWaitX.xml |