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-rw-r--r--make/config/jogl/gl-es1.cfg12
1 files changed, 0 insertions, 12 deletions
diff --git a/make/config/jogl/gl-es1.cfg b/make/config/jogl/gl-es1.cfg
index 2a7b64dd3..b73b1a731 100644
--- a/make/config/jogl/gl-es1.cfg
+++ b/make/config/jogl/gl-es1.cfg
@@ -30,13 +30,6 @@ EmitProcAddressTable true
ProcAddressTableClassName GLES1ProcAddressTable
GetProcAddressTableExpr ((GLES1ProcAddressTable)_context.getGLProcAddressTable())
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GLES/gl.h
-GLHeader GLES/glext.h
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
# Force all of the methods to be emitted using dynamic linking so we
# don't need to link against any emulation library on the desktop or
# depend on the presence of an import library for a particular device
@@ -49,11 +42,6 @@ LocalProcAddressCallingConvention __ALL__ GL_APIENTRY
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
-# Ignore certain extensions that will be picked up by the dynamic
-# lookup mechanism anyway if they are present
-IgnoreExtension GL_OES_fixed_point
-IgnoreExtension GL_OES_single_precision
-
# Add PixelStorei StateTracker
#
# Add input validation to glPixelStorei, just to be sure.