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-rw-r--r--make/config/jogl/eglext.cfg58
1 files changed, 58 insertions, 0 deletions
diff --git a/make/config/jogl/eglext.cfg b/make/config/jogl/eglext.cfg
new file mode 100644
index 000000000..3af90d3af
--- /dev/null
+++ b/make/config/jogl/eglext.cfg
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+# This .cfg file is used to generate the interface to the EGL routines
+# used internally by the EGLContext implementation.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/egl
+
+Package jogamp.opengl.egl
+Style InterfaceAndImpl
+JavaClass EGLExt
+ImplPackage jogamp.opengl.egl
+ImplJavaClass EGLExtImpl
+# Shouldn't matter which one of these we pick up
+Include egl-common.cfg
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/jogamp/opengl/egl/EGL.java
+
+HierarchicalNativeOutput false
+
+# Use a ProcAddressTable so we dynamically look up the routines
+EmitProcAddressTable true
+ProcAddressTableClassName EGLExtProcAddressTable
+GetProcAddressTableExpr _context.getEGLExtProcAddressTable()
+
+CustomCCode /* Define EGL_EGLEXT_PROTOTYPES so that the EGL extension prototypes in
+CustomCCode "eglext.h" are parsed. */
+CustomCCode #define EGL_EGLEXT_PROTOTYPES
+CustomCCode
+CustomCCode #include <EGL/egl.h>
+CustomCCode #include <EGL/eglext.h>
+
+Include ../intptr.cfg
+
+# There are some #defines in eglext.h that GlueGen and PCPP don't currently handle
+CustomJavaCode EGLExt /** Part of <code>EGL_KHR_image</code> */
+CustomJavaCode EGLExt public static final long EGL_NO_IMAGE = 0;
+#CustomJavaCode EGLExt /** Part of <code>EGL_KHR_reusable_sync</code> */
+#CustomJavaCode EGLExt public static final long EGL_FOREVER_KHR = 0xFFFFFFFFFFFFFFFFL ;
+CustomJavaCode EGLExt /** Part of <code>EGL_KHR_reusable_sync</code> */
+CustomJavaCode EGLExt public static final long EGL_NO_SYNC_KHR = 0;
+
+CustomJavaCode EGLExt public boolean isFunctionAvailable(String glFunctionName);
+CustomJavaCode EGLExt public boolean isExtensionAvailable(String glExtensionName);
+
+CustomJavaCode EGLExtImpl public EGLExtImpl(EGLContext context) {
+CustomJavaCode EGLExtImpl this._context = context;
+CustomJavaCode EGLExtImpl }
+
+CustomJavaCode EGLExtImpl public boolean isFunctionAvailable(String glFunctionName)
+CustomJavaCode EGLExtImpl {
+CustomJavaCode EGLExtImpl return _context.isFunctionAvailable(glFunctionName);
+CustomJavaCode EGLExtImpl }
+
+CustomJavaCode EGLExtImpl public boolean isExtensionAvailable(String glExtensionName)
+CustomJavaCode EGLExtImpl {
+CustomJavaCode EGLExtImpl return _context.isExtensionAvailable(glExtensionName);
+CustomJavaCode EGLExtImpl }
+
+CustomJavaCode EGLExtImpl private EGLContext _context;
+