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diff --git a/www/index.html b/www/index.html index e22e1072d..cb6872d73 100644 --- a/www/index.html +++ b/www/index.html @@ -159,6 +159,7 @@ the JOGL source tree</a>. Demos</a></li> <li><a href="https://jogl.dev.java.net/unbranded-source/browse/*checkout*/jogl/doc/userguide/index.html?rev=HEAD&content-type=text/html">JOGL User's Guide</a></li> + <li><a href="http://netbeans-opengl-pack.dev.java.net/">The NetBeans OpenGL Pack</a></li> <li><a href="BOF-3908-JOGL-slides.pdf"> JavaOne 2007 BOF Slides on JOGL</a></li> <li><a @@ -301,6 +302,21 @@ music that you're playing. Welcome to Post-Modern P2P Broadcasting! </td> <td bgcolor="#F8F8F8"> +<a href="http://netbeans-opengl-pack.dev.java.net/"><img +src="nb-opengl-pack.jpg" width="160" height="63" align="left">The +NetBeans OpenGL Pack</a> provides an easy to use OpenGL development +environment integrated into NetBeans. It supplies modules like an GLSL +shader editor, hardware compiler/linker integration and tools for +displaying hardware information. The pack ships ready to run JOGL (JSR +231) demo projects and all OpenGL samples of the OpenGL Programming +Guide (also known as the Red Book). + + </td> + </tr> + + <tr> + <td bgcolor="#F8F8F8" width="50%"> + <a href="http://www.artofillusion.org/"><img src="artofillusion.jpg" width="160" height="117" align="left" alt="Art Of Illusion">Art of Illusion</a> is a free, open source 3D modelling and rendering @@ -311,11 +327,7 @@ for designing procedural textures and materials. It uses JOGL for real-time OpenGL rendering in its modeling views. </td> - </tr> - - <tr> - <td bgcolor="#F8F8F8" width="50%"> - + <td bgcolor="#F8F8F8"> <a href="http://www.avengina.org/"><img src="avengina.jpg" alt="Avengina" align="left" height="99" width="160">Avengina</a> is a @@ -329,7 +341,10 @@ per-pixel lighting and supports normal mapping, specular lighting and stencil volume shadows. Avengina uses JOGL for realtime rendering. </td> - <td bgcolor="#F8F8F8"> + </tr> + + <tr> + <td bgcolor="#F8F8F8" width="50%"> <a href="http://chronotext.org/"><img src="chronotext.jpg" width="160" height="120" align="left" alt="chronotext">chronotext</a> is a series @@ -340,10 +355,7 @@ Start</a>. See the <a href="http://www.chronotext.org/mapping/">latest experiments</a> of mapping text on to real 3D surfaces. </td> - </tr> - - <tr> - <td bgcolor="#F8F8F8" width="50%"> + <td bgcolor="#F8F8F8"> <a href="http://jsolutions.se/DukeBeanEm/"><img src="dukebeanem.jpg" width="160" height="120" align="left" alt="Duke Bean'Em">Duke @@ -357,7 +369,10 @@ patterns that are useful for 3-D application development on the Java platform. </td> - <td bgcolor="#F8F8F8"> + </tr> + + <tr> + <td bgcolor="#F8F8F8" width="50%"> <a href="http://www.fenggui.org/"><img src="fenggui.jpg" width="160" height="127" align="left" alt="FengGUI">FengGUI</a> is a graphical @@ -368,9 +383,6 @@ build a complete GUI system. Since it is based on OpenGL, FengGUI fits well in multimedia and game environments. </td> - </tr> - - <tr> <td bgcolor="#F8F8F8" width="50%"> <a @@ -388,6 +400,9 @@ javax.swing.JPanel, java.awt.Canvas and JavaBeans. GL Studio uses OpenGL for rendering and GL Studio for Java uses the JOGL API. </td> + </tr> + + <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://impact.sourceforge.net/"><img src="impact.jpg" @@ -399,9 +414,6 @@ modelling, solving and viewing of simulation results, all in OpenGL accelerated graphics through the use of JOGL. </td> - </tr> - - <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://www.javapause.com/"><img src="jackflowers.jpg" @@ -413,6 +425,9 @@ through the game is to help Jack pick up flowers to progress through vegetal levels. </td> + </tr> + + <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://mbt.sdsc.edu/"><img src="mbt.jpg" width="160" @@ -432,9 +447,6 @@ href="http://spdc.sdsc.edu/iedb/epitopeViewer/viewer_jogl333.php">webstart demo</a>), and <a href="http://sirius.sdsc.edu/">Sirius</a>. </td> - </tr> - - <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://processing.org/"><img src="processing.jpg" width="160" @@ -448,6 +460,9 @@ domain. It uses JOGL for its hardware accelerated 3D rendering support. </td> + </tr> + + <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://www.specknet.org/dev/specksim"><img src="specksim.jpg" @@ -461,9 +476,6 @@ characteristics, placement and motion; visualisation rendering and interaction and statistic generation. </td> - </tr> - - <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://3d-alignment.eu"><img src="strap.jpg" width="160" @@ -474,6 +486,9 @@ sequence and 3D-structure. STRAP simultaneously displays It has powerful annotation features. </td> + </tr> + + <tr> <td bgcolor="#F8F8F8" width="50%"> <a href="http://www.vlsolutions.com/"><img src="vldocking.jpg" diff --git a/www/nb-opengl-pack.jpg b/www/nb-opengl-pack.jpg Binary files differnew file mode 100755 index 000000000..0a19b4cda --- /dev/null +++ b/www/nb-opengl-pack.jpg |