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-rw-r--r--make/config/jogl/gl-if-gl2_es2.cfg83
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diff --git a/make/config/jogl/gl-if-gl2_es2.cfg b/make/config/jogl/gl-if-gl2_es2.cfg
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+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL2ES2
+Extends GL2ES2 GLBase
+Extends GL2ES2 GL
+
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl-if-gl3-ignores.cfg
+Include gl-if-gl4-ignores.cfg
+
+RenameExtensionIntoCore GL_OES_texture_3D
+RenameExtensionIntoCore GL_OES_get_program_binary
+
+# Ignore all ES 2.X only stuff ..
+DropUniqVendorExtensions AMD
+DropUniqVendorExtensions ANGLE
+DropUniqVendorExtensions ARM
+DropUniqVendorExtensions APPLE
+DropUniqVendorExtensions ATI
+DropUniqVendorExtensions IMG
+DropUniqVendorExtensions QCOM
+DropUniqVendorExtensions NV
+DropUniqVendorExtensions VIV
+
+IgnoreExtension GL_EXT_discard_framebuffer
+IgnoreExtension GL_OES_compressed_paletted_texture
+IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
+IgnoreExtension GL_OES_vertex_array_object
+
+# isn't included in GL2
+# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
+IgnoreExtension GL_QCOM_extended_get
+Ignore GL_STATE_RESTORE
+Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
+
+# Ignore ^gl.*x(v)?(OES)?
+Ignore glEGL.*
+#Ignore glFramebufferVertexAttribArrayNV
+#Ignore glCoverageOperationNV
+#Ignore glCoverageMaskNV
+
+# Ignore GL_ARB_ES2_compatibility functions for interface code generation
+# since we need our own javadoc header for a detailed description
+Ignore glReleaseShaderCompiler
+Ignore glShaderBinary
+Ignore glGetShaderPrecisionFormat
+Ignore glDepthRangef
+Ignore glClearDepthf
+
+CustomJavaCode GL2ES2 public void glClearDepth( double depth );
+CustomJavaCode GL2ES2 public void glDepthRange(double zNear, double zFar);
+
+IncludeAs CustomJavaCode GL2ES2 gl-if-CustomJavaCode-gl2_es2.java
+
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GLES2/gl2.h
+GLHeader GLES2/gl2ext.h
+GLHeader GL/gl.h
+GLHeader GL/glext.h
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+CustomJavaCode GL2ES2 public void glVertexAttribPointer(GLArrayData array);
+CustomJavaCode GL2ES2 public void glUniform(GLUniformData data);
+CustomJavaCode GL2ES2
+
+Import java.io.PrintStream
+