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Diffstat (limited to 'make/config/jogl/gl-gl3.cfg')
-rw-r--r-- | make/config/jogl/gl-gl3.cfg | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/make/config/jogl/gl-gl3.cfg b/make/config/jogl/gl-gl3.cfg new file mode 100644 index 000000000..2b521e30a --- /dev/null +++ b/make/config/jogl/gl-gl3.cfg @@ -0,0 +1,51 @@ +# This .cfg file is used to generate the GL interface and implementing class. +JavaOutputDir gensrc/classes +NativeOutputDir gensrc/native/jogl/gl3 + +ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL.java +ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java +ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/GLBase.java + +Package javax.media.opengl +Style InterfaceAndImpl +JavaClass GL3 +Extends GL3 GLBase +Extends GL3 GL +Extends GL3 GL2ES2 +ImplPackage com.sun.opengl.impl.gl3 +ImplJavaClass GL3Impl +Implements GL3Impl GLBase +Implements GL3Impl GL +Implements GL3Impl GL2ES2 +Include gl-common-gl2.cfg +Include gl-common-extensions.cfg +Include gl3-desktop.cfg + +EmitProcAddressTable true +ProcAddressTableClassName GL3ProcAddressTable +GetProcAddressTableExpr ((GL3ProcAddressTable)_context.getGLProcAddressTable()) + +# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums +TagNativeBinding true + +CustomJavaCode GL3Impl public void glClearDepthf(float depth) { +CustomJavaCode GL3Impl glClearDepth((double)depth); } + +CustomJavaCode GL3Impl public void glDepthRangef(float zNear, float zFar) { +CustomJavaCode GL3Impl glDepthRange((double)zNear, (double)zFar); } + +Include gl3-headers.cfg +Include ../intptr.cfg + +IncludeAs CustomJavaCode GL3Impl gl-impl-CustomJavaCode-common.java +IncludeAs CustomJavaCode GL3Impl gl-impl-CustomJavaCode-gl3.java +IncludeAs CustomJavaCode GL3Impl gl-impl-CustomJavaCode-desktop.java +IncludeAs CustomJavaCode GL3Impl gl-impl-CustomJavaCode-gl2_es2.java +IncludeAs CustomCCode gl-impl-CustomCCode-gl3.c + +Import javax.media.opengl.GLES2 +Import javax.media.opengl.GL3 +Import javax.media.opengl.GLArrayData +Import javax.media.opengl.GLUniformData +Import com.sun.opengl.impl.InternalBufferUtil +Import java.io.PrintStream |