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Diffstat (limited to 'LICENSE.txt')
-rw-r--r-- | LICENSE.txt | 75 |
1 files changed, 71 insertions, 4 deletions
diff --git a/LICENSE.txt b/LICENSE.txt index 3550ab282..02d605cd3 100644 --- a/LICENSE.txt +++ b/LICENSE.txt @@ -1,6 +1,15 @@ -The JOGL source code is mostly licensed under the New BSD 2-clause license, +The JOGL source code is mostly licensed under the 'New BSD 2-Clause License', however it contains other licensed material as well. +Other licensed material is compatible with the 'New BSD 2-Clause License', +if not stated otherwise. + +'New BSD 2-Clause License' incompatible materials are optional, they are: + + A.7) The JOGL source tree _may_ contain code from Oculus VR, Inc. + which is covered by it's own permissive Oculus VR Rift SDK Software License. + (Optional, see A.7 below for details) + Below you find a detailed list of licenses used in this project. +++ @@ -45,7 +54,9 @@ L.1) The JOGL source tree contains code from the JogAmp Community You can address the JogAmp Community via: Web http://jogamp.org/ Forum/Mailinglist http://forum.jogamp.org - JogAmp Channel server: conference.jabber.org room: jogamp + Chatrooms + IRC irc.freenode.net #jogamp + Jabber conference.jabber.org room: jogamp (deprecated!) Repository http://jogamp.org/git/ Email mediastream _at_ jogamp _dot_ org @@ -244,7 +255,7 @@ A.3) The JOGL source tree contains code from David Schweinsberg Typecast is a font development environment for OpenType font technology. - <http://typecast.dev.java.net/> + <https://java.net/projects/typecast> Author: David Schweinsberg @@ -344,7 +355,7 @@ A.6) The JOGL source tree contains code from Hernan J. Gonzalez and Shawn Hartso PNGJ: Java library for reading and writing PNG images. - Version 0.85 (1 April 2012) + Version 1.12 (3 Dec 2012) <http://code.google.com/p/pngj/> @@ -361,3 +372,59 @@ A.6) The JOGL source tree contains code from Hernan J. Gonzalez and Shawn Hartso src/jogl/classes/jogamp/opengl/util/pngj/** +A.7) The JOGL source tree _may_ contain code from Oculus VR, Inc. + which is covered by it's own permissive Oculus VR Rift SDK Software License. + + This code _can_ be included to produce a binding + and hence support for the Oculus VR Rift. + + The code is included _and_ it's build artifacts will be released, + if the git sub-module oculusvr-sdk is included in the jogl source repository + as true for current official JogAmp builds and releases! + + If using JogAmp JOGL builds with oculusvr-sdk support, + but the user prefers to _not_ use it for license or other reasons, + the user can simply remove the artifacts 'jar/atomics/oculusvr*jar'. + No other produced artifact is affected. + + While the Oculus VR Rift SDK Software License is permissive, + it's differences to the New BSD license shall be mentioned, see below! + + +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ + + Copyright © 2014 Oculus VR, Inc. All rights reserved. + + Oculus VR, Inc. Software Development Kit License Agreement + + Human-Readable Summary: + + - You are Free to: + + - Use, modify, and distribute the Oculus VR Rift SDK in source and binary + form with your applications/software. + + - With the Following Restrictions: + + - You can only distribute or re-distribute the source code to LibOVR in + whole, not in part. + + - Modifications to the Oculus VR Rift SDK in source or binary form must + be shared with Oculus VR. + + - If your applications cause health and safety issues, you may lose your + right to use the Oculus VR Rift SDK, including LibOVR. + + - The Oculus VR Rift SDK may not be used to interface with unapproved commercial + virtual reality mobile or non-mobile products or hardware. + + - This human-readable Summary is not a license. It is simply a convenient + reference for understanding the full Oculus VR Rift SDK License Agreement. + The Summary is written as a user-friendly interface to the full Oculus VR Rift + SDK License below. This Summary itself has no legal value, and its contents do + not appear in the actual license. + + Full-length Legal Copy may be found at: + http://www.oculusvr.com/licenses/LICENSE-3.1 + http://jogamp.org/git/?p=oculusvr-sdk.git;a=blob;f=LICENSE.txt;hb=HEAD + Or within this repository: oculusvr-sdk/LICENSE.txt + |