diff options
Diffstat (limited to 'make/config/jogl/gl-es2.cfg')
-rw-r--r-- | make/config/jogl/gl-es2.cfg | 90 |
1 files changed, 0 insertions, 90 deletions
diff --git a/make/config/jogl/gl-es2.cfg b/make/config/jogl/gl-es2.cfg deleted file mode 100644 index 8b6152bd0..000000000 --- a/make/config/jogl/gl-es2.cfg +++ /dev/null @@ -1,90 +0,0 @@ -# This .cfg file is used to generate the GL interface and implementing class. -JavaOutputDir gensrc/classes -NativeOutputDir gensrc/native/jogl/es2 - -ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java -ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java -ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java - -Package javax.media.opengl -Style InterfaceAndImpl -JavaClass GLES2 -#Extends GLES2 GLBase -#Extends GLES2 GL -Extends GLES2 GL2ES2 -ImplPackage jogamp.opengl.es2 -ImplJavaClass GLES2Impl -Implements GLES2Impl GLBase -Implements GLES2Impl GL -Implements GLES2Impl GL2ES2 -HierarchicalNativeOutput false -Include gl-common.cfg -Include gl-common-extensions.cfg -Include gl2_es2-common.cfg - -RenameExtensionIntoCore GL_OES_texture_3D -RenameExtensionIntoCore GL_OES_get_program_binary - -EmitProcAddressTable true -ProcAddressTableClassName GLES2ProcAddressTable -GetProcAddressTableExpr ((GLES2ProcAddressTable)_context.getGLProcAddressTable()) - -# Inform the glue code generator of the association between #defines -# and functions and the extensions in which they are defined -GLHeader GLES2/gl2.h -GLHeader GLES2/gl2ext.h -GLHeader GL/gl.h -GLHeader GL/glext.h - -# Force all of the methods to be emitted using dynamic linking so we -# don't need to link against any emulation library on the desktop or -# depend on the presence of an import library for a particular device -ForceProcAddressGen __ALL__ - -# Also force the calling conventions of the locally generated function -# pointer typedefs for these routines to GL_APIENTRY -LocalProcAddressCallingConvention __ALL__ GL_APIENTRY - -# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums -TagNativeBinding true - -# Add PixelStorei StateTracker -# -# Add input validation to glPixelStorei, just to be sure. -CustomJavaCode GLES2Impl private static final int params_offset = 0; // just a helper for JavaPrologue .. - -JavaPrologue glPixelStorei if (pname != GL_PACK_ALIGNMENT && pname != GL_UNPACK_ALIGNMENT) { -JavaPrologue glPixelStorei throw new GLException("Unsupported pixel store parameter name 0x" + Integer.toHexString(pname)); -JavaPrologue glPixelStorei } -JavaPrologue glPixelStorei glStateTracker.setInt(pname, param); - -JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; } - -IncludeAs CustomJavaCode GLES2 gl-if-CustomJavaCode-gles2.java - -CustomCCode #include <stdio.h> /* android */ -CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in -CustomCCode "glext.h" are parsed. */ -CustomCCode #define GL_GLEXT_PROTOTYPES - -CustomCCode /* Include the OpenGL headers */ -CustomCCode /* #define GL_APICALL __declspec(dllimport) */ -CustomCCode #include <GLES2/gl2.h> -CustomCCode #include <GLES2/gl2ext.h> -CustomCCode #include <stdlib.h> - -IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-common.java -IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-gles2.java -IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-embedded.java -IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-gl2_es2.java -IncludeAs CustomCCode gl-impl-CustomCCode-gles2.c - -Import javax.media.opengl.GLES1 -Import javax.media.opengl.GLES2 -Import javax.media.opengl.GL2 -Import javax.media.opengl.GLArrayData -Import javax.media.opengl.GLUniformData -Import com.jogamp.common.nio.Buffers -Import com.jogamp.opengl.util.GLBuffers -Import java.io.PrintStream - |