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-rw-r--r--LICENSE.txt75
1 files changed, 71 insertions, 4 deletions
diff --git a/LICENSE.txt b/LICENSE.txt
index 3550ab282..02d605cd3 100644
--- a/LICENSE.txt
+++ b/LICENSE.txt
@@ -1,6 +1,15 @@
-The JOGL source code is mostly licensed under the New BSD 2-clause license,
+The JOGL source code is mostly licensed under the 'New BSD 2-Clause License',
however it contains other licensed material as well.
+Other licensed material is compatible with the 'New BSD 2-Clause License',
+if not stated otherwise.
+
+'New BSD 2-Clause License' incompatible materials are optional, they are:
+
+ A.7) The JOGL source tree _may_ contain code from Oculus VR, Inc.
+ which is covered by it's own permissive Oculus VR Rift SDK Software License.
+ (Optional, see A.7 below for details)
+
Below you find a detailed list of licenses used in this project.
+++
@@ -45,7 +54,9 @@ L.1) The JOGL source tree contains code from the JogAmp Community
You can address the JogAmp Community via:
Web http://jogamp.org/
Forum/Mailinglist http://forum.jogamp.org
- JogAmp Channel server: conference.jabber.org room: jogamp
+ Chatrooms
+ IRC irc.freenode.net #jogamp
+ Jabber conference.jabber.org room: jogamp (deprecated!)
Repository http://jogamp.org/git/
Email mediastream _at_ jogamp _dot_ org
@@ -244,7 +255,7 @@ A.3) The JOGL source tree contains code from David Schweinsberg
Typecast is a font development environment for OpenType font technology.
- <http://typecast.dev.java.net/>
+ <https://java.net/projects/typecast>
Author: David Schweinsberg
@@ -344,7 +355,7 @@ A.6) The JOGL source tree contains code from Hernan J. Gonzalez and Shawn Hartso
PNGJ: Java library for reading and writing PNG images.
- Version 0.85 (1 April 2012)
+ Version 1.12 (3 Dec 2012)
<http://code.google.com/p/pngj/>
@@ -361,3 +372,59 @@ A.6) The JOGL source tree contains code from Hernan J. Gonzalez and Shawn Hartso
src/jogl/classes/jogamp/opengl/util/pngj/**
+A.7) The JOGL source tree _may_ contain code from Oculus VR, Inc.
+ which is covered by it's own permissive Oculus VR Rift SDK Software License.
+
+ This code _can_ be included to produce a binding
+ and hence support for the Oculus VR Rift.
+
+ The code is included _and_ it's build artifacts will be released,
+ if the git sub-module oculusvr-sdk is included in the jogl source repository
+ as true for current official JogAmp builds and releases!
+
+ If using JogAmp JOGL builds with oculusvr-sdk support,
+ but the user prefers to _not_ use it for license or other reasons,
+ the user can simply remove the artifacts 'jar/atomics/oculusvr*jar'.
+ No other produced artifact is affected.
+
+ While the Oculus VR Rift SDK Software License is permissive,
+ it's differences to the New BSD license shall be mentioned, see below!
+
+ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+
+ Copyright © 2014 Oculus VR, Inc. All rights reserved.
+
+ Oculus VR, Inc. Software Development Kit License Agreement
+
+ Human-Readable Summary:
+
+ - You are Free to:
+
+ - Use, modify, and distribute the Oculus VR Rift SDK in source and binary
+ form with your applications/software.
+
+ - With the Following Restrictions:
+
+ - You can only distribute or re-distribute the source code to LibOVR in
+ whole, not in part.
+
+ - Modifications to the Oculus VR Rift SDK in source or binary form must
+ be shared with Oculus VR.
+
+ - If your applications cause health and safety issues, you may lose your
+ right to use the Oculus VR Rift SDK, including LibOVR.
+
+ - The Oculus VR Rift SDK may not be used to interface with unapproved commercial
+ virtual reality mobile or non-mobile products or hardware.
+
+ - This human-readable Summary is not a license. It is simply a convenient
+ reference for understanding the full Oculus VR Rift SDK License Agreement.
+ The Summary is written as a user-friendly interface to the full Oculus VR Rift
+ SDK License below. This Summary itself has no legal value, and its contents do
+ not appear in the actual license.
+
+ Full-length Legal Copy may be found at:
+ http://www.oculusvr.com/licenses/LICENSE-3.1
+ http://jogamp.org/git/?p=oculusvr-sdk.git;a=blob;f=LICENSE.txt;hb=HEAD
+ Or within this repository: oculusvr-sdk/LICENSE.txt
+