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-rw-r--r-- | README.md | 19 |
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@@ -62,22 +62,15 @@ Bottom line, too much work has been performed to be listed here. However, let's have a few sentimental points listed and we may add a few more as we go. ### *OpenGL™ for Java™ (GL4Java)* -[*OpenGL™ for Java™ (GL4Java)*](https://jogamp.org/cgit/gl4java.git/about/) -was developed [from March 1997](https://jausoft.com/gl4java/docs/overview/history.html) -until [March 2003](https://jogamp.org/cgit/gl4java.git/log/). - -Its many concepts were reused in the subsequently launched [JOGL project](https://jogamp.org/jogl/www/), -initially [lead by Sun Microsystems](#gluegen-joal-and-jogl-at-sun-microsystems) and later run by [myself and the JogAmp community](https://jogamp.org/), -rendering *GL4Java* effectively *JOGL's* predecessor. -A few of the concepts reused were: +[*OpenGL™ for Java™ (GL4Java)*](https://jogamp.org/cgit/gl4java.git/about/) was developed by Sven Gothel [from March 1997](https://jausoft.com/gl4java/docs/overview/history.html) +until [March 2003](https://jogamp.org/cgit/gl4java.git/log/). +Its concepts were reused in the subsequently launched [JOGL project](https://jogamp.org/jogl/www/) +initially [lead by Sun Microsystems](#gluegen-joal-and-jogl-at-sun-microsystems) and later by [the JogAmp community](https://jogamp.org/), +rendering *GL4Java* effectively *JOGL's* predecessor. A few of the concepts reused were: - C-Header Compiler to JNI glue code: C2J -> GlueGen - AWT integration: GLCanvas, GLJPanel (swing) - WinHandleAccess -> NativeWindow -- GLDrawableFactory -- GLDrawable -- GLContext -- GLEvenListener -- etc +- GLDrawableFactory, GLDrawable, GLContext, GLEvenListener ### GlueGen, JOAL and JOGL at Sun Microsystems - 2003-06-06 [Initial JOGL code commit](https://jogamp.org/cgit/jogl.git/commit/?id=d49fd968963909f181423eae46c613189468fac3) |