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-rw-r--r--make/config/jogl/gl-gl2es12.cfg72
1 files changed, 72 insertions, 0 deletions
diff --git a/make/config/jogl/gl-gl2es12.cfg b/make/config/jogl/gl-gl2es12.cfg
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+++ b/make/config/jogl/gl-gl2es12.cfg
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+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/gl2es12
+
+ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
+ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/sub/GLObject.java
+ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/sub/fixed/GLMatrixIf.java
+ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/sub/fixed/GLPointerIf.java
+ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/sub/fixed/GLLightingIf.java
+
+Package javax.media.opengl
+Style InterfaceAndImpl
+JavaClass GL2ES12
+Extends GL2ES12 GL
+Extends GL2ES12 GL2ES1
+Extends GL2ES12 GL2ES2
+Extends GL2ES12 GLObject
+Extends GL2ES12 GLMatrixIf
+Extends GL2ES12 GLPointerIf
+Extends GL2ES12 GLLightingIf
+ImplPackage com.sun.opengl.impl.gl2es12
+ImplJavaClass GL2ES12Impl
+Implements GL2ES12Impl GL
+Implements GL2ES12Impl GL2ES1
+Implements GL2ES12Impl GL2ES2
+Implements GL2ES12Impl GLObject
+Implements GL2ES12Impl GLMatrixIf
+Implements GL2ES12Impl GLPointerIf
+Implements GL2ES12Impl GLLightingIf
+
+Include gl-common-gl2.cfg
+Include gl-common-extensions.cfg
+Include gl-desktop.cfg
+
+EmitProcAddressTable true
+ProcAddressTableClassName GL2ES12ProcAddressTable
+GetProcAddressTableExpr ((GL2ES12ProcAddressTable)_context.getGLProcAddressTable())
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+CustomJavaCode GL2ES12 public static final int GL_STENCIL_INDEX16 = 0x8D49;
+CustomJavaCode GL2ES12 public static final int GL_RGBA_FLOAT32_APPLE = 0x8814;
+CustomJavaCode GL2ES12 public static final int GL_RGBA_FLOAT16_APPLE = 0x881A;
+
+CustomJavaCode GL2ES12Impl public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) {
+CustomJavaCode GL2ES12Impl glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); }
+
+CustomJavaCode GL2ES12Impl public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) {
+CustomJavaCode GL2ES12Impl glOrtho((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); }
+
+CustomJavaCode GL2ES12Impl public void glClearDepthf(float depth) {
+CustomJavaCode GL2ES12Impl glClearDepth((double)depth); }
+
+CustomJavaCode GL2ES12Impl public void glDepthRangef(float zNear, float zFar) {
+CustomJavaCode GL2ES12Impl glDepthRange((double)zNear, (double)zFar); }
+
+Include gl-headers.cfg
+Include ../intptr.cfg
+
+IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-common.java
+IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-gl2es12.java
+IncludeAs CustomJavaCode GL2ES12Impl gl-impl-CustomJavaCode-gl2_es2.java
+IncludeAs CustomCCode gl-impl-CustomCCode-gl2es12.c
+
+Import javax.media.opengl.GLES1
+Import javax.media.opengl.GLES2
+Import javax.media.opengl.GL2ES12
+Import javax.media.opengl.util.BufferUtil
+Import java.io.PrintStream