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-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-common.java86
1 files changed, 79 insertions, 7 deletions
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-common.java b/make/config/jogl/gl-impl-CustomJavaCode-common.java
index 283a4e623..a2ca12960 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-common.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-common.java
@@ -5,23 +5,33 @@
private final GLProfile glProfile;
@Override
- public final int glGetBoundBuffer(int target) {
+ public final int getBoundBuffer(int target) {
return bufferStateTracker.getBoundBufferObject(target, this);
}
@Override
- public final long glGetBufferSize(int buffer) {
- return bufferSizeTracker.getDirectStateBufferSize(buffer, this);
+ public final GLBufferStorage getBufferStorage(int bufferName) {
+ return bufferObjectTracker.getBufferStorage(bufferName);
}
@Override
- public final boolean glIsVBOArrayEnabled() {
- return checkArrayVBOEnabled(false);
+ public final boolean isVBOArrayBound() {
+ return checkArrayVBOBound(false);
}
@Override
- public final boolean glIsVBOElementArrayEnabled() {
- return checkElementVBOEnabled(false);
+ public final boolean isVBOElementArrayBound() {
+ return checkElementVBOBound(false);
+ }
+
+ @Override
+ public final GL getDownstreamGL() throws GLException {
+ return null;
+ }
+
+ @Override
+ public final GL getRootGL() throws GLException {
+ return this;
}
@Override
@@ -113,3 +123,65 @@
return _context.getDefaultReadFramebuffer();
}
+ @Override
+ public final int getDefaultReadBuffer() {
+ return _context.getDefaultReadBuffer();
+ }
+
+ private final GLStateTracker glStateTracker;
+
+ //
+ // GLBufferObjectTracker Redirects
+ //
+ private final GLBufferObjectTracker bufferObjectTracker;
+ private final GLBufferStateTracker bufferStateTracker;
+
+ private final jogamp.opengl.GLBufferObjectTracker.CreateStorageDispatch createBoundMutableStorageDispatch =
+ new jogamp.opengl.GLBufferObjectTracker.CreateStorageDispatch() {
+ public final void create(final int target, final long size, final Buffer data, final int mutableUsage, final long glProcAddress) {
+ final boolean data_is_direct = Buffers.isDirect(data);
+ dispatch_glBufferData(target, size,
+ data_is_direct ? data : Buffers.getArray(data),
+ data_is_direct ? Buffers.getDirectBufferByteOffset(data) : Buffers.getIndirectBufferByteOffset(data),
+ data_is_direct, mutableUsage, glProcAddress);
+ }
+ };
+ private native void dispatch_glBufferData(int target, long size, Object data, int data_byte_offset, boolean data_is_direct, int usage, long procAddress);
+
+ private final jogamp.opengl.GLBufferObjectTracker.UnmapBufferDispatch unmapBoundBufferDispatch =
+ new jogamp.opengl.GLBufferObjectTracker.UnmapBufferDispatch() {
+ public final boolean unmap(final int target, final long glProcAddress) {
+ return dispatch_glUnmapBuffer(target, glProcAddress);
+ }
+ };
+ private native boolean dispatch_glUnmapBuffer(int target, long procAddress);
+
+ @Override
+ public final java.nio.ByteBuffer glMapBuffer(int target, int access) {
+ return mapBuffer(target, access).getMappedBuffer();
+ }
+
+ @Override
+ public final ByteBuffer glMapBufferRange(int target, long offset, long length, int access) {
+ return mapBufferRange(target, offset, length, access).getMappedBuffer();
+ }
+
+ private final jogamp.opengl.GLBufferObjectTracker.MapBufferAllDispatch mapBoundBufferAllDispatch =
+ new jogamp.opengl.GLBufferObjectTracker.MapBufferAllDispatch() {
+ public final ByteBuffer allocNioByteBuffer(final long addr, final long length) { return newDirectByteBuffer(addr, length); }
+ public final long mapBuffer(final int target, final int access, final long glProcAddress) {
+ return dispatch_glMapBuffer(target, access, glProcAddress);
+ }
+ };
+ private native long dispatch_glMapBuffer(int target, int access, long glProcAddress);
+
+ private final jogamp.opengl.GLBufferObjectTracker.MapBufferRangeDispatch mapBoundBufferRangeDispatch =
+ new jogamp.opengl.GLBufferObjectTracker.MapBufferRangeDispatch() {
+ public final ByteBuffer allocNioByteBuffer(final long addr, final long length) { return newDirectByteBuffer(addr, length); }
+ public final long mapBuffer(final int target, final long offset, final long length, final int access, final long glProcAddress) {
+ return dispatch_glMapBufferRange(target, offset, length, access, glProcAddress);
+ }
+ };
+ private native long dispatch_glMapBufferRange(int target, long offset, long length, int access, long glProcAddress);
+
+ private native ByteBuffer newDirectByteBuffer(long addr, long capacity);