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WIP:
+- GLPbuffer -> GLOffscreenAutoDrawable
+ - GLPbuffer GLDrawableFactory.createPbuffer() ->
+ GLOffscreenAutoDrawable GLDrawableFactory.createOffsceenAutoDrawable()
+ - Mark both deprecated!
+
Random, somewhat old to-do list:
- Non-const array types must be properly released with JNI_COMMIT in
order to see side effects if the array was copied.
-- figure out how to deal with WGL entry points:
- WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int);
- WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC, DWORD, DWORD, DWORD);
- WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC, DWORD, DWORD, DWORD);
- see commented-out section in make/stub_includes/win32/wingdi.h
-
- Need a disciplined mechanism for converting char* argument types. For
example, many C functions accept a "char*" argument with the semantic that
output data will be written into the buffer pointed to by the