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-rw-r--r--make/build.xml6
-rw-r--r--make/host.properties5
2 files changed, 8 insertions, 3 deletions
diff --git a/make/build.xml b/make/build.xml
index 3b225737e..ad761b54a 100644
--- a/make/build.xml
+++ b/make/build.xml
@@ -179,8 +179,8 @@
<property name="java.includes.dir.solaris" value="${java.includes.dir}/solaris" />
<property name="java.includes.dir.macosx" value="/System/Library/Frameworks/JavaVM.framework/Versions/CurrentJDK/Headers" />
<property name="java.lib.dir.win32" value="${java.home.dir}/lib" />
- <property name="java.lib.dir.linux" value="${java.home.dir}/lib/i386" />
- <property name="java.lib.dir.solaris" value="${java.home.dir}/${os.arch}" />
+ <property name="java.lib.dir.linux" value="${java.home.dir}/jre/lib/i386" />
+ <property name="java.lib.dir.solaris" value="${java.home.dir}/jre/lib/${os.arch}" />
<property name="java.lib.dir.macosx" value="/System/Library/Frameworks/JavaVM.framework/Libraries" />
<property name="gl.headers" value="${stub.includes.dir}/opengl/**/*.h" /> <!-- NOTE: this MUST be relative for FileSet --> <!-- CHECK: this may need to be pruned for each platform -->
@@ -562,7 +562,7 @@
<gluegen src="${stub.includes.platform}/window-system.c"
config="${window.cfg}"
includeRefid="stub.includes.fileset.platform"
- emitter="net.java.games.gluegen.JavaEmitter">
+ emitter="net.java.games.gluegen.opengl.GLEmitter">
<classpath refid="gen.classpath" />
</gluegen>
diff --git a/make/host.properties b/make/host.properties
index 81316c556..b88cd68ca 100644
--- a/make/host.properties
+++ b/make/host.properties
@@ -15,7 +15,12 @@
# The required antlr.jar property that is the full path to the antlr.jar
# including the name of the jar
#
+# Windows
antlr.jar=C:/Users/kbr/ANTLR/antlr-2.7.2/antlr.jar
+# Linux
+# antlr.jar=/home/kbr/antlr-2.7.2/antlr.jar
+# Mac OS X
+# antlr.jar=/Users/kbr/antlr-2.7.2/antlr.jar
#
# Force the use of jikes in +E (emacs) mode