diff options
Diffstat (limited to 'make/config/jogl/gl-impl-CustomJavaCode-gles2.java')
-rw-r--r-- | make/config/jogl/gl-impl-CustomJavaCode-gles2.java | 262 |
1 files changed, 0 insertions, 262 deletions
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java deleted file mode 100644 index 37f3f33aa..000000000 --- a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java +++ /dev/null @@ -1,262 +0,0 @@ - -public GLES2Impl(GLProfile glp, GLContextImpl context) { - this._context = context; - if(null != context) { - this.bufferSizeTracker = context.getBufferSizeTracker(); - this.bufferStateTracker = context.getBufferStateTracker(); - this.glStateTracker = context.getGLStateTracker(); - } else { - this.bufferSizeTracker = null; - this.bufferStateTracker = null; - this.glStateTracker = null; - } - this.glProfile = glp; -} - -@Override -public final boolean isGL4bc() { - return false; -} - -@Override -public final boolean isGL4() { - return false; -} - -@Override -public final boolean isGL3bc() { - return false; -} - -@Override -public final boolean isGL3() { - return false; -} - -public final boolean isGL2() { - return false; -} - -@Override -public final boolean isGLES1() { - return false; -} - -@Override -public final boolean isGLES2() { - return true; -} - -@Override -public final boolean isGLES() { - return true; -} - -@Override -public final boolean isGL2ES1() { - return false; -} - -@Override -public final boolean isGL2ES2() { - return true; -} - -@Override -public final boolean isGLES2Compatible() { - return true; -} - -@Override -public final boolean isGL2GL3() { - return false; -} - -@Override -public final boolean hasGLSL() { - return true; -} - -@Override -public boolean isNPOTTextureAvailable() { - return true; -} - -@Override -public final GL4bc getGL4bc() throws GLException { - throw new GLException("Not a GL4bc implementation"); -} - -@Override -public final GL4 getGL4() throws GLException { - throw new GLException("Not a GL4 implementation"); -} - -@Override -public final GL3bc getGL3bc() throws GLException { - throw new GLException("Not a GL3bc implementation"); -} - -@Override -public final GL3 getGL3() throws GLException { - throw new GLException("Not a GL3 implementation"); -} - -@Override -public final GL2 getGL2() throws GLException { - throw new GLException("Not a GL2 implementation"); -} - -@Override -public final GLES1 getGLES1() throws GLException { - throw new GLException("Not a GLES1 implementation"); -} - -@Override -public final GLES2 getGLES2() throws GLException { - return this; -} - -@Override -public final GL2ES1 getGL2ES1() throws GLException { - throw new GLException("Not a GL2ES1 implementation"); -} - -@Override -public final GL2ES2 getGL2ES2() throws GLException { - return this; -} - -@Override -public final GL2GL3 getGL2GL3() throws GLException { - throw new GLException("Not a GL2GL3 implementation"); -} - -// -// Helpers for ensuring the correct amount of texture data -// - -private final GLBufferSizeTracker bufferSizeTracker; -private final GLBufferStateTracker bufferStateTracker; -private final GLStateTracker glStateTracker; - -private final boolean checkBufferObject(boolean enabled, - int state, - String kind, boolean throwException) { - final int buffer = bufferStateTracker.getBoundBufferObject(state, this); - if (enabled) { - if (0 == buffer) { - if(throwException) { - throw new GLException(kind + " must be enabled to call this method"); - } - return false; - } - } else { - if (0 != buffer) { - if(throwException) { - throw new GLException(kind + " must be disabled to call this method"); - } - return false; - } - } - return true; -} - -private final boolean checkArrayVBODisabled(boolean throwException) { - return checkBufferObject(false, // enabled - GL.GL_ARRAY_BUFFER, - "array vertex_buffer_object", throwException); -} - -private final boolean checkArrayVBOEnabled(boolean throwException) { - return checkBufferObject(true, // enabled - GL.GL_ARRAY_BUFFER, - "array vertex_buffer_object", throwException); -} - -private final boolean checkElementVBODisabled(boolean throwException) { - return checkBufferObject(false, // enabled - GL.GL_ELEMENT_ARRAY_BUFFER, - "element vertex_buffer_object", throwException); -} - -private final boolean checkElementVBOEnabled(boolean throwException) { - return checkBufferObject(true, // enabled - GL.GL_ELEMENT_ARRAY_BUFFER, - "element vertex_buffer_object", throwException); -} - -private final boolean checkUnpackPBODisabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return true; -} - -private final boolean checkUnpackPBOEnabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return false; -} - -private final boolean checkPackPBODisabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return true; -} - -private final boolean checkPackPBOEnabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return false; -} - -private final HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>(); - -/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */ -@Override -public final java.nio.ByteBuffer glMapBuffer(int target, int access) { - final long __addr_ = ((GLES2ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer; - if (__addr_ == 0) { - throw new GLException("Method \"glMapBuffer\" not available"); - } - final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this); - if (0 == sz) { - return null; - } - final long addr = dispatch_glMapBuffer(target, access, __addr_); - if (0 == addr) { - return null; - } - ByteBuffer buffer; - MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key - MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0); - if(memObj0 == memObj1) { - // just added .. - if(null != memObj0.getBuffer()) { - throw new InternalError(); - } - buffer = newDirectByteBuffer(addr, sz); - Buffers.nativeOrder(buffer); - memObj0.setBuffer(buffer); - } else { - // already mapped - buffer = memObj1.getBuffer(); - if(null == buffer) { - throw new InternalError(); - } - } - buffer.position(0); - return buffer; -} - -/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */ -native private long dispatch_glMapBuffer(int target, int access, long glProcAddress); - -native private ByteBuffer newDirectByteBuffer(long addr, long capacity); - -@Override -public final void glClearDepth(double depth) { - glClearDepthf((float)depth); -} - -@Override -public final void glDepthRange(double zNear, double zFar) { - glDepthRangef((float)zNear, (float)zFar); -} - |