diff options
Diffstat (limited to 'make/config/jogl/gl-es2.cfg')
-rwxr-xr-x | make/config/jogl/gl-es2.cfg | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/make/config/jogl/gl-es2.cfg b/make/config/jogl/gl-es2.cfg new file mode 100755 index 000000000..669eabcf3 --- /dev/null +++ b/make/config/jogl/gl-es2.cfg @@ -0,0 +1,69 @@ +# This .cfg file is used to generate the GL interface and implementing class. +JavaOutputDir gensrc/classes +NativeOutputDir gensrc/native/jogl/es2 + +ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL.java +ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java +ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/sub/GLObject.java + +Package javax.media.opengl +Style InterfaceAndImpl +JavaClass GLES2 +Extends GLES2 GLObject +Extends GLES2 GL +Extends GLES2 GL2ES2 +ImplPackage com.sun.opengl.impl.es2 +ImplJavaClass GLES2Impl +Implements GLES2Impl GLObject +Implements GLES2Impl GL +Implements GLES2Impl GL2ES2 +HierarchicalNativeOutput false +Include gl-common.cfg +Include gl-common-extensions.cfg + +EmitProcAddressTable true +ProcAddressTableClassName GLES2ProcAddressTable +GetProcAddressTableExpr ((GLES2ProcAddressTable)_context.getGLProcAddressTable()) + +# Inform the glue code generator of the association between #defines +# and functions and the extensions in which they are defined +GLHeader GLES2/gl2.h +GLHeader GLES2/gl2ext.h + +# Force all of the methods to be emitted using dynamic linking so we +# don't need to link against any emulation library on the desktop or +# depend on the presence of an import library for a particular device +ForceProcAddressGen __ALL__ + +# Also force the calling conventions of the locally generated function +# pointer typedefs for these routines to GL_APIENTRY +LocalProcAddressCallingConvention __ALL__ GL_APIENTRY + +# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums +TagNativeBinding true + +IncludeAs CustomJavaCode GLES2 gl-if-CustomJavaCode-gles2.java + +CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in +CustomCCode "glext.h" are parsed. */ +CustomCCode #define GL_GLEXT_PROTOTYPES + +CustomCCode /* Include the OpenGL headers */ +CustomCCode /* #define GL_APICALL __declspec(dllimport) */ +CustomCCode #include <GLES2/gl2ext.h> +CustomCCode #include <stdlib.h> +Include ../intptr.cfg + +IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-common.java +IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-gles2.java +IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-gl2_es2.java +IncludeAs CustomCCode gl-impl-CustomCCode-gles2.c + +Import javax.media.opengl.GLES1 +Import javax.media.opengl.GLES2 +Import javax.media.opengl.GL2 +Import javax.media.opengl.GLArrayData +Import javax.media.opengl.GLUniformData +Import javax.media.opengl.util.BufferUtil +Import java.io.PrintStream + |