diff options
Diffstat (limited to 'make/config/jogl/gl-gl2.cfg')
-rw-r--r-- | make/config/jogl/gl-gl2.cfg | 48 |
1 files changed, 4 insertions, 44 deletions
diff --git a/make/config/jogl/gl-gl2.cfg b/make/config/jogl/gl-gl2.cfg index 37452d159..48dd8eda6 100644 --- a/make/config/jogl/gl-gl2.cfg +++ b/make/config/jogl/gl-gl2.cfg @@ -12,72 +12,32 @@ ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/ ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java Package javax.media.opengl -Style InterfaceAndImpl +Style InterfaceOnly JavaClass GL2 Extends GL2 GLBase Extends GL2 GL Extends GL2 GL2ES1 Extends GL2 GL2ES2 Extends GL2 GL2GL3 -ImplPackage com.jogamp.opengl.impl.gl2 -ImplJavaClass GL2Impl -Implements GL2Impl GLBase -Implements GL2Impl GL -Implements GL2Impl GL2ES1 -Implements GL2Impl GL2ES2 -Implements GL2Impl GL2GL3 Include gl-common.cfg Include gl-common-extensions.cfg Include gl-desktop.cfg -EmitProcAddressTable true -ProcAddressTableClassName GL2ProcAddressTable -GetProcAddressTableExpr ((GL2ProcAddressTable)_context.getGLProcAddressTable()) - # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums TagNativeBinding true # Ignore extensions that are already picked up via the GL2ES1 interface IgnoreExtension GL_EXT_point_parameters -# Add PixelStorei StateTracker -# -CustomJavaCode GL2Impl private static final int params_offset = 0; // just a helper for JavaPrologue .. - -JavaPrologue glPixelStorei glStateTracker.setInt(pname, param); - -JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; } - CustomJavaCode GL2 public boolean glIsPBOPackEnabled(); CustomJavaCode GL2 public boolean glIsPBOUnpackEnabled(); IncludeAs CustomJavaCode GL2 gl-if-CustomJavaCode-gl2.java -CustomJavaCode GL2Impl public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) { -CustomJavaCode GL2Impl glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); } - -CustomJavaCode GL2Impl public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) { -CustomJavaCode GL2Impl glOrtho((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); } - -CustomJavaCode GL2Impl public void glClearDepthf(float depth) { -CustomJavaCode GL2Impl glClearDepth((double)depth); } - -CustomJavaCode GL2Impl public void glDepthRangef(float zNear, float zFar) { -CustomJavaCode GL2Impl glDepthRange((double)zNear, (double)zFar); } - Include gl-headers.cfg Include ../intptr.cfg -IncludeAs CustomJavaCode GL2Impl gl-impl-CustomJavaCode-common.java -IncludeAs CustomJavaCode GL2Impl gl-impl-CustomJavaCode-gl2.java -IncludeAs CustomJavaCode GL2Impl gl-impl-CustomJavaCode-desktop.java -IncludeAs CustomJavaCode GL2Impl gl-impl-CustomJavaCode-gl2_es2.java -IncludeAs CustomCCode gl-impl-CustomCCode-gl2.c +EmitProcAddressTable false +ProcAddressTableClassName DontGenerateProcAddressTableStuff +GetProcAddressTableExpr DontGenerateProcAddressTableStuff -Import javax.media.opengl.GLES1 -Import javax.media.opengl.GLES2 -Import javax.media.opengl.GL2 -Import javax.media.opengl.GLArrayData -Import javax.media.opengl.GLUniformData -Import com.jogamp.opengl.impl.InternalBufferUtil -Import java.io.PrintStream |