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-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gles1.java236
1 files changed, 133 insertions, 103 deletions
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
index 68eadc683..6a7e12ca1 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
@@ -1,17 +1,20 @@
public GLES1Impl(GLProfile glp, GLContextImpl context) {
this._context = context;
if(null != context) {
- this.bufferSizeTracker = context.getBufferSizeTracker();
+ this.bufferObjectTracker = context.getBufferObjectTracker();
this.bufferStateTracker = context.getBufferStateTracker();
this.glStateTracker = context.getGLStateTracker();
} else {
- this.bufferSizeTracker = null;
+ this.bufferObjectTracker = null;
this.bufferStateTracker = null;
this.glStateTracker = null;
}
this.glProfile = glp;
}
+public final void finalizeInit() {
+}
+
@Override
public final boolean isGL4bc() {
return false;
@@ -48,6 +51,11 @@ public final boolean isGLES2() {
}
@Override
+public final boolean isGLES3() {
+ return false;
+}
+
+@Override
public final boolean isGLES() {
return true;
}
@@ -63,11 +71,46 @@ public final boolean isGL2ES2() {
}
@Override
+public final boolean isGL2ES3() {
+ return false;
+}
+
+@Override
+public final boolean isGL3ES3() {
+ return false;
+}
+
+@Override
+public final boolean isGL4ES3() {
+ return false;
+}
+
+@Override
+public final boolean isGL4core() {
+ return false;
+}
+
+@Override
+public final boolean isGL3core() {
+ return false;
+}
+
+@Override
+public final boolean isGLcore() {
+ return false;
+}
+
+@Override
public final boolean isGLES2Compatible() {
return false;
}
@Override
+public final boolean isGLES3Compatible() {
+ return false;
+}
+
+@Override
public final boolean isGL2GL3() {
return false;
}
@@ -118,16 +161,36 @@ public final GLES2 getGLES2() throws GLException {
}
@Override
+public final GLES3 getGLES3() throws GLException {
+ throw new GLException("Not a GLES3 implementation");
+}
+
+@Override
public final GL2ES1 getGL2ES1() throws GLException {
return this;
}
@Override
+public final GL2ES3 getGL2ES3() throws GLException {
+ throw new GLException("Not a GL2ES3 implementation");
+}
+
+@Override
public final GL2ES2 getGL2ES2() throws GLException {
throw new GLException("Not a GL2ES2 implementation");
}
@Override
+public final GL3ES3 getGL3ES3() throws GLException {
+ throw new GLException("Not a GL3ES3 implementation");
+}
+
+@Override
+public final GL4ES3 getGL4ES3() throws GLException {
+ throw new GLException("Not a GL4ES3 implementation");
+}
+
+@Override
public final GL2GL3 getGL2GL3() throws GLException {
throw new GLException("Not a GL2GL3 implementation");
}
@@ -136,44 +199,21 @@ public final GL2GL3 getGL2GL3() throws GLException {
// Helpers for ensuring the correct amount of texture data
//
-private final GLBufferSizeTracker bufferSizeTracker;
-private final GLBufferStateTracker bufferStateTracker;
-private final GLStateTracker glStateTracker;
-
-private boolean bufferObjectExtensionsInitialized = false;
-private boolean haveOESFramebufferObject;
-
-private final void initBufferObjectExtensionChecks() {
- if (bufferObjectExtensionsInitialized)
- return;
- bufferObjectExtensionsInitialized = true;
- haveOESFramebufferObject = isExtensionAvailable("GL_OES_framebuffer_object");
-}
-
-private final boolean checkBufferObject(boolean avail,
- boolean enabled,
+private final boolean checkBufferObject(boolean bound,
int state,
String kind, boolean throwException) {
- if (!avail) {
- if (!enabled)
- return true;
- if(throwException) {
- throw new GLException("Required extensions not available to call this function");
- }
- return false;
- }
- int buffer = bufferStateTracker.getBoundBufferObject(state, this);
- if (enabled) {
- if (buffer == 0) {
+ final int buffer = bufferStateTracker.getBoundBufferObject(state, this);
+ if (bound) {
+ if (0 == buffer) {
if(throwException) {
- throw new GLException(kind + " must be enabled to call this method");
+ throw new GLException(kind + " must be bound to call this method");
}
return false;
}
} else {
- if (buffer != 0) {
+ if (0 != buffer) {
if(throwException) {
- throw new GLException(kind + " must be disabled to call this method");
+ throw new GLException(kind + " must be unbound to call this method");
}
return false;
}
@@ -181,101 +221,50 @@ private final boolean checkBufferObject(boolean avail,
return true;
}
-private final boolean checkArrayVBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(true,
- false,
- GL.GL_ARRAY_BUFFER,
- "array vertex_buffer_object", throwException);
+private final boolean checkArrayVBOUnbound(boolean throwException) {
+ return checkBufferObject(false, // bound
+ GL.GL_ARRAY_BUFFER,
+ "array vertex_buffer_object", throwException);
}
-private final boolean checkArrayVBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(true,
- true,
- GL.GL_ARRAY_BUFFER,
- "array vertex_buffer_object", throwException);
+private final boolean checkArrayVBOBound(boolean throwException) {
+ return checkBufferObject(true, // bound
+ GL.GL_ARRAY_BUFFER,
+ "array vertex_buffer_object", throwException);
}
-private final boolean checkElementVBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(true,
- false,
- GL.GL_ELEMENT_ARRAY_BUFFER,
- "element vertex_buffer_object", throwException);
+private final boolean checkElementVBOUnbound(boolean throwException) {
+ return checkBufferObject(false, // bound
+ GL.GL_ELEMENT_ARRAY_BUFFER,
+ "element vertex_buffer_object", throwException);
}
-private final boolean checkElementVBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(true,
- true,
- GL.GL_ELEMENT_ARRAY_BUFFER,
- "element vertex_buffer_object", throwException);
+private final boolean checkElementVBOBound(boolean throwException) {
+ return checkBufferObject(true, // bound
+ GL.GL_ELEMENT_ARRAY_BUFFER,
+ "element vertex_buffer_object", throwException);
}
-private final boolean checkUnpackPBODisabled(boolean throwException) {
+private final boolean checkUnpackPBOUnbound(boolean throwException) {
// PBO n/a for ES 1.1 or ES 2.0
return true;
}
-private final boolean checkUnpackPBOEnabled(boolean throwException) {
+private final boolean checkUnpackPBOBound(boolean throwException) {
// PBO n/a for ES 1.1 or ES 2.0
return false;
}
-private final boolean checkPackPBODisabled(boolean throwException) {
+private final boolean checkPackPBOUnbound(boolean throwException) {
// PBO n/a for ES 1.1 or ES 2.0
return true;
}
-private final boolean checkPackPBOEnabled(boolean throwException) {
+private final boolean checkPackPBOBound(boolean throwException) {
// PBO n/a for ES 1.1 or ES 2.0
return false;
}
-private final HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>();
-
-/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
-public final java.nio.ByteBuffer glMapBuffer(int target, int access) {
- final long __addr_ = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
- if (__addr_ == 0) {
- throw new GLException("Method \"glMapBuffer\" not available");
- }
- final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
- if (0 == sz) {
- return null;
- }
- final long addr = dispatch_glMapBuffer(target, access, __addr_);
- if (0 == addr) {
- return null;
- }
- ByteBuffer buffer;
- MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
- MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
- if(memObj0 == memObj1) {
- // just added ..
- if(null != memObj0.getBuffer()) {
- throw new InternalError();
- }
- buffer = newDirectByteBuffer(addr, sz);
- Buffers.nativeOrder(buffer);
- memObj0.setBuffer(buffer);
- } else {
- // already mapped
- buffer = memObj1.getBuffer();
- if(null == buffer) {
- throw new InternalError();
- }
- }
- buffer.position(0);
- return buffer;
-}
-
-/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
-native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
-
-native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
-
@Override
public final void glVertexPointer(GLArrayData array) {
if(array.getComponentCount()==0) return;
@@ -317,3 +306,44 @@ public final void glTexCoordPointer(GLArrayData array) {
}
}
+//
+// GLBufferObjectTracker Redirects
+//
+
+@Override
+public final void glBufferData(int target, long size, Buffer data, int usage) {
+ final long glProcAddress = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBufferData;
+ if ( 0 == glProcAddress ) {
+ throw new GLException(String.format("Method \"%s\" not available", "glBufferData"));
+ }
+ bufferObjectTracker.createBufferStorage(bufferStateTracker, this,
+ target, size, data, usage, 0 /* immutableFlags */,
+ createBoundMutableStorageDispatch, glProcAddress);
+}
+
+@Override
+public boolean glUnmapBuffer(int target) {
+ final long glProcAddress = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUnmapBuffer;
+ if ( 0 == glProcAddress ) {
+ throw new GLException(String.format("Method \"%s\" not available", "glUnmapBuffer"));
+ }
+ return bufferObjectTracker.unmapBuffer(bufferStateTracker, this, target, unmapBoundBufferDispatch, glProcAddress);
+}
+
+@Override
+public final GLBufferStorage mapBuffer(final int target, final int access) {
+ final long glProcAddress = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
+ if ( 0 == glProcAddress ) {
+ throw new GLException("Method \"glMapBuffer\" not available");
+ }
+ return bufferObjectTracker.mapBuffer(bufferStateTracker, this, target, access, mapBoundBufferAllDispatch, glProcAddress);
+}
+@Override
+public final GLBufferStorage mapBufferRange(final int target, final long offset, final long length, final int access) {
+ final long glProcAddress = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferRange;
+ if ( 0 == glProcAddress ) {
+ throw new GLException("Method \"glMapBufferRange\" not available");
+ }
+ return bufferObjectTracker.mapBuffer(bufferStateTracker, this, target, offset, length, access, mapBoundBufferRangeDispatch, glProcAddress);
+}
+