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-rw-r--r--make/config/jogl/gl-gl3.cfg14
1 files changed, 13 insertions, 1 deletions
diff --git a/make/config/jogl/gl-gl3.cfg b/make/config/jogl/gl-gl3.cfg
index c5354cba4..576cd7cad 100644
--- a/make/config/jogl/gl-gl3.cfg
+++ b/make/config/jogl/gl-gl3.cfg
@@ -20,14 +20,26 @@ Implements GL3Impl GLBase
Implements GL3Impl GL
Implements GL3Impl GL2ES2
Implements GL3Impl GL2GL3
-Include gl-common-gl2.cfg
+Include gl-common.cfg
Include gl-common-extensions.cfg
+Include gl3-common.cfg
Include gl3-desktop.cfg
+IncludeAs CustomJavaCode GL3 gl-if-CustomJavaCode-gl3.java
+
EmitProcAddressTable true
ProcAddressTableClassName GL3ProcAddressTable
GetProcAddressTableExpr ((GL3ProcAddressTable)_context.getGLProcAddressTable())
+# Force all of the methods to be emitted using dynamic linking so we
+# don't need to link against any emulation library on the desktop or
+# depend on the presence of an import library for a particular device
+ForceProcAddressGen __ALL__
+
+# Also force the calling conventions of the locally generated function
+# pointer typedefs for these routines to APIENTRY
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true