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+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+ <head>
+ <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
+ <link href="../../../style.css" rel="stylesheet" type="text/css"/>
+ <title>JOGL JAR Bundeling</title>
+ </head>
+ <body>
+ <div id="container">
+ <div id="header">
+ <div id="slogan">.. bundle .. deploy</div>
+ <div id="logo"><a href="http://jogamp.org/">JOGL JAR Bundeling</a></div>
+ </div>
+ <div id="menu">
+ <ul>
+ <li><a href="http://jogamp.org/">Home</a></li>
+ <li><a href="../../../gluegen/www/">Gluegen</a></li>
+ <li><a href="../../../joal/www/">JOAL</a></li>
+ <li><a href="../../../jocl/www/">JOCL</a></li>
+ <li><a href="../../../jogl/www/">JOGL</a></li>
+ <li><a href="../../../demos/www/">Demos</a></li>
+ <li><a href="../../../wiki/">Wiki</a></li>
+ <li><a href="../../../deployment/jogl-next/javadoc_public/">JavaDoc</a></li>
+ <li><a href="../../../blog/">Blogs</a></li>
+ <li><a href="../../../forum.html">Forums</a></li>
+ </ul>
+ </div>
+ <div id="main">
+ <div id="text" class="fill">
+
+ <h1>JNLP Deployment</h1>
+
+ Supported JNLP bases are:
+ <ul>
+ <li> Latest <code> http://jogamp.org/deployment/webstart/ </code></li>
+ <li> Next <code> http://jogamp.org/deployment/webstart-next/ </code></li>
+ </ul>
+
+ <h2>Desktop All in One</h2>
+
+ <h3>With AWT and NEWT</h3>
+ <ul>
+ <li><code>newt-all-awt.jnlp</code><br/>
+ <ul>
+ <li><code>jogl-all-awt.jnlp</code><br/>
+ <ul>
+ <li><code>gluegen-rt.jnlp</code></li>
+ <li><code>nativewindow-all-awt.jnlp</code></li>
+ </ul>
+ </li>
+ </ul>
+ </li>
+ </ul>
+
+ <h3>With AWT - Without NEWT</h3>
+ <ul>
+ <li><code>jogl-all-awt.jnlp</code><br/>
+ <ul>
+ <li><code>gluegen-rt.jnlp</code></li>
+ <li><code>nativewindow-all-awt.jnlp</code></li>
+ </ul>
+ </li>
+ </ul>
+ <p>
+ It loads the JAR files for the <a href="#NativeLibraries">native libraries</a>,<br/>
+ as well as the other <a href="#AllInOneJARs">All In One JAR files</a>
+ for <a href="#AllInOneJARsAWT">AWT support</a>.
+ </p>
+
+ <h3>Without AWT</h3>
+
+ <ul>
+ <li><code>newt-all-noawt.jnlp</code><br/>
+ <ul>
+ <li><code>jogl-all-noawt.jnlp</code><br/>
+ <ul>
+ <li><code>gluegen-rt.jnlp</code></li>
+ <li><code>nativewindow.jnlp</code></li>
+ </ul>
+ </li>
+ </ul>
+ </li>
+ </ul>
+
+ <p>
+ It loads the JAR files for the <a href="#NativeLibraries">native libraries</a>,<br/>
+ as well as the other <a href="#AllInOneJARs">All In One JAR files</a>
+ for <a href="#AllInOneJARsNoAWT">Without AWT support</a>.
+ </p>
+
+ <hr/>
+ <h1>Manual Deployment</h1>
+
+ <h2><a name="NativeLibraries">Native Libraries</a></h2>
+
+ Gluegen native libraries:
+ <ul>
+ <li>libgluegen-rt.so</li>
+ </ul>
+
+ NativeWindow native libraries
+ <ul>
+ <li>libnativewindow_awt.so</li>
+ <li>libnativewindow_jvm.so</li>
+ <li>libnativewindow_x11.so</li>
+ </ul>
+
+ JOGL native libraries
+ <ul>
+ <li>libjogl_desktop.so</li>
+ <li>libjogl_gl2es12.so</li>
+ <li>libjogl_es1.so</li>
+ <li>libjogl_es2.so</li>
+ <li>libjogl_cg.so</li>
+ </ul>
+
+ NEWT native libraries
+ <ul>
+ <li>libnewt.so</li>
+ </ul>
+
+ <h2><a name="JavaLibraries">Java Libraries (JARs)</a></h2>
+
+ <h3><a name="GluegenJAR">Gluegen JAR - Mandatory</a></h3>
+ <ul>
+ <li>gluegen-rt.jar</li>
+ </ul>
+
+ <h3><a name="AllInOneJARs">All In One Deployment</a></h3>
+
+ <p>
+ This might be the best solution
+ for desktop (applets and webstart).<br/>
+
+ It is much faster to download
+ a (maybe bigger) file once and cache
+ it for most purposes, than to download
+ tens of files where its cache might not
+ be reuseable.<br/>
+ </p>
+
+ <a name="AllInOneJARsAWT">With AWT</a>:
+ <ul>
+ <li>nativewindow.all.jar</li>
+ <li>jogl.all.jar</li>
+ <li>newt.all.jar (optional - redundant if no NEWT is used)</li>
+ </ul>
+
+ <a name="AllInOneJARsNoAWT">Without AWT</a>:
+ <ul>
+ <li>nativewindow.all-noawt.jar</li>
+ <li>jogl.all-noawt.jar</li>
+ <li>newt.all-noawt.jar</li>
+ </ul>
+
+
+ <h3>Atomic Deployment </h3>
+
+ This is a fine tuned solution
+ where every byte counts.<br/>
+
+ It is also possible to use this
+ strategy as a starting point for
+ efficient manual deployment.<br/>
+
+ <h4>Cores</h4>
+ <ul>
+ <li>Mandatory:<br/>
+ <ul>
+ <li>nativewindow.core.jar</li>
+ <li>jogl.core.jar</li>
+ </ul></li>
+
+ <li>Newt (optional):<br/>
+ <ul>
+ <li>newt.core.jar</li>
+ <li>newt.ogl.jar (to use NEWT with JOGL)</li>
+ </ul></li>
+ </ul>
+
+ <h4>Platform (mandatory)</h4>
+
+ Chose the same platform for all picks :)
+
+ <ul>
+ <li>NativeWindow [pick your platfrom, if available]:<br/>
+ <ul>
+ <li>nativewindow.os.x11.jar</li>
+ </ul></li>
+
+ <li>JOGL [pick your platform]:<br/>
+ <ul>
+ <li>jogl.egl.jar</li>
+ <li>jogl.os.x11.jar</li>
+ <li>jogl.os.win.jar</li>
+ <li>jogl.os.osx.jar</li>
+ </ul></li>
+
+ <li>Newt [pick your platform] (optional):<br/>
+ <ul>
+ <li>newt.os.x11.jar</li>
+ <li>newt.os.win.jar</li>
+ <li>newt.os.osx.jar</li>
+ </ul></li>
+ </ul>
+
+ <h4>OpenGL Profile (mandatory)</h4>
+
+ Pick as many as you like, at least 1:
+
+ <ul>
+ <li>Embedded Device Profiles<br/>
+ <ul>
+ <li>jogl.gles1.jar<br/>
+ <ul>
+ <li>jogl.gles1.dbg.jar</li>
+ </ul></li>
+ <li>jogl.gles2.jar<br/>
+ <ul>
+ <li>jogl.gles2.dbg.jar</li>
+ </ul></li>
+ </ul></li>
+
+ <li>Desktop Profiles<br/>
+ <ul>
+ <li>jogl.gldesktop.jar<br/>
+ <ul>
+ <li>jogl.gldesktop.dbg.jar</li>
+ </ul></li>
+ <li>jogl.gl2es12.jar (for desktop ES1/ES2 emulation)</li>
+ </ul></li>
+ </ul>
+
+
+ <h4>JOGL Toolkits/Misc (optional)</h4>
+ <ul>
+ <li>jogl.util.jar</li>
+ <li>jogl.util.gl2.jar</li>
+ <li>jogl.util.fixedfuncemu.jar</li>
+ </ul>
+
+
+ <h4>AWT (optional) </h4>
+
+ <ul>
+ <li> nativewindow.awt.jar</li>
+ <li> jogl.awt.jar</li>
+ <li> jogl.util.awt.jar (if using jogl.util)</li>
+ <li> newt.awt.jar (if using with NEWT)</li>
+ </ul>
+
+ <h4>GLU (optional) </h4>
+ <ul>
+ <li>jogl.glutess.jar</li>
+ <li>jogl.glumipmap.jar</li>
+ <li>jogl.glugl2.jar</li>
+ </ul>
+
+ </div>
+ </div>
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+ <div id="footer_left">
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+ by <a href="http://jogamp.org">http://jogamp.org</a>
+ is licensed under a <br/>
+ <a href="http://creativecommons.org/licenses/by/3.0/us/">Creative Commons Attribution 3.0 License</a>.
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