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-rw-r--r--make/config/jogl/gl3-headers.cfg25
1 files changed, 25 insertions, 0 deletions
diff --git a/make/config/jogl/gl3-headers.cfg b/make/config/jogl/gl3-headers.cfg
new file mode 100644
index 000000000..8af9157cf
--- /dev/null
+++ b/make/config/jogl/gl3-headers.cfg
@@ -0,0 +1,25 @@
+CustomCCode /* Define GL3_PROTOTYPES so that the OpenGL extension prototypes in
+CustomCCode "gl3.h" are parsed. */
+CustomCCode #define GL3_PROTOTYPES
+CustomCCode #if defined(_WIN32)
+CustomCCode #define WIN32_LEAN_AND_MEAN
+CustomCCode #include <windows.h>
+CustomCCode #undef WIN32_LEAN_AND_MEAN
+CustomCCode #include <stdlib.h>
+CustomCCode #include <stddef.h>
+CustomCCode #include <malloc.h>
+CustomCCode #include <GL3/gl3.h>
+CustomCCode #elif defined(macosx)
+CustomCCode #include <inttypes.h>
+CustomCCode #include <stdlib.h>
+CustomCCode #include <GL3/gl3.h>
+CustomCCode #include </usr/include/machine/types.h>
+CustomCCode /* Provide Windows typedefs */
+CustomCCode typedef void* LPVOID;
+CustomCCode typedef unsigned int* PUINT;
+CustomCCode #elif defined(linux) || defined(__sun) || defined(__FreeBSD__) || defined(_HPUX)
+CustomCCode #include <inttypes.h>
+CustomCCode #include <stdlib.h>
+CustomCCode #include <X11/Xlib.h>
+CustomCCode #include <GL3/gl3.h>
+CustomCCode #endif