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-rw-r--r--make/config/jogl/glx-headers.cfg29
1 files changed, 15 insertions, 14 deletions
diff --git a/make/config/jogl/glx-headers.cfg b/make/config/jogl/glx-headers.cfg
index b38881f74..d5d4f5f2d 100644
--- a/make/config/jogl/glx-headers.cfg
+++ b/make/config/jogl/glx-headers.cfg
@@ -1,40 +1,41 @@
CustomCCode #include <stdio.h> /* android */
-CustomCCode /** Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed. */
-CustomCCode #define GL_GLEXT_PROTOTYPES
+CustomCCode #include <GL/gl-platform.h>
CustomCCode #if defined(_WIN32)
-CustomCCode #define WIN32_LEAN_AND_MEAN
-CustomCCode #include <windows.h>
-CustomCCode #undef WIN32_LEAN_AND_MEAN
CustomCCode #include <stdlib.h>
CustomCCode #include <stddef.h>
CustomCCode #include <malloc.h>
-CustomCCode /* Define WGL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+CustomCCode /* Define WGL_WGLEXT_PROTOTYPES so that the OpenGL extension prototypes in
CustomCCode "wglext.h" are parsed. */
-CustomCCode #define WGL_GLEXT_PROTOTYPES
-CustomCCode /* Include the OpenGL headers */
-CustomCCode #include <GL/gl.h>
+CustomCCode #define WGL_WGLEXT_PROTOTYPES
+CustomCCode /* included implicit via windows header: #include <wingdi.h> */
+CustomCCode #include <gl-types.h>
CustomCCode #include <GL/wglext.h>
CustomCCode #elif defined(__APPLE__)
CustomCCode #include <inttypes.h>
CustomCCode #include <stdlib.h>
-CustomCCode #include <machine/types.h>
CustomCCode /* Provide Windows typedefs */
CustomCCode typedef void* LPVOID;
CustomCCode typedef unsigned int* PUINT;
CustomCCode /* Include the OpenGL headers */
CustomCCode #include <GL/gl.h>
+CustomCCode #include <GL/glext.h>
+CustomCCode #include <GL/glext-supplement.h>
+CustomCCode #include <machine/types.h>
+CustomCCode /* Provide Windows typedefs */
+CustomCCode typedef void* LPVOID;
+CustomCCode typedef unsigned int* PUINT;
CustomCCode #elif defined(__unix__)
CustomCCode #include <inttypes.h>
CustomCCode #include <stdlib.h>
CustomCCode #include <X11/Xlib.h>
-CustomCCode /* Provide Windows typedefs */
-CustomCCode typedef void* LPVOID;
-CustomCCode typedef unsigned int* PUINT;
CustomCCode /* Define GLX_GLXEXT_PROTOTYPES so that the OpenGL extension prototypes in
CustomCCode "glxext.h" are parsed. */
CustomCCode #define GLX_GLXEXT_PROTOTYPES
-CustomCCode #include <GL/gl.h>
+CustomCCode #include <gl-types.h>
CustomCCode #include <GL/glx.h>
CustomCCode #include <GL/glxext.h>
+CustomCCode /* Provide Windows typedefs */
+CustomCCode typedef void* LPVOID;
+CustomCCode typedef unsigned int* PUINT;
CustomCCode #endif