diff options
Diffstat (limited to 'make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java')
-rw-r--r-- | make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java | 797 |
1 files changed, 564 insertions, 233 deletions
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java index dc4f898e6..f0adb5328 100644 --- a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java +++ b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java @@ -17,286 +17,617 @@ public void setObjectTracker(GLObjectTracker tracker) { public GL4bcImpl(GLProfile glp, GLContextImpl context) { this._context = context; - this.bufferSizeTracker = context.getBufferSizeTracker(); - this.bufferStateTracker = context.getBufferStateTracker(); - this.glStateTracker = context.getGLStateTracker(); + if(null != context) { + this.bufferObjectTracker = context.getBufferObjectTracker(); + this.bufferStateTracker = context.getBufferStateTracker(); + this.glStateTracker = context.getGLStateTracker(); + } else { + this.bufferObjectTracker = null; + this.bufferStateTracker = null; + this.glStateTracker = null; + } this.glProfile = glp; } -/** - * Provides platform-independent access to the wglAllocateMemoryNV / - * glXAllocateMemoryNV extension. - */ -public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) { - return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3); +public final void finalizeInit() { + if(null != _context) { + haveARBPixelBufferObject = isExtensionAvailable("GL_ARB_pixel_buffer_object"); + haveEXTPixelBufferObject = isExtensionAvailable("GL_EXT_pixel_buffer_object"); + haveGL15 = isExtensionAvailable("GL_VERSION_1_5"); + haveGL21 = isExtensionAvailable("GL_VERSION_2_1"); + haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object"); + haveARBVertexArrayObject = _context.getGLVersionNumber().compareTo(GLContext.Version300) >= 0 || + isExtensionAvailable("GL_ARB_vertex_array_object"); + } else { + haveARBPixelBufferObject = false; + haveEXTPixelBufferObject = false; + haveGL15 = false; + haveGL21 = false; + haveARBVertexBufferObject = false; + haveARBVertexArrayObject = false; + } +} + +private int[] imageSizeTemp = new int[1]; + +private final int imageSizeInBytes(int format, int type, int width, int height, int depth, boolean pack) { + return GLBuffers.sizeof(this, imageSizeTemp, format, type, width, height, depth, pack) ; +} + +@Override +public final boolean isGL4bc() { + return _context.isGL4bc(); +} + +@Override +public final boolean isGL4() { + return _context.isGL4(); +} + +@Override +public final boolean isGL3bc() { + return _context.isGL3bc(); +} + +@Override +public final boolean isGL3() { + return _context.isGL3(); +} + +@Override +public final boolean isGL2() { + return _context.isGL2(); +} + +@Override +public final boolean isGL2ES1() { + return _context.isGL2ES1(); +} + +@Override +public final boolean isGL2ES2() { + return _context.isGL2ES2(); +} + +@Override +public final boolean isGL2ES3() { + return _context.isGL2ES3(); +} + +@Override +public final boolean isGL3ES3() { + return _context.isGL3ES3(); +} + +@Override +public final boolean isGL4ES3() { + return _context.isGL4ES3(); +} + +@Override +public final boolean isGL4core() { + return _context.isGL4core(); +} + +@Override +public final boolean isGL3core() { + return _context.isGL3core(); +} + +@Override +public final boolean isGLcore() { + return _context.isGLcore(); +} + +@Override +public final boolean isGLES2Compatible() { + return _context.isGLES2Compatible(); +} + +@Override +public final boolean isGLES3Compatible() { + return _context.isGLES3Compatible(); +} + +@Override +public final boolean isGL2GL3() { + return _context.isGL2GL3(); +} + +@Override +public final boolean hasGLSL() { + return _context.hasGLSL(); +} + +@Override +public final GL4bc getGL4bc() throws GLException { + if(!isGL4bc()) { + throw new GLException("Not a GL4bc implementation"); + } + return this; +} + +@Override +public final GL4 getGL4() throws GLException { + if(!isGL4()) { + throw new GLException("Not a GL4 implementation"); + } + return this; +} + +@Override +public final GL3bc getGL3bc() throws GLException { + if(!isGL3bc()) { + throw new GLException("Not a GL3bc implementation"); + } + return this; +} + +@Override +public final GL3 getGL3() throws GLException { + if(!isGL3()) { + throw new GLException("Not a GL3 implementation"); + } + return this; +} + +@Override +public final GL2 getGL2() throws GLException { + if(!isGL2()) { + throw new GLException("Not a GL2 implementation"); + } + return this; +} + +@Override +public final GL2ES1 getGL2ES1() throws GLException { + if(!isGL2ES1()) { + throw new GLException("Not a GL2ES1 implementation"); + } + return this; +} + +@Override +public final GL2ES2 getGL2ES2() throws GLException { + if(!isGL2ES2()) { + throw new GLException("Not a GL2ES2 implementation"); + } + return this; +} + +@Override +public final GL2ES3 getGL2ES3() throws GLException { + if(!isGL2ES3()) { + throw new GLException("Not a GL2ES3 implementation"); + } + return this; +} + +@Override +public final GL3ES3 getGL3ES3() throws GLException { + if(!isGL3ES3()) { + throw new GLException("Not a GL3ES3 implementation"); + } + return this; +} + +@Override +public final GL4ES3 getGL4ES3() throws GLException { + if(!isGL4ES3()) { + throw new GLException("Not a GL4ES3 implementation"); + } + return this; +} + +@Override +public final GL2GL3 getGL2GL3() throws GLException { + if(!isGL2GL3()) { + throw new GLException("Not a GL2GL3 implementation"); + } + return this; +} + +@Override +public final boolean isGLES1() { + return false; +} + +@Override +public final boolean isGLES2() { + return false; +} + +@Override +public final boolean isGLES3() { + return false; +} + +@Override +public final boolean isGLES() { + return false; +} + +@Override +public final GLES1 getGLES1() throws GLException { + throw new GLException("Not a GLES1 implementation"); +} + +@Override +public final GLES2 getGLES2() throws GLException { + throw new GLException("Not a GLES2 implementation"); +} + +@Override +public final GLES3 getGLES3() throws GLException { + throw new GLException("Not a GLES3 implementation"); +} + +@Override +public final boolean isNPOTTextureAvailable() { + return _context.isNPOTTextureAvailable(); +} +@Override +public final java.nio.ByteBuffer glAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority) { + return _context.glAllocateMemoryNV(size, readFrequency, writeFrequency, priority); +} + +@Override +public final void glFreeMemoryNV(java.nio.ByteBuffer pointer) { + _context.glFreeMemoryNV(pointer); } // // Helpers for ensuring the correct amount of texture data // -private GLBufferSizeTracker bufferSizeTracker; -private GLBufferStateTracker bufferStateTracker; -private GLStateTracker glStateTracker; - -private boolean bufferObjectExtensionsInitialized = false; private boolean haveARBPixelBufferObject; private boolean haveEXTPixelBufferObject; private boolean haveGL15; private boolean haveGL21; private boolean haveARBVertexBufferObject; +private boolean haveARBVertexArrayObject; -private void initBufferObjectExtensionChecks() { - if (bufferObjectExtensionsInitialized) - return; - bufferObjectExtensionsInitialized = true; - haveARBPixelBufferObject = isExtensionAvailable("GL_ARB_pixel_buffer_object"); - haveEXTPixelBufferObject = isExtensionAvailable("GL_EXT_pixel_buffer_object"); - haveGL15 = isExtensionAvailable("GL_VERSION_1_5"); - haveGL21 = isExtensionAvailable("GL_VERSION_2_1"); - haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object"); -} - -private boolean checkBufferObject(boolean extension1, - boolean extension2, - boolean extension3, - boolean enabled, - int state, - String kind, boolean throwException) { - if (inBeginEndPair) { +private final boolean checkBufferObject(boolean extensionAvail, + boolean allowVAO, + boolean bound, + int state, + String kind, boolean throwException) { + if ( inBeginEndPair ) { throw new GLException("May not call this between glBegin and glEnd"); } - boolean avail = (extension1 || extension2 || extension3); - if (!avail) { - if (!enabled) + if ( !extensionAvail ) { + if ( !bound ) { return true; + } if(throwException) { throw new GLException("Required extensions not available to call this function"); } return false; } int buffer = bufferStateTracker.getBoundBufferObject(state, this); - if (enabled) { - if (buffer == 0) { - if(throwException) { - throw new GLException(kind + " must be enabled to call this method"); - } - return false; + if ( bound ) { + if ( 0 != buffer ) { + return true; + } + if ( allowVAO ) { + buffer = bufferStateTracker.getBoundBufferObject(GL2ES3.GL_VERTEX_ARRAY_BINDING, this); + if( 0 != buffer && _context.getDefaultVAO() != buffer ) { + return true; + } } + if ( throwException ) { + throw new GLException(kind + " must be bound to call this method"); + } + return false; } else { - if (buffer != 0) { - if(throwException) { - throw new GLException(kind + " must be disabled to call this method"); - } - return false; + if ( 0 == buffer ) { + return true; + } + if ( throwException ) { + throw new GLException(kind + " must be unbound to call this method"); } + return false; } - return true; } -private boolean checkArrayVBODisabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - false, - GL.GL_ARRAY_BUFFER, - "array vertex_buffer_object", throwException); -} - -private boolean checkArrayVBOEnabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - true, - GL.GL_ARRAY_BUFFER, - "array vertex_buffer_object", throwException); -} - -private boolean checkElementVBODisabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - false, - GL.GL_ELEMENT_ARRAY_BUFFER, - "element vertex_buffer_object", throwException); -} - -private boolean checkElementVBOEnabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveGL15, - haveARBVertexBufferObject, - false, - true, - GL.GL_ELEMENT_ARRAY_BUFFER, - "element vertex_buffer_object", throwException); -} - -private boolean checkUnpackPBODisabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveARBPixelBufferObject, - haveEXTPixelBufferObject, - haveGL21, - false, - GL2.GL_PIXEL_UNPACK_BUFFER, - "unpack pixel_buffer_object", throwException); -} - -private boolean checkUnpackPBOEnabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveARBPixelBufferObject, - haveEXTPixelBufferObject, - haveGL21, - true, - GL2.GL_PIXEL_UNPACK_BUFFER, - "unpack pixel_buffer_object", throwException); -} - -private boolean checkPackPBODisabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveARBPixelBufferObject, - haveEXTPixelBufferObject, - haveGL21, - false, - GL2.GL_PIXEL_PACK_BUFFER, - "pack pixel_buffer_object", throwException); -} - -private boolean checkPackPBOEnabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(haveARBPixelBufferObject, - haveEXTPixelBufferObject, - haveGL21, - true, - GL2.GL_PIXEL_PACK_BUFFER, - "pack pixel_buffer_object", throwException); -} - -public boolean glIsPBOPackEnabled() { - return checkPackPBOEnabled(false); -} - -public boolean glIsPBOUnpackEnabled() { - return checkUnpackPBOEnabled(false); -} - -private HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>(); - -/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */ -public java.nio.ByteBuffer glMapBuffer(int target, int access) { - final long __addr_ = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer; - if (__addr_ == 0) { - throw new GLException("Method \"glMapBuffer\" not available"); - } - final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this); - if (0 == sz) { - return null; +private final void validateCPUSourcedAvail() { + if(!_context.isCPUDataSourcingAvail()) { + throw new GLException("CPU data sourcing n/a w/ "+_context); + } +} + +private final boolean checkArrayVBOUnbound(boolean throwException) { + if(throwException) { + validateCPUSourcedAvail(); } - final long addr = dispatch_glMapBuffer(target, access, __addr_); - if (0 == addr) { - return null; + return checkBufferObject(haveGL15 || haveARBVertexBufferObject, + haveARBVertexArrayObject, // allowVAO + false, // bound + GL.GL_ARRAY_BUFFER, + "array vertex_buffer_object", throwException); +} + +private final boolean checkArrayVBOBound(boolean throwException) { + return checkBufferObject(haveGL15 || haveARBVertexBufferObject, + haveARBVertexArrayObject, // allowVAO + true, // bound + GL.GL_ARRAY_BUFFER, + "array vertex_buffer_object", throwException); +} + +private final boolean checkElementVBOUnbound(boolean throwException) { + if(throwException) { + validateCPUSourcedAvail(); } - ByteBuffer buffer; - MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key - MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0); - if(memObj0 == memObj1) { - // just added .. - if(null != memObj0.getBuffer()) { - throw new InternalError(); - } - buffer = newDirectByteBuffer(addr, sz); - Buffers.nativeOrder(buffer); - memObj0.setBuffer(buffer); - } else { - // already mapped - buffer = memObj1.getBuffer(); - if(null == buffer) { - throw new InternalError(); - } + return checkBufferObject(haveGL15 || haveARBVertexBufferObject, + haveARBVertexArrayObject, // allowVAO + false, // bound + GL.GL_ELEMENT_ARRAY_BUFFER, + "element vertex_buffer_object", throwException); +} + +private final boolean checkElementVBOBound(boolean throwException) { + return checkBufferObject(haveGL15 || haveARBVertexBufferObject, + haveARBVertexArrayObject, // allowVAO + true, // bound + GL.GL_ELEMENT_ARRAY_BUFFER, + "element vertex_buffer_object", throwException); +} + +private final boolean checkIndirectVBOUnbound(boolean throwException) { + if(throwException) { + validateCPUSourcedAvail(); } - buffer.position(0); - return buffer; + return checkBufferObject(haveGL15 || haveARBVertexBufferObject, + haveARBVertexArrayObject, // allowVAO + false, // bound + GL4.GL_DRAW_INDIRECT_BUFFER, + "indirect vertex_buffer_object", throwException); } -/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */ -native private long dispatch_glMapBuffer(int target, int access, long glProcAddress); +private final boolean checkIndirectVBOBound(boolean throwException) { + return checkBufferObject(haveGL15 || haveARBVertexBufferObject, + haveARBVertexArrayObject, // allowVAO + true, // bound + GL4.GL_DRAW_INDIRECT_BUFFER, + "indirect vertex_buffer_object", throwException); +} -/** Entry point to C language function: <code> GLvoid * {@native glMapNamedBufferEXT}(GLuint buffer, GLenum access); </code> <br>Part of <code>GL_EXT_direct_state_access</code> */ -public java.nio.ByteBuffer glMapNamedBufferEXT(int bufferName, int access) { - final long __addr_ = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapNamedBufferEXT; - if (__addr_ == 0) { - throw new GLException("Method \"glMapNamedBufferEXT\" not available"); +private final boolean checkUnpackPBOUnbound(boolean throwException) { + return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject, + false, // allowVAO + false, // bound + GL2.GL_PIXEL_UNPACK_BUFFER, + "unpack pixel_buffer_object", throwException); +} + +private final boolean checkUnpackPBOBound(boolean throwException) { + return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject, + false, // allowVAO + true, // bound + GL2.GL_PIXEL_UNPACK_BUFFER, + "unpack pixel_buffer_object", throwException); +} + +private final boolean checkPackPBOUnbound(boolean throwException) { + return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject, + false, // allowVAO + false, // bound + GL2.GL_PIXEL_PACK_BUFFER, + "pack pixel_buffer_object", throwException); +} + +private final boolean checkPackPBOBound(boolean throwException) { + return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject, + false, // allowVAO + true, // bound + GL2.GL_PIXEL_PACK_BUFFER, + "pack pixel_buffer_object", throwException); +} + +@Override +public final boolean glIsPBOPackBound() { + return isPBOPackBound(); +} +@Override +public final boolean isPBOPackBound() { + return checkPackPBOBound(false); +} + +@Override +public final boolean glIsPBOUnpackBound() { + return isPBOUnpackBound(); +} +@Override +public final boolean isPBOUnpackBound() { + return checkUnpackPBOBound(false); +} + +@Override +public final void glVertexPointer(GLArrayData array) { + if(array.getComponentCount()==0) return; + if(array.isVBO()) { + glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset()); + } else { + glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer()); } - final long sz = bufferSizeTracker.getDirectStateBufferSize(bufferName, this); - if (0 == sz) { - return null; +} +@Override +public final void glColorPointer(GLArrayData array) { + if(array.getComponentCount()==0) return; + if(array.isVBO()) { + glColorPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset()); + } else { + glColorPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer()); } - final long addr = dispatch_glMapNamedBufferEXT(bufferName, access, __addr_); - if (0 == addr) { - return null; + +} +@Override +public final void glNormalPointer(GLArrayData array) { + if(array.getComponentCount()==0) return; + if(array.getComponentCount()!=3) { + throw new GLException("Only 3 components per normal allowed"); } - ByteBuffer buffer; - MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key - MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0); - if(memObj0 == memObj1) { - // just added .. - if(null != memObj0.getBuffer()) { - throw new InternalError(); - } - buffer = newDirectByteBuffer(addr, sz); - Buffers.nativeOrder(buffer); - memObj0.setBuffer(buffer); + if(array.isVBO()) { + glNormalPointer(array.getComponentType(), array.getStride(), array.getVBOOffset()); } else { - // already mapped - buffer = memObj1.getBuffer(); - if(null == buffer) { - throw new InternalError(); - } + glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer()); + } +} +@Override +public final void glTexCoordPointer(GLArrayData array) { + if(array.getComponentCount()==0) return; + if(array.isVBO()) { + glTexCoordPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset()); + } else { + glTexCoordPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer()); } - buffer.position(0); - return buffer; } -private native long dispatch_glMapNamedBufferEXT(int buffer, int access, long procAddress); - -native private ByteBuffer newDirectByteBuffer(long addr, long capacity); +// +// GLBufferObjectTracker Redirects +// - public void glVertexPointer(GLArrayData array) { - if(array.getComponentCount()==0) return; - if(array.isVBO()) { - glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset()); - } else { - glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer()); - } +@Override +public final void glBufferData(int target, long size, Buffer data, int usage) { + final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glBufferData; + if ( 0 == glProcAddress ) { + throw new GLException(String.format("Method \"%s\" not available", "glBufferData")); } - public void glColorPointer(GLArrayData array) { - if(array.getComponentCount()==0) return; - if(array.isVBO()) { - glColorPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset()); - } else { - glColorPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer()); - } + bufferObjectTracker.createBufferStorage(bufferStateTracker, this, + target, size, data, usage, 0 /* immutableFlags */, + createBoundMutableStorageDispatch, glProcAddress); +} +/** FIXME Add for OpenGL 4.4 +@Override +public final void glBufferStorage(int target, long size, Buffer data, int flags) { + final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glBufferStorage; + if ( 0 == glProcAddress ) { + throw new GLException(String.format("Method \"%s\" not available", "glBufferStorage")); + } + bufferObjectTracker.createBufferStorage(bufferStateTracker, this, + target, size, data, 0 * mutableUsage *, flags, + createBoundImmutableStorageDispatch, glProcAddress); +} +private final jogamp.opengl.GLBufferObjectTracker.CreateStorageDispatch createBoundImmutableStorageDispatch = + new jogamp.opengl.GLBufferObjectTracker.CreateStorageDispatch() { + public final void create(final int target, final long size, final Buffer data, final int immutableFlags, final long glProcAddress) { + final boolean data_is_direct = Buffers.isDirect(data); + dispatch_glBufferStorage(target, size, + data_is_direct ? data : Buffers.getArray(data), + data_is_direct ? Buffers.getDirectBufferByteOffset(data) : Buffers.getIndirectBufferByteOffset(data), + data_is_direct, immutableFlags, glProcAddress); + } + }; +private native void dispatch_glBufferStorage(int target, long size, Object data, int data_byte_offset, boolean data_is_direct, int flags, long procAddress); + */ +@Override +public final void glNamedBufferDataEXT(int buffer, long size, Buffer data, int usage) { + final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glNamedBufferDataEXT; + if ( 0 == glProcAddress ) { + throw new GLException(String.format("Method \"%s\" not available", "glNamedBufferDataEXT")); } - public void glNormalPointer(GLArrayData array) { - if(array.getComponentCount()==0) return; - if(array.getComponentCount()!=3) { - throw new GLException("Only 3 components per normal allowed"); - } - if(array.isVBO()) { - glNormalPointer(array.getComponentType(), array.getStride(), array.getVBOOffset()); - } else { - glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer()); - } + bufferObjectTracker.createBufferStorage(this, + buffer, size, data, usage, 0 /* immutableFlags */, + createNamedStorageDispatch, glProcAddress); +} +private final jogamp.opengl.GLBufferObjectTracker.CreateStorageDispatch createNamedStorageDispatch = + new jogamp.opengl.GLBufferObjectTracker.CreateStorageDispatch() { + public final void create(final int buffer, final long size, final Buffer data, final int mutableUsage, final long glProcAddress) { + final boolean data_is_direct = Buffers.isDirect(data); + dispatch_glNamedBufferDataEXT(buffer, size, + data_is_direct ? data : Buffers.getArray(data), + data_is_direct ? Buffers.getDirectBufferByteOffset(data) : Buffers.getIndirectBufferByteOffset(data), + data_is_direct, mutableUsage, glProcAddress); + } + }; +private native void dispatch_glNamedBufferDataEXT(int buffer, long size, Object data, int data_byte_offset, boolean data_is_direct, int usage, long procAddress); + +@Override +public boolean glUnmapBuffer(int target) { + final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glUnmapBuffer; + if ( 0 == glProcAddress ) { + throw new GLException(String.format("Method \"%s\" not available", "glUnmapBuffer")); } - public void glTexCoordPointer(GLArrayData array) { - if(array.getComponentCount()==0) return; - if(array.isVBO()) { - glTexCoordPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset()); - } else { - glTexCoordPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer()); - } + return bufferObjectTracker.unmapBuffer(bufferStateTracker, this, target, unmapBoundBufferDispatch, glProcAddress); +} + +@Override +public boolean glUnmapNamedBufferEXT(int buffer) { + final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glUnmapNamedBufferEXT; + if ( 0 == glProcAddress ) { + throw new GLException(String.format("Method \"%s\" not available", "glUnmapNamedBufferEXT")); } + return bufferObjectTracker.unmapBuffer(buffer, unmapNamedBufferDispatch, glProcAddress); +} +private final jogamp.opengl.GLBufferObjectTracker.UnmapBufferDispatch unmapNamedBufferDispatch = + new jogamp.opengl.GLBufferObjectTracker.UnmapBufferDispatch() { + public final boolean unmap(final int buffer, final long glProcAddress) { + return dispatch_glUnmapNamedBufferEXT(buffer, glProcAddress); + } + }; +private native boolean dispatch_glUnmapNamedBufferEXT(int buffer, long procAddress); + +@Override +public final GLBufferStorage mapBuffer(final int target, final int access) { + final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer; + if ( 0 == glProcAddress ) { + throw new GLException("Method \"glMapBuffer\" not available"); + } + return bufferObjectTracker.mapBuffer(bufferStateTracker, this, target, access, mapBoundBufferAllDispatch, glProcAddress); +} +@Override +public final GLBufferStorage mapBufferRange(final int target, final long offset, final long length, final int access) { + final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferRange; + if ( 0 == glProcAddress ) { + throw new GLException("Method \"glMapBufferRange\" not available"); + } + return bufferObjectTracker.mapBuffer(bufferStateTracker, this, target, offset, length, access, mapBoundBufferRangeDispatch, glProcAddress); +} + +@Override +public final GLBufferStorage mapNamedBuffer(final int bufferName, final int access) { + final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapNamedBufferEXT; + if ( 0 == glProcAddress ) { + throw new GLException("Method \"glMapNamedBufferEXT\" not available"); + } + return bufferObjectTracker.mapBuffer(bufferName, access, mapNamedBufferAllDispatch, glProcAddress); +} +private final jogamp.opengl.GLBufferObjectTracker.MapBufferAllDispatch mapNamedBufferAllDispatch = + new jogamp.opengl.GLBufferObjectTracker.MapBufferAllDispatch() { + public final ByteBuffer allocNioByteBuffer(final long addr, final long length) { return newDirectByteBuffer(addr, length); } + public final long mapBuffer(final int bufferName, final int access, final long glProcAddress) { + return dispatch_glMapNamedBufferEXT(bufferName, access, glProcAddress); + } + }; +private native long dispatch_glMapNamedBufferEXT(int buffer, int access, long glProcAddress); + +@Override +public final GLBufferStorage mapNamedBufferRange(final int bufferName, final long offset, final long length, final int access) { + final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapNamedBufferRangeEXT; + if ( 0 == glProcAddress ) { + throw new GLException("Method \"glMapNamedBufferRangeEXT\" not available"); + } + return bufferObjectTracker.mapBuffer(bufferName, offset, length, access, mapNamedBufferRangeDispatch, glProcAddress); +} +private final jogamp.opengl.GLBufferObjectTracker.MapBufferRangeDispatch mapNamedBufferRangeDispatch = + new jogamp.opengl.GLBufferObjectTracker.MapBufferRangeDispatch() { + public final ByteBuffer allocNioByteBuffer(final long addr, final long length) { return newDirectByteBuffer(addr, length); } + public final long mapBuffer(final int bufferName, final long offset, final long length, final int access, final long glProcAddress) { + return dispatch_glMapNamedBufferRangeEXT(bufferName, offset, length, access, glProcAddress); + } + }; +private native long dispatch_glMapNamedBufferRangeEXT(int buffer, long offset, long length, int access, long procAddress); + +@Override +public final java.nio.ByteBuffer glMapNamedBufferEXT(int bufferName, int access) { + return mapNamedBuffer(bufferName, access).getMappedBuffer(); +} + +@Override +public final ByteBuffer glMapNamedBufferRangeEXT(int bufferName, long offset, long length, int access) { + return mapNamedBufferRange(bufferName, offset, length, access).getMappedBuffer(); +} + |