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Diffstat (limited to 'make/config/jogl/gl-impl-CustomJavaCode-gles3.java')
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gles3.java392
1 files changed, 392 insertions, 0 deletions
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles3.java b/make/config/jogl/gl-impl-CustomJavaCode-gles3.java
new file mode 100644
index 000000000..42adca4b1
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles3.java
@@ -0,0 +1,392 @@
+
+public GLES3Impl(GLProfile glp, GLContextImpl context) {
+ this._context = context;
+ if(null != context) {
+ this.bufferObjectTracker = context.getBufferObjectTracker();
+ this.bufferStateTracker = context.getBufferStateTracker();
+ this.glStateTracker = context.getGLStateTracker();
+ } else {
+ this.bufferObjectTracker = null;
+ this.bufferStateTracker = null;
+ this.glStateTracker = null;
+ }
+ this.glProfile = glp;
+ this._isES3 = glp.getImplName() == GLProfile.GLES3;
+}
+
+public final void finalizeInit() {
+}
+
+@Override
+public final boolean isGL4bc() {
+ return false;
+}
+
+@Override
+public final boolean isGL4() {
+ return false;
+}
+
+@Override
+public final boolean isGL3bc() {
+ return false;
+}
+
+@Override
+public final boolean isGL3() {
+ return false;
+}
+
+public final boolean isGL2() {
+ return false;
+}
+
+@Override
+public final boolean isGLES1() {
+ return false;
+}
+
+@Override
+public final boolean isGLES2() {
+ return true;
+}
+
+@Override
+public final boolean isGLES3() {
+ return _isES3;
+}
+
+@Override
+public final boolean isGLES() {
+ return true;
+}
+
+@Override
+public final boolean isGL2ES1() {
+ return false;
+}
+
+@Override
+public final boolean isGL2ES2() {
+ return true;
+}
+
+@Override
+public final boolean isGL2ES3() {
+ return _isES3;
+}
+
+@Override
+public final boolean isGL3ES3() {
+ return _isES3;
+}
+
+@Override
+public final boolean isGL4ES3() {
+ return _isES3;
+}
+
+@Override
+public final boolean isGL4core() {
+ return false;
+}
+
+@Override
+public final boolean isGL3core() {
+ return false;
+}
+
+@Override
+public final boolean isGLcore() {
+ return true;
+}
+
+@Override
+public final boolean isGLES2Compatible() {
+ return true;
+}
+
+@Override
+public final boolean isGLES3Compatible() {
+ return _isES3;
+}
+
+
+@Override
+public final boolean isGL2GL3() {
+ return false;
+}
+
+@Override
+public final boolean hasGLSL() {
+ return true;
+}
+
+@Override
+public boolean isNPOTTextureAvailable() {
+ return true;
+}
+
+@Override
+public final GL4bc getGL4bc() throws GLException {
+ throw new GLException("Not a GL4bc implementation");
+}
+
+@Override
+public final GL4 getGL4() throws GLException {
+ throw new GLException("Not a GL4 implementation");
+}
+
+@Override
+public final GL3bc getGL3bc() throws GLException {
+ throw new GLException("Not a GL3bc implementation");
+}
+
+@Override
+public final GL3 getGL3() throws GLException {
+ throw new GLException("Not a GL3 implementation");
+}
+
+@Override
+public final GL2 getGL2() throws GLException {
+ throw new GLException("Not a GL2 implementation");
+}
+
+@Override
+public final GLES1 getGLES1() throws GLException {
+ throw new GLException("Not a GLES1 implementation");
+}
+
+@Override
+public final GLES2 getGLES2() throws GLException {
+ return this;
+}
+
+@Override
+public final GLES3 getGLES3() throws GLException {
+ return this;
+}
+
+@Override
+public final GL2ES1 getGL2ES1() throws GLException {
+ throw new GLException("Not a GL2ES1 implementation");
+}
+
+@Override
+public final GL2ES2 getGL2ES2() throws GLException {
+ return this;
+}
+
+@Override
+public final GL2ES3 getGL2ES3() throws GLException {
+ if(!_isES3) {
+ throw new GLException("Not a GL2ES3 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL3ES3 getGL3ES3() throws GLException {
+ if(!_isES3) {
+ throw new GLException("Not a GL3ES3 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL4ES3 getGL4ES3() throws GLException {
+ if(!_isES3) {
+ throw new GLException("Not a GL4ES3 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL2GL3 getGL2GL3() throws GLException {
+ throw new GLException("Not a GL2GL3 implementation");
+}
+
+//
+// Helpers for ensuring the correct amount of texture data
+//
+
+private final boolean _isES3;
+
+private final boolean checkBufferObject(boolean extensionAvail,
+ boolean allowVAO,
+ boolean bound,
+ int state,
+ String kind, boolean throwException) {
+ if ( !extensionAvail ) {
+ if ( !bound ) {
+ return true;
+ }
+ if(throwException) {
+ throw new GLException("Required extensions not available to call this function");
+ }
+ return false;
+ }
+ int buffer = bufferStateTracker.getBoundBufferObject(state, this);
+ if ( bound ) {
+ if ( 0 != buffer ) {
+ return true;
+ }
+ if ( allowVAO ) {
+ buffer = bufferStateTracker.getBoundBufferObject(GL2ES3.GL_VERTEX_ARRAY_BINDING, this);
+ if( 0 != buffer && _context.getDefaultVAO() != buffer ) {
+ return true;
+ }
+ }
+ if ( throwException ) {
+ throw new GLException(kind + " must be bound to call this method");
+ }
+ return false;
+ } else {
+ if ( 0 == buffer ) {
+ return true;
+ }
+ if ( throwException ) {
+ throw new GLException(kind + " must be unbound to call this method");
+ }
+ return false;
+ }
+}
+
+private final void validateCPUSourcedAvail() {
+ if(!_context.isCPUDataSourcingAvail()) {
+ throw new GLException("CPU data sourcing n/a w/ "+_context);
+ }
+}
+
+private final boolean checkArrayVBOUnbound(boolean throwException) {
+ if(throwException) {
+ validateCPUSourcedAvail();
+ }
+ return checkBufferObject(true,
+ _isES3, // allowVAO
+ false, // bound
+ GL.GL_ARRAY_BUFFER,
+ "array vertex_buffer_object", throwException);
+}
+
+private final boolean checkArrayVBOBound(boolean throwException) {
+ return checkBufferObject(true,
+ _isES3, // allowVAO
+ true, // bound
+ GL.GL_ARRAY_BUFFER,
+ "array vertex_buffer_object", throwException);
+}
+
+private final boolean checkElementVBOUnbound(boolean throwException) {
+ if(throwException) {
+ validateCPUSourcedAvail();
+ }
+ return checkBufferObject(true,
+ _isES3, // allowVAO
+ false, // bound
+ GL.GL_ELEMENT_ARRAY_BUFFER,
+ "element vertex_buffer_object", throwException);
+}
+
+private final boolean checkElementVBOBound(boolean throwException) {
+ return checkBufferObject(true,
+ _isES3, // allowVAO
+ true, // bound
+ GL.GL_ELEMENT_ARRAY_BUFFER,
+ "element vertex_buffer_object", throwException);
+}
+
+private final boolean checkUnpackPBOUnbound(boolean throwException) {
+ return checkBufferObject(_isES3,
+ false, // allowVAO
+ false, // bound
+ GL2.GL_PIXEL_UNPACK_BUFFER,
+ "unpack pixel_buffer_object", throwException);
+}
+
+private final boolean checkUnpackPBOBound(boolean throwException) {
+ return checkBufferObject(_isES3,
+ false, // allowVAO
+ true, // bound
+ GL2.GL_PIXEL_UNPACK_BUFFER,
+ "unpack pixel_buffer_object", throwException);
+}
+
+private final boolean checkPackPBOUnbound(boolean throwException) {
+ return checkBufferObject(_isES3,
+ false, // allowVAO
+ false, // bound
+ GL2.GL_PIXEL_PACK_BUFFER,
+ "pack pixel_buffer_object", throwException);
+}
+
+private final boolean checkPackPBOBound(boolean throwException) {
+ return checkBufferObject(_isES3,
+ false, // allowVAO
+ true, // bound
+ GL2.GL_PIXEL_PACK_BUFFER,
+ "pack pixel_buffer_object", throwException);
+}
+
+@Override
+public final boolean isPBOPackBound() {
+ return checkPackPBOBound(false);
+}
+
+@Override
+public final boolean isPBOUnpackBound() {
+ return checkUnpackPBOBound(false);
+}
+
+@Override
+public final void glClearDepth(double depth) {
+ glClearDepthf((float)depth);
+}
+
+@Override
+public final void glDepthRange(double zNear, double zFar) {
+ glDepthRangef((float)zNear, (float)zFar);
+}
+
+//
+// GLBufferObjectTracker Redirects
+//
+
+@Override
+public final void glBufferData(int target, long size, Buffer data, int usage) {
+ final long glProcAddress = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBufferData;
+ if ( 0 == glProcAddress ) {
+ throw new GLException(String.format("Method \"%s\" not available", "glBufferData"));
+ }
+ bufferObjectTracker.createBufferStorage(bufferStateTracker, this,
+ target, size, data, usage, 0 /* immutableFlags */,
+ createBoundMutableStorageDispatch, glProcAddress);
+}
+
+@Override
+public boolean glUnmapBuffer(int target) {
+ final long glProcAddress = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUnmapBuffer;
+ if ( 0 == glProcAddress ) {
+ throw new GLException(String.format("Method \"%s\" not available", "glUnmapBuffer"));
+ }
+ return bufferObjectTracker.unmapBuffer(bufferStateTracker, this, target, unmapBoundBufferDispatch, glProcAddress);
+}
+
+@Override
+public final GLBufferStorage mapBuffer(final int target, final int access) {
+ final long glProcAddress = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
+ if ( 0 == glProcAddress ) {
+ throw new GLException("Method \"glMapBuffer\" not available");
+ }
+ return bufferObjectTracker.mapBuffer(bufferStateTracker, this, target, access, mapBoundBufferAllDispatch, glProcAddress);
+}
+@Override
+public final GLBufferStorage mapBufferRange(final int target, final long offset, final long length, final int access) {
+ final long glProcAddress = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferRange;
+ if ( 0 == glProcAddress ) {
+ throw new GLException("Method \"glMapBufferRange\" not available");
+ }
+ return bufferObjectTracker.mapBuffer(bufferStateTracker, this, target, offset, length, access, mapBoundBufferRangeDispatch, glProcAddress);
+}
+
+