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+# This .cfg file provides common options used among all GLU glue code
+HierarchicalNativeOutput false
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+#
+# Imports needed by all glue code
+#
+Import java.nio.*
+Import javax.media.opengl.*
+Import javax.media.opengl.glu.*
+Import com.sun.opengl.impl.*
+Import com.sun.opengl.impl.glu.*
+Import com.sun.opengl.impl.glu.tessellator.GLUtessellatorImpl
+Import com.sun.nativewindow.impl.NWReflection
+
+# Raise GLException instead of RuntimeException in glue code
+RuntimeExceptionType GLException
+UnsupportedExceptionType GLException
+
+#
+# Opaques and other directives for platform-independent routines
+#
+
+Opaque boolean GLboolean
+Opaque boolean BOOL
+
+#
+# Don't output #defines of GLU version identifier strings as constants,
+# because we don't need them java-side.
+#
+Ignore GLU_VERSION_.+
+
+#
+# Ignore the non-GLU functions
+#
+Ignore gl[^u].+
+
+#
+# Ignore the non-GLU constants
+#
+Ignore GL[^U]?_.+
+
+#
+# Ignore the GLU extension constants, since we don't need them java-side
+#
+Ignore GLU_EXT_.+
+
+# Javadoc for the GLU class
+ClassJavadoc GLU /**
+ClassJavadoc GLU * Provides access to the OpenGL Utility Library (GLU). This library
+ClassJavadoc GLU * provides standard methods for setting up view volumes, building
+ClassJavadoc GLU * mipmaps and performing other common operations. The GLU NURBS
+ClassJavadoc GLU * routines are not currently exposed.
+ClassJavadoc GLU *
+ClassJavadoc GLU * <P>
+ClassJavadoc GLU *
+ClassJavadoc GLU * Notes from the Reference Implementation for this class:
+ClassJavadoc GLU * Thanks to the contributions of many individuals, this class is a
+ClassJavadoc GLU * pure Java port of SGI's original C sources. All of the projection,
+ClassJavadoc GLU * mipmap, scaling, and tessellation routines that are exposed are
+ClassJavadoc GLU * compatible with the GLU 1.3 specification. The GLU NURBS routines
+ClassJavadoc GLU * are not currently exposed.
+ClassJavadoc GLU */
+
+#
+# We ignore most of the function declarations in glu.h because we
+# provide a pure Java implementation of most of GLU. Currently the
+# only reason we generate glue code for this class is to provide a
+# fallback path to the C code for the mipmap routines in case of bugs
+# with the Java port (although it has been pretty thoroughly debugged
+# at this point).
+#
+
+#
+# ------------------------
+# Utility routines
+# ------------------------
+#
+
+# These are implemented by pure Java
+Ignore gluCheckExtension
+Ignore gluErrorString
+Ignore gluGetString
+
+#
+# ------------------------
+# NURBS
+# ------------------------
+#
+
+#
+# !!!!!!!!!!!!! FIXME:
+# Ignore these Nurbs things until we get other stuff working
+#
+Ignore gluBeginCurve
+Ignore gluBeginSurface
+Ignore gluBeginTrim
+Ignore gluEndCurve
+Ignore gluEndSurface
+Ignore gluEndTrim
+Ignore gluLoadSamplingMatrices
+Ignore gluPwlCurve
+Ignore gluNewNurbsRenderer
+Ignore gluDeleteNurbsRenderer
+Ignore gluNurbsProperty
+Ignore gluGetNurbsProperty
+Ignore gluNurbsCallback.*
+Ignore gluNurbsCurve
+Ignore gluNurbsSurface
+Ignore GLU_NURB.+
+Ignore GLU_.*PARAMETRIC.+
+Ignore GLUnurbs
+
+#
+# ------------------------
+# Tesselators
+# ------------------------
+#
+
+#
+# Ignore these methods; we must manually implement their C and Java code
+#
+Ignore gluBeginPolygon
+Ignore gluTessCallback
+Ignore gluDeleteTess
+Ignore gluEndPolygon
+Ignore gluGetTessProperty
+Ignore gluNewTess
+Ignore gluNextContour
+Ignore gluTessBeginContour
+Ignore gluTessBeginPolygon
+Ignore gluTessEndContour
+Ignore gluTessEndPolygon
+Ignore gluTessNormal
+Ignore gluTessProperty
+Ignore gluTessVertex
+Ignore gluTessCallback.*
+Ignore GLUtesselator
+
+#
+# ------------------------
+# Quadrics
+# ------------------------
+#
+#
+# !!!!!!!!!!!!! FIXME:
+# Ignore these Quadric things until we get other stuff working
+#
+Ignore gluQuadricCallback.*
+
+# Manually implement the GLU quadric functionality to mostly conform
+# to the C APIs
+Ignore GLUquadric
+Ignore gluCylinder
+Ignore gluDeleteQuadric
+Ignore gluDisk
+Ignore gluNewQuadric
+Ignore gluPartialDisk
+Ignore gluQuadricDrawStyle
+Ignore gluQuadricNormals
+Ignore gluQuadricOrientation
+Ignore gluQuadricTexture
+Ignore gluSphere
+
+# Ignore a few of the projection/unprojection APIs altogether because
+# their signatures aren't specified correctly in the header file
+Ignore gluProject
+Ignore gluUnProject
+Ignore gluUnProject4
+
+# Manually implement the rest of the projection / unprojection APIs
+Ignore gluOrtho2D
+Ignore gluPerspective
+Ignore gluLookAt
+Ignore gluPickMatrix