diff options
Diffstat (limited to 'make/config/jogl/gl-gl3.cfg')
-rw-r--r-- | make/config/jogl/gl-gl3.cfg | 45 |
1 files changed, 6 insertions, 39 deletions
diff --git a/make/config/jogl/gl-gl3.cfg b/make/config/jogl/gl-gl3.cfg index 9f0ea05a8..d5e0003d4 100644 --- a/make/config/jogl/gl-gl3.cfg +++ b/make/config/jogl/gl-gl3.cfg @@ -8,13 +8,13 @@ ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/G ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java Package javax.media.opengl -Style InterfaceAndImpl +Style InterfaceOnly JavaClass GL3 Extends GL3 GLBase Extends GL3 GL Extends GL3 GL2ES2 Extends GL3 GL2GL3 -ImplPackage com.sun.opengl.impl.gl3 +ImplPackage com.jogamp.opengl.impl.gl3 ImplJavaClass GL3Impl Implements GL3Impl GLBase Implements GL3Impl GL @@ -27,48 +27,15 @@ Include gl3-desktop.cfg IncludeAs CustomJavaCode GL3 gl-if-CustomJavaCode-gl3.java -EmitProcAddressTable true -ProcAddressTableClassName GL3ProcAddressTable -GetProcAddressTableExpr ((GL3ProcAddressTable)_context.getGLProcAddressTable()) - -# Force all of the methods to be emitted using dynamic linking so we -# don't need to link against any emulation library on the desktop or -# depend on the presence of an import library for a particular device -ForceProcAddressGen __ALL__ - -# Also force the calling conventions of the locally generated function -# pointer typedefs for these routines to APIENTRY -LocalProcAddressCallingConvention __ALL__ APIENTRY +EmitProcAddressTable false # Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums TagNativeBinding true -# Add PixelStorei StateTracker -# -CustomJavaCode GL3Impl private static final int params_offset = 0; // just a helper for JavaPrologue .. - -JavaPrologue glPixelStorei glStateTracker.setInt(pname, param); - -JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; } - -CustomJavaCode GL3Impl public void glClearDepthf(float depth) { -CustomJavaCode GL3Impl glClearDepth((double)depth); } - -CustomJavaCode GL3Impl public void glDepthRangef(float zNear, float zFar) { -CustomJavaCode GL3Impl glDepthRange((double)zNear, (double)zFar); } - Include gl3-headers.cfg Include ../intptr.cfg -IncludeAs CustomJavaCode GL3Impl gl-impl-CustomJavaCode-common.java -IncludeAs CustomJavaCode GL3Impl gl-impl-CustomJavaCode-gl3.java -IncludeAs CustomJavaCode GL3Impl gl-impl-CustomJavaCode-desktop.java -IncludeAs CustomJavaCode GL3Impl gl-impl-CustomJavaCode-gl2_es2.java -IncludeAs CustomCCode gl-impl-CustomCCode-gl3.c +EmitProcAddressTable false +ProcAddressTableClassName DontGenerateProcAddressTableStuff +GetProcAddressTableExpr DontGenerateProcAddressTableStuff -Import javax.media.opengl.GLES2 -Import javax.media.opengl.GL3 -Import javax.media.opengl.GLArrayData -Import javax.media.opengl.GLUniformData -Import com.sun.opengl.impl.InternalBufferUtil -Import java.io.PrintStream |