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-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gles2.java60
1 files changed, 0 insertions, 60 deletions
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
index e096d2185..760ec375e 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
@@ -102,66 +102,6 @@ public final GL2GL3 getGL2GL3() throws GLException {
// Helpers for ensuring the correct amount of texture data
//
-/** Returns the number of bytes required to fill in the appropriate
- texture. This is computed as closely as possible based on the
- pixel pack or unpack parameters. The logic in this routine is
- based on code in the SGI OpenGL sample implementation. */
-
-private int imageSizeInBytes(int format, int type, int w, int h, int d,
- boolean pack) {
- int elements = 0;
- int esize = 0;
-
- if (w < 0) return 0;
- if (h < 0) return 0;
- if (d < 0) return 0;
- switch (format) {
- case GL_STENCIL_INDEX:
- elements = 1;
- break;
- case GL_ALPHA:
- case GL_LUMINANCE:
- case GL_DEPTH_COMPONENT:
- elements = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- elements = 2;
- break;
- case GL_RGB:
- elements = 3;
- break;
- case GL_RGBA:
- elements = 4;
- break;
- default:
- return 0;
- }
- switch (type) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- esize = 1;
- break;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- esize = 2;
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- esize = 2;
- elements = 1;
- break;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- esize = 4;
- break;
- default:
- return 0;
- }
- return imageSizeInBytes(elements * esize, w, h, d, pack);
-}
-
private GLBufferSizeTracker bufferSizeTracker;
private GLBufferStateTracker bufferStateTracker;
private GLStateTracker glStateTracker;