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-rw-r--r--src/jogl/classes/jogamp/opengl/util/av/SyncedRingbuffer.java32
1 files changed, 20 insertions, 12 deletions
diff --git a/src/jogl/classes/jogamp/opengl/util/av/SyncedRingbuffer.java b/src/jogl/classes/jogamp/opengl/util/av/SyncedRingbuffer.java
index 9e1ec48f1..dff470eda 100644
--- a/src/jogl/classes/jogamp/opengl/util/av/SyncedRingbuffer.java
+++ b/src/jogl/classes/jogamp/opengl/util/av/SyncedRingbuffer.java
@@ -62,16 +62,14 @@ public class SyncedRingbuffer<T> {
* <p>
* The array may either be clear, or preset w/ elements!
* </p>
- * @param full if true, given array is assumed to be full, i.e. {@link #isFull()} will return true.
+ * @param full if true, this ring buffer is assumed to be full, i.e. {@link #isFull()} will return true.
+ * Otherwise {@link #isEmpty()} will return true.
* @param array
*/
public SyncedRingbuffer(T[] array, boolean full) {
this.array = array;
this.capacity = array.length;
- clearImpl(false);
- if(full) {
- size = capacity;
- }
+ reset(full);
}
public final T[] getArray() { return array; }
@@ -81,18 +79,28 @@ public class SyncedRingbuffer<T> {
}
/**
- * Resets all ring buffer pointer to zero.
+ * Clears all ring buffer pointer to zero and set all ring buffer slots to <code>null</code>.
* <p>
* {@link #isEmpty()} will return <code>true</code> after calling this method.
* </p>
- * <p>
- * If <code>clearRefs</code> is true, all ring buffer slots will be set to <code>null</code>.
- * </p>
- * @param clearRefs if true, all ring buffer slots will be flushed, otherwise they remain intact.
*/
- public final void clear(boolean clearRefs) {
+ public final void clear() {
+ synchronized ( sync ) {
+ clearImpl(true);
+ }
+ }
+
+ /**
+ * Resets all ring buffer pointer to zero while leaving all ring buffer slots untouched.
+ * @param full if true, this ring buffer is assumed to be full, i.e. {@link #isFull()} will return true.
+ * Otherwise {@link #isEmpty()} will return true.
+ */
+ public final void reset(boolean full) {
synchronized ( sync ) {
- clearImpl(clearRefs);
+ clearImpl(false);
+ }
+ if(full) {
+ size = capacity;
}
}