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-rw-r--r--make/gl-gl2.cfg13
-rw-r--r--make/gl-impl-CustomJavaCode-gl2.java5
2 files changed, 16 insertions, 2 deletions
diff --git a/make/gl-gl2.cfg b/make/gl-gl2.cfg
index 0c05b6114..849549449 100644
--- a/make/gl-gl2.cfg
+++ b/make/gl-gl2.cfg
@@ -23,6 +23,19 @@ EmitProcAddressTable true
ProcAddressTableClassName GL2ProcAddressTable
GetProcAddressTableExpr ((GL2ProcAddressTable)_context.getGLProcAddressTable())
+DropUniqVendorExtensions AMD
+DropUniqVendorExtensions APPLE
+DropUniqVendorExtensions ATI
+DropUniqVendorExtensions HP
+DropUniqVendorExtensions IBM
+DropUniqVendorExtensions MESA
+DropUniqVendorExtensions NV
+DropUniqVendorExtensions SGI
+DropUniqVendorExtensions SGIS
+DropUniqVendorExtensions SGIX
+DropUniqVendorExtensions SUN
+DropUniqVendorExtensions WIN
+
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
diff --git a/make/gl-impl-CustomJavaCode-gl2.java b/make/gl-impl-CustomJavaCode-gl2.java
index 6a075a33c..a0be170da 100644
--- a/make/gl-impl-CustomJavaCode-gl2.java
+++ b/make/gl-impl-CustomJavaCode-gl2.java
@@ -100,9 +100,10 @@ private int imageSizeInBytes(int format, int type, int w, int h, int d) {
case GL_ABGR_EXT:
elements = 4;
break;
- case GL_HILO_NV:
+ /* FIXME ??
+ case GL_HILO_NV:
elements = 2;
- break;
+ break; */
default:
return 0;
}