diff options
Diffstat (limited to 'make/config/jogl/gl-impl-CustomJavaCode-gles3.java')
-rw-r--r-- | make/config/jogl/gl-impl-CustomJavaCode-gles3.java | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles3.java b/make/config/jogl/gl-impl-CustomJavaCode-gles3.java index a03352409..ca15f4718 100644 --- a/make/config/jogl/gl-impl-CustomJavaCode-gles3.java +++ b/make/config/jogl/gl-impl-CustomJavaCode-gles3.java @@ -201,11 +201,11 @@ private final GLStateTracker glStateTracker; private final boolean checkBufferObject(boolean extensionAvail, boolean allowVAO, - boolean enabled, + boolean bound, int state, String kind, boolean throwException) { if ( !extensionAvail ) { - if ( !enabled ) { + if ( !bound ) { return true; } if(throwException) { @@ -214,7 +214,7 @@ private final boolean checkBufferObject(boolean extensionAvail, return false; } int buffer = bufferStateTracker.getBoundBufferObject(state, this); - if ( enabled ) { + if ( bound ) { if ( 0 != buffer ) { return true; } @@ -225,7 +225,7 @@ private final boolean checkBufferObject(boolean extensionAvail, } } if ( throwException ) { - throw new GLException(kind + " must be enabled to call this method"); + throw new GLException(kind + " must be bound to call this method"); } return false; } else { @@ -233,84 +233,84 @@ private final boolean checkBufferObject(boolean extensionAvail, return true; } if ( throwException ) { - throw new GLException(kind + " must be disabled to call this method"); + throw new GLException(kind + " must be unbound to call this method"); } return false; } } -private final boolean checkArrayVBODisabled(boolean throwException) { +private final boolean checkArrayVBOUnbound(boolean throwException) { return checkBufferObject(true, _isES3, // allowVAO - false, // enable + false, // bound GL.GL_ARRAY_BUFFER, "array vertex_buffer_object", throwException); } -private final boolean checkArrayVBOEnabled(boolean throwException) { +private final boolean checkArrayVBOBound(boolean throwException) { return checkBufferObject(true, _isES3, // allowVAO - true, // enable + true, // bound GL.GL_ARRAY_BUFFER, "array vertex_buffer_object", throwException); } -private final boolean checkElementVBODisabled(boolean throwException) { +private final boolean checkElementVBOUnbound(boolean throwException) { return checkBufferObject(true, _isES3, // allowVAO - false, // enable + false, // bound GL.GL_ELEMENT_ARRAY_BUFFER, "element vertex_buffer_object", throwException); } -private final boolean checkElementVBOEnabled(boolean throwException) { +private final boolean checkElementVBOBound(boolean throwException) { return checkBufferObject(true, _isES3, // allowVAO - true, // enable + true, // bound GL.GL_ELEMENT_ARRAY_BUFFER, "element vertex_buffer_object", throwException); } -private final boolean checkUnpackPBODisabled(boolean throwException) { +private final boolean checkUnpackPBOUnbound(boolean throwException) { return checkBufferObject(_isES3, false, // allowVAO - false, // enable + false, // bound GL2.GL_PIXEL_UNPACK_BUFFER, "unpack pixel_buffer_object", throwException); } -private final boolean checkUnpackPBOEnabled(boolean throwException) { +private final boolean checkUnpackPBOBound(boolean throwException) { return checkBufferObject(_isES3, false, // allowVAO - true, // enable + true, // bound GL2.GL_PIXEL_UNPACK_BUFFER, "unpack pixel_buffer_object", throwException); } -private final boolean checkPackPBODisabled(boolean throwException) { +private final boolean checkPackPBOUnbound(boolean throwException) { return checkBufferObject(_isES3, false, // allowVAO - false, // enable + false, // bound GL2.GL_PIXEL_PACK_BUFFER, "pack pixel_buffer_object", throwException); } -private final boolean checkPackPBOEnabled(boolean throwException) { +private final boolean checkPackPBOBound(boolean throwException) { return checkBufferObject(_isES3, false, // allowVAO - true, // enable + true, // bound GL2.GL_PIXEL_PACK_BUFFER, "pack pixel_buffer_object", throwException); } @Override -public final boolean glIsPBOPackEnabled() { - return checkPackPBOEnabled(false); +public final boolean glIsPBOPackBound() { + return checkPackPBOBound(false); } @Override -public final boolean glIsPBOUnpackEnabled() { - return checkUnpackPBOEnabled(false); +public final boolean glIsPBOUnpackBound() { + return checkUnpackPBOBound(false); } /** Entry point to C language function: <code> void * {@native glMapBuffer}(GLenum target, GLenum access); </code> <br>Part of <code>GL_VERSION_1_5</code>; <code>GL_OES_mapbuffer</code> */ |