aboutsummaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--make/config/jogl/gl-common-extensions.cfg78
-rw-r--r--make/config/jogl/gl-common.cfg51
-rwxr-xr-xmake/config/jogl/gl-es1.cfg7
-rwxr-xr-xmake/config/jogl/gl-es2.cfg2
-rw-r--r--make/config/jogl/gl-gl2.cfg3
-rwxr-xr-xmake/config/jogl/gl-if-gl.cfg2
-rwxr-xr-xmake/config/jogl/gl-if-gl2_es1.cfg34
-rwxr-xr-xmake/config/jogl/gl-if-gl2_es2.cfg2
-rwxr-xr-xmake/config/jogl/gl-impl-CustomJavaCode-gles1.java2
-rwxr-xr-xmake/config/jogl/gl-impl-CustomJavaCode-gles2.java2
-rw-r--r--src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLContext.java2
-rw-r--r--src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java2
-rw-r--r--src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsPbufferWGLContext.java6
-rw-r--r--src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsPbufferWGLDrawable.java96
-rw-r--r--src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsWGLDrawable.java148
-rwxr-xr-xsrc/jogl/classes/com/sun/opengl/util/texture/Texture.java16
-rw-r--r--src/jogl/classes/com/sun/openmax/OMXInstance.java12
17 files changed, 310 insertions, 155 deletions
diff --git a/make/config/jogl/gl-common-extensions.cfg b/make/config/jogl/gl-common-extensions.cfg
index 5b1d57fb0..f03d58d4a 100644
--- a/make/config/jogl/gl-common-extensions.cfg
+++ b/make/config/jogl/gl-common-extensions.cfg
@@ -5,16 +5,17 @@ DropUniqVendorExtensions APPLE
DropUniqVendorExtensions ATI
DropUniqVendorExtensions HP
DropUniqVendorExtensions IBM
+DropUniqVendorExtensions INGR
DropUniqVendorExtensions MESA
DropUniqVendorExtensions MESAX
DropUniqVendorExtensions NV
+DropUniqVendorExtensions PGI
DropUniqVendorExtensions SGI
DropUniqVendorExtensions SGIS
DropUniqVendorExtensions SGIX
DropUniqVendorExtensions SUN
DropUniqVendorExtensions WIN
-
# Enums handled by base GL class
Ignore GL_FRAMEBUFFER_EXT
Ignore GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT
@@ -62,3 +63,78 @@ RenameJavaMethod glGetRenderbufferParameterivEXT glGetRenderbufferParameteriv
RenameJavaMethod glIsFramebufferEXT glIsFramebuffer
RenameJavaMethod glIsRenderbufferEXT glIsRenderbuffer
RenameJavaMethod glRenderbufferStorageEXT glRenderbufferStorage
+
+# Remove extension suffixes from extensions which are common between OpenGL and OpenGL ES
+RenameExtensionIntoCore GL_ARB_half_float_pixel
+RenameExtensionIntoCore GL_ARB_point_sprite
+RenameExtensionIntoCore GL_OES_blend_equation_separate
+RenameExtensionIntoCore GL_OES_blend_func_separate
+RenameExtensionIntoCore GL_OES_blend_subtract
+RenameExtensionIntoCore GL_OES_compressed_paletted_texture
+RenameExtensionIntoCore GL_OES_depth24
+RenameExtensionIntoCore GL_OES_depth32
+RenameExtensionIntoCore GL_OES_framebuffer_object
+RenameExtensionIntoCore GL_OES_mapbuffer
+RenameExtensionIntoCore GL_OES_point_sprite
+RenameExtensionIntoCore GL_OES_rgb8_rgba8
+RenameExtensionIntoCore GL_OES_read_format
+RenameExtensionIntoCore GL_OES_stencil1
+RenameExtensionIntoCore GL_OES_stencil4
+RenameExtensionIntoCore GL_OES_stencil8
+RenameExtensionIntoCore GL_OES_stencil_wrap
+RenameExtensionIntoCore GL_OES_texture_cube_map
+RenameExtensionIntoCore GL_OES_texture_half_float
+RenameExtensionIntoCore GL_OES_texture_mirrored_repeat
+
+RenameJavaSymbol GL_STENCIL_INDEX1_EXT GL_STENCIL_INDEX1
+RenameJavaSymbol GL_STENCIL_INDEX4_EXT GL_STENCIL_INDEX4
+RenameJavaSymbol GL_STENCIL_INDEX8_EXT GL_STENCIL_INDEX8
+
+# The following extensions have some differences requiring us to
+# manually rename some symbols and leave others alone for best
+# correctness
+# RenameExtensionIntoCore GL_ARB_matrix_palette
+# We do not want to pull in all of this extension into the core namespace
+# RenameExtensionIntoCore GL_ARB_vertex_blend
+
+RenameJavaSymbol GL_MAX_VERTEX_UNITS_ARB GL_MAX_VERTEX_UNITS
+RenameJavaSymbol GL_MAX_PALETTE_MATRICES_ARB GL_MAX_PALETTE_MATRICES
+RenameJavaSymbol GL_MATRIX_PALETTE_ARB GL_MATRIX_PALETTE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_ARB GL_MATRIX_INDEX_ARRAY
+RenameJavaSymbol GL_WEIGHT_ARRAY_ARB GL_WEIGHT_ARRAY
+RenameJavaSymbol GL_CURRENT_PALETTE_MATRIX_ARB GL_CURRENT_PALETTE_MATRIX
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_SIZE_ARB GL_MATRIX_INDEX_ARRAY_SIZE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_TYPE_ARB GL_MATRIX_INDEX_ARRAY_TYPE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_STRIDE_ARB GL_MATRIX_INDEX_ARRAY_STRIDE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_POINTER_ARB GL_MATRIX_INDEX_ARRAY_POINTER
+RenameJavaSymbol GL_WEIGHT_ARRAY_SIZE_ARB GL_WEIGHT_ARRAY_SIZE
+RenameJavaSymbol GL_WEIGHT_ARRAY_TYPE_ARB GL_WEIGHT_ARRAY_TYPE
+RenameJavaSymbol GL_WEIGHT_ARRAY_STRIDE_ARB GL_WEIGHT_ARRAY_STRIDE
+RenameJavaSymbol GL_WEIGHT_ARRAY_POINTER_ARB GL_WEIGHT_ARRAY_POINTER
+RenameJavaSymbol glCurrentPaletteMatrixARB glCurrentPaletteMatrix
+RenameJavaSymbol glMatrixIndexPointerARB glMatrixIndexPointer
+RenameJavaSymbol glWeightPointerARB glWeightPointer
+
+# There are some definitions in this extension that don't exist in desktop OpenGL,
+# so we shouldn't remove the suffixes of those OES-only variants
+# RenameExtensionIntoCore GL_OES_matrix_palette
+RenameJavaSymbol GL_MAX_VERTEX_UNITS_OES GL_MAX_VERTEX_UNITS
+RenameJavaSymbol GL_MAX_PALETTE_MATRICES_OES GL_MAX_PALETTE_MATRICES
+RenameJavaSymbol GL_MATRIX_PALETTE_OES GL_MATRIX_PALETTE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_OES GL_MATRIX_INDEX_ARRAY
+RenameJavaSymbol GL_WEIGHT_ARRAY_OES GL_WEIGHT_ARRAY
+RenameJavaSymbol GL_CURRENT_PALETTE_MATRIX_OES GL_CURRENT_PALETTE_MATRIX
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_SIZE_OES GL_MATRIX_INDEX_ARRAY_SIZE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_TYPE_OES GL_MATRIX_INDEX_ARRAY_TYPE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_STRIDE_OES GL_MATRIX_INDEX_ARRAY_STRIDE
+RenameJavaSymbol GL_MATRIX_INDEX_ARRAY_POINTER_OES GL_MATRIX_INDEX_ARRAY_POINTER
+RenameJavaSymbol GL_WEIGHT_ARRAY_SIZE_OES GL_WEIGHT_ARRAY_SIZE
+RenameJavaSymbol GL_WEIGHT_ARRAY_TYPE_OES GL_WEIGHT_ARRAY_TYPE
+RenameJavaSymbol GL_WEIGHT_ARRAY_STRIDE_OES GL_WEIGHT_ARRAY_STRIDE
+RenameJavaSymbol GL_WEIGHT_ARRAY_POINTER_OES GL_WEIGHT_ARRAY_POINTER
+RenameJavaSymbol GL_WEIGHT_ARRAY_BUFFER_BINDING_OES GL_WEIGHT_ARRAY_BUFFER_BINDING
+RenameJavaSymbol glCurrentPaletteMatrixOES glCurrentPaletteMatrix
+RenameJavaSymbol glMatrixIndexPointerOES glMatrixIndexPointer
+RenameJavaSymbol glWeightPointerOES glWeightPointer
+
+
diff --git a/make/config/jogl/gl-common.cfg b/make/config/jogl/gl-common.cfg
index 1ee882e40..8c3061773 100644
--- a/make/config/jogl/gl-common.cfg
+++ b/make/config/jogl/gl-common.cfg
@@ -27,10 +27,12 @@ Ignore glGetBufferPointerv
# Ignore GL functions that deal with explicit pointer values in such a
# way that we cannot implement the functionality in Java
Ignore glGetBufferPointerv
+Ignore glGetBufferPointervARB
Ignore glGetPointerv
Ignore glGetPointervEXT
Ignore glGetTexParameterPointervAPPLE
Ignore glGetVertexAttribPointerv
+Ignore glGetVertexAttribPointervARB
Ignore glGetVertexAttribPointervNV
Ignore glTracePointerRangeMESA
@@ -55,6 +57,7 @@ Ignore glGetVariantPointervEXT
Ignore (GL|GLU|GLX|WGL|AGL|CGL)_EXT_.+
Ignore (GL|GLU|GLX|WGL|AGL|CGL)_ARB_.+
+Ignore (GL|GLU|GLX|WGL|AGL|CGL)_OES_.+
Ignore (GL|GLU|GLX|WGL|AGL|CGL)_PGI_.+
Ignore (GL|GLU|GLX|WGL|AGL|CGL)_SGI_.+
Ignore (GL|GLU|GLX|WGL|AGL|CGL)_SGIS_.+
@@ -149,7 +152,9 @@ IgnoreExtension GL_EXT_convolution
IgnoreExtension GL_EXT_draw_range_elements
IgnoreExtension GL_EXT_histogram
IgnoreExtension GL_EXT_packed_pixels
-# FIXME: is GL_EXT_paletted_texture also obsolete?
+# NOTE: also ignoring GL_EXT_paletted_texture because it appears that it was subsumed
+# into the core even though that isn't stated explicitly in the spec
+IgnoreExtension GL_EXT_paletted_texture
IgnoreExtension GL_EXT_rescale_normal
IgnoreExtension GL_EXT_separate_specular_color
IgnoreExtension GL_EXT_texture3D
@@ -175,6 +180,50 @@ IgnoreExtension GL_EXT_texture_env_combine
IgnoreExtension GL_EXT_texture_env_dot3
IgnoreExtension GL_SGIS_texture_border_clamp
+# Ignore extensions subsumed in OpenGL 1.4 (from OpenGL 1.4 spec, Appendix G)
+IgnoreExtension GL_ARB_depth_texture
+IgnoreExtension GL_ARB_point_parameters
+IgnoreExtension GL_ARB_shadow
+IgnoreExtension GL_ARB_texture_env_crossbar
+IgnoreExtension GL_ARB_texture_mirrored_repeat
+IgnoreExtension GL_ARB_window_pos
+IgnoreExtension GL_EXT_blend_func_separate
+IgnoreExtension GL_EXT_fog_coord
+IgnoreExtension GL_EXT_texture_lod_bias
+IgnoreExtension GL_EXT_multi_draw_arrays
+IgnoreExtension GL_EXT_secondary_color
+IgnoreExtension GL_EXT_stencil_wrap
+IgnoreExtension GL_NV_blend_square
+IgnoreExtension GL_SGIS_generate_mipmap
+
+# Ignore extensions subsumed in OpenGL 1.5 (from OpenGL 1.5 spec, Appendix H)
+IgnoreExtension GL_ARB_occlusion_query
+IgnoreExtension GL_ARB_vertex_buffer_object
+IgnoreExtension GL_EXT_shadow_funcs
+
+# Ignore extensions subsumed in OpenGL 2.0 (from OpenGL 2.0 spec, Appendix I)
+# NOTE that GL_ARB_shader_objects is NOT ignored here, because the
+# naming convention is too different for us to pick up the entry
+# points automatically (e.g. glCreateShaderObjectARB was exposed as
+# glCreateShader)
+IgnoreExtension GL_ARB_vertex_shader
+IgnoreExtension GL_ARB_fragment_shader
+IgnoreExtension GL_ARB_draw_buffers
+IgnoreExtension GL_ARB_texture_non_power_of_two
+IgnoreExtension GL_ARB_point_sprite
+IgnoreExtension GL_EXT_blend_equation_separate
+# Don't ignore the following one since the entry point is different from anything in the core
+# IgnoreExtension GL_EXT_stencil_two_side
+
+# Ignore extensions subsumed in OpenGL 2.1 (from OpenGL 2.1 spec, Appendix J)
+IgnoreExtension GL_ARB_pixel_buffer_object
+IgnoreExtension GL_EXT_texture_sRGB
+
+# Ignore a few obsolete versions of extensions that have been subsumed into the core or ARB extensions
+IgnoreExtension GL_EXT_multisample
+IgnoreExtension GL_EXT_point_parameters
+IgnoreExtension GL_EXT_texture_rectangle
+
#
# Opaques and other directives for platform-independent routines
#
diff --git a/make/config/jogl/gl-es1.cfg b/make/config/jogl/gl-es1.cfg
index a840aedb5..0bc4dc916 100755
--- a/make/config/jogl/gl-es1.cfg
+++ b/make/config/jogl/gl-es1.cfg
@@ -40,6 +40,8 @@ GetProcAddressTableExpr ((GLES1ProcAddressTable)_context.getGLProcAddressTable()
# and functions and the extensions in which they are defined
GLHeader GLES/gl.h
GLHeader GLES/glext.h
+GLHeader GL/gl.h
+GLHeader GL/glext.h
# Force all of the methods to be emitted using dynamic linking so we
# don't need to link against any emulation library on the desktop or
@@ -53,6 +55,11 @@ LocalProcAddressCallingConvention __ALL__ GL_APIENTRY
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
+# Ignore certain extensions that will be picked up by the dynamic
+# lookup mechanism anyway if they are present
+IgnoreExtension GL_OES_fixed_point
+IgnoreExtension GL_OES_single_precision
+
CustomJavaCode GLES1Impl public void glOrtho(double left, double right, double bottom, double top, double near_val, double far_val) {
CustomJavaCode GLES1Impl glOrtho((float) left, (float) right, (float) bottom, (float) top, (float) near_val, (float) far_val); }
diff --git a/make/config/jogl/gl-es2.cfg b/make/config/jogl/gl-es2.cfg
index af0867a6f..bd467776e 100755
--- a/make/config/jogl/gl-es2.cfg
+++ b/make/config/jogl/gl-es2.cfg
@@ -29,6 +29,8 @@ GetProcAddressTableExpr ((GLES2ProcAddressTable)_context.getGLProcAddressTable()
# and functions and the extensions in which they are defined
GLHeader GLES2/gl2.h
GLHeader GLES2/gl2ext.h
+GLHeader GL/gl.h
+GLHeader GL/glext.h
# Force all of the methods to be emitted using dynamic linking so we
# don't need to link against any emulation library on the desktop or
diff --git a/make/config/jogl/gl-gl2.cfg b/make/config/jogl/gl-gl2.cfg
index f0aafd932..c98f81571 100644
--- a/make/config/jogl/gl-gl2.cfg
+++ b/make/config/jogl/gl-gl2.cfg
@@ -45,6 +45,9 @@ Ignore GL_STENCIL_INDEX16_EXT
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
+# Ignore extensions that are already picked up via the GL2ES1 interface
+IgnoreExtension GL_EXT_point_parameters
+
CustomJavaCode GL2 public static final int GL_STENCIL_INDEX16 = 0x8D49;
CustomJavaCode GL2 public static final int GL_RGBA_FLOAT32_APPLE = 0x8814;
CustomJavaCode GL2 public static final int GL_RGBA_FLOAT16_APPLE = 0x881A;
diff --git a/make/config/jogl/gl-if-gl.cfg b/make/config/jogl/gl-if-gl.cfg
index acbf0f976..46e11fdd4 100755
--- a/make/config/jogl/gl-if-gl.cfg
+++ b/make/config/jogl/gl-if-gl.cfg
@@ -31,6 +31,8 @@ GetProcAddressTableExpr DontGenerateProcAddressTableStuff
# and functions and the extensions in which they are defined
GLHeader GLES2/gl2.h
GLHeader GLES2/gl2ext.h
+GLHeader GL/gl.h
+GLHeader GL/glext.h
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
diff --git a/make/config/jogl/gl-if-gl2_es1.cfg b/make/config/jogl/gl-if-gl2_es1.cfg
index ecd9bc525..d09ebcb30 100755
--- a/make/config/jogl/gl-if-gl2_es1.cfg
+++ b/make/config/jogl/gl-if-gl2_es1.cfg
@@ -21,18 +21,20 @@ Include gl-common-extensions.cfg
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl
-# Ignore all ES 1.X only stuff to GL2
-Ignore glPointSizePointer
+# Ignore all ES 1.X only stuff not in GL2
+IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
+IgnoreExtension GL_OES_draw_texture
+IgnoreExtension GL_OES_fixed_point
+IgnoreExtension GL_OES_matrix_get
+IgnoreExtension GL_OES_point_size_array
+IgnoreExtension GL_OES_query_matrix
+IgnoreExtension GL_OES_vertex_half_float
Ignore glGetFixedv
-Ignore ^glDrawTex.*
-#heavy float/double array diff to GL2
-Ignore glClipPlanef
-Ignore ^glGetClipPlanef(OES)?
+# Ignore OES variants of single precision floating point routines
+IgnoreExtension GL_OES_single_precision
-#impl diff
-Ignore ^glEGL.*
-Ignore ^gl.*(xv)(OES)?
+# Ignore fixed point versions of routines in ES 1.x core
Ignore glAlphaFuncx
Ignore glClearColorx
Ignore glClearDepthx
@@ -62,7 +64,17 @@ Ignore glTexEnvx
Ignore glTexGenx
Ignore glTexParameterx
Ignore glTranslatex
-Ignore glLoadPaletteFromModelViewMatrix
+
+#heavy float/double array diff to GL2
+Ignore glClipPlanef
+Ignore ^glGetClipPlanef(OES)?
+
+#impl diff
+Ignore ^glEGL.*
+Ignore ^gl.*(xv)(OES)?
+Ignore glTexGenxOES
+Ignore GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES
+Ignore glLoadPaletteFromModelViewMatrixOES
Ignore glGetFixedv
CustomJavaCode GL2ES1 public void glOrtho(double left, double right, double bottom, double top, double near_val, double far_val);
@@ -76,6 +88,8 @@ GetProcAddressTableExpr DontGenerateProcAddressTableStuff
# and functions and the extensions in which they are defined
GLHeader GLES/gl.h
GLHeader GLES/glext.h
+GLHeader GL/gl.h
+GLHeader GL/glext.h
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
diff --git a/make/config/jogl/gl-if-gl2_es2.cfg b/make/config/jogl/gl-if-gl2_es2.cfg
index 716351c3f..832c32ee5 100755
--- a/make/config/jogl/gl-if-gl2_es2.cfg
+++ b/make/config/jogl/gl-if-gl2_es2.cfg
@@ -33,6 +33,8 @@ GetProcAddressTableExpr DontGenerateProcAddressTableStuff
# and functions and the extensions in which they are defined
GLHeader GLES2/gl2.h
GLHeader GLES2/gl2ext.h
+GLHeader GL/gl.h
+GLHeader GL/glext.h
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
index 3af0864cd..a7c42a81d 100755
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
@@ -276,7 +276,7 @@ private Map/*<ARBVBOKey, ByteBuffer>*/ arbVBOCache = new HashMap();
/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
public java.nio.ByteBuffer glMapBuffer(int target, int access) {
- final long __addr_ = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
+ final long __addr_ = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferOES;
if (__addr_ == 0) {
throw new GLException("Method \"glMapBuffer\" not available");
}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
index bf94eed43..e1adf3b7c 100755
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
@@ -286,7 +286,7 @@ private Map/*<ARBVBOKey, ByteBuffer>*/ arbVBOCache = new HashMap();
/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
public java.nio.ByteBuffer glMapBuffer(int target, int access) {
- final long __addr_ = ((GLES2ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
+ final long __addr_ = ((GLES2ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferOES;
if (__addr_ == 0) {
throw new GLException("Method \"glMapBuffer\" not available");
}
diff --git a/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLContext.java b/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLContext.java
index b128cfcbe..cdcd66d10 100644
--- a/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLContext.java
+++ b/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLContext.java
@@ -88,7 +88,7 @@ public class MacOSXPbufferCGLContext extends MacOSXCGLContext {
rect = false;
}
}
- textureTarget = (rect ? GL2.GL_TEXTURE_RECTANGLE: GL.GL_TEXTURE_2D);
+ textureTarget = (rect ? GL2.GL_TEXTURE_RECTANGLE_EXT: GL.GL_TEXTURE_2D);
int[] tmp = new int[1];
gl.glGenTextures(1, tmp, 0);
texture = tmp[0];
diff --git a/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java b/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java
index 68122480f..5c41ddbd4 100644
--- a/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java
+++ b/src/jogl/classes/com/sun/opengl/impl/macosx/cgl/MacOSXPbufferCGLDrawable.java
@@ -91,7 +91,7 @@ public class MacOSXPbufferCGLDrawable extends MacOSXCGLDrawable {
int renderTarget;
GLCapabilities capabilities = getRequestedGLCapabilities();
if (GLProfile.isGL2() && capabilities.getPbufferRenderToTextureRectangle()) {
- renderTarget = GL2.GL_TEXTURE_RECTANGLE;
+ renderTarget = GL2.GL_TEXTURE_RECTANGLE_EXT;
} else {
int w = getNextPowerOf2(getWidth());
int h = getNextPowerOf2(getHeight());
diff --git a/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsPbufferWGLContext.java b/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsPbufferWGLContext.java
index ac3a5d5c8..5c7e7dc64 100644
--- a/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsPbufferWGLContext.java
+++ b/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsPbufferWGLContext.java
@@ -68,7 +68,7 @@ public class WindowsPbufferWGLContext extends WindowsWGLContext {
WGLExt wglExt = getWGLExt();
gl.glBindTexture(textureTarget, texture);
if (rtt && hasRTT) {
- if (!wglExt.wglBindTexImage(drawable.getPbuffer(), WGLExt.WGL_FRONT_LEFT)) {
+ if (!wglExt.wglBindTexImageARB(drawable.getPbuffer(), WGLExt.WGL_FRONT_LEFT_ARB)) {
throw new GLException("Binding of pbuffer to texture failed: " + wglGetLastError());
}
}
@@ -84,7 +84,7 @@ public class WindowsPbufferWGLContext extends WindowsWGLContext {
}
if (rtt && hasRTT) {
WGLExt wglExt = getWGLExt();
- if (!wglExt.wglReleaseTexImage(drawable.getPbuffer(), WGLExt.WGL_FRONT_LEFT)) {
+ if (!wglExt.wglReleaseTexImageARB(drawable.getPbuffer(), WGLExt.WGL_FRONT_LEFT_ARB)) {
throw new GLException("Releasing of pbuffer from texture failed: " + wglGetLastError());
}
}
@@ -123,7 +123,7 @@ public class WindowsPbufferWGLContext extends WindowsWGLContext {
if (DEBUG) {
System.err.println(" Using render-to-texture-rectangle");
}
- textureTarget = GL2.GL_TEXTURE_RECTANGLE;
+ textureTarget = GL2.GL_TEXTURE_RECTANGLE_ARB;
} else {
if (DEBUG) {
System.err.println(" Using vanilla render-to-texture");
diff --git a/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsPbufferWGLDrawable.java b/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsPbufferWGLDrawable.java
index 7eab58265..eccc21a15 100644
--- a/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsPbufferWGLDrawable.java
+++ b/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsPbufferWGLDrawable.java
@@ -87,11 +87,11 @@ public class WindowsPbufferWGLDrawable extends WindowsWGLDrawable {
// not be called here, so we skip the use of any composable
// pipelines (see WindowsOnscreenWGLContext.makeCurrentImpl)
WGLExt wglExt = cachedWGLExt;
- if (wglExt.wglReleasePbufferDC(buffer, nw.getSurfaceHandle()) == 0) {
+ if (wglExt.wglReleasePbufferDCARB(buffer, nw.getSurfaceHandle()) == 0) {
throw new GLException("Error releasing pbuffer device context: error code " + WGL.GetLastError());
}
nw.setSurfaceHandle(0);
- if (!wglExt.wglDestroyPbuffer(buffer)) {
+ if (!wglExt.wglDestroyPbufferARB(buffer)) {
throw new GLException("Error destroying pbuffer: error code " + WGL.GetLastError());
}
buffer = 0;
@@ -167,12 +167,12 @@ public class WindowsPbufferWGLDrawable extends WindowsWGLDrawable {
int[] pformats = new int[MAX_PFORMATS];
int nformats;
int[] nformatsTmp = new int[1];
- if (!wglExt.wglChoosePixelFormat(parentHdc,
- iattributes, 0,
- fattributes, 0,
- MAX_PFORMATS,
- pformats, 0,
- nformatsTmp, 0)) {
+ if (!wglExt.wglChoosePixelFormatARB(parentHdc,
+ iattributes, 0,
+ fattributes, 0,
+ MAX_PFORMATS,
+ pformats, 0,
+ nformatsTmp, 0)) {
throw new GLException("pbuffer creation error: wglChoosePixelFormat() failed");
}
nformats = nformatsTmp[0];
@@ -185,18 +185,18 @@ public class WindowsPbufferWGLDrawable extends WindowsWGLDrawable {
if (DEBUG) {
System.err.println("" + nformats + " suitable pixel formats found");
// query pixel format
- iattributes[0] = WGLExt.WGL_RED_BITS;
- iattributes[1] = WGLExt.WGL_GREEN_BITS;
- iattributes[2] = WGLExt.WGL_BLUE_BITS;
- iattributes[3] = WGLExt.WGL_ALPHA_BITS;
- iattributes[4] = WGLExt.WGL_DEPTH_BITS;
- iattributes[5] = (useFloat ? (ati ? WGLExt.WGL_PIXEL_TYPE: WGLExt.WGL_FLOAT_COMPONENTS_NV) : WGLExt.WGL_RED_BITS);
- iattributes[6] = (haveMultisample ? WGLExt.WGL_SAMPLE_BUFFERS: WGLExt.WGL_RED_BITS);
- iattributes[7] = (haveMultisample ? WGLExt.WGL_SAMPLES: WGLExt.WGL_RED_BITS);
- iattributes[8] = WGLExt.WGL_DRAW_TO_PBUFFER;
+ iattributes[0] = WGLExt.WGL_RED_BITS_ARB;
+ iattributes[1] = WGLExt.WGL_GREEN_BITS_ARB;
+ iattributes[2] = WGLExt.WGL_BLUE_BITS_ARB;
+ iattributes[3] = WGLExt.WGL_ALPHA_BITS_ARB;
+ iattributes[4] = WGLExt.WGL_DEPTH_BITS_ARB;
+ iattributes[5] = (useFloat ? (ati ? WGLExt.WGL_PIXEL_TYPE_ARB : WGLExt.WGL_FLOAT_COMPONENTS_NV) : WGLExt.WGL_RED_BITS_ARB);
+ iattributes[6] = (haveMultisample ? WGLExt.WGL_SAMPLE_BUFFERS_ARB : WGLExt.WGL_RED_BITS_ARB);
+ iattributes[7] = (haveMultisample ? WGLExt.WGL_SAMPLES_ARB : WGLExt.WGL_RED_BITS_ARB);
+ iattributes[8] = WGLExt.WGL_DRAW_TO_PBUFFER_ARB;
int[] ivalues = new int[9];
for (int i = 0; i < nformats; i++) {
- if (!wglExt.wglGetPixelFormatAttribiv(parentHdc, pformats[i], 0, 9, iattributes, 0, ivalues, 0)) {
+ if (!wglExt.wglGetPixelFormatAttribivARB(parentHdc, pformats[i], 0, 9, iattributes, 0, ivalues, 0)) {
throw new GLException("Error while querying pixel format " + pformats[i] +
"'s (index " + i + "'s) capabilities for debugging");
}
@@ -212,9 +212,9 @@ public class WindowsPbufferWGLDrawable extends WindowsWGLDrawable {
System.err.print(" samples: " + ivalues[7]);
if (useFloat) {
if (ati) {
- if (ivalues[5] == WGLExt.WGL_TYPE_RGBA_FLOAT) {
+ if (ivalues[5] == WGLExt.WGL_TYPE_RGBA_FLOAT_ARB) {
System.err.print(" [ati float]");
- } else if (ivalues[5] != WGLExt.WGL_TYPE_RGBA) {
+ } else if (ivalues[5] != WGLExt.WGL_TYPE_RGBA_ARB) {
System.err.print(" [unknown pixel type " + ivalues[5] + "]");
}
} else {
@@ -241,26 +241,26 @@ public class WindowsPbufferWGLDrawable extends WindowsWGLDrawable {
niattribs = 0;
if (rtt) {
- iattributes[niattribs++] = WGLExt.WGL_TEXTURE_FORMAT;
+ iattributes[niattribs++] = WGLExt.WGL_TEXTURE_FORMAT_ARB;
if (useFloat) {
iattributes[niattribs++] = WGLExt.WGL_TEXTURE_FLOAT_RGB_NV;
} else {
- iattributes[niattribs++] = WGLExt.WGL_TEXTURE_RGBA;
+ iattributes[niattribs++] = WGLExt.WGL_TEXTURE_RGBA_ARB;
}
- iattributes[niattribs++] = WGLExt.WGL_TEXTURE_TARGET;
- iattributes[niattribs++] = rect ? WGLExt.WGL_TEXTURE_RECTANGLE_NV : WGLExt.WGL_TEXTURE_2D;
+ iattributes[niattribs++] = WGLExt.WGL_TEXTURE_TARGET_ARB;
+ iattributes[niattribs++] = rect ? WGLExt.WGL_TEXTURE_RECTANGLE_NV : WGLExt.WGL_TEXTURE_2D_ARB;
- iattributes[niattribs++] = WGLExt.WGL_MIPMAP_TEXTURE;
+ iattributes[niattribs++] = WGLExt.WGL_MIPMAP_TEXTURE_ARB;
iattributes[niattribs++] = GL.GL_FALSE;
- iattributes[niattribs++] = WGLExt.WGL_PBUFFER_LARGEST;
+ iattributes[niattribs++] = WGLExt.WGL_PBUFFER_LARGEST_ARB;
iattributes[niattribs++] = GL.GL_FALSE;
}
iattributes[niattribs++] = 0;
- tmpBuffer = wglExt.wglCreatePbuffer(parentHdc, format, getWidth(), getHeight(), iattributes, 0);
+ tmpBuffer = wglExt.wglCreatePbufferARB(parentHdc, format, getWidth(), getHeight(), iattributes, 0);
if (tmpBuffer != 0) {
// Done
break;
@@ -273,7 +273,7 @@ public class WindowsPbufferWGLDrawable extends WindowsWGLDrawable {
}
// Get the device context.
- long tmpHdc = wglExt.wglGetPbufferDC(tmpBuffer);
+ long tmpHdc = wglExt.wglGetPbufferDCARB(tmpBuffer);
if (tmpHdc == 0) {
throw new GLException("pbuffer creation error: wglGetPbufferDC() failed");
}
@@ -288,35 +288,35 @@ public class WindowsPbufferWGLDrawable extends WindowsWGLDrawable {
// Re-query chosen pixel format
{
niattribs = 0;
- iattributes[niattribs++] = WGLExt.WGL_ACCELERATION;
- iattributes[niattribs++] = WGLExt.WGL_RED_BITS;
- iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS;
- iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS;
- iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS;
- iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS;
- iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS;
- iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER;
- iattributes[niattribs++] = WGLExt.WGL_STEREO;
- iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS;
- iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS;
- iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS;
- iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS;
- iattributes[niattribs++] = (useFloat ? (ati ? WGLExt.WGL_PIXEL_TYPE: WGLExt.WGL_FLOAT_COMPONENTS_NV) : WGLExt.WGL_RED_BITS);
- iattributes[niattribs++] = (haveMultisample ? WGLExt.WGL_SAMPLE_BUFFERS: WGLExt.WGL_RED_BITS);
- iattributes[niattribs++] = (haveMultisample ? WGLExt.WGL_SAMPLES: WGLExt.WGL_RED_BITS);
- iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_PBUFFER;
+ iattributes[niattribs++] = WGLExt.WGL_ACCELERATION_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_RED_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_STEREO_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS_ARB;
+ iattributes[niattribs++] = (useFloat ? (ati ? WGLExt.WGL_PIXEL_TYPE_ARB : WGLExt.WGL_FLOAT_COMPONENTS_NV) : WGLExt.WGL_RED_BITS_ARB);
+ iattributes[niattribs++] = (haveMultisample ? WGLExt.WGL_SAMPLE_BUFFERS_ARB : WGLExt.WGL_RED_BITS_ARB);
+ iattributes[niattribs++] = (haveMultisample ? WGLExt.WGL_SAMPLES_ARB : WGLExt.WGL_RED_BITS_ARB);
+ iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_PBUFFER_ARB;
int[] ivalues = new int[niattribs];
// FIXME: usually prefer to throw exceptions, but failure here is not critical
- if (wglExt.wglGetPixelFormatAttribiv(parentHdc, pformats[whichFormat], 0, niattribs, iattributes, 0, ivalues, 0)) {
+ if (wglExt.wglGetPixelFormatAttribivARB(parentHdc, pformats[whichFormat], 0, niattribs, iattributes, 0, ivalues, 0)) {
setChosenGLCapabilities(iattributes2GLCapabilities(iattributes, niattribs, ivalues, false));
}
}
// Determine the actual width and height we were able to create.
int[] tmp = new int[1];
- wglExt.wglQueryPbuffer( buffer, WGLExt.WGL_PBUFFER_WIDTH, tmp, 0 );
+ wglExt.wglQueryPbufferARB( buffer, WGLExt.WGL_PBUFFER_WIDTH_ARB, tmp, 0 );
width = tmp[0];
- wglExt.wglQueryPbuffer( buffer, WGLExt.WGL_PBUFFER_HEIGHT, tmp, 0 );
+ wglExt.wglQueryPbufferARB( buffer, WGLExt.WGL_PBUFFER_HEIGHT_ARB, tmp, 0 );
height = tmp[0];
nw.setSize(width, height);
diff --git a/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsWGLDrawable.java b/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsWGLDrawable.java
index 1885de1db..fd2e158a9 100644
--- a/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsWGLDrawable.java
+++ b/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsWGLDrawable.java
@@ -163,12 +163,12 @@ public abstract class WindowsWGLDrawable extends GLDrawableImpl {
null)) {
int[] pformats = new int[MAX_PFORMATS];
int[] numFormatsTmp = new int[1];
- if (dummyWGLExt.wglChoosePixelFormat(hdc,
- iattributes, 0,
- fattributes, 0,
- MAX_PFORMATS,
- pformats, 0,
- numFormatsTmp, 0)) {
+ if (dummyWGLExt.wglChoosePixelFormatARB(hdc,
+ iattributes, 0,
+ fattributes, 0,
+ MAX_PFORMATS,
+ pformats, 0,
+ numFormatsTmp, 0)) {
numFormats = numFormatsTmp[0];
if (numFormats > 0) {
// Remove one-basing of pixel format (added on later)
@@ -203,8 +203,8 @@ public abstract class WindowsWGLDrawable extends GLDrawableImpl {
// meaningless, and put in whether it can render to a
// window, to a pbuffer, or to a pixmap)
int niattribs = 0;
- iattributes[0] = WGLExt.WGL_NUMBER_PIXEL_FORMATS;
- if (dummyWGLExt.wglGetPixelFormatAttribiv(hdc, 0, 0, 1, iattributes, 0, iresults, 0)) {
+ iattributes[0] = WGLExt.WGL_NUMBER_PIXEL_FORMATS_ARB;
+ if (dummyWGLExt.wglGetPixelFormatAttribivARB(hdc, 0, 0, 1, iattributes, 0, iresults, 0)) {
numFormats = iresults[0];
if (DEBUG) {
@@ -215,30 +215,30 @@ public abstract class WindowsWGLDrawable extends GLDrawableImpl {
// applicable, as we are doing here?
// We don't have enough information in the GLCapabilities to
// represent those that aren't...
- iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_WINDOW;
- iattributes[niattribs++] = WGLExt.WGL_ACCELERATION;
- iattributes[niattribs++] = WGLExt.WGL_SUPPORT_OPENGL;
- iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS;
- iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS;
- iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER;
- iattributes[niattribs++] = WGLExt.WGL_STEREO;
- iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE;
- iattributes[niattribs++] = WGLExt.WGL_RED_BITS;
- iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS;
- iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS;
- iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS;
- iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS;
- iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS;
- iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS;
- iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS;
+ iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_WINDOW_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_ACCELERATION_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_SUPPORT_OPENGL_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_STEREO_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_RED_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS_ARB;
if (haveWGLARBMultisample) {
- iattributes[niattribs++] = WGLExt.WGL_SAMPLE_BUFFERS;
- iattributes[niattribs++] = WGLExt.WGL_SAMPLES;
+ iattributes[niattribs++] = WGLExt.WGL_SAMPLE_BUFFERS_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_SAMPLES_ARB;
}
availableCaps = new GLCapabilities[numFormats];
for (int i = 0; i < numFormats; i++) {
- if (!dummyWGLExt.wglGetPixelFormatAttribiv(hdc, i+1, 0, niattribs, iattributes, 0, iresults, 0)) {
+ if (!dummyWGLExt.wglGetPixelFormatAttribivARB(hdc, i+1, 0, niattribs, iattributes, 0, iresults, 0)) {
throw new GLException("Error getting pixel format attributes for pixel format " + (i + 1) + " of device context");
}
availableCaps[i] = iattributes2GLCapabilities(iattributes, niattribs, iresults, true);
@@ -425,66 +425,66 @@ public abstract class WindowsWGLDrawable extends GLDrawableImpl {
int niattribs = 0;
- iattributes[niattribs++] = WGLExt.WGL_SUPPORT_OPENGL;
+ iattributes[niattribs++] = WGLExt.WGL_SUPPORT_OPENGL_ARB;
iattributes[niattribs++] = GL.GL_TRUE;
if (pbuffer) {
- iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_PBUFFER;
+ iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_PBUFFER_ARB;
iattributes[niattribs++] = GL.GL_TRUE;
} else {
- iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_WINDOW;
+ iattributes[niattribs++] = WGLExt.WGL_DRAW_TO_WINDOW_ARB;
iattributes[niattribs++] = GL.GL_TRUE;
}
- iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER;
+ iattributes[niattribs++] = WGLExt.WGL_DOUBLE_BUFFER_ARB;
if (capabilities.getDoubleBuffered()) {
iattributes[niattribs++] = GL.GL_TRUE;
} else {
iattributes[niattribs++] = GL.GL_FALSE;
}
- iattributes[niattribs++] = WGLExt.WGL_STEREO;
+ iattributes[niattribs++] = WGLExt.WGL_STEREO_ARB;
if (capabilities.getStereo()) {
iattributes[niattribs++] = GL.GL_TRUE;
} else {
iattributes[niattribs++] = GL.GL_FALSE;
}
- iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS;
+ iattributes[niattribs++] = WGLExt.WGL_DEPTH_BITS_ARB;
iattributes[niattribs++] = capabilities.getDepthBits();
- iattributes[niattribs++] = WGLExt.WGL_RED_BITS;
+ iattributes[niattribs++] = WGLExt.WGL_RED_BITS_ARB;
iattributes[niattribs++] = capabilities.getRedBits();
- iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS;
+ iattributes[niattribs++] = WGLExt.WGL_GREEN_BITS_ARB;
iattributes[niattribs++] = capabilities.getGreenBits();
- iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS;
+ iattributes[niattribs++] = WGLExt.WGL_BLUE_BITS_ARB;
iattributes[niattribs++] = capabilities.getBlueBits();
- iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS;
+ iattributes[niattribs++] = WGLExt.WGL_ALPHA_BITS_ARB;
iattributes[niattribs++] = capabilities.getAlphaBits();
- iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS;
+ iattributes[niattribs++] = WGLExt.WGL_STENCIL_BITS_ARB;
iattributes[niattribs++] = capabilities.getStencilBits();
if (capabilities.getAccumRedBits() > 0 ||
capabilities.getAccumGreenBits() > 0 ||
capabilities.getAccumBlueBits() > 0 ||
capabilities.getAccumAlphaBits() > 0) {
- iattributes[niattribs++] = WGLExt.WGL_ACCUM_BITS;
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_BITS_ARB;
iattributes[niattribs++] = (capabilities.getAccumRedBits() +
capabilities.getAccumGreenBits() +
capabilities.getAccumBlueBits() +
capabilities.getAccumAlphaBits());
- iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS;
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_RED_BITS_ARB;
iattributes[niattribs++] = capabilities.getAccumRedBits();
- iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS;
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_GREEN_BITS_ARB;
iattributes[niattribs++] = capabilities.getAccumGreenBits();
- iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS;
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_BLUE_BITS_ARB;
iattributes[niattribs++] = capabilities.getAccumBlueBits();
- iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS;
+ iattributes[niattribs++] = WGLExt.WGL_ACCUM_ALPHA_BITS_ARB;
iattributes[niattribs++] = capabilities.getAccumAlphaBits();
}
if (wglExt.isExtensionAvailable("WGL_ARB_multisample")) {
if (capabilities.getSampleBuffers()) {
- iattributes[niattribs++] = WGLExt.WGL_SAMPLE_BUFFERS;
+ iattributes[niattribs++] = WGLExt.WGL_SAMPLE_BUFFERS_ARB;
iattributes[niattribs++] = GL.GL_TRUE;
- iattributes[niattribs++] = WGLExt.WGL_SAMPLES;
+ iattributes[niattribs++] = WGLExt.WGL_SAMPLES_ARB;
iattributes[niattribs++] = capabilities.getNumSamples();
}
}
@@ -530,16 +530,16 @@ public abstract class WindowsWGLDrawable extends GLDrawableImpl {
if (rtt) {
throw new GLException("Render-to-floating-point-texture not supported on ATI hardware");
} else {
- iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE;
- iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_FLOAT;
+ iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_FLOAT_ARB;
}
} else {
if (!rtt) {
// Currently we don't support non-truecolor visuals in the
// GLCapabilities, so we don't offer the option of making
// color-index pbuffers.
- iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE;
- iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA;
+ iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_ARB;
}
}
@@ -557,13 +557,13 @@ public abstract class WindowsWGLDrawable extends GLDrawableImpl {
iattributes[niattribs++] = WGLExt.WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV;
iattributes[niattribs++] = GL.GL_TRUE;
} else {
- iattributes[niattribs++] = rect ? WGLExt.WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV : WGLExt.WGL_BIND_TO_TEXTURE_RGB;
+ iattributes[niattribs++] = rect ? WGLExt.WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV : WGLExt.WGL_BIND_TO_TEXTURE_RGB_ARB;
iattributes[niattribs++] = GL.GL_TRUE;
}
}
} else {
- iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE;
- iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA;
+ iattributes[niattribs++] = WGLExt.WGL_PIXEL_TYPE_ARB;
+ iattributes[niattribs++] = WGLExt.WGL_TYPE_RGBA_ARB;
}
return true;
@@ -577,43 +577,43 @@ public abstract class WindowsWGLDrawable extends GLDrawableImpl {
for (int i = 0; i < niattribs; i++) {
int attr = iattribs[i];
switch (attr) {
- case WGLExt.WGL_DRAW_TO_WINDOW:
+ case WGLExt.WGL_DRAW_TO_WINDOW_ARB:
if (requireRenderToWindow && iresults[i] != GL.GL_TRUE)
return null;
break;
- case WGLExt.WGL_DRAW_TO_PBUFFER:
+ case WGLExt.WGL_DRAW_TO_PBUFFER_ARB:
break;
- case WGLExt.WGL_ACCELERATION:
- res.setHardwareAccelerated(iresults[i] == WGLExt.WGL_FULL_ACCELERATION);
+ case WGLExt.WGL_ACCELERATION_ARB:
+ res.setHardwareAccelerated(iresults[i] == WGLExt.WGL_FULL_ACCELERATION_ARB);
break;
- case WGLExt.WGL_SUPPORT_OPENGL:
+ case WGLExt.WGL_SUPPORT_OPENGL_ARB:
if (iresults[i] != GL.GL_TRUE)
return null;
break;
- case WGLExt.WGL_DEPTH_BITS:
+ case WGLExt.WGL_DEPTH_BITS_ARB:
res.setDepthBits(iresults[i]);
break;
- case WGLExt.WGL_STENCIL_BITS:
+ case WGLExt.WGL_STENCIL_BITS_ARB:
res.setStencilBits(iresults[i]);
break;
- case WGLExt.WGL_DOUBLE_BUFFER:
+ case WGLExt.WGL_DOUBLE_BUFFER_ARB:
res.setDoubleBuffered(iresults[i] == GL.GL_TRUE);
break;
- case WGLExt.WGL_STEREO:
+ case WGLExt.WGL_STEREO_ARB:
res.setStereo(iresults[i] == GL.GL_TRUE);
break;
- case WGLExt.WGL_PIXEL_TYPE:
+ case WGLExt.WGL_PIXEL_TYPE_ARB:
// Fail softly with unknown results here
- if (iresults[i] == WGLExt.WGL_TYPE_RGBA||
- iresults[i] == WGLExt.WGL_TYPE_RGBA_FLOAT) {
+ if (iresults[i] == WGLExt.WGL_TYPE_RGBA_ARB ||
+ iresults[i] == WGLExt.WGL_TYPE_RGBA_FLOAT_ARB) {
res.setPbufferFloatingPointBuffers(true);
}
break;
@@ -624,43 +624,43 @@ public abstract class WindowsWGLDrawable extends GLDrawableImpl {
}
break;
- case WGLExt.WGL_RED_BITS:
+ case WGLExt.WGL_RED_BITS_ARB:
res.setRedBits(iresults[i]);
break;
- case WGLExt.WGL_GREEN_BITS:
+ case WGLExt.WGL_GREEN_BITS_ARB:
res.setGreenBits(iresults[i]);
break;
- case WGLExt.WGL_BLUE_BITS:
+ case WGLExt.WGL_BLUE_BITS_ARB:
res.setBlueBits(iresults[i]);
break;
- case WGLExt.WGL_ALPHA_BITS:
+ case WGLExt.WGL_ALPHA_BITS_ARB:
res.setAlphaBits(iresults[i]);
break;
- case WGLExt.WGL_ACCUM_RED_BITS:
+ case WGLExt.WGL_ACCUM_RED_BITS_ARB:
res.setAccumRedBits(iresults[i]);
break;
- case WGLExt.WGL_ACCUM_GREEN_BITS:
+ case WGLExt.WGL_ACCUM_GREEN_BITS_ARB:
res.setAccumGreenBits(iresults[i]);
break;
- case WGLExt.WGL_ACCUM_BLUE_BITS:
+ case WGLExt.WGL_ACCUM_BLUE_BITS_ARB:
res.setAccumBlueBits(iresults[i]);
break;
- case WGLExt.WGL_ACCUM_ALPHA_BITS:
+ case WGLExt.WGL_ACCUM_ALPHA_BITS_ARB:
res.setAccumAlphaBits(iresults[i]);
break;
- case WGLExt.WGL_SAMPLE_BUFFERS:
+ case WGLExt.WGL_SAMPLE_BUFFERS_ARB:
res.setSampleBuffers(iresults[i] != 0);
break;
- case WGLExt.WGL_SAMPLES:
+ case WGLExt.WGL_SAMPLES_ARB:
res.setNumSamples(iresults[i]);
break;
diff --git a/src/jogl/classes/com/sun/opengl/util/texture/Texture.java b/src/jogl/classes/com/sun/opengl/util/texture/Texture.java
index e16b840fa..1cb8545c7 100755
--- a/src/jogl/classes/com/sun/opengl/util/texture/Texture.java
+++ b/src/jogl/classes/com/sun/opengl/util/texture/Texture.java
@@ -295,7 +295,7 @@ public class Texture {
*
* @return the OpenGL target of this texture
* @see javax.media.opengl.GL#GL_TEXTURE_2D
- * @see javax.media.opengl.GL2#GL_TEXTURE_RECTANGLE
+ * @see javax.media.opengl.GL2#GL_TEXTURE_RECTANGLE_ARB
*/
public int getTarget() {
return target;
@@ -386,7 +386,7 @@ public class Texture {
* @return the texture coordinates corresponding to the specified sub-image
*/
public TextureCoords getSubImageTexCoords(int x1, int y1, int x2, int y2) {
- if (target == GL2.GL_TEXTURE_RECTANGLE) {
+ if (target == GL2.GL_TEXTURE_RECTANGLE_ARB) {
if (mustFlipVertically) {
return new TextureCoords(x1, texHeight - y1, x2, texHeight - y2);
} else {
@@ -490,7 +490,7 @@ public class Texture {
texWidth = imgWidth;
texHeight = imgHeight;
- texTarget = GL2.GL_TEXTURE_RECTANGLE;
+ texTarget = GL2.GL_TEXTURE_RECTANGLE_ARB;
done = true;
}
@@ -517,7 +517,7 @@ public class Texture {
texWidth = imgWidth;
texHeight = imgHeight;
- texTarget = GL2.GL_TEXTURE_RECTANGLE;
+ texTarget = GL2.GL_TEXTURE_RECTANGLE_ARB;
done = true;
}
@@ -650,8 +650,8 @@ public class Texture {
int magFilter = GL.GL_LINEAR;
int wrapMode = (gl.isExtensionAvailable("GL_VERSION_1_2") || !gl.isGL2()) ? GL.GL_CLAMP_TO_EDGE : GL2.GL_CLAMP;
- // REMIND: figure out what to do for GL_TEXTURE_RECTANGLE
- if (texTarget != GL2.GL_TEXTURE_RECTANGLE) {
+ // REMIND: figure out what to do for GL_TEXTURE_RECTANGLE_ARB
+ if (texTarget != GL2.GL_TEXTURE_RECTANGLE_ARB) {
gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_MIN_FILTER, minFilter);
gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_MAG_FILTER, magFilter);
gl.glTexParameteri(texParamTarget, GL.GL_TEXTURE_WRAP_S, wrapMode);
@@ -665,7 +665,7 @@ public class Texture {
// map
if ((this.target == 0) ||
(this.target == GL.GL_TEXTURE_2D) ||
- (this.target == GL2.GL_TEXTURE_RECTANGLE)) {
+ (this.target == GL2.GL_TEXTURE_RECTANGLE_ARB)) {
this.target = texTarget;
}
@@ -912,7 +912,7 @@ public class Texture {
private void setImageSize(int width, int height, int target) {
imgWidth = width;
imgHeight = height;
- if (target == GL2.GL_TEXTURE_RECTANGLE) {
+ if (target == GL2.GL_TEXTURE_RECTANGLE_ARB) {
if (mustFlipVertically) {
coords = new TextureCoords(0, imgHeight, imgWidth, 0);
} else {
diff --git a/src/jogl/classes/com/sun/openmax/OMXInstance.java b/src/jogl/classes/com/sun/openmax/OMXInstance.java
index 0af6901b8..2eff166d2 100644
--- a/src/jogl/classes/com/sun/openmax/OMXInstance.java
+++ b/src/jogl/classes/com/sun/openmax/OMXInstance.java
@@ -198,10 +198,10 @@ public class OMXInstance {
// create EGLImage from texture
tmp[0] = EGL.EGL_NONE;
- image = eglExt.eglCreateImage(
+ image = eglExt.eglCreateImageKHR(
eglDisplay,
eglContext,
- eglExt.EGL_GL_TEXTURE_2D,
+ eglExt.EGL_GL_TEXTURE_2D_KHR,
tex,
tmp, 0);
if (0==image) {
@@ -212,9 +212,9 @@ public class OMXInstance {
// rendering the EGLImage texture before we tell OpenMAX to fill
// it with a new frame.
tmp[0] = EGL.EGL_NONE;
- sync = eglExt.eglCreateFenceSync(
+ sync = eglExt.eglCreateFenceSyncKHR(
eglDisplay,
- eglExt.EGL_SYNC_PRIOR_COMMANDS_COMPLETE, tmp, 0);
+ eglExt.EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR, tmp, 0);
_setStreamEGLImageTexture2D(moviePtr, i, tex, image, sync);
@@ -445,12 +445,12 @@ public class OMXInstance {
for(int i=0; i<textureNum; i++) {
if(null!=eglImgTexs[i]) {
if(0!=eglImgTexs[i].image) {
- eglExt.eglDestroyImage(
+ eglExt.eglDestroyImageKHR(
eglDisplay,
eglImgTexs[i].image);
}
if(0!=eglImgTexs[i].sync) {
- eglExt.eglDestroySync(eglImgTexs[i].sync);
+ eglExt.eglDestroySyncKHR(eglImgTexs[i].sync);
}
if(null!=gl) {
eglImgTexs[i].texture.destroy(gl);