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-rw-r--r--make/cgl-macosx.cfg20
1 files changed, 15 insertions, 5 deletions
diff --git a/make/cgl-macosx.cfg b/make/cgl-macosx.cfg
index f3824f703..649fc7e30 100644
--- a/make/cgl-macosx.cfg
+++ b/make/cgl-macosx.cfg
@@ -12,11 +12,21 @@ Opaque long void *
# FIXME: rather than put in a header file somewhere in the source tree,
# this was the easiest way of sharing the prototypes between these files
CustomCCode typedef int Bool;
-CustomCCode extern void* createContext(void* nsView, void* shareContext);
-CustomCCode extern Bool makeCurrentContext(void* nsView , void* nsContext);
-CustomCCode extern Bool clearCurrentContext (void* nsView , void* nsContext);
-CustomCCode extern Bool deleteContext (void* nsView , void* nsContext);
-CustomCCode extern Bool flushBuffer (void* nsView , void* nsContext);
+
+CustomCCode extern void* createContext(void* shareContext, void* nsView);
+CustomCCode extern Bool makeCurrentContext(void* nsContext, void* nsView);
+CustomCCode extern Bool clearCurrentContext(void* nsContext, void* nsView);
+CustomCCode extern Bool deleteContext(void* nsContext, void* nsView);
+CustomCCode extern Bool flushBuffer(void* nsContext, void* nsView);
+
+CustomCCode extern void* updateContextRegister(void* nsContext, void* nsView);
+CustomCCode extern void updateContextUnregister(void* nsContext, void* nsView, void* updater);
+
+CustomCCode extern void* createPBuffer(void* nsContext, int width, int height);
+CustomCCode extern Bool destroyPBuffer(void* nsContext, void* pBuffer);
+CustomCCode extern int bindPBuffer(void* nsContext, void* pBuffer);
+CustomCCode extern void unbindPBuffer(void* nsContext, void* pBuffer, int pBufferTextureName);
+
CustomCCode extern void* getProcAddress(const char *procName);
# Implement the first argument to getProcAddress as String instead