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-rw-r--r--make/config/jogl/gl4bc-common-cpubufferJavaCode.java25
1 files changed, 25 insertions, 0 deletions
diff --git a/make/config/jogl/gl4bc-common-cpubufferJavaCode.java b/make/config/jogl/gl4bc-common-cpubufferJavaCode.java
new file mode 100644
index 000000000..39dc9f6c4
--- /dev/null
+++ b/make/config/jogl/gl4bc-common-cpubufferJavaCode.java
@@ -0,0 +1,25 @@
+
+ /** Entry point to C language function: <code> void {@native glDrawArraysIndirect}(GLenum mode, const GLvoid * indirect); </code> <br>Part of <code>GL_VERSION_4_0</code>, <code>GL_ARB_draw_indirect</code>
+ @param indirect a direct or array-backed {@link java.nio.Buffer} */
+ public void glDrawArraysIndirect(int mode, Buffer indirect);
+
+ /** Entry point to C language function: <code> void {@native glDrawElementsIndirect}(GLenum mode, GLenum type, const GLvoid * indirect); </code> <br>Part of <code>GL_VERSION_4_0</code>, <code>GL_ARB_draw_indirect</code>
+ @param indirect a direct or array-backed {@link java.nio.Buffer} */
+ public void glDrawElementsIndirect(int mode, int type, Buffer indirect);
+
+ /** Entry point to C language function: <code> void {@native glMultiDrawArraysIndirect}(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride); </code> <br>Part of <code>GL_VERSION_4_3</code>, <code>GL_ARB_multi_draw_indirect</code>
+ @param indirect a direct or array-backed {@link java.nio.Buffer} */
+ public void glMultiDrawArraysIndirect(int mode, Buffer indirect, int drawcount, int stride);
+
+ /** Entry point to C language function: <code> void {@native glDrawElementsInstancedBaseInstance}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance); </code> <br>Part of <code>GL_VERSION_4_2</code>, <code>GL_ARB_base_instance</code>
+ @param indices a direct or array-backed {@link java.nio.Buffer} */
+ public void glDrawElementsInstancedBaseInstance(int mode, int count, int type, Buffer indices, int instancecount, int baseinstance);
+
+ /** Entry point to C language function: <code> void {@native glDrawElementsInstancedBaseVertexBaseInstance}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); </code> <br>Part of <code>GL_VERSION_4_2</code>, <code>GL_ARB_base_instance</code>
+ @param indices a direct or array-backed {@link java.nio.Buffer} */
+ public void glDrawElementsInstancedBaseVertexBaseInstance(int mode, int count, int type, Buffer indices, int instancecount, int basevertex, int baseinstance);
+
+ /** Entry point to C language function: <code> void {@native glVertexAttribLPointer}(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); </code> <br>Part of <code>GL_VERSION_4_1</code>, <code>GL_ARB_vertex_attrib_64bit</code>
+ @param pointer a direct only {@link java.nio.Buffer} */
+ public void glVertexAttribLPointer(int index, int size, int type, int stride, Buffer pointer);
+