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-rw-r--r--make/createTagletProps.sh34
-rw-r--r--make/native-taglet.properties832
2 files changed, 511 insertions, 355 deletions
diff --git a/make/createTagletProps.sh b/make/createTagletProps.sh
new file mode 100644
index 000000000..acd762bdd
--- /dev/null
+++ b/make/createTagletProps.sh
@@ -0,0 +1,34 @@
+root=http://www.opengl.org/sdk/docs/
+
+createProperties() {
+
+ toc=index.html
+ doc=${1}
+
+ #download index
+ wget ${root}/${doc}/xhtml/${toc};
+
+ #find lines with links to gl* function doc
+ grep -E .+\<a\ target=\"pagedisp\"\ href=\"gl[A-Z][^\"]+\"\>gl[A-Z][a-Z0-9]+\</a\>.+ ./${toc} > links;
+
+ #add all links as properties to file and cleanup
+ sed -r "s/.+<td><a target=\"pagedisp\" href=\"([a-Z0-9.]+)\">([a-Z0-9]+)<\/a><\/td>.*/\2 = ${doc}\/xhtml\/\1/" links | sort -u;
+
+ rm ./${toc} ./links
+
+}
+
+>tmp
+
+createProperties man | sed -e "s/man\//man2\//ig" >> tmp
+createProperties man3 >> tmp
+createProperties man4 >> tmp
+
+#add doc root to properties file
+echo "#Generated, do not edit, edit createTagletProps.sh instead.
+#This file is used in NativeTaglet and maps the generated method names
+#to the function specific OpenGL documentation man pages.
+nativetaglet.baseUrl=${root}" > native-taglet.properties;
+
+cat tmp | sort -k1,2 -r | awk '!x[$1]++' | tr -d [:blank:] | sort | sed -e "s/man2\//man\//ig" >> native-taglet.properties;
+rm tmp
diff --git a/make/native-taglet.properties b/make/native-taglet.properties
index 22cc2320d..64d9ab905 100644
--- a/make/native-taglet.properties
+++ b/make/native-taglet.properties
@@ -1,355 +1,477 @@
-##OpenGL Reference Manual method name mapping
-#Fri Apr 06 02:25:27 PDT 2007
-nativetaglet.baseUrl=http://www.opengl.org/sdk/docs/man/xhtml/
-glAccum=glAccum.xml
-glActiveTexture=glActiveTexture.xml
-glAlphaFunc=glAlphaFunc.xml
-glAreTexturesResident=glAreTexturesResident.xml
-glArrayElement=glArrayElement.xml
-glAttachShader=glAttachShader.xml
-glBegin=glBegin.xml
-glBeginQuery=glBeginQuery.xml
-glBindAttribLocation=glBindAttribLocation.xml
-glBindBuffer=glBindBuffer.xml
-glBindTexture=glBindTexture.xml
-glBitmap=glBitmap.xml
-glBlendColor=glBlendColor.xml
-glBlendEquation=glBlendEquation.xml
-glBlendEquationSeparate=glBlendEquationSeparate.xml
-glBlendFunc=glBlendFunc.xml
-glBlendFuncSeparate=glBlendFuncSeparate.xml
-glBufferData=glBufferData.xml
-glBufferSubData=glBufferSubData.xml
-glCallList=glCallList.xml
-glCallLists=glCallLists.xml
-glClear=glClear.xml
-glClearAccum=glClearAccum.xml
-glClearColor=glClearColor.xml
-glClearDepth=glClearDepth.xml
-glClearIndex=glClearIndex.xml
-glClearStencil=glClearStencil.xml
-glClientActiveTexture=glClientActiveTexture.xml
-glClipPlane=glClipPlane.xml
-glColor=glColor.xml
-glColorMask=glColorMask.xml
-glColorMaterial=glColorMaterial.xml
-glColorPointer=glColorPointer.xml
-glColorSubTable=glColorSubTable.xml
-glColorTable=glColorTable.xml
-glColorTableParameter=glColorTableParameter.xml
-glCompileShader=glCompileShader.xml
-glCompressedTexImage1D=glCompressedTexImage1D.xml
-glCompressedTexImage2D=glCompressedTexImage2D.xml
-glCompressedTexImage3D=glCompressedTexImage3D.xml
-glCompressedTexSubImage1D=glCompressedTexSubImage1D.xml
-glCompressedTexSubImage2D=glCompressedTexSubImage2D.xml
-glCompressedTexSubImage3D=glCompressedTexSubImage3D.xml
-glConvolutionFilter1D=glConvolutionFilter1D.xml
-glConvolutionFilter2D=glConvolutionFilter2D.xml
-glConvolutionParameter=glConvolutionParameter.xml
-glCopyColorSubTable=glCopyColorSubTable.xml
-glCopyColorTable=glCopyColorTable.xml
-glCopyConvolutionFilter1D=glCopyConvolutionFilter1D.xml
-glCopyConvolutionFilter2D=glCopyConvolutionFilter2D.xml
-glCopyPixels=glCopyPixels.xml
-glCopyTexImage1D=glCopyTexImage1D.xml
-glCopyTexImage2D=glCopyTexImage2D.xml
-glCopyTexSubImage1D=glCopyTexSubImage1D.xml
-glCopyTexSubImage2D=glCopyTexSubImage2D.xml
-glCopyTexSubImage3D=glCopyTexSubImage3D.xml
-glCreateProgram=glCreateProgram.xml
-glCreateShader=glCreateShader.xml
-glCullFace=glCullFace.xml
-glDeleteBuffers=glDeleteBuffers.xml
-glDeleteLists=glDeleteLists.xml
-glDeleteProgram=glDeleteProgram.xml
-glDeleteQueries=glDeleteQueries.xml
-glDeleteShader=glDeleteShader.xml
-glDeleteTextures=glDeleteTextures.xml
-glDepthFunc=glDepthFunc.xml
-glDepthMask=glDepthMask.xml
-glDepthRange=glDepthRange.xml
-glDetachShader=glDetachShader.xml
-glDisable=glDisable.xml
-glDisableClientState=glDisableClientState.xml
-glDisableVertexAttribArray=glDisableVertexAttribArray.xml
-glDrawArrays=glDrawArrays.xml
-glDrawBuffer=glDrawBuffer.xml
-glDrawBuffers=glDrawBuffers.xml
-glDrawElements=glDrawElements.xml
-glDrawPixels=glDrawPixels.xml
-glDrawRangeElements=glDrawRangeElements.xml
-glEdgeFlag=glEdgeFlag.xml
-glEdgeFlagPointer=glEdgeFlagPointer.xml
-glEnable=glEnable.xml
-glEnableClientState=glEnableClientState.xml
-glEnableVertexAttribArray=glEnableVertexAttribArray.xml
-glEnd=glEnd.xml
-glEndList=glEndList.xml
-glEndQuery=glEndQuery.xml
-glEvalCoord=glEvalCoord.xml
-glEvalMesh=glEvalMesh.xml
-glEvalPoint=glEvalPoint.xml
-glFeedbackBuffer=glFeedbackBuffer.xml
-glFinish=glFinish.xml
-glFlush=glFlush.xml
-glFog=glFog.xml
-glFogCoord=glFogCoord.xml
-glFogCoordPointer=glFogCoordPointer.xml
-glFrontFace=glFrontFace.xml
-glFrustum=glFrustum.xml
-glGenBuffers=glGenBuffers.xml
-glGenLists=glGenLists.xml
-glGenQueries=glGenQueries.xml
-glGenTextures=glGenTextures.xml
-glGet=glGet.xml
-glGetActiveAttrib=glGetActiveAttrib.xml
-glGetActiveUniform=glGetActiveUniform.xml
-glGetAttachedShaders=glGetAttachedShaders.xml
-glGetAttribLocation=glGetAttribLocation.xml
-glGetBufferParameteriv=glGetBufferParameteriv.xml
-glGetBufferPointerv=glGetBufferPointerv.xml
-glGetBufferSubData=glGetBufferSubData.xml
-glGetClipPlane=glGetClipPlane.xml
-glGetColorTable=glGetColorTable.xml
-glGetColorTableParameter=glGetColorTableParameter.xml
-glGetCompressedTexImage=glGetCompressedTexImage.xml
-glGetConvolutionFilter=glGetConvolutionFilter.xml
-glGetConvolutionParameter=glGetConvolutionParameter.xml
-glGetError=glGetError.xml
-glGetHistogram=glGetHistogram.xml
-glGetHistogramParameter=glGetHistogramParameter.xml
-glGetLight=glGetLight.xml
-glGetMap=glGetMap.xml
-glGetMaterial=glGetMaterial.xml
-glGetMinmax=glGetMinmax.xml
-glGetMinmaxParameter=glGetMinmaxParameter.xml
-glGetPixelMap=glGetPixelMap.xml
-glGetPointerv=glGetPointerv.xml
-glGetPolygonStipple=glGetPolygonStipple.xml
-glGetProgram=glGetProgram.xml
-glGetProgramInfoLog=glGetProgramInfoLog.xml
-glGetQueryObject=glGetQueryObject.xml
-glGetQueryiv=glGetQueryiv.xml
-glGetSeparableFilter=glGetSeparableFilter.xml
-glGetShader=glGetShader.xml
-glGetShaderInfoLog=glGetShaderInfoLog.xml
-glGetShaderSource=glGetShaderSource.xml
-glGetString=glGetString.xml
-glGetTexEnv=glGetTexEnv.xml
-glGetTexGen=glGetTexGen.xml
-glGetTexImage=glGetTexImage.xml
-glGetTexLevelParameter=glGetTexLevelParameter.xml
-glGetTexParameter=glGetTexParameter.xml
-glGetUniform=glGetUniform.xml
-glGetUniformLocation=glGetUniformLocation.xml
-glGetVertexAttrib=glGetVertexAttrib.xml
-glGetVertexAttribPointerv=glGetVertexAttribPointerv.xml
-glHint=glHint.xml
-glHistogram=glHistogram.xml
-glIndex=glIndex.xml
-glIndexMask=glIndexMask.xml
-glIndexPointer=glIndexPointer.xml
-glInitNames=glInitNames.xml
-glInterleavedArrays=glInterleavedArrays.xml
-glIsBuffer=glIsBuffer.xml
-glIsEnabled=glIsEnabled.xml
-glIsList=glIsList.xml
-glIsProgram=glIsProgram.xml
-glIsQuery=glIsQuery.xml
-glIsShader=glIsShader.xml
-glIsTexture=glIsTexture.xml
-glLight=glLight.xml
-glLightModel=glLightModel.xml
-glLineStipple=glLineStipple.xml
-glLineWidth=glLineWidth.xml
-glLinkProgram=glLinkProgram.xml
-glListBase=glListBase.xml
-glLoadIdentity=glLoadIdentity.xml
-glLoadMatrix=glLoadMatrix.xml
-glLoadName=glLoadName.xml
-glLoadTransposeMatrix=glLoadTransposeMatrix.xml
-glLogicOp=glLogicOp.xml
-glMap1=glMap1.xml
-glMap2=glMap2.xml
-glMapBuffer=glMapBuffer.xml
-glMapGrid=glMapGrid.xml
-glMaterial=glMaterial.xml
-glMatrixMode=glMatrixMode.xml
-glMinmax=glMinmax.xml
-glMultMatrix=glMultMatrix.xml
-glMultTransposeMatrix=glMultTransposeMatrix.xml
-glMultiDrawArrays=glMultiDrawArrays.xml
-glMultiDrawElements=glMultiDrawElements.xml
-glMultiTexCoord=glMultiTexCoord.xml
-glNewList=glNewList.xml
-glNormal=glNormal.xml
-glNormalPointer=glNormalPointer.xml
-glOrtho=glOrtho.xml
-glPassThrough=glPassThrough.xml
-glPixelMap=glPixelMap.xml
-glPixelStore=glPixelStore.xml
-glPixelTransfer=glPixelTransfer.xml
-glPixelZoom=glPixelZoom.xml
-glPointParameter=glPointParameter.xml
-glPointSize=glPointSize.xml
-glPolygonMode=glPolygonMode.xml
-glPolygonOffset=glPolygonOffset.xml
-glPolygonStipple=glPolygonStipple.xml
-glPopAttrib=glPopAttrib.xml
-glPopClientAttrib=glPopClientAttrib.xml
-glPopMatrix=glPopMatrix.xml
-glPopName=glPopName.xml
-glPrioritizeTextures=glPrioritizeTextures.xml
-glPushAttrib=glPushAttrib.xml
-glPushClientAttrib=glPushClientAttrib.xml
-glPushMatrix=glPushMatrix.xml
-glPushName=glPushName.xml
-glRasterPos=glRasterPos.xml
-glReadBuffer=glReadBuffer.xml
-glReadPixels=glReadPixels.xml
-glRect=glRect.xml
-glRenderMode=glRenderMode.xml
-glResetHistogram=glResetHistogram.xml
-glResetMinmax=glResetMinmax.xml
-glRotate=glRotate.xml
-glSampleCoverage=glSampleCoverage.xml
-glScale=glScale.xml
-glScissor=glScissor.xml
-glSecondaryColor=glSecondaryColor.xml
-glSecondaryColorPointer=glSecondaryColorPointer.xml
-glSelectBuffer=glSelectBuffer.xml
-glSeparableFilter2D=glSeparableFilter2D.xml
-glShadeModel=glShadeModel.xml
-glShaderSource=glShaderSource.xml
-glStencilFunc=glStencilFunc.xml
-glStencilFuncSeparate=glStencilFuncSeparate.xml
-glStencilMask=glStencilMask.xml
-glStencilMaskSeparate=glStencilMaskSeparate.xml
-glStencilOp=glStencilOp.xml
-glStencilOpSeparate=glStencilOpSeparate.xml
-glTexCoord=glTexCoord.xml
-glTexCoordPointer=glTexCoordPointer.xml
-glTexEnv=glTexEnv.xml
-glTexGen=glTexGen.xml
-glTexImage1D=glTexImage1D.xml
-glTexImage2D=glTexImage2D.xml
-glTexImage3D=glTexImage3D.xml
-glTexParameter=glTexParameter.xml
-glTexSubImage1D=glTexSubImage1D.xml
-glTexSubImage2D=glTexSubImage2D.xml
-glTexSubImage3D=glTexSubImage3D.xml
-glTranslate=glTranslate.xml
-glUniform=glUniform.xml
-glUnmapBuffer=glUnmapBuffer.xml
-glUseProgram=glUseProgram.xml
-glValidateProgram=glValidateProgram.xml
-glVertex=glVertex.xml
-glVertexAttrib=glVertexAttrib.xml
-glVertexAttribPointer=glVertexAttribPointer.xml
-glVertexPointer=glVertexPointer.xml
-glViewport=glViewport.xml
-glWindowPos=glWindowPos.xml
-gluBeginCurve=gluBeginCurve.xml
-gluBeginPolygon=gluBeginPolygon.xml
-gluBeginSurface=gluBeginSurface.xml
-gluBeginTrim=gluBeginTrim.xml
-gluBuild1DMipmapLevels=gluBuild1DMipmapLevels.xml
-gluBuild1DMipmaps=gluBuild1DMipmaps.xml
-gluBuild2DMipmapLevels=gluBuild2DMipmapLevels.xml
-gluBuild2DMipmaps=gluBuild2DMipmaps.xml
-gluBuild3DMipmapLevels=gluBuild3DMipmapLevels.xml
-gluBuild3DMipmaps=gluBuild3DMipmaps.xml
-gluCheckExtension=gluCheckExtension.xml
-gluCylinder=gluCylinder.xml
-gluDeleteNurbsRenderer=gluDeleteNurbsRenderer.xml
-gluDeleteQuadric=gluDeleteQuadric.xml
-gluDeleteTess=gluDeleteTess.xml
-gluDisk=gluDisk.xml
-gluEndCurve=gluEndCurve.xml
-gluEndPolygon=gluEndPolygon.xml
-gluEndSurface=gluEndSurface.xml
-gluEndTrim=gluEndTrim.xml
-gluErrorString=gluErrorString.xml
-gluGetNurbsProperty=gluGetNurbsProperty.xml
-gluGetString=gluGetString.xml
-gluGetTessProperty=gluGetTessProperty.xml
-gluLoadSamplingMatrices=gluLoadSamplingMatrices.xml
-gluLookAt=gluLookAt.xml
-gluNewNurbsRenderer=gluNewNurbsRenderer.xml
-gluNewQuadric=gluNewQuadric.xml
-gluNewTess=gluNewTess.xml
-gluNextContour=gluNextContour.xml
-gluNurbsCallback=gluNurbsCallback.xml
-gluNurbsCallbackData=gluNurbsCallbackData.xml
-gluNurbsCallbackDataEXT=gluNurbsCallbackDataEXT.xml
-gluNurbsCurve=gluNurbsCurve.xml
-gluNurbsProperty=gluNurbsProperty.xml
-gluNurbsSurface=gluNurbsSurface.xml
-gluOrtho2D=gluOrtho2D.xml
-gluPartialDisk=gluPartialDisk.xml
-gluPerspective=gluPerspective.xml
-gluPickMatrix=gluPickMatrix.xml
-gluProject=gluProject.xml
-gluPwlCurve=gluPwlCurve.xml
-gluQuadricCallback=gluQuadricCallback.xml
-gluQuadricDrawStyle=gluQuadricDrawStyle.xml
-gluQuadricNormals=gluQuadricNormals.xml
-gluQuadricOrientation=gluQuadricOrientation.xml
-gluQuadricTexture=gluQuadricTexture.xml
-gluScaleImage=gluScaleImage.xml
-gluSphere=gluSphere.xml
-gluTessBeginContour=gluTessBeginContour.xml
-gluTessBeginPolygon=gluTessBeginPolygon.xml
-gluTessCallback=gluTessCallback.xml
-gluTessEndContour=gluTessEndContour.xml
-gluTessEndPolygon=gluTessEndPolygon.xml
-gluTessNormal=gluTessNormal.xml
-gluTessProperty=gluTessProperty.xml
-gluTessVertex=gluTessVertex.xml
-gluUnProject=gluUnProject.xml
-gluUnProject4=gluUnProject4.xml
-glXChooseFBConfig=glXChooseFBConfig.xml
-glXChooseVisual=glXChooseVisual.xml
-glXCopyContext=glXCopyContext.xml
-glXCreateContext=glXCreateContext.xml
-glXCreateGLXPixmap=glXCreateGLXPixmap.xml
-glXCreateNewContext=glXCreateNewContext.xml
-glXCreatePbuffer=glXCreatePbuffer.xml
-glXCreatePixmap=glXCreatePixmap.xml
-glXCreateWindow=glXCreateWindow.xml
-glXDestroyContext=glXDestroyContext.xml
-glXDestroyGLXPixmap=glXDestroyGLXPixmap.xml
-glXDestroyPbuffer=glXDestroyPbuffer.xml
-glXDestroyPixmap=glXDestroyPixmap.xml
-glXDestroyWindow=glXDestroyWindow.xml
-glXFreeContextEXT=glXFreeContextEXT.xml
-glXGetClientString=glXGetClientString.xml
-glXGetConfig=glXGetConfig.xml
-glXGetContextIDEXT=glXGetContextIDEXT.xml
-glXGetCurrentContext=glXGetCurrentContext.xml
-glXGetCurrentDisplay=glXGetCurrentDisplay.xml
-glXGetCurrentDrawable=glXGetCurrentDrawable.xml
-glXGetCurrentReadDrawable=glXGetCurrentReadDrawable.xml
-glXGetFBConfigAttrib=glXGetFBConfigAttrib.xml
-glXGetFBConfigs=glXGetFBConfigs.xml
-glXGetProcAddress=glXGetProcAddress.xml
-glXGetSelectedEvent=glXGetSelectedEvent.xml
-glXGetVisualFromFBConfig=glXGetVisualFromFBConfig.xml
-glXImportContextEXT=glXImportContextEXT.xml
-glXIntro=glXIntro.xml
-glXIsDirect=glXIsDirect.xml
-glXMakeContextCurrent=glXMakeContextCurrent.xml
-glXMakeCurrent=glXMakeCurrent.xml
-glXQueryContext=glXQueryContext.xml
-glXQueryContextInfoEXT=glXQueryContextInfoEXT.xml
-glXQueryDrawable=glXQueryDrawable.xml
-glXQueryExtension=glXQueryExtension.xml
-glXQueryExtensionsString=glXQueryExtensionsString.xml
-glXQueryServerString=glXQueryServerString.xml
-glXQueryVersion=glXQueryVersion.xml
-glXSelectEvent=glXSelectEvent.xml
-glXSwapBuffers=glXSwapBuffers.xml
-glXUseXFont=glXUseXFont.xml
-glXWaitGL=glXWaitGL.xml
-glXWaitX=glXWaitX.xml
+#Generated, do not edit, edit createTagletProps.sh instead.
+#This file is used in NativeTaglet and maps the generated method names
+#to the function specific OpenGL documentation man pages.
+nativetaglet.baseUrl=http://www.opengl.org/sdk/docs/
+glAccum=man/xhtml/glAccum.xml
+glActiveShaderProgram=man4/xhtml/glActiveShaderProgram.xml
+glActiveTexture=man4/xhtml/glActiveTexture.xml
+glAlphaFunc=man/xhtml/glAlphaFunc.xml
+glAreTexturesResident=man/xhtml/glAreTexturesResident.xml
+glArrayElement=man/xhtml/glArrayElement.xml
+glAttachShader=man4/xhtml/glAttachShader.xml
+glBeginConditionalRender=man4/xhtml/glBeginConditionalRender.xml
+glBegin=man/xhtml/glBegin.xml
+glBeginQueryIndexed=man4/xhtml/glBeginQueryIndexed.xml
+glBeginQuery=man4/xhtml/glBeginQuery.xml
+glBeginTransformFeedback=man4/xhtml/glBeginTransformFeedback.xml
+glBindAttribLocation=man4/xhtml/glBindAttribLocation.xml
+glBindBufferBase=man4/xhtml/glBindBufferBase.xml
+glBindBuffer=man4/xhtml/glBindBuffer.xml
+glBindBufferRange=man4/xhtml/glBindBufferRange.xml
+glBindFragDataLocationIndexed=man4/xhtml/glBindFragDataLocationIndexed.xml
+glBindFragDataLocation=man4/xhtml/glBindFragDataLocation.xml
+glBindFramebuffer=man4/xhtml/glBindFramebuffer.xml
+glBindProgramPipeline=man4/xhtml/glBindProgramPipeline.xml
+glBindRenderbuffer=man4/xhtml/glBindRenderbuffer.xml
+glBindSampler=man4/xhtml/glBindSampler.xml
+glBindTexture=man4/xhtml/glBindTexture.xml
+glBindTransformFeedback=man4/xhtml/glBindTransformFeedback.xml
+glBindVertexArray=man4/xhtml/glBindVertexArray.xml
+glBitmap=man/xhtml/glBitmap.xml
+glBlendColor=man4/xhtml/glBlendColor.xml
+glBlendEquation=man4/xhtml/glBlendEquation.xml
+glBlendEquationSeparate=man4/xhtml/glBlendEquationSeparate.xml
+glBlendFunc=man4/xhtml/glBlendFunc.xml
+glBlendFuncSeparate=man4/xhtml/glBlendFuncSeparate.xml
+glBlitFramebuffer=man4/xhtml/glBlitFramebuffer.xml
+glBufferData=man4/xhtml/glBufferData.xml
+glBufferSubData=man4/xhtml/glBufferSubData.xml
+glCallList=man/xhtml/glCallList.xml
+glCallLists=man/xhtml/glCallLists.xml
+glCheckFramebufferStatus=man4/xhtml/glCheckFramebufferStatus.xml
+glClampColor=man4/xhtml/glClampColor.xml
+glClearAccum=man/xhtml/glClearAccum.xml
+glClearBuffer=man4/xhtml/glClearBuffer.xml
+glClearColor=man4/xhtml/glClearColor.xml
+glClearDepth=man4/xhtml/glClearDepth.xml
+glClearIndex=man/xhtml/glClearIndex.xml
+glClear=man4/xhtml/glClear.xml
+glClearStencil=man4/xhtml/glClearStencil.xml
+glClientActiveTexture=man/xhtml/glClientActiveTexture.xml
+glClientWaitSync=man4/xhtml/glClientWaitSync.xml
+glClipPlane=man/xhtml/glClipPlane.xml
+glColor=man/xhtml/glColor.xml
+glColorMask=man4/xhtml/glColorMask.xml
+glColorMaterial=man/xhtml/glColorMaterial.xml
+glColorPointer=man/xhtml/glColorPointer.xml
+glColorSubTable=man/xhtml/glColorSubTable.xml
+glColorTable=man/xhtml/glColorTable.xml
+glColorTableParameter=man/xhtml/glColorTableParameter.xml
+glCompileShader=man4/xhtml/glCompileShader.xml
+glCompressedTexImage1D=man4/xhtml/glCompressedTexImage1D.xml
+glCompressedTexImage2D=man4/xhtml/glCompressedTexImage2D.xml
+glCompressedTexImage3D=man4/xhtml/glCompressedTexImage3D.xml
+glCompressedTexSubImage1D=man4/xhtml/glCompressedTexSubImage1D.xml
+glCompressedTexSubImage2D=man4/xhtml/glCompressedTexSubImage2D.xml
+glCompressedTexSubImage3D=man4/xhtml/glCompressedTexSubImage3D.xml
+glConvolutionFilter1D=man/xhtml/glConvolutionFilter1D.xml
+glConvolutionFilter2D=man/xhtml/glConvolutionFilter2D.xml
+glConvolutionParameter=man/xhtml/glConvolutionParameter.xml
+glCopyBufferSubData=man4/xhtml/glCopyBufferSubData.xml
+glCopyColorSubTable=man/xhtml/glCopyColorSubTable.xml
+glCopyColorTable=man/xhtml/glCopyColorTable.xml
+glCopyConvolutionFilter1D=man/xhtml/glCopyConvolutionFilter1D.xml
+glCopyConvolutionFilter2D=man/xhtml/glCopyConvolutionFilter2D.xml
+glCopyPixels=man/xhtml/glCopyPixels.xml
+glCopyTexImage1D=man4/xhtml/glCopyTexImage1D.xml
+glCopyTexImage2D=man4/xhtml/glCopyTexImage2D.xml
+glCopyTexSubImage1D=man4/xhtml/glCopyTexSubImage1D.xml
+glCopyTexSubImage2D=man4/xhtml/glCopyTexSubImage2D.xml
+glCopyTexSubImage3D=man4/xhtml/glCopyTexSubImage3D.xml
+glCreateProgram=man4/xhtml/glCreateProgram.xml
+glCreateShader=man4/xhtml/glCreateShader.xml
+glCreateShaderProgram=man4/xhtml/glCreateShaderProgram.xml
+glCullFace=man4/xhtml/glCullFace.xml
+glDeleteBuffers=man4/xhtml/glDeleteBuffers.xml
+glDeleteFramebuffers=man4/xhtml/glDeleteFramebuffers.xml
+glDeleteLists=man/xhtml/glDeleteLists.xml
+glDeleteProgram=man4/xhtml/glDeleteProgram.xml
+glDeleteProgramPipelines=man4/xhtml/glDeleteProgramPipelines.xml
+glDeleteQueries=man4/xhtml/glDeleteQueries.xml
+glDeleteRenderbuffers=man4/xhtml/glDeleteRenderbuffers.xml
+glDeleteSamplers=man4/xhtml/glDeleteSamplers.xml
+glDeleteShader=man4/xhtml/glDeleteShader.xml
+glDeleteSync=man4/xhtml/glDeleteSync.xml
+glDeleteTextures=man4/xhtml/glDeleteTextures.xml
+glDeleteTransformFeedbacks=man4/xhtml/glDeleteTransformFeedbacks.xml
+glDeleteVertexArrays=man4/xhtml/glDeleteVertexArrays.xml
+glDepthFunc=man4/xhtml/glDepthFunc.xml
+glDepthMask=man4/xhtml/glDepthMask.xml
+glDepthRangeArray=man4/xhtml/glDepthRangeArray.xml
+glDepthRangeIndexed=man4/xhtml/glDepthRangeIndexed.xml
+glDepthRange=man4/xhtml/glDepthRange.xml
+glDetachShader=man4/xhtml/glDetachShader.xml
+glDisableClientState=man/xhtml/glDisableClientState.xml
+glDisablei=man3/xhtml/glDisablei.xml
+glDisable=man4/xhtml/glDisable.xml
+glDisableVertexAttribArray=man4/xhtml/glDisableVertexAttribArray.xml
+glDrawArraysIndirect=man4/xhtml/glDrawArraysIndirect.xml
+glDrawArraysInstanced=man4/xhtml/glDrawArraysInstanced.xml
+glDrawArrays=man4/xhtml/glDrawArrays.xml
+glDrawBuffer=man4/xhtml/glDrawBuffer.xml
+glDrawBuffers=man4/xhtml/glDrawBuffers.xml
+glDrawElementsBaseVertex=man4/xhtml/glDrawElementsBaseVertex.xml
+glDrawElementsIndirect=man4/xhtml/glDrawElementsIndirect.xml
+glDrawElementsInstancedBaseVertex=man4/xhtml/glDrawElementsInstancedBaseVertex.xml
+glDrawElementsInstanced=man4/xhtml/glDrawElementsInstanced.xml
+glDrawElements=man4/xhtml/glDrawElements.xml
+glDrawPixels=man/xhtml/glDrawPixels.xml
+glDrawRangeElementsBaseVertex=man4/xhtml/glDrawRangeElementsBaseVertex.xml
+glDrawRangeElements=man4/xhtml/glDrawRangeElements.xml
+glDrawTransformFeedback=man4/xhtml/glDrawTransformFeedback.xml
+glDrawTransformFeedbackStream=man4/xhtml/glDrawTransformFeedbackStream.xml
+glEdgeFlag=man/xhtml/glEdgeFlag.xml
+glEdgeFlagPointer=man/xhtml/glEdgeFlagPointer.xml
+glEnableClientState=man/xhtml/glEnableClientState.xml
+glEnable=man4/xhtml/glEnable.xml
+glEnableVertexAttribArray=man4/xhtml/glEnableVertexAttribArray.xml
+glEndConditionalRender=man4/xhtml/glEndConditionalRender.xml
+glEndList=man/xhtml/glEndList.xml
+glEnd=man/xhtml/glEnd.xml
+glEndQueryIndexed=man4/xhtml/glEndQueryIndexed.xml
+glEndQuery=man4/xhtml/glEndQuery.xml
+glEndTransformFeedback=man4/xhtml/glEndTransformFeedback.xml
+glEvalCoord=man/xhtml/glEvalCoord.xml
+glEvalMesh=man/xhtml/glEvalMesh.xml
+glEvalPoint=man/xhtml/glEvalPoint.xml
+glFeedbackBuffer=man/xhtml/glFeedbackBuffer.xml
+glFenceSync=man4/xhtml/glFenceSync.xml
+glFinish=man4/xhtml/glFinish.xml
+glFlush=man4/xhtml/glFlush.xml
+glFlushMappedBufferRange=man4/xhtml/glFlushMappedBufferRange.xml
+glFogCoord=man/xhtml/glFogCoord.xml
+glFogCoordPointer=man/xhtml/glFogCoordPointer.xml
+glFog=man/xhtml/glFog.xml
+glFramebufferRenderbuffer=man4/xhtml/glFramebufferRenderbuffer.xml
+glFramebufferTextureLayer=man4/xhtml/glFramebufferTextureLayer.xml
+glFramebufferTexture=man4/xhtml/glFramebufferTexture.xml
+glFrontFace=man4/xhtml/glFrontFace.xml
+glFrustum=man/xhtml/glFrustum.xml
+glGenBuffers=man4/xhtml/glGenBuffers.xml
+glGenerateMipmap=man4/xhtml/glGenerateMipmap.xml
+glGenFramebuffers=man4/xhtml/glGenFramebuffers.xml
+glGenLists=man/xhtml/glGenLists.xml
+glGenProgramPipelines=man4/xhtml/glGenProgramPipelines.xml
+glGenQueries=man4/xhtml/glGenQueries.xml
+glGenRenderbuffers=man4/xhtml/glGenRenderbuffers.xml
+glGenSamplers=man4/xhtml/glGenSamplers.xml
+glGenTextures=man4/xhtml/glGenTextures.xml
+glGenTransformFeedbacks=man4/xhtml/glGenTransformFeedbacks.xml
+glGenVertexArrays=man4/xhtml/glGenVertexArrays.xml
+glGetActiveAttrib=man4/xhtml/glGetActiveAttrib.xml
+glGetActiveSubroutineName=man4/xhtml/glGetActiveSubroutineName.xml
+glGetActiveSubroutineUniform=man4/xhtml/glGetActiveSubroutineUniform.xml
+glGetActiveSubroutineUniformName=man4/xhtml/glGetActiveSubroutineUniformName.xml
+glGetActiveUniformBlock=man4/xhtml/glGetActiveUniformBlock.xml
+glGetActiveUniformBlockName=man4/xhtml/glGetActiveUniformBlockName.xml
+glGetActiveUniform=man4/xhtml/glGetActiveUniform.xml
+glGetActiveUniformName=man4/xhtml/glGetActiveUniformName.xml
+glGetActiveUniformsiv=man4/xhtml/glGetActiveUniformsiv.xml
+glGetAttachedShaders=man4/xhtml/glGetAttachedShaders.xml
+glGetAttribLocation=man4/xhtml/glGetAttribLocation.xml
+glGetBufferParameteriv=man/xhtml/glGetBufferParameteriv.xml
+glGetBufferParameter=man4/xhtml/glGetBufferParameter.xml
+glGetBufferPointerv=man4/xhtml/glGetBufferPointerv.xml
+glGetBufferSubData=man4/xhtml/glGetBufferSubData.xml
+glGetClipPlane=man/xhtml/glGetClipPlane.xml
+glGetColorTable=man/xhtml/glGetColorTable.xml
+glGetColorTableParameter=man/xhtml/glGetColorTableParameter.xml
+glGetCompressedTexImage=man4/xhtml/glGetCompressedTexImage.xml
+glGetConvolutionFilter=man/xhtml/glGetConvolutionFilter.xml
+glGetConvolutionParameter=man/xhtml/glGetConvolutionParameter.xml
+glGetError=man4/xhtml/glGetError.xml
+glGetFragDataIndex=man4/xhtml/glGetFragDataIndex.xml
+glGetFragDataLocation=man4/xhtml/glGetFragDataLocation.xml
+glGetFramebufferAttachmentParameter=man4/xhtml/glGetFramebufferAttachmentParameter.xml
+glGetHistogram=man/xhtml/glGetHistogram.xml
+glGetHistogramParameter=man/xhtml/glGetHistogramParameter.xml
+glGetLight=man/xhtml/glGetLight.xml
+glGet=man4/xhtml/glGet.xml
+glGetMap=man/xhtml/glGetMap.xml
+glGetMaterial=man/xhtml/glGetMaterial.xml
+glGetMinmax=man/xhtml/glGetMinmax.xml
+glGetMinmaxParameter=man/xhtml/glGetMinmaxParameter.xml
+glGetMultisample=man4/xhtml/glGetMultisample.xml
+glGetPixelMap=man/xhtml/glGetPixelMap.xml
+glGetPointerv=man/xhtml/glGetPointerv.xml
+glGetPolygonStipple=man/xhtml/glGetPolygonStipple.xml
+glGetProgramBinary=man4/xhtml/glGetProgramBinary.xml
+glGetProgramInfoLog=man4/xhtml/glGetProgramInfoLog.xml
+glGetProgram=man4/xhtml/glGetProgram.xml
+glGetProgramPipelineInfoLog=man4/xhtml/glGetProgramPipelineInfoLog.xml
+glGetProgramPipeline=man4/xhtml/glGetProgramPipeline.xml
+glGetProgramStage=man4/xhtml/glGetProgramStage.xml
+glGetQueryIndexed=man4/xhtml/glGetQueryIndexed.xml
+glGetQueryiv=man4/xhtml/glGetQueryiv.xml
+glGetQueryObject=man4/xhtml/glGetQueryObject.xml
+glGetRenderbufferParameter=man4/xhtml/glGetRenderbufferParameter.xml
+glGetSamplerParameter=man4/xhtml/glGetSamplerParameter.xml
+glGetSeparableFilter=man/xhtml/glGetSeparableFilter.xml
+glGetShaderInfoLog=man4/xhtml/glGetShaderInfoLog.xml
+glGetShader=man4/xhtml/glGetShader.xml
+glGetShaderPrecisionFormat=man4/xhtml/glGetShaderPrecisionFormat.xml
+glGetShaderSource=man4/xhtml/glGetShaderSource.xml
+glGetString=man4/xhtml/glGetString.xml
+glGetSubroutineIndex=man4/xhtml/glGetSubroutineIndex.xml
+glGetSubroutineUniformLocation=man4/xhtml/glGetSubroutineUniformLocation.xml
+glGetSync=man4/xhtml/glGetSync.xml
+glGetTexEnv=man/xhtml/glGetTexEnv.xml
+glGetTexGen=man/xhtml/glGetTexGen.xml
+glGetTexImage=man4/xhtml/glGetTexImage.xml
+glGetTexLevelParameter=man4/xhtml/glGetTexLevelParameter.xml
+glGetTexParameter=man4/xhtml/glGetTexParameter.xml
+glGetTransformFeedbackVarying=man4/xhtml/glGetTransformFeedbackVarying.xml
+glGetUniformBlockIndex=man4/xhtml/glGetUniformBlockIndex.xml
+glGetUniformIndices=man4/xhtml/glGetUniformIndices.xml
+glGetUniformLocation=man4/xhtml/glGetUniformLocation.xml
+glGetUniform=man4/xhtml/glGetUniform.xml
+glGetUniformSubroutine=man4/xhtml/glGetUniformSubroutine.xml
+glGetVertexAttrib=man4/xhtml/glGetVertexAttrib.xml
+glGetVertexAttribPointerv=man4/xhtml/glGetVertexAttribPointerv.xml
+glHint=man4/xhtml/glHint.xml
+glHistogram=man/xhtml/glHistogram.xml
+glIndex=man/xhtml/glIndex.xml
+glIndexMask=man/xhtml/glIndexMask.xml
+glIndexPointer=man/xhtml/glIndexPointer.xml
+glInitNames=man/xhtml/glInitNames.xml
+glInterleavedArrays=man/xhtml/glInterleavedArrays.xml
+glIsBuffer=man4/xhtml/glIsBuffer.xml
+glIsEnabled=man4/xhtml/glIsEnabled.xml
+glIsFramebuffer=man4/xhtml/glIsFramebuffer.xml
+glIsList=man/xhtml/glIsList.xml
+glIsProgram=man4/xhtml/glIsProgram.xml
+glIsProgramPipeline=man4/xhtml/glIsProgramPipeline.xml
+glIsQuery=man4/xhtml/glIsQuery.xml
+glIsRenderbuffer=man4/xhtml/glIsRenderbuffer.xml
+glIsSampler=man4/xhtml/glIsSampler.xml
+glIsShader=man4/xhtml/glIsShader.xml
+glIsSync=man4/xhtml/glIsSync.xml
+glIsTexture=man4/xhtml/glIsTexture.xml
+glIsTransformFeedback=man4/xhtml/glIsTransformFeedback.xml
+glIsVertexArray=man4/xhtml/glIsVertexArray.xml
+glLight=man/xhtml/glLight.xml
+glLightModel=man/xhtml/glLightModel.xml
+glLineStipple=man/xhtml/glLineStipple.xml
+glLineWidth=man4/xhtml/glLineWidth.xml
+glLinkProgram=man4/xhtml/glLinkProgram.xml
+glListBase=man/xhtml/glListBase.xml
+glLoadIdentity=man/xhtml/glLoadIdentity.xml
+glLoadMatrix=man/xhtml/glLoadMatrix.xml
+glLoadName=man/xhtml/glLoadName.xml
+glLoadTransposeMatrix=man/xhtml/glLoadTransposeMatrix.xml
+glLogicOp=man4/xhtml/glLogicOp.xml
+glMap1=man/xhtml/glMap1.xml
+glMap2=man/xhtml/glMap2.xml
+glMapBuffer=man4/xhtml/glMapBuffer.xml
+glMapBufferRange=man4/xhtml/glMapBufferRange.xml
+glMapGrid=man/xhtml/glMapGrid.xml
+glMaterial=man/xhtml/glMaterial.xml
+glMatrixMode=man/xhtml/glMatrixMode.xml
+glMinmax=man/xhtml/glMinmax.xml
+glMinSampleShading=man4/xhtml/glMinSampleShading.xml
+glMultiDrawArrays=man4/xhtml/glMultiDrawArrays.xml
+glMultiDrawElementsBaseVertex=man4/xhtml/glMultiDrawElementsBaseVertex.xml
+glMultiDrawElements=man4/xhtml/glMultiDrawElements.xml
+glMultiTexCoord=man/xhtml/glMultiTexCoord.xml
+glMultMatrix=man/xhtml/glMultMatrix.xml
+glMultTransposeMatrix=man/xhtml/glMultTransposeMatrix.xml
+glNewList=man/xhtml/glNewList.xml
+glNormal=man/xhtml/glNormal.xml
+glNormalPointer=man/xhtml/glNormalPointer.xml
+glOrtho=man/xhtml/glOrtho.xml
+glPassThrough=man/xhtml/glPassThrough.xml
+glPatchParameter=man4/xhtml/glPatchParameter.xml
+glPauseTransformFeedback=man4/xhtml/glPauseTransformFeedback.xml
+glPixelMap=man/xhtml/glPixelMap.xml
+glPixelStore=man4/xhtml/glPixelStore.xml
+glPixelTransfer=man/xhtml/glPixelTransfer.xml
+glPixelZoom=man/xhtml/glPixelZoom.xml
+glPointParameter=man4/xhtml/glPointParameter.xml
+glPointSize=man4/xhtml/glPointSize.xml
+glPolygonMode=man4/xhtml/glPolygonMode.xml
+glPolygonOffset=man4/xhtml/glPolygonOffset.xml
+glPolygonStipple=man/xhtml/glPolygonStipple.xml
+glPopAttrib=man/xhtml/glPopAttrib.xml
+glPopClientAttrib=man/xhtml/glPopClientAttrib.xml
+glPopMatrix=man/xhtml/glPopMatrix.xml
+glPopName=man/xhtml/glPopName.xml
+glPrimitiveRestartIndex=man4/xhtml/glPrimitiveRestartIndex.xml
+glPrioritizeTextures=man/xhtml/glPrioritizeTextures.xml
+glProgramBinary=man4/xhtml/glProgramBinary.xml
+glProgramParameter=man4/xhtml/glProgramParameter.xml
+glProgramUniform=man4/xhtml/glProgramUniform.xml
+glProvokingVertex=man4/xhtml/glProvokingVertex.xml
+glPushAttrib=man/xhtml/glPushAttrib.xml
+glPushClientAttrib=man/xhtml/glPushClientAttrib.xml
+glPushMatrix=man/xhtml/glPushMatrix.xml
+glPushName=man/xhtml/glPushName.xml
+glQueryCounter=man4/xhtml/glQueryCounter.xml
+glRasterPos=man/xhtml/glRasterPos.xml
+glReadBuffer=man4/xhtml/glReadBuffer.xml
+glReadPixels=man4/xhtml/glReadPixels.xml
+glRect=man/xhtml/glRect.xml
+glReleaseShaderCompiler=man4/xhtml/glReleaseShaderCompiler.xml
+glRenderbufferStorage=man4/xhtml/glRenderbufferStorage.xml
+glRenderbufferStorageMultisample=man4/xhtml/glRenderbufferStorageMultisample.xml
+glRenderMode=man/xhtml/glRenderMode.xml
+glResetHistogram=man/xhtml/glResetHistogram.xml
+glResetMinmax=man/xhtml/glResetMinmax.xml
+glResumeTransformFeedback=man4/xhtml/glResumeTransformFeedback.xml
+glRotate=man/xhtml/glRotate.xml
+glSampleCoverage=man4/xhtml/glSampleCoverage.xml
+glSampleMaski=man4/xhtml/glSampleMaski.xml
+glSamplerParameter=man4/xhtml/glSamplerParameter.xml
+glScale=man/xhtml/glScale.xml
+glScissorArray=man4/xhtml/glScissorArray.xml
+glScissorIndexed=man4/xhtml/glScissorIndexed.xml
+glScissor=man4/xhtml/glScissor.xml
+glSecondaryColor=man/xhtml/glSecondaryColor.xml
+glSecondaryColorPointer=man/xhtml/glSecondaryColorPointer.xml
+glSelectBuffer=man/xhtml/glSelectBuffer.xml
+glSeparableFilter2D=man/xhtml/glSeparableFilter2D.xml
+glShadeModel=man/xhtml/glShadeModel.xml
+glShaderBinary=man4/xhtml/glShaderBinary.xml
+glShaderSource=man4/xhtml/glShaderSource.xml
+glStencilFunc=man4/xhtml/glStencilFunc.xml
+glStencilFuncSeparate=man4/xhtml/glStencilFuncSeparate.xml
+glStencilMask=man4/xhtml/glStencilMask.xml
+glStencilMaskSeparate=man4/xhtml/glStencilMaskSeparate.xml
+glStencilOp=man4/xhtml/glStencilOp.xml
+glStencilOpSeparate=man4/xhtml/glStencilOpSeparate.xml
+glTexBuffer=man4/xhtml/glTexBuffer.xml
+glTexCoord=man/xhtml/glTexCoord.xml
+glTexCoordPointer=man/xhtml/glTexCoordPointer.xml
+glTexEnv=man/xhtml/glTexEnv.xml
+glTexGen=man/xhtml/glTexGen.xml
+glTexImage1D=man4/xhtml/glTexImage1D.xml
+glTexImage2D=man4/xhtml/glTexImage2D.xml
+glTexImage2DMultisample=man4/xhtml/glTexImage2DMultisample.xml
+glTexImage3D=man4/xhtml/glTexImage3D.xml
+glTexImage3DMultisample=man4/xhtml/glTexImage3DMultisample.xml
+glTexParameter=man4/xhtml/glTexParameter.xml
+glTexSubImage1D=man4/xhtml/glTexSubImage1D.xml
+glTexSubImage2D=man4/xhtml/glTexSubImage2D.xml
+glTexSubImage3D=man4/xhtml/glTexSubImage3D.xml
+glTransformFeedbackVaryings=man4/xhtml/glTransformFeedbackVaryings.xml
+glTranslate=man/xhtml/glTranslate.xml
+gluBeginCurve=man/xhtml/gluBeginCurve.xml
+gluBeginPolygon=man/xhtml/gluBeginPolygon.xml
+gluBeginSurface=man/xhtml/gluBeginSurface.xml
+gluBeginTrim=man/xhtml/gluBeginTrim.xml
+gluBuild1DMipmapLevels=man/xhtml/gluBuild1DMipmapLevels.xml
+gluBuild1DMipmaps=man/xhtml/gluBuild1DMipmaps.xml
+gluBuild2DMipmapLevels=man/xhtml/gluBuild2DMipmapLevels.xml
+gluBuild2DMipmaps=man/xhtml/gluBuild2DMipmaps.xml
+gluBuild3DMipmapLevels=man/xhtml/gluBuild3DMipmapLevels.xml
+gluBuild3DMipmaps=man/xhtml/gluBuild3DMipmaps.xml
+gluCheckExtension=man/xhtml/gluCheckExtension.xml
+gluCylinder=man/xhtml/gluCylinder.xml
+gluDeleteNurbsRenderer=man/xhtml/gluDeleteNurbsRenderer.xml
+gluDeleteQuadric=man/xhtml/gluDeleteQuadric.xml
+gluDeleteTess=man/xhtml/gluDeleteTess.xml
+gluDisk=man/xhtml/gluDisk.xml
+gluEndCurve=man/xhtml/gluEndCurve.xml
+gluEndPolygon=man/xhtml/gluEndPolygon.xml
+gluEndSurface=man/xhtml/gluEndSurface.xml
+gluEndTrim=man/xhtml/gluEndTrim.xml
+gluErrorString=man/xhtml/gluErrorString.xml
+gluGetNurbsProperty=man/xhtml/gluGetNurbsProperty.xml
+gluGetString=man/xhtml/gluGetString.xml
+gluGetTessProperty=man/xhtml/gluGetTessProperty.xml
+gluLoadSamplingMatrices=man/xhtml/gluLoadSamplingMatrices.xml
+gluLookAt=man/xhtml/gluLookAt.xml
+gluNewNurbsRenderer=man/xhtml/gluNewNurbsRenderer.xml
+gluNewQuadric=man/xhtml/gluNewQuadric.xml
+gluNewTess=man/xhtml/gluNewTess.xml
+gluNextContour=man/xhtml/gluNextContour.xml
+glUniformBlockBinding=man4/xhtml/glUniformBlockBinding.xml
+glUniform=man4/xhtml/glUniform.xml
+glUniformSubroutines=man4/xhtml/glUniformSubroutines.xml
+glUnmapBuffer=man4/xhtml/glUnmapBuffer.xml
+gluNurbsCallbackDataEXT=man/xhtml/gluNurbsCallbackDataEXT.xml
+gluNurbsCallbackData=man/xhtml/gluNurbsCallbackData.xml
+gluNurbsCallback=man/xhtml/gluNurbsCallback.xml
+gluNurbsCurve=man/xhtml/gluNurbsCurve.xml
+gluNurbsProperty=man/xhtml/gluNurbsProperty.xml
+gluNurbsSurface=man/xhtml/gluNurbsSurface.xml
+gluOrtho2D=man/xhtml/gluOrtho2D.xml
+gluPartialDisk=man/xhtml/gluPartialDisk.xml
+gluPerspective=man/xhtml/gluPerspective.xml
+gluPickMatrix=man/xhtml/gluPickMatrix.xml
+gluProject=man/xhtml/gluProject.xml
+gluPwlCurve=man/xhtml/gluPwlCurve.xml
+gluQuadricCallback=man/xhtml/gluQuadricCallback.xml
+gluQuadricDrawStyle=man/xhtml/gluQuadricDrawStyle.xml
+gluQuadricNormals=man/xhtml/gluQuadricNormals.xml
+gluQuadricOrientation=man/xhtml/gluQuadricOrientation.xml
+gluQuadricTexture=man/xhtml/gluQuadricTexture.xml
+gluScaleImage=man/xhtml/gluScaleImage.xml
+glUseProgram=man4/xhtml/glUseProgram.xml
+glUseProgramStages=man4/xhtml/glUseProgramStages.xml
+gluSphere=man/xhtml/gluSphere.xml
+gluTessBeginContour=man/xhtml/gluTessBeginContour.xml
+gluTessBeginPolygon=man/xhtml/gluTessBeginPolygon.xml
+gluTessCallback=man/xhtml/gluTessCallback.xml
+gluTessEndContour=man/xhtml/gluTessEndContour.xml
+gluTessEndPolygon=man/xhtml/gluTessEndPolygon.xml
+gluTessNormal=man/xhtml/gluTessNormal.xml
+gluTessProperty=man/xhtml/gluTessProperty.xml
+gluTessVertex=man/xhtml/gluTessVertex.xml
+gluUnProject4=man/xhtml/gluUnProject4.xml
+gluUnProject=man/xhtml/gluUnProject.xml
+glValidateProgram=man4/xhtml/glValidateProgram.xml
+glValidateProgramPipeline=man4/xhtml/glValidateProgramPipeline.xml
+glVertexAttribDivisor=man4/xhtml/glVertexAttribDivisor.xml
+glVertexAttrib=man4/xhtml/glVertexAttrib.xml
+glVertexAttribPointer=man4/xhtml/glVertexAttribPointer.xml
+glVertex=man/xhtml/glVertex.xml
+glVertexPointer=man/xhtml/glVertexPointer.xml
+glViewportArray=man4/xhtml/glViewportArray.xml
+glViewportIndexed=man4/xhtml/glViewportIndexed.xml
+glViewport=man4/xhtml/glViewport.xml
+glWaitSync=man4/xhtml/glWaitSync.xml
+glWindowPos=man/xhtml/glWindowPos.xml
+glXChooseFBConfig=man/xhtml/glXChooseFBConfig.xml
+glXChooseVisual=man/xhtml/glXChooseVisual.xml
+glXCopyContext=man/xhtml/glXCopyContext.xml
+glXCreateContext=man/xhtml/glXCreateContext.xml
+glXCreateGLXPixmap=man/xhtml/glXCreateGLXPixmap.xml
+glXCreateNewContext=man/xhtml/glXCreateNewContext.xml
+glXCreatePbuffer=man/xhtml/glXCreatePbuffer.xml
+glXCreatePixmap=man/xhtml/glXCreatePixmap.xml
+glXCreateWindow=man/xhtml/glXCreateWindow.xml
+glXDestroyContext=man/xhtml/glXDestroyContext.xml
+glXDestroyGLXPixmap=man/xhtml/glXDestroyGLXPixmap.xml
+glXDestroyPbuffer=man/xhtml/glXDestroyPbuffer.xml
+glXDestroyPixmap=man/xhtml/glXDestroyPixmap.xml
+glXDestroyWindow=man/xhtml/glXDestroyWindow.xml
+glXFreeContextEXT=man/xhtml/glXFreeContextEXT.xml
+glXGetClientString=man/xhtml/glXGetClientString.xml
+glXGetConfig=man/xhtml/glXGetConfig.xml
+glXGetContextIDEXT=man/xhtml/glXGetContextIDEXT.xml
+glXGetCurrentContext=man/xhtml/glXGetCurrentContext.xml
+glXGetCurrentDisplay=man/xhtml/glXGetCurrentDisplay.xml
+glXGetCurrentDrawable=man/xhtml/glXGetCurrentDrawable.xml
+glXGetCurrentReadDrawable=man/xhtml/glXGetCurrentReadDrawable.xml
+glXGetFBConfigAttrib=man/xhtml/glXGetFBConfigAttrib.xml
+glXGetFBConfigs=man/xhtml/glXGetFBConfigs.xml
+glXGetProcAddress=man/xhtml/glXGetProcAddress.xml
+glXGetSelectedEvent=man/xhtml/glXGetSelectedEvent.xml
+glXGetVisualFromFBConfig=man/xhtml/glXGetVisualFromFBConfig.xml
+glXImportContextEXT=man/xhtml/glXImportContextEXT.xml
+glXIntro=man/xhtml/glXIntro.xml
+glXIsDirect=man/xhtml/glXIsDirect.xml
+glXMakeContextCurrent=man/xhtml/glXMakeContextCurrent.xml
+glXMakeCurrent=man/xhtml/glXMakeCurrent.xml
+glXQueryContextInfoEXT=man/xhtml/glXQueryContextInfoEXT.xml
+glXQueryContext=man/xhtml/glXQueryContext.xml
+glXQueryDrawable=man/xhtml/glXQueryDrawable.xml
+glXQueryExtension=man/xhtml/glXQueryExtension.xml
+glXQueryExtensionsString=man/xhtml/glXQueryExtensionsString.xml
+glXQueryServerString=man/xhtml/glXQueryServerString.xml
+glXQueryVersion=man/xhtml/glXQueryVersion.xml
+glXSelectEvent=man/xhtml/glXSelectEvent.xml
+glXSwapBuffers=man/xhtml/glXSwapBuffers.xml
+glXUseXFont=man/xhtml/glXUseXFont.xml
+glXWaitGL=man/xhtml/glXWaitGL.xml
+glXWaitX=man/xhtml/glXWaitX.xml