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-rw-r--r--make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java7
1 files changed, 2 insertions, 5 deletions
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java b/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java
index 5ad235de5..970a20900 100644
--- a/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java
@@ -1,5 +1,5 @@
- /** Part of <code>GL_ARB_separate_shader_objects</code>, <code>GL_EXT_separate_shader_objects</code> */
- public static final int GL_ALL_SHADER_BITS = 0xFFFFFFFF ;
+ /** Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code> */
+ public static final int GL_STENCIL_INDEX = 0x1901;
/** Start: GL_ARB_ES2_compatibility functions, which are part of ES2 core as well */
@@ -53,7 +53,4 @@
public void glUniform(GLUniformData data);
- /** Part of <code>GL_VERSION_1_0</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_ANGLE_depth_texture</code> */
- public static final int GL_DEPTH_COMPONENT = 0x1902;
-
/** End: GL_ARB_ES2_compatibility functions, which are part of ES2 core as well */