diff options
Diffstat (limited to 'make/config/jogl/gl-if-CustomJavaCode-gl.java')
-rw-r--r-- | make/config/jogl/gl-if-CustomJavaCode-gl.java | 33 |
1 files changed, 9 insertions, 24 deletions
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl.java b/make/config/jogl/gl-if-CustomJavaCode-gl.java index 4741b2df5..f9f33eec9 100644 --- a/make/config/jogl/gl-if-CustomJavaCode-gl.java +++ b/make/config/jogl/gl-if-CustomJavaCode-gl.java @@ -53,30 +53,15 @@ public static final int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12; /** Common in ES1, GL2 and GL3 */ public static final int GL_XOR = 0x1506; + /** Part of <code>GL_ARB_half_float_vertex</code>; <code>GL_NV_half_float</code>; <code>GL_ARB_half_float_pixel</code>, + earmarked for ES 3.0 (hence kept in GL while fixing Bug 590) */ + public static final int GL_HALF_FLOAT = 0x140B; - public void glClearDepth( double depth ); + /** Part of <code>GL_VERSION_1_4</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_OES_required_internalformat</code>. */ + public static final int GL_DEPTH_COMPONENT16 = 0x81A5; + /** Part of <code>GL_VERSION_1_0</code>, <code>GL_OES_element_index_uint</code>, <code>GL_ES_VERSION_2_0</code> */ + public static final int GL_UNSIGNED_INT = 0x1405; + /** Part of <code>GL_VERSION_1_0</code>, <code>GL_ES_VERSION_2_0</code> */ + public static final int GL_UNSIGNED_SHORT = 0x1403; - public void glDepthRange(double zNear, double zFar); - - /** - * @param target a GL buffer (VBO) target as used in {@link GL#glBindBuffer(int, int)}, ie {@link GL#GL_ELEMENT_ARRAY_BUFFER}, {@link GL#GL_ARRAY_BUFFER}, .. - * @return the GL buffer (VBO) name bound to a target via {@link GL#glBindBuffer(int, int)} or 0 if unbound. - */ - public int glGetBoundBuffer(int target); - - /** - * @param buffer a GL buffer name, generated with {@link GL#glGenBuffers(int, int[], int)} and used in {@link GL#glBindBuffer(int, int)}, {@link GL#glBufferData(int, long, java.nio.Buffer, int)} or {@link GL2#glNamedBufferDataEXT(int, long, java.nio.Buffer, int)} for example. - * @return the size of the given GL buffer - */ - public long glGetBufferSize(int buffer); - - /** - * @return true if a VBO is bound to {@link GL.GL_ARRAY_BUFFER} via {@link GL#glBindBuffer(int, int)}, otherwise false - */ - public boolean glIsVBOArrayEnabled(); - - /** - * @return true if a VBO is bound to {@link GL.GL_ELEMENT_ARRAY_BUFFER} via {@link GL#glBindBuffer(int, int)}, otherwise false - */ - public boolean glIsVBOElementArrayEnabled(); |