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-rw-r--r--make/gl-ignore-gl2_es12-special.cfg126
-rw-r--r--make/gl-ignore-gl2_es2-enums.cfg22
2 files changed, 0 insertions, 148 deletions
diff --git a/make/gl-ignore-gl2_es12-special.cfg b/make/gl-ignore-gl2_es12-special.cfg
index 4d673e66e..0b4311440 100644
--- a/make/gl-ignore-gl2_es12-special.cfg
+++ b/make/gl-ignore-gl2_es12-special.cfg
@@ -354,15 +354,9 @@ Ignore GL_WEIGHT_ARRAY_STRIDE_OES
Ignore GL_WEIGHT_ARRAY_TYPE_OES
Ignore GL_WRITE_ONLY_OES
Ignore GL_XOR
-Ignore glIsFramebuffer
-Ignore glIsFramebufferOES
Ignore glIsProgram
-Ignore glIsRenderbuffer
-Ignore glIsRenderbufferOES
Ignore glIsShader
Ignore glUnmapBufferOES
-Ignore glCheckFramebufferStatus
-Ignore glCheckFramebufferStatusOES
Ignore glCreateProgram
Ignore glCreateShader
Ignore glGetAttribLocation
@@ -370,10 +364,6 @@ Ignore glGetUniformLocation
Ignore glAlphaFunc
Ignore glAttachShader
Ignore glBindAttribLocation
-Ignore glBindFramebuffer
-Ignore glBindFramebufferOES
-Ignore glBindRenderbuffer
-Ignore glBindRenderbufferOES
Ignore glBlendColor
Ignore glBlendEquation
Ignore glBlendEquationOES
@@ -384,25 +374,14 @@ Ignore glBlendFuncSeparateOES
Ignore glClearDepthfOES
Ignore glClientActiveTexture
Ignore glClipPlanef
-Ignore glClipPlanef
-Ignore glClipPlanefOES
Ignore glClipPlanefOES
Ignore glColor4f
Ignore glColor4ub
Ignore glColorPointer
-Ignore glColorPointer
Ignore glCompileShader
Ignore glCoverageMaskNV
Ignore glCoverageOperationNV
-Ignore glDeleteFramebuffers
-Ignore glDeleteFramebuffers
-Ignore glDeleteFramebuffersOES
-Ignore glDeleteFramebuffersOES
Ignore glDeleteProgram
-Ignore glDeleteRenderbuffers
-Ignore glDeleteRenderbuffers
-Ignore glDeleteRenderbuffersOES
-Ignore glDeleteRenderbuffersOES
Ignore glDeleteShader
Ignore glDepthRangefOES
Ignore glDetachShader
@@ -410,242 +389,137 @@ Ignore glDisableClientState
Ignore glDisableVertexAttribArray
Ignore glDrawTexfOES
Ignore glDrawTexfvOES
-Ignore glDrawTexfvOES
Ignore glDrawTexiOES
Ignore glDrawTexivOES
-Ignore glDrawTexivOES
Ignore glDrawTexsOES
Ignore glDrawTexsvOES
-Ignore glDrawTexsvOES
-Ignore glDrawTexxvOES
Ignore glDrawTexxvOES
Ignore glEnableClientState
Ignore glEnableVertexAttribArray
Ignore glFogf
Ignore glFogfv
-Ignore glFogfv
-Ignore glFogxv
Ignore glFogxv
Ignore glFogxvOES
-Ignore glFogxvOES
-Ignore glFramebufferRenderbuffer
-Ignore glFramebufferRenderbufferOES
-Ignore glFramebufferTexture2D
-Ignore glFramebufferTexture2DOES
Ignore glFramebufferVertexAttribArrayNV
Ignore glFrustumf
Ignore glFrustumfOES
Ignore glGenerateMipmap
Ignore glGenerateMipmapOES
-Ignore glGenFramebuffers
-Ignore glGenFramebuffers
-Ignore glGenFramebuffersOES
-Ignore glGenFramebuffersOES
-Ignore glGenRenderbuffers
-Ignore glGenRenderbuffers
-Ignore glGenRenderbuffersOES
-Ignore glGenRenderbuffersOES
-Ignore glGetActiveAttrib
Ignore glGetActiveAttrib
Ignore glGetActiveUniform
-Ignore glGetActiveUniform
-Ignore glGetAttachedShaders
Ignore glGetAttachedShaders
Ignore glGetClipPlanef
-Ignore glGetClipPlanef
Ignore glGetClipPlanefOES
-Ignore glGetClipPlanefOES
-Ignore glGetFixedv
Ignore glGetFixedv
Ignore glGetFixedvOES
-Ignore glGetFixedvOES
-Ignore glGetFramebufferAttachmentParameteriv
-Ignore glGetFramebufferAttachmentParameteriv
-Ignore glGetFramebufferAttachmentParameterivOES
-Ignore glGetFramebufferAttachmentParameterivOES
Ignore glGetLightfv
-Ignore glGetLightfv
-Ignore glGetLightxv
Ignore glGetLightxv
Ignore glGetLightxvOES
-Ignore glGetLightxvOES
Ignore glGetMaterialfv
-Ignore glGetMaterialfv
-Ignore glGetMaterialxv
Ignore glGetMaterialxv
Ignore glGetMaterialxvOES
-Ignore glGetMaterialxvOES
-Ignore glGetProgramInfoLog
Ignore glGetProgramInfoLog
Ignore glGetProgramiv
-Ignore glGetProgramiv
-Ignore glGetRenderbufferParameteriv
-Ignore glGetRenderbufferParameteriv
-Ignore glGetRenderbufferParameterivOES
-Ignore glGetRenderbufferParameterivOES
Ignore glGetShaderInfoLog
-Ignore glGetShaderInfoLog
-Ignore glGetShaderiv
Ignore glGetShaderiv
Ignore glGetShaderPrecisionFormat
-Ignore glGetShaderPrecisionFormat
Ignore glGetShaderSource
-Ignore glGetShaderSource
-Ignore glGetTexEnvfv
Ignore glGetTexEnvfv
Ignore glGetTexEnviv
-Ignore glGetTexEnviv
Ignore glGetTexEnvxv
-Ignore glGetTexEnvxv
-Ignore glGetTexEnvxvOES
Ignore glGetTexEnvxvOES
Ignore glGetTexGenfvOES
-Ignore glGetTexGenfvOES
-Ignore glGetTexGenivOES
Ignore glGetTexGenivOES
Ignore glGetTexGenxvOES
-Ignore glGetTexGenxvOES
Ignore glGetTexParameterxv
-Ignore glGetTexParameterxv
-Ignore glGetTexParameterxvOES
Ignore glGetTexParameterxvOES
Ignore glGetUniformfv
-Ignore glGetUniformfv
-Ignore glGetUniformiv
Ignore glGetUniformiv
Ignore glGetVertexAttribfv
-Ignore glGetVertexAttribfv
-Ignore glGetVertexAttribiv
Ignore glGetVertexAttribiv
Ignore glLightf
Ignore glLightfv
-Ignore glLightfv
Ignore glLightModelf
Ignore glLightModelfv
-Ignore glLightModelfv
-Ignore glLightModelxv
Ignore glLightModelxv
Ignore glLightModelxvOES
-Ignore glLightModelxvOES
Ignore glLightxv
-Ignore glLightxv
-Ignore glLightxvOES
Ignore glLightxvOES
Ignore glLinkProgram
Ignore glLoadIdentity
Ignore glLoadMatrixf
-Ignore glLoadMatrixf
Ignore glLogicOp
Ignore glMaterialf
Ignore glMaterialfv
-Ignore glMaterialfv
-Ignore glMaterialxv
Ignore glMaterialxv
Ignore glMaterialxvOES
-Ignore glMaterialxvOES
Ignore glMatrixIndexPointerOES
Ignore glMatrixMode
Ignore glMultiTexCoord4f
Ignore glMultMatrixf
-Ignore glMultMatrixf
Ignore glNormal3f
Ignore glNormalPointer
-Ignore glNormalPointer
Ignore glOrthof
Ignore glOrthofOES
Ignore glPointParameterf
Ignore glPointParameterfv
-Ignore glPointParameterfv
-Ignore glPointParameterxv
Ignore glPointParameterxv
Ignore glPointParameterxvOES
-Ignore glPointParameterxvOES
Ignore glPointSize
Ignore glPointSizePointer
Ignore glReleaseShaderCompiler
-Ignore glRenderbufferStorage
-Ignore glRenderbufferStorageOES
Ignore glRotatef
Ignore glScalef
Ignore glShadeModel
Ignore glShaderBinary
-Ignore glShaderBinary
-Ignore glShaderSource
Ignore glShaderSource
Ignore glStencilFuncSeparate
Ignore glStencilMaskSeparate
Ignore glStencilOpSeparate
Ignore glTexCoordPointer
-Ignore glTexCoordPointer
Ignore glTexEnvf
Ignore glTexEnvfv
-Ignore glTexEnvfv
Ignore glTexEnvi
Ignore glTexEnviv
-Ignore glTexEnviv
-Ignore glTexEnvxv
Ignore glTexEnvxv
Ignore glTexEnvxvOES
-Ignore glTexEnvxvOES
Ignore glTexGenfOES
Ignore glTexGenfvOES
-Ignore glTexGenfvOES
Ignore glTexGeniOES
Ignore glTexGenivOES
-Ignore glTexGenivOES
-Ignore glTexGenxvOES
Ignore glTexGenxvOES
Ignore glTexParameterxv
-Ignore glTexParameterxv
-Ignore glTexParameterxvOES
Ignore glTexParameterxvOES
Ignore glTranslatef
Ignore glUniform1f
Ignore glUniform1fv
-Ignore glUniform1fv
Ignore glUniform1i
Ignore glUniform1iv
-Ignore glUniform1iv
Ignore glUniform2f
Ignore glUniform2fv
-Ignore glUniform2fv
Ignore glUniform2i
Ignore glUniform2iv
-Ignore glUniform2iv
Ignore glUniform3f
Ignore glUniform3fv
-Ignore glUniform3fv
Ignore glUniform3i
Ignore glUniform3iv
-Ignore glUniform3iv
Ignore glUniform4f
Ignore glUniform4fv
-Ignore glUniform4fv
Ignore glUniform4i
Ignore glUniform4iv
-Ignore glUniform4iv
-Ignore glUniformMatrix2fv
Ignore glUniformMatrix2fv
Ignore glUniformMatrix3fv
-Ignore glUniformMatrix3fv
-Ignore glUniformMatrix4fv
Ignore glUniformMatrix4fv
Ignore glUseProgram
Ignore glValidateProgram
Ignore glVertexAttrib1f
Ignore glVertexAttrib1fv
-Ignore glVertexAttrib1fv
Ignore glVertexAttrib2f
Ignore glVertexAttrib2fv
-Ignore glVertexAttrib2fv
Ignore glVertexAttrib3f
Ignore glVertexAttrib3fv
-Ignore glVertexAttrib3fv
Ignore glVertexAttrib4f
Ignore glVertexAttrib4fv
-Ignore glVertexAttrib4fv
Ignore glVertexAttribPointer
-Ignore glVertexAttribPointer
-Ignore glVertexPointer
Ignore glVertexPointer
Ignore glWeightPointerOES
diff --git a/make/gl-ignore-gl2_es2-enums.cfg b/make/gl-ignore-gl2_es2-enums.cfg
index 3923e9f3e..8f85c5fd7 100644
--- a/make/gl-ignore-gl2_es2-enums.cfg
+++ b/make/gl-ignore-gl2_es2-enums.cfg
@@ -268,19 +268,8 @@ Ignore ^GL_HIGH_FLOAT
Ignore ^GL_LOW_INT
Ignore ^GL_MEDIUM_INT
Ignore ^GL_HIGH_INT
-Ignore ^GL_FRAMEBUFFER
-Ignore ^GL_RENDERBUFFER
Ignore ^GL_STENCIL_INDEX
Ignore ^GL_STENCIL_INDEX8
-Ignore ^GL_RENDERBUFFER_WIDTH
-Ignore ^GL_RENDERBUFFER_HEIGHT
-Ignore ^GL_RENDERBUFFER_INTERNAL_FORMAT
-Ignore ^GL_RENDERBUFFER_RED_SIZE
-Ignore ^GL_RENDERBUFFER_GREEN_SIZE
-Ignore ^GL_RENDERBUFFER_BLUE_SIZE
-Ignore ^GL_RENDERBUFFER_ALPHA_SIZE
-Ignore ^GL_RENDERBUFFER_DEPTH_SIZE
-Ignore ^GL_RENDERBUFFER_STENCIL_SIZE
Ignore ^GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
Ignore ^GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
Ignore ^GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
@@ -288,16 +277,6 @@ Ignore ^GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
Ignore ^GL_COLOR_ATTACHMENT0
Ignore ^GL_DEPTH_ATTACHMENT
Ignore ^GL_STENCIL_ATTACHMENT
-Ignore ^GL_FRAMEBUFFER_COMPLETE
-Ignore ^GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
-Ignore ^GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
-Ignore ^GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS
-Ignore ^GL_FRAMEBUFFER_INCOMPLETE_FORMATS
-Ignore ^GL_FRAMEBUFFER_UNSUPPORTED
-Ignore ^GL_FRAMEBUFFER_BINDING
-Ignore ^GL_RENDERBUFFER_BINDING
-Ignore ^GL_MAX_RENDERBUFFER_SIZE
-Ignore ^GL_INVALID_FRAMEBUFFER_OPERATION
Ignore ^GL_NVIDIA_PLATFORM_BINARY_NV
Ignore ^GL_OES_EGL_image
Ignore ^GL_TEXTURE_2D_OES
@@ -307,7 +286,6 @@ Ignore ^GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES
Ignore ^GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES
Ignore ^GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES
Ignore ^GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES
-Ignore ^GL_RENDERBUFFER_OES
Ignore ^GL_TEXTURE_RECTANGLE_NV_OES
Ignore ^GL_OES_texture_half_float
Ignore ^GL_HALF_FLOAT_OES