diff options
Diffstat (limited to 'make/config/jogl/gl-impl-CustomJavaCode-gles2.java')
-rw-r--r-- | make/config/jogl/gl-impl-CustomJavaCode-gles2.java | 260 |
1 files changed, 0 insertions, 260 deletions
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java deleted file mode 100644 index ea6544d29..000000000 --- a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java +++ /dev/null @@ -1,260 +0,0 @@ -// Tracks glBegin/glEnd calls to determine whether it is legal to -// query Vertex Buffer Object state -private boolean inBeginEndPair; - -public GLES2Impl(GLProfile glp, GLContextImpl context) { - this._context = context; - this.bufferSizeTracker = context.getBufferSizeTracker(); - this.bufferStateTracker = context.getBufferStateTracker(); - this.glStateTracker = context.getGLStateTracker(); - this.glProfile = glp; -} - -public final boolean isGL4bc() { - return false; -} - -public final boolean isGL4() { - return false; -} - -public final boolean isGL3bc() { - return false; -} - -public final boolean isGL3() { - return false; -} - -public final boolean isGL2() { - return false; -} - -public final boolean isGLES1() { - return false; -} - -public final boolean isGLES2() { - return true; -} - -public final boolean isGLES() { - return true; -} - -public final boolean isGL2ES1() { - return false; -} - -public final boolean isGL2ES2() { - return true; -} - -public final boolean isGLES2Compatible() { - return true; -} - -public final boolean isGL2GL3() { - return false; -} - -public final boolean hasGLSL() { - return true; -} - -public boolean isNPOTTextureAvailable() { - return true; -} - -public final GL4bc getGL4bc() throws GLException { - throw new GLException("Not a GL4bc implementation"); -} - -public final GL4 getGL4() throws GLException { - throw new GLException("Not a GL4 implementation"); -} - -public final GL3bc getGL3bc() throws GLException { - throw new GLException("Not a GL3bc implementation"); -} - -public final GL3 getGL3() throws GLException { - throw new GLException("Not a GL3 implementation"); -} - -public final GL2 getGL2() throws GLException { - throw new GLException("Not a GL2 implementation"); -} - -public final GLES1 getGLES1() throws GLException { - throw new GLException("Not a GLES1 implementation"); -} - -public final GLES2 getGLES2() throws GLException { - return this; -} - -public final GL2ES1 getGL2ES1() throws GLException { - throw new GLException("Not a GL2ES1 implementation"); -} - -public final GL2ES2 getGL2ES2() throws GLException { - return this; -} - -public final GL2GL3 getGL2GL3() throws GLException { - throw new GLException("Not a GL2GL3 implementation"); -} - -// -// Helpers for ensuring the correct amount of texture data -// - -private GLBufferSizeTracker bufferSizeTracker; -private GLBufferStateTracker bufferStateTracker; -private GLStateTracker glStateTracker; - -private boolean bufferObjectExtensionsInitialized = false; -private boolean haveOESFramebufferObject; - -private void initBufferObjectExtensionChecks() { - if (bufferObjectExtensionsInitialized) - return; - bufferObjectExtensionsInitialized = true; - haveOESFramebufferObject = isExtensionAvailable("GL_OES_framebuffer_object"); -} - -private boolean checkBufferObject(boolean avail, - boolean enabled, - int state, - String kind, boolean throwException) { - if (!avail) { - if (!enabled) - return true; - if(throwException) { - throw new GLException("Required extensions not available to call this function"); - } - return false; - } - int buffer = bufferStateTracker.getBoundBufferObject(state, this); - if (enabled) { - if (buffer == 0) { - if(throwException) { - throw new GLException(kind + " must be enabled to call this method"); - } - return false; - } - } else { - if (buffer != 0) { - if(throwException) { - throw new GLException(kind + " must be disabled to call this method"); - } - return false; - } - } - return true; -} - -private boolean checkArrayVBODisabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(true, - false, - GL.GL_ARRAY_BUFFER, - "array vertex_buffer_object", throwException); -} - -private boolean checkArrayVBOEnabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(true, - true, - GL.GL_ARRAY_BUFFER, - "array vertex_buffer_object", throwException); -} - -private boolean checkElementVBODisabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(true, - false, - GL.GL_ELEMENT_ARRAY_BUFFER, - "element vertex_buffer_object", throwException); -} - -private boolean checkElementVBOEnabled(boolean throwException) { - initBufferObjectExtensionChecks(); - return checkBufferObject(true, - true, - GL.GL_ELEMENT_ARRAY_BUFFER, - "element vertex_buffer_object", throwException); -} - -private boolean checkUnpackPBODisabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return true; -} - -private boolean checkUnpackPBOEnabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return false; -} - -private boolean checkPackPBODisabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return true; -} - -private boolean checkPackPBOEnabled(boolean throwException) { - // PBO n/a for ES 1.1 or ES 2.0 - return false; -} - -private HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>(); - -/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */ -public java.nio.ByteBuffer glMapBuffer(int target, int access) { - final long __addr_ = ((GLES2ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer; - if (__addr_ == 0) { - throw new GLException("Method \"glMapBuffer\" not available"); - } - final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this); - if (0 == sz) { - return null; - } - final long addr = dispatch_glMapBuffer(target, access, __addr_); - if (0 == addr) { - return null; - } - ByteBuffer buffer; - MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key - MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0); - if(memObj0 == memObj1) { - // just added .. - if(null != memObj0.getBuffer()) { - throw new InternalError(); - } - buffer = newDirectByteBuffer(addr, sz); - Buffers.nativeOrder(buffer); - memObj0.setBuffer(buffer); - } else { - // already mapped - buffer = memObj1.getBuffer(); - if(null == buffer) { - throw new InternalError(); - } - } - buffer.position(0); - return buffer; -} - -/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */ -native private long dispatch_glMapBuffer(int target, int access, long glProcAddress); - -native private ByteBuffer newDirectByteBuffer(long addr, long capacity); - -public void glClearDepth(double depth) { - glClearDepthf((float)depth); -} - -public void glDepthRange(double zNear, double zFar) { - glDepthRangef((float)zNear, (float)zFar); -} - |