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-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gles1.java59
1 files changed, 43 insertions, 16 deletions
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
index 8d5dcc7a5..6a7e12ca1 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
@@ -1,11 +1,11 @@
public GLES1Impl(GLProfile glp, GLContextImpl context) {
this._context = context;
if(null != context) {
- this.bufferSizeTracker = context.getBufferSizeTracker();
+ this.bufferObjectTracker = context.getBufferObjectTracker();
this.bufferStateTracker = context.getBufferStateTracker();
this.glStateTracker = context.getGLStateTracker();
} else {
- this.bufferSizeTracker = null;
+ this.bufferObjectTracker = null;
this.bufferStateTracker = null;
this.glStateTracker = null;
}
@@ -199,10 +199,6 @@ public final GL2GL3 getGL2GL3() throws GLException {
// Helpers for ensuring the correct amount of texture data
//
-private final GLBufferSizeTracker bufferSizeTracker;
-private final GLBufferStateTracker bufferStateTracker;
-private final GLStateTracker glStateTracker;
-
private final boolean checkBufferObject(boolean bound,
int state,
String kind, boolean throwException) {
@@ -269,16 +265,6 @@ private final boolean checkPackPBOBound(boolean throwException) {
return false;
}
-/** Entry point to C language function: <code> void * {@native glMapBuffer}(GLenum target, GLenum access); </code> <br>Part of <code>GL_VERSION_1_5</code>; <code>GL_OES_mapbuffer</code> */
-public final java.nio.ByteBuffer glMapBuffer(int target, int access) {
- return glMapBufferImpl(target, false, 0, 0, access, ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer);
-}
-
-/** Entry point to C language function: <code> void * {@native glMapBufferRange}(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); </code> <br>Part of <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_0</code>; <code>GL_EXT_map_buffer_range</code> */
-public final ByteBuffer glMapBufferRange(int target, long offset, long length, int access) {
- return glMapBufferImpl(target, true, offset, length, access, ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferRange);
-}
-
@Override
public final void glVertexPointer(GLArrayData array) {
if(array.getComponentCount()==0) return;
@@ -320,3 +306,44 @@ public final void glTexCoordPointer(GLArrayData array) {
}
}
+//
+// GLBufferObjectTracker Redirects
+//
+
+@Override
+public final void glBufferData(int target, long size, Buffer data, int usage) {
+ final long glProcAddress = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBufferData;
+ if ( 0 == glProcAddress ) {
+ throw new GLException(String.format("Method \"%s\" not available", "glBufferData"));
+ }
+ bufferObjectTracker.createBufferStorage(bufferStateTracker, this,
+ target, size, data, usage, 0 /* immutableFlags */,
+ createBoundMutableStorageDispatch, glProcAddress);
+}
+
+@Override
+public boolean glUnmapBuffer(int target) {
+ final long glProcAddress = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUnmapBuffer;
+ if ( 0 == glProcAddress ) {
+ throw new GLException(String.format("Method \"%s\" not available", "glUnmapBuffer"));
+ }
+ return bufferObjectTracker.unmapBuffer(bufferStateTracker, this, target, unmapBoundBufferDispatch, glProcAddress);
+}
+
+@Override
+public final GLBufferStorage mapBuffer(final int target, final int access) {
+ final long glProcAddress = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
+ if ( 0 == glProcAddress ) {
+ throw new GLException("Method \"glMapBuffer\" not available");
+ }
+ return bufferObjectTracker.mapBuffer(bufferStateTracker, this, target, access, mapBoundBufferAllDispatch, glProcAddress);
+}
+@Override
+public final GLBufferStorage mapBufferRange(final int target, final long offset, final long length, final int access) {
+ final long glProcAddress = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferRange;
+ if ( 0 == glProcAddress ) {
+ throw new GLException("Method \"glMapBufferRange\" not available");
+ }
+ return bufferObjectTracker.mapBuffer(bufferStateTracker, this, target, offset, length, access, mapBoundBufferRangeDispatch, glProcAddress);
+}
+