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-rw-r--r--make/build.xml86
1 files changed, 48 insertions, 38 deletions
diff --git a/make/build.xml b/make/build.xml
index 7119ce631..1e67a7cdf 100644
--- a/make/build.xml
+++ b/make/build.xml
@@ -136,27 +136,7 @@
<!--
- Declare all paths and user defined variables.
-->
- <target name="declare.gl.gles1" if="isGLES1">
- <property name="gl.headers" value="${stub.includes.dir}/opengl/GLES/*.h" /> <!-- NOTE: this MUST be relative for FileSet --> <!-- CHECK: this may need to be pruned for each platform -->
- <property name="java.excludes.gles" value="javax/media/opengl/AWTGraphicsConfiguration.java, javax/media/opengl/AWTGraphicsDevice.java, javax/media/opengl/ComponentEvents.java, javax/media/opengl/GLCanvas.java, javax/media/opengl/GLJPanel.java, com/sun/opengl/util/j2d/**, com/sun/opengl/util/texture/**, com/sun/opengl/util/Animator.java, com/sun/opengl/util/FPSAnimator.java, com/sun/opengl/util/*Rec.java, com/sun/opengl/util/GLUT*.java, com/sun/opengl/util/Gamma.java, com/sun/opengl/util/ImageUtil.java, com/sun/opengl/util/JOGLAppletLauncher.java, com/sun/opengl/util/Screenshot.java, com/sun/opengl/util/TGAWriter.java, com/sun/opengl/util/TileRenderer.java, com/sun/opengl/impl/GLObjectTracker.java, com/sun/opengl/impl/GLPbufferImpl.java, com/sun/opengl/impl/GLUquadricImpl.java, com/sun/opengl/impl/Java2D.java, com/sun/opengl/impl/Java2DGLContext.java, com/sun/opengl/impl/JAWT_PlatformInfo.java, com/sun/opengl/impl/Project.java, com/sun/opengl/impl/Util.java, com/sun/opengl/impl/error/**, com/sun/opengl/impl/glue/**, com/sun/opengl/impl/mipmap/**, com/sun/opengl/impl/nurbs/**, com/sun/opengl/impl/packrect/**, com/sun/opengl/impl/registry/**, com/sun/opengl/impl/tessellator/**, com/sun/opengl/impl/windows/**, com/sun/opengl/impl/x11/**, com/sun/opengl/impl/macosx/**" />
- </target>
-
- <target name="declare.gl.gles2" if="isGLES2">
- <property name="gl.headers" value="${stub.includes.dir}/opengl/GLES2/*.h" /> <!-- NOTE: this MUST be relative for FileSet --> <!-- CHECK: this may need to be pruned for each platform -->
- <property name="java.excludes.gles" value="javax/media/opengl/AWTGraphicsConfiguration.java, javax/media/opengl/AWTGraphicsDevice.java, javax/media/opengl/ComponentEvents.java, javax/media/opengl/GLCanvas.java, javax/media/opengl/GLJPanel.java, com/sun/opengl/util/j2d/**, com/sun/opengl/util/texture/**, com/sun/opengl/util/Animator.java, com/sun/opengl/util/FPSAnimator.java, com/sun/opengl/util/*Rec.java, com/sun/opengl/util/GLUT*.java, com/sun/opengl/util/Gamma.java, com/sun/opengl/util/ImageUtil.java, com/sun/opengl/util/JOGLAppletLauncher.java, com/sun/opengl/util/Screenshot.java, com/sun/opengl/util/TGAWriter.java, com/sun/opengl/util/TileRenderer.java, com/sun/opengl/impl/GLObjectTracker.java, com/sun/opengl/impl/GLPbufferImpl.java, com/sun/opengl/impl/GLUquadricImpl.java, com/sun/opengl/impl/Java2D.java, com/sun/opengl/impl/Java2DGLContext.java, com/sun/opengl/impl/JAWT_PlatformInfo.java, com/sun/opengl/impl/Project.java, com/sun/opengl/impl/ProjectES1.java, com/sun/opengl/impl/Util.java, com/sun/opengl/impl/error/**, com/sun/opengl/impl/glue/**, com/sun/opengl/impl/mipmap/**, com/sun/opengl/impl/nurbs/**, com/sun/opengl/impl/packrect/**, com/sun/opengl/impl/registry/**, com/sun/opengl/impl/tessellator/**, com/sun/opengl/impl/windows/**, com/sun/opengl/impl/x11/**, com/sun/opengl/impl/macosx/**" />
- </target>
-
- <target name="declare.gl.gles" if="isGLES" depends="declare.gl.gles1, declare.gl.gles2">
- <!-- Use the CDC / FP classes only if we're building for the embedded system -->
- <property name="javac.bootclasspath.jar" value="../../gluegen/make/lib/cdc_fp.jar" />
- </target>
-
- <target name="declare.gl.desktop" unless="isGLES">
- <property name="gl.headers" value="${stub.includes.dir}/opengl/GL/*.h" /> <!-- NOTE: this MUST be relative for FileSet --> <!-- CHECK: this may need to be pruned for each platform -->
- <property name="java.excludes.gles" value="com/sun/opengl/impl/egl/**, com/sun/opengl/impl/ProjectES1.java" />
- </target>
-
- <target name="declare.common" description="Declare properties" depends="setup.java.home.dir, gluegen.cpptasks.detect.compiler, declare.gl.gles, declare.gl.desktop">
+ <target name="declare.common" description="Declare properties" depends="setup.java.home.dir, gluegen.cpptasks.detect.compiler">
<!-- The location and name of the configuration ANT file that will
- validate to ensure that all user-define variables are set. -->
<property name="validate.user.properties" value="${make}/validate-properties.xml" />
@@ -272,13 +252,6 @@
<property name="java.lib.dir.solaris" value="${java.home.dir}/jre/lib/${cpu}" />
<property name="java.lib.dir.macosx" value="/System/Library/Frameworks/JavaVM.framework/Libraries" />
- <!-- Java files to exclude based on platform (relative to "src.java") -->
- <!-- NOTE: the OpenGL ES exclusions are due to references to unsupported APIs -->
- <property name="java.excludes.win32.gles" value="com/sun/opengl/impl/windows/*.java" />
- <property name="java.excludes.win32" value="com/sun/opengl/impl/x11/**, com/sun/opengl/impl/macosx/**, ${java.excludes.gles}, ${java.excludes.win32.gles}" />
- <property name="java.excludes.x11" value="com/sun/opengl/impl/windows/**, com/sun/opengl/impl/macosx/**, ${java.excludes.gles}" />
- <property name="java.excludes.macosx" value="com/sun/opengl/impl/x11/**, com/sun/opengl/impl/windows/**, ${java.excludes.gles}" />
-
<!-- Create the classpath that includes GlueGen and
- ANTLR. This requires the user-defined "antlr.jar"
- property. -->
@@ -314,6 +287,41 @@
<property name="javadoc.bottom" value="Copyright 2005 Sun Microsystems, Inc. All rights reserved. Use is subject to &lt;a href=&quot;http://jcp.org/en/jsr/detail?id=231&quot;&gt;license terms&lt;/a&gt;." />
</target>
+ <target name="declare.gl.gles1" if="isGLES1">
+ <property name="gl.headers" value="${stub.includes.dir}/opengl/GLES/*.h" /> <!-- NOTE: this MUST be relative for FileSet --> <!-- CHECK: this may need to be pruned for each platform -->
+ <property name="java.excludes.gles" value="javax/media/opengl/AWTGraphicsConfiguration.java, javax/media/opengl/AWTGraphicsDevice.java, javax/media/opengl/ComponentEvents.java, javax/media/opengl/GLCanvas.java, javax/media/opengl/GLJPanel.java, com/sun/opengl/util/j2d/**, com/sun/opengl/util/texture/**, com/sun/opengl/util/Animator.java, com/sun/opengl/util/FPSAnimator.java, com/sun/opengl/util/*Rec.java, com/sun/opengl/util/GLUT*.java, com/sun/opengl/util/Gamma.java, com/sun/opengl/util/ImageUtil.java, com/sun/opengl/util/JOGLAppletLauncher.java, com/sun/opengl/util/Screenshot.java, com/sun/opengl/util/TGAWriter.java, com/sun/opengl/util/TileRenderer.java, com/sun/opengl/impl/GLObjectTracker.java, com/sun/opengl/impl/GLPbufferImpl.java, com/sun/opengl/impl/GLUquadricImpl.java, com/sun/opengl/impl/Java2D.java, com/sun/opengl/impl/Java2DGLContext.java, com/sun/opengl/impl/JAWT_PlatformInfo.java, com/sun/opengl/impl/Project.java, com/sun/opengl/impl/Util.java, com/sun/opengl/impl/error/**, com/sun/opengl/impl/glue/**, com/sun/opengl/impl/mipmap/**, com/sun/opengl/impl/nurbs/**, com/sun/opengl/impl/packrect/**, com/sun/opengl/impl/registry/**, com/sun/opengl/impl/tessellator/**, com/sun/opengl/impl/windows/**, com/sun/opengl/impl/x11/**, com/sun/opengl/impl/macosx/**" />
+ </target>
+
+ <target name="declare.gl.gles2" if="isGLES2">
+ <property name="gl.headers" value="${stub.includes.dir}/opengl/GLES2/*.h" /> <!-- NOTE: this MUST be relative for FileSet --> <!-- CHECK: this may need to be pruned for each platform -->
+ <property name="java.excludes.gles" value="javax/media/opengl/AWTGraphicsConfiguration.java, javax/media/opengl/AWTGraphicsDevice.java, javax/media/opengl/ComponentEvents.java, javax/media/opengl/GLCanvas.java, javax/media/opengl/GLJPanel.java, com/sun/opengl/util/j2d/**, com/sun/opengl/util/texture/**, com/sun/opengl/util/Animator.java, com/sun/opengl/util/FPSAnimator.java, com/sun/opengl/util/*Rec.java, com/sun/opengl/util/GLUT*.java, com/sun/opengl/util/Gamma.java, com/sun/opengl/util/ImageUtil.java, com/sun/opengl/util/JOGLAppletLauncher.java, com/sun/opengl/util/Screenshot.java, com/sun/opengl/util/TGAWriter.java, com/sun/opengl/util/TileRenderer.java, com/sun/opengl/impl/GLObjectTracker.java, com/sun/opengl/impl/GLPbufferImpl.java, com/sun/opengl/impl/GLUquadricImpl.java, com/sun/opengl/impl/Java2D.java, com/sun/opengl/impl/Java2DGLContext.java, com/sun/opengl/impl/JAWT_PlatformInfo.java, com/sun/opengl/impl/Project.java, com/sun/opengl/impl/ProjectES1.java, com/sun/opengl/impl/Util.java, com/sun/opengl/impl/error/**, com/sun/opengl/impl/glue/**, com/sun/opengl/impl/mipmap/**, com/sun/opengl/impl/nurbs/**, com/sun/opengl/impl/packrect/**, com/sun/opengl/impl/registry/**, com/sun/opengl/impl/tessellator/**, com/sun/opengl/impl/windows/**, com/sun/opengl/impl/x11/**, com/sun/opengl/impl/macosx/**" />
+ </target>
+
+ <target name="declare.gl.gles" if="isGLES" depends="declare.gl.gles1, declare.gl.gles2">
+ <!-- Use the CDC / FP classes only if we're building for the embedded system -->
+ <property name="javac.bootclasspath.jar" value="../../gluegen/make/lib/cdc_fp.jar" />
+ <!-- Set platform directories. -->
+ <property name="stub.includes.platform" value="${stub.includes.dir}/gluegen_egl" />
+ <!-- Prepare to build the EGL interface -->
+ <property name="stub.includes.fileset.platform.params" value="${stub.includes.dir}/gluegen_egl/**" />
+ <property name="window.cfg" value="${config}/egl.cfg" />
+ </target>
+
+ <target name="declare.gl.desktop" unless="isGLES">
+ <property name="gl.headers" value="${stub.includes.dir}/opengl/GL/*.h" /> <!-- NOTE: this MUST be relative for FileSet --> <!-- CHECK: this may need to be pruned for each platform -->
+ <property name="java.excludes.gles" value="com/sun/opengl/impl/egl/**, com/sun/opengl/impl/ProjectES1.java" />
+ </target>
+
+ <!-- Declarations that have to come after both the common setup and the GLES tests -->
+ <target name="declare.common.2">
+ <!-- Java files to exclude based on platform (relative to "src.java") -->
+ <!-- NOTE: the OpenGL ES exclusions are due to references to unsupported APIs -->
+ <property name="java.excludes.win32.gles" value="com/sun/opengl/impl/windows/*.java" />
+ <property name="java.excludes.win32" value="com/sun/opengl/impl/x11/**, com/sun/opengl/impl/macosx/**, ${java.excludes.gles}, ${java.excludes.win32.gles}" />
+ <property name="java.excludes.x11" value="com/sun/opengl/impl/windows/**, com/sun/opengl/impl/macosx/**, ${java.excludes.gles}" />
+ <property name="java.excludes.macosx" value="com/sun/opengl/impl/x11/**, com/sun/opengl/impl/windows/**, ${java.excludes.gles}" />
+ </target>
+
<!-- ================================================================== -->
<!--
- Platform specific declares.
@@ -365,6 +373,11 @@
<property name="gl.cfg" value="${config}/gl-win32.cfg" />
<property name="gl.c" value="${stub.includes.common}/gl.c" />
<property name="glu.cfg" value="${config}/glu-win32.cfg" />
+ <!-- Set platform directories. -->
+ <property name="stub.includes.platform" value="${stub.includes}/win32" />
+ <!-- Prepare to build the Windows class for access to the window system -->
+ <property name="stub.includes.fileset.platform.params" value="${stub.includes.dir}/win32/** ${stub.includes.dir}/common/** ${stub.includes.dir}/opengl/**" />
+ <property name="window.cfg" value="${config}/wingdi-win32.cfg" />
</target>
<target name="declare.win32" depends="declare.win32.vc6,declare.win32.vc7,declare.win32.vc8,declare.win32.vc8_x64,declare.win32.mingw,declare.win32.gles,declare.win32.desktop" if="isWindows">
@@ -372,17 +385,14 @@
<property name="gl.cfg.nsig" value="${config}/gl-win32-nsig.cfg" />
<property name="glext.platform.cfg" value="${config}/wglext.cfg" />
<property name="jawt.cfg" value="${config}/jawt-win32.cfg" />
- <property name="window.cfg" value="${config}/wingdi-win32.cfg" />
<!-- Set platform headers. -->
<property name="glext.platform.header" value="${stub.includes.dir}/win32/wglext.c" />
<!-- Set platform directories. -->
- <property name="stub.includes.platform" value="${stub.includes}/win32" />
<property name="java.includes.dir.platform" value="${java.includes.dir.win32}" />
<property name="java.lib.dir.platform" value="${java.lib.dir.win32}" />
<property name="java.excludes.platform" value="${java.excludes.win32}" />
- <property name="stub.includes.fileset.platform.params" value="${stub.includes.dir}/win32/** ${stub.includes.dir}/common/** ${stub.includes.dir}/opengl/**" />
<!-- Set Javadoc properties. -->
<property name="javadoc.dev.packagenames.platform" value="${javadoc.dev.packagenames.win32}" />
@@ -518,7 +528,7 @@
- Initialize all parameters required for the build and create any
- required directories.
-->
- <target name="init" depends="declare.common">
+ <target name="init" depends="declare.common, declare.gl.gles, declare.gl.desktop, declare.common.2">
<!-- Call the external config validator script to make sure the config is ok and consistent -->
<ant antfile="${validate.user.properties}" inheritall="true"/>
@@ -609,7 +619,6 @@
</gluegen>
</target>
-
<target name="java.generate.platform.glext" unless="isGLES">
<!-- Generate platform-specific extension class (WGLExt, GLXExt, etc.) -->
<echo message="Generating platform-specific OpenGL extension class" />
@@ -621,11 +630,11 @@
</gluegen>
</target>
- <target name="java.generate.window.system" unless="isGLES">
- <!-- Generate WGL/GLX/CGL implementation class -->
- <echo message="Generating WGL/GLX/CGL implementation class" />
+ <target name="java.generate.window.system">
+ <!-- Generate WGL/GLX/CGL/EGL implementation class -->
+ <echo message="Generating WGL/GLX/CGL/EGL implementation class" />
<dirset id="stub.includes.fileset.platform" dir="." includes="${stub.includes.fileset.platform.params}" />
- <gluegen src="${stub.includes.platform}/window-system.c"
+ <gluegen src="${stub.includes.platform}/window-system.c"
config="${window.cfg}"
includeRefid="stub.includes.fileset.platform"
emitter="com.sun.gluegen.opengl.GLEmitter">
@@ -668,7 +677,7 @@
<antcall target="java.generate.gl.nsig" inheritRefs="true" />
<!-- Generate platform-specific extension class (WGLExt, GLXExt, etc.) -->
- <antcall target="java.generate.platform.glext" inheritRefs="true" />
+ <antcall target="java.generate.platform.glext" inheritRefs="true" />
<!-- Generate WGL/GLX/CGL implementation class -->
<antcall target="java.generate.window.system" inheritRefs="true" />
@@ -939,6 +948,7 @@
<sysincludepath path="${java.includes.dir}"/>
<sysincludepath path="${java.includes.dir.platform}"/>
<includepath path="stub_includes/opengl"/>
+ <includepath path="stub_includes/egl" if="isGLES"/>
<includepath path="stub_includes/cg" if="c.compiler.use-cglib"/>
<!-- This is for the generated headers for handwritten C code -->