diff options
-rw-r--r-- | src/classes/javax/media/opengl/GLJPanel.java | 43 |
1 files changed, 16 insertions, 27 deletions
diff --git a/src/classes/javax/media/opengl/GLJPanel.java b/src/classes/javax/media/opengl/GLJPanel.java index 2d4e84d77..6be6fa2b9 100644 --- a/src/classes/javax/media/opengl/GLJPanel.java +++ b/src/classes/javax/media/opengl/GLJPanel.java @@ -804,39 +804,28 @@ public class GLJPanel extends JPanel implements GLAutoDrawable { } public void setAutoSwapBufferMode(boolean onOrOff) { - if (!hardwareAccelerationDisabled) { - // Workaround for crashes in NetBeans GUI builder - if (pbuffer == null && Beans.isDesignTime()) { - return; - } - pbuffer.setAutoSwapBufferMode(onOrOff); - } else { - drawableHelper.setAutoSwapBufferMode(onOrOff); - } + // In the current implementation this is a no-op. Both the pbuffer + // and pixmap based rendering paths use a single-buffered surface + // so swapping the buffers doesn't do anything. We also don't + // currently have the provision to skip copying the data to the + // Swing portion of the GLJPanel in any of the rendering paths. } public boolean getAutoSwapBufferMode() { - if (!hardwareAccelerationDisabled && !oglPipelineEnabled) { - return pbuffer.getAutoSwapBufferMode(); - } else { - return drawableHelper.getAutoSwapBufferMode(); - } + // In the current implementation this is a no-op. Both the pbuffer + // and pixmap based rendering paths use a single-buffered surface + // so swapping the buffers doesn't do anything. We also don't + // currently have the provision to skip copying the data to the + // Swing portion of the GLJPanel in any of the rendering paths. + return true; } public void swapBuffers() { - // In the current implementation this is basically a no-op. Both - // the pbuffer and pixmap based rendering paths use a single- - // buffered surface so swapping the buffers doesn't do anything. - // We also don't currently have the provision to skip copying the - // data to the Swing portion of the GLJPanel in any of the - // rendering paths. - if (oglPipelineEnabled) { - // Do nothing - } else if (!hardwareAccelerationDisabled) { - pbuffer.swapBuffers(); - } else { - drawableHelper.invokeGL(offscreenDrawable, offscreenContext, swapBuffersAction, initAction); - } + // In the current implementation this is a no-op. Both the pbuffer + // and pixmap based rendering paths use a single-buffered surface + // so swapping the buffers doesn't do anything. We also don't + // currently have the provision to skip copying the data to the + // Swing portion of the GLJPanel in any of the rendering paths. } /** For a translucent GLJPanel (one for which {@link #setOpaque |