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-rw-r--r--make/config/jogl/cg-common-CustomJavaCode.java6
-rw-r--r--make/config/jogl/cg-common.cfg2
-rw-r--r--make/config/jogl/cgl-macosx-CustomJavaCode.java35
-rw-r--r--make/config/jogl/cgl-macosx.cfg17
-rw-r--r--make/config/jogl/cglext.cfg4
-rw-r--r--make/config/jogl/egl-CustomCCode.c26
-rw-r--r--make/config/jogl/egl-CustomJavaCode.java45
-rw-r--r--make/config/jogl/egl.cfg32
-rw-r--r--make/config/jogl/eglext.cfg6
-rw-r--r--make/config/jogl/gl-common-extensions.cfg27
-rw-r--r--make/config/jogl/gl-common-gpubufferonly.cfg51
-rw-r--r--make/config/jogl/gl-common.cfg371
-rw-r--r--make/config/jogl/gl-desktop.cfg5
-rw-r--r--make/config/jogl/gl-es1.cfg12
-rw-r--r--make/config/jogl/gl-es3-impl.cfg (renamed from make/config/jogl/gl-es2.cfg)77
-rw-r--r--make/config/jogl/gl-gl4bc.cfg91
-rw-r--r--make/config/jogl/gl-headers.cfg7
-rw-r--r--make/config/jogl/gl-if-CustomJavaCode-es3.java (renamed from make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java)8
-rw-r--r--make/config/jogl/gl-if-CustomJavaCode-gl.java33
-rw-r--r--make/config/jogl/gl-if-CustomJavaCode-gl2.java40
-rw-r--r--make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java11
-rw-r--r--make/config/jogl/gl-if-CustomJavaCode-gl_compat.java20
-rw-r--r--make/config/jogl/gl-if-CustomJavaCode-gles2.java3
-rw-r--r--make/config/jogl/gl-if-es2.cfg33
-rw-r--r--make/config/jogl/gl-if-es3.cfg41
-rw-r--r--make/config/jogl/gl-if-gl-ignores.cfg68
-rw-r--r--make/config/jogl/gl-if-gl.cfg13
-rw-r--r--make/config/jogl/gl-if-gl2.cfg9
-rw-r--r--make/config/jogl/gl-if-gl2_es1.cfg35
-rw-r--r--make/config/jogl/gl-if-gl2_es2-ignores.cfg48
-rw-r--r--make/config/jogl/gl-if-gl2_es2.cfg56
-rw-r--r--make/config/jogl/gl-if-gl2_es3-ignores.cfg47
-rw-r--r--make/config/jogl/gl-if-gl2_es3.cfg46
-rw-r--r--make/config/jogl/gl-if-gl2_gl3.cfg16
-rw-r--r--make/config/jogl/gl-if-gl2es3-subset.cfg17
-rw-r--r--make/config/jogl/gl-if-gl2gl3-subset.cfg (renamed from make/config/jogl/gl-if-gl3-subset.cfg)3
-rw-r--r--make/config/jogl/gl-if-gl3.cfg11
-rw-r--r--make/config/jogl/gl-if-gl3_es3.cfg43
-rw-r--r--make/config/jogl/gl-if-gl3bc.cfg6
-rw-r--r--make/config/jogl/gl-if-gl4-ignores.cfg2
-rw-r--r--make/config/jogl/gl-if-gl4.cfg8
-rw-r--r--make/config/jogl/gl-if-gl4_es3.cfg48
-rw-r--r--make/config/jogl/gl-if-luminance-ignore.cfg7
-rw-r--r--make/config/jogl/gl-impl-CustomCCode-gl4bc.c107
-rw-r--r--make/config/jogl/gl-impl-CustomCCode-gles1.c51
-rw-r--r--make/config/jogl/gl-impl-CustomCCode-gles2.c25
-rw-r--r--make/config/jogl/gl-impl-CustomCCode-gles3.c77
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-common.java171
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-desktop.java125
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gl2_es2.java6
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java797
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gles1.java284
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gles2.java260
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gles3.java400
-rw-r--r--make/config/jogl/gl2-common-cpubufferJavaCode.java13
-rw-r--r--make/config/jogl/gl2_es1-common-cpubufferJavaCode.java4
-rw-r--r--make/config/jogl/gl2_es2-CustomJavaCode.cfg13
-rw-r--r--make/config/jogl/gl2_es2-common-cpubufferJavaCode.java4
-rw-r--r--make/config/jogl/gl2_es2-common.cfg26
-rw-r--r--make/config/jogl/gl2_es3-common.cfg9
-rw-r--r--make/config/jogl/gl3-common.cfg9
-rw-r--r--make/config/jogl/gl3-desktop.cfg5
-rw-r--r--make/config/jogl/gl3-headers.cfg18
-rw-r--r--make/config/jogl/gl3bc-common-cpubufferJavaCode.java13
-rw-r--r--make/config/jogl/gl3ext-headers.cfg8
-rw-r--r--make/config/jogl/gl4bc-common-cpubufferJavaCode.java25
-rw-r--r--make/config/jogl/glu-CustomJavaCode-base.java14
-rw-r--r--make/config/jogl/glu-common.cfg1
-rw-r--r--make/config/jogl/glu-gl2.cfg7
-rw-r--r--make/config/jogl/glx-CustomCCode.c85
-rw-r--r--make/config/jogl/glx-CustomJavaCode.java82
-rw-r--r--make/config/jogl/glx-x11.cfg7
-rw-r--r--make/config/jogl/glxext.cfg4
-rw-r--r--make/config/jogl/wgl-win32.cfg6
-rw-r--r--make/config/jogl/wglext.cfg4
-rw-r--r--make/config/nativewindow/jawt-macosx.cfg2
-rw-r--r--make/config/nativewindow/x11-CustomJavaCode.java29
77 files changed, 2889 insertions, 1288 deletions
diff --git a/make/config/jogl/cg-common-CustomJavaCode.java b/make/config/jogl/cg-common-CustomJavaCode.java
index 31d1961fc..cc1fefd1a 100644
--- a/make/config/jogl/cg-common-CustomJavaCode.java
+++ b/make/config/jogl/cg-common-CustomJavaCode.java
@@ -6,7 +6,11 @@ static {
if(null==cgProcAddressTable) {
throw new RuntimeException("Couldn't instantiate CgProcAddressTable");
}
- cgDynamicLookupHelper = new DynamicLibraryBundle(new CgDynamicLibraryBundleInfo());
+
+ cgDynamicLookupHelper = AccessController.doPrivileged(new PrivilegedAction<DynamicLibraryBundle>() {
+ public DynamicLibraryBundle run() {
+ return new DynamicLibraryBundle(new CgDynamicLibraryBundleInfo());
+ } } );
if(null==cgDynamicLookupHelper) {
throw new RuntimeException("Null CgDynamicLookupHelper");
}
diff --git a/make/config/jogl/cg-common.cfg b/make/config/jogl/cg-common.cfg
index 35805bf01..d6a5367a6 100644
--- a/make/config/jogl/cg-common.cfg
+++ b/make/config/jogl/cg-common.cfg
@@ -105,6 +105,8 @@ Import jogamp.opengl.*
Import com.jogamp.common.os.DynamicLookupHelper
Import com.jogamp.common.os.DynamicLibraryBundle
Import com.jogamp.opengl.cg.CgDynamicLibraryBundleInfo
+Import java.security.PrivilegedAction
+Import java.security.AccessController
#
# NIODirectOnly directives for routines requiring them for semantic reasons
diff --git a/make/config/jogl/cgl-macosx-CustomJavaCode.java b/make/config/jogl/cgl-macosx-CustomJavaCode.java
new file mode 100644
index 000000000..ab1d44b64
--- /dev/null
+++ b/make/config/jogl/cgl-macosx-CustomJavaCode.java
@@ -0,0 +1,35 @@
+
+/**
+ * Creates the NSOpenGLLayer for FBO/PBuffer w/ optional GL3 shader program
+ * <p>
+ * The NSOpenGLLayer will immediatly create a OpenGL context sharing the given ctx,
+ * which will be used to render the texture offthread.
+ * </p>
+ * <p>
+ * The NSOpenGLLayer starts in enabled mode,
+ * you may enable/disable it via {@link #setNSOpenGLLayerEnabled(long, boolean)}.
+ * </p>
+ */
+public static long createNSOpenGLLayer(final long ctx, final int gl3ShaderProgramName, final long fmt, final long p,
+ final int texID, final boolean opaque, final int texWidth, final int texHeight) {
+ return createNSOpenGLLayerImpl(ctx, gl3ShaderProgramName, fmt, p, texID, opaque, texWidth, texHeight);
+}
+
+/**
+ * Enable or disable NSOpenGLLayer.
+ *
+ * <p>
+ * If disabled, the NSOpenGLLayer will not be displayed, i.e. rendered.
+ * </p>
+ */
+public static void setNSOpenGLLayerEnabled(final long nsOpenGLLayer, final boolean enable) {
+ setNSOpenGLLayerEnabledImpl(nsOpenGLLayer, enable);
+}
+
+/**
+ * Releases the NSOpenGLLayer
+ */
+public static void releaseNSOpenGLLayer(final long nsOpenGLLayer) {
+ releaseNSOpenGLLayerImpl(nsOpenGLLayer);
+}
+
diff --git a/make/config/jogl/cgl-macosx.cfg b/make/config/jogl/cgl-macosx.cfg
index 7d17c4aff..a67ee8087 100644
--- a/make/config/jogl/cgl-macosx.cfg
+++ b/make/config/jogl/cgl-macosx.cfg
@@ -10,6 +10,10 @@ Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl-desktop.cfg
+# Only NIO direct function, no arrays ..
+NIOOnly __ALL__
+NIODirectOnly __ALL__
+
GLHeader GL/cglext.h
Opaque long void *
@@ -27,9 +31,18 @@ Opaque long NSOpenGLView *
Opaque long NSOpenGLPixelBuffer *
Opaque long NSOpenGLLayer *
-CustomCCode #include </usr/include/machine/types.h>
+CustomCCode #include <machine/types.h>
CustomCCode #include "macosx-window-system.h"
+AccessControl createNSOpenGLLayerImpl PRIVATE
+AccessControl setNSOpenGLLayerEnabledImpl PRIVATE
+AccessControl releaseNSOpenGLLayerImpl PRIVATE
+RenameJavaMethod createNSOpenGLLayer createNSOpenGLLayerImpl
+RenameJavaMethod setNSOpenGLLayerEnabled setNSOpenGLLayerEnabledImpl
+RenameJavaMethod releaseNSOpenGLLayer releaseNSOpenGLLayerImpl
+
+IncludeAs CustomJavaCode CGL cgl-macosx-CustomJavaCode.java
+
# Implement the first argument to getProcAddress as String instead
# of byte[]
ArgumentIsString getProcAddress 0
@@ -49,3 +62,5 @@ DropUniqVendorExtensions SGIX
DropUniqVendorExtensions SUN
DropUniqVendorExtensions WIN
+Import com.jogamp.common.util.Function
+Import jogamp.nativewindow.macosx.OSXUtil
diff --git a/make/config/jogl/cglext.cfg b/make/config/jogl/cglext.cfg
index 34a59dda3..3c6708460 100644
--- a/make/config/jogl/cglext.cfg
+++ b/make/config/jogl/cglext.cfg
@@ -14,6 +14,10 @@ ImplJavaClass CGLExtImpl
Include gl-common.cfg
Include gl-desktop.cfg
+# Only NIO direct function, no arrays ..
+NIOOnly __ALL__
+NIODirectOnly __ALL__
+
GLHeader GL/cglext.h
EmitProcAddressTable true
diff --git a/make/config/jogl/egl-CustomCCode.c b/make/config/jogl/egl-CustomCCode.c
new file mode 100644
index 000000000..0163c6742
--- /dev/null
+++ b/make/config/jogl/egl-CustomCCode.c
@@ -0,0 +1,26 @@
+#include <stdio.h> /* android */
+#include <gluegen_stdint.h>
+#include <gluegen_stddef.h>
+#include <EGL/egl.h>
+
+/* Java->C glue code:
+ * Java package: jogamp.opengl.egl.EGL
+ * Java method: void eglGetConfigAttributes(long dpy, long config, IntBuffer attributes, IntBuffer values)
+ */
+Java_jogamp_opengl_egl_EGL_dispatch_1eglGetConfigAttributes(JNIEnv *env, jclass _unused, jlong dpy, jlong config, jint attributeCount, jobject attributes, jint attributes_byte_offset, jobject values, jint values_byte_offset, jlong procAddress) {
+ typedef EGLBoolean (EGLAPIENTRY*_local_PFNEGLGETCONFIGATTRIBPROC)(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint * value);
+ _local_PFNEGLGETCONFIGATTRIBPROC ptr_eglGetConfigAttrib = (_local_PFNEGLGETCONFIGATTRIBPROC) (intptr_t) procAddress;
+ assert(ptr_eglGetConfigAttrib != NULL);
+
+ if ( attributeCount > 0 && NULL != attributes ) {
+ int i;
+ int * attributes_ptr = (int *) (((char*) (*env)->GetDirectBufferAddress(env, attributes)) + attributes_byte_offset);
+ EGLint * values_ptr = (EGLint *) (((char*) (*env)->GetDirectBufferAddress(env, values)) + values_byte_offset);
+ for(i=0; i<attributeCount; i++) {
+ if( 0 == (* ptr_eglGetConfigAttrib) ((EGLDisplay) (intptr_t) dpy, (EGLConfig) (intptr_t) config, (EGLint) attributes_ptr[i], (EGLint *) &values_ptr[i]) ) {
+ attributes_ptr[i] = 0;
+ }
+ }
+ }
+}
+
diff --git a/make/config/jogl/egl-CustomJavaCode.java b/make/config/jogl/egl-CustomJavaCode.java
new file mode 100644
index 000000000..15689b5d8
--- /dev/null
+++ b/make/config/jogl/egl-CustomJavaCode.java
@@ -0,0 +1,45 @@
+
+ private static EGLProcAddressTable _table = new EGLProcAddressTable(new GLProcAddressResolver());
+ public static void resetProcAddressTable(DynamicLookupHelper lookup) {
+ _table.reset(lookup);
+ }
+
+ // There are some #defines in egl.h that GlueGen and PCPP don't currently handle
+ public static final long EGL_DEFAULT_DISPLAY = 0;
+ public static final long EGL_NO_CONTEXT = 0;
+ public static final long EGL_NO_DISPLAY = 0;
+ public static final long EGL_NO_SURFACE = 0;
+ public static final int EGL_DONT_CARE = -1;
+ public static final int EGL_UNKNOWN = -1;
+
+ protected static long eglGetProcAddress(long eglGetProcAddressHandle, java.lang.String procname)
+ {
+ if (eglGetProcAddressHandle == 0) {
+ throw new GLException("Passed null pointer for method \"eglGetProcAddress\"");
+ }
+ return dispatch_eglGetProcAddress0(procname, eglGetProcAddressHandle);
+ }
+
+
+ /**
+ * In case of an error on a particualr attribute, the attribute in the attributes-buffer is set to 0.
+ * <p>
+ * Entry point to C language function: <code> EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint * value); </code> <br>Part of <code>EGL_VERSION_1_X</code>
+ * </p>
+ */
+ public static void eglGetConfigAttributes(long dpy, long config, IntBuffer attributes, IntBuffer values) {
+ if( attributes == null || values == null ) {
+ throw new RuntimeException("arrays buffers are null");
+ }
+ if( !Buffers.isDirect(attributes) || !Buffers.isDirect(values) ) {
+ throw new RuntimeException("arrays buffers are not direct");
+ }
+ if( attributes.remaining() > values.remaining() ) {
+ throw new RuntimeException("not enough values "+values+" for attributes "+attributes);
+ }
+ final long __addr = _table._addressof_eglGetConfigAttrib;
+ dispatch_eglGetConfigAttributes(dpy, config, attributes.remaining(), attributes, Buffers.getDirectBufferByteOffset(attributes),
+ values, Buffers.getDirectBufferByteOffset(values), __addr);
+ }
+ private static native void dispatch_eglGetConfigAttributes(long dpy, long config, int attributeCount, Object attributes, int attributes_byte_offset, Object values, int valuesOffset, long procAddr);
+
diff --git a/make/config/jogl/egl.cfg b/make/config/jogl/egl.cfg
index ee74b46e6..94b67951d 100644
--- a/make/config/jogl/egl.cfg
+++ b/make/config/jogl/egl.cfg
@@ -9,6 +9,10 @@ Style AllStatic
# Shouldn't matter which one of these we pick up
Include egl-common.cfg
+# Only NIO direct function, no arrays ..
+NIOOnly __ALL__
+NIODirectOnly __ALL__
+
HierarchicalNativeOutput false
# Use a ProcAddressTable so we dynamically look up the routines
@@ -21,31 +25,7 @@ GetProcAddressTableExpr _table
ArgumentIsString eglGetProcAddress 0
ReturnsString eglQueryString
-CustomCCode #include <stdio.h> /* android */
-CustomCCode #include <gluegen_stdint.h>
-CustomCCode #include <gluegen_stddef.h>
-CustomCCode #include <EGL/egl.h>
-
-CustomJavaCode EGL private static EGLProcAddressTable _table = new EGLProcAddressTable(new GLProcAddressResolver());
-CustomJavaCode EGL public static void resetProcAddressTable(DynamicLookupHelper lookup) {
-CustomJavaCode EGL _table.reset(lookup);
-CustomJavaCode EGL }
-
-# There are some #defines in egl.h that GlueGen and PCPP don't currently handle
-CustomJavaCode EGL public static final long EGL_DEFAULT_DISPLAY = 0;
-CustomJavaCode EGL public static final long EGL_NO_CONTEXT = 0;
-CustomJavaCode EGL public static final long EGL_NO_DISPLAY = 0;
-CustomJavaCode EGL public static final long EGL_NO_SURFACE = 0;
-CustomJavaCode EGL public static final int EGL_DONT_CARE = -1;
-CustomJavaCode EGL public static final int EGL_UNKNOWN = -1;
-CustomJavaCode EGL
-CustomJavaCode EGL protected static long eglGetProcAddress(long eglGetProcAddressHandle, java.lang.String procname)
-CustomJavaCode EGL {
-CustomJavaCode EGL if (eglGetProcAddressHandle == 0) {
-CustomJavaCode EGL throw new GLException("Passed null pointer for method \"eglGetProcAddress\"");
-CustomJavaCode EGL }
-CustomJavaCode EGL return dispatch_eglGetProcAddress1(procname, eglGetProcAddressHandle);
-CustomJavaCode EGL }
-
+IncludeAs CustomJavaCode EGL egl-CustomJavaCode.java
+IncludeAs CustomCCode egl-CustomCCode.c
Import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver
diff --git a/make/config/jogl/eglext.cfg b/make/config/jogl/eglext.cfg
index 2e422ff72..7fccce716 100644
--- a/make/config/jogl/eglext.cfg
+++ b/make/config/jogl/eglext.cfg
@@ -11,8 +11,14 @@ ImplJavaClass EGLExtImpl
# Shouldn't matter which one of these we pick up
Include egl-common.cfg
+# Only NIO direct function, no arrays ..
+NIOOnly __ALL__
+NIODirectOnly __ALL__
+
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/jogamp/opengl/egl/EGL.java
+IgnoreExtension EGL_VERSION_1_X
+
HierarchicalNativeOutput false
# Use a ProcAddressTable so we dynamically look up the routines
diff --git a/make/config/jogl/gl-common-extensions.cfg b/make/config/jogl/gl-common-extensions.cfg
index 51edd9edd..a723a9fd8 100644
--- a/make/config/jogl/gl-common-extensions.cfg
+++ b/make/config/jogl/gl-common-extensions.cfg
@@ -20,6 +20,7 @@ DropUniqVendorExtensions WIN
# Drop some obsolete or mostly-integrated vendor extensions that the above directives let in
# Note that some of these are in LWJGL, so perhaps there is justification for leaving them in
+IgnoreExtension GL_APPLE_sync
IgnoreExtension GL_APPLE_element_array
IgnoreExtension GL_APPLE_vertex_array_object
IgnoreExtension GL_ATI_element_array
@@ -46,6 +47,7 @@ IgnoreExtension GL_NV_texture_rectangle
IgnoreExtension GL_NV_vertex_program
# This one would require more work -- has associated GLX and WGL bindings
IgnoreExtension GL_NV_present_video
+IgnoreExtension GL_OES_fixed_point
# For the time being, ignore these extensions which are in the ES 2.0 spec
IgnoreExtension GL_NV_framebuffer_vertex_attrib_array
@@ -70,7 +72,6 @@ RenameExtensionIntoCore GL_OES_stencil4
RenameExtensionIntoCore GL_OES_stencil8
RenameExtensionIntoCore GL_OES_stencil_wrap
RenameExtensionIntoCore GL_OES_texture_cube_map
-RenameExtensionIntoCore GL_OES_texture_half_float
RenameExtensionIntoCore GL_OES_texture_mirrored_repeat
RenameExtensionIntoCore GL_OES_vertex_type_10_10_10_2
RenameExtensionIntoCore GL_EXT_color_buffer_half_float
@@ -87,25 +88,11 @@ RenameExtensionIntoCore GL_NV_draw_buffers
RenameExtensionIntoCore GL_NV_fbo_color_attachments
RenameExtensionIntoCore GL_EXT_packed_float
RenameExtensionIntoCore GL_EXT_texture_format_BGRA8888
-
-# A mess w/ the ES2 definition .. sadly
-# RenameExtensionIntoCore GL_EXT_texture_storage
-RenameJavaSymbol glTexStorage1DEXT glTexStorage1D
-RenameJavaSymbol glTexStorage2DEXT glTexStorage2D
-RenameJavaSymbol glTexStorage3DEXT glTexStorage3D
-RenameJavaSymbol GL_TEXTURE_IMMUTABLE_FORMAT_EXT GL_TEXTURE_IMMUTABLE_FORMAT
-RenameJavaSymbol GL_RGBA32F_EXT GL_RGBA32F
-RenameJavaSymbol GL_RGB32F_EXT GL_RGB32F
-RenameJavaSymbol GL_ALPHA32F_EXT GL_ALPHA32F_ARB
-RenameJavaSymbol GL_LUMINANCE32F_EXT GL_LUMINANCE32F_ARB
-RenameJavaSymbol GL_LUMINANCE_ALPHA32F_EXT GL_LUMINANCE_ALPHA32F_ARB
-RenameJavaSymbol GL_RGB16F_EXT GL_RGB16F
-RenameJavaSymbol GL_ALPHA16F_EXT GL_ALPHA16F_ARB
-RenameJavaSymbol GL_LUMINANCE16F_EXT GL_LUMINANCE16F_ARB
-RenameJavaSymbol GL_LUMINANCE_ALPHA16F_EXT GL_LUMINANCE_ALPHA16F_ARB
-RenameJavaSymbol GL_RGB10_A2_EXT GL_RGB10_A2
-RenameJavaSymbol GL_RGB10_EXT GL_RGB10
-
+RenameExtensionIntoCore GL_OES_single_precision
+RenameExtensionIntoCore GL_EXT_draw_buffers
+RenameExtensionIntoCore GL_EXT_texture_storage
+RenameExtensionIntoCore GL_ARB_texture_storage
+RenameExtensionIntoCore GL_EXT_map_buffer_range
# The following extensions have some differences requiring us to
# manually rename some symbols and leave others alone for best
diff --git a/make/config/jogl/gl-common-gpubufferonly.cfg b/make/config/jogl/gl-common-gpubufferonly.cfg
new file mode 100644
index 000000000..9370d9502
--- /dev/null
+++ b/make/config/jogl/gl-common-gpubufferonly.cfg
@@ -0,0 +1,51 @@
+
+#
+# For core GL spec >= 3.1 and ES >= 3.0
+# source can only be a buffer object!
+#
+# See Bug 852
+#
+# OpenGL 3.1 core spec 2.10 p41
+# Vertex Array Objects - *Pointer commands
+#
+# OpenGL 3.2 core spec 2.9.7 p45
+# Draw* commands -w/ "Array Indices in Buffer Objects"
+#
+# OpenGL 4.0 core spec 2.9.8 p51:
+# Draw* Indirect Commands ..
+#
+
+BufferObjectOnly glColorPointer
+BufferObjectOnly glEdgeFlagPointer
+BufferObjectOnly glElementPointerATI
+BufferObjectOnly glFogCoordPointer
+BufferObjectOnly glFogCoordPointerEXT
+BufferObjectOnly glInterleavedArrays
+BufferObjectOnly glMatrixIndexPointerARB
+BufferObjectOnly glNormalPointer
+BufferObjectOnly glSecondaryColorPointer
+BufferObjectOnly glSecondaryColorPointerEXT
+BufferObjectOnly glTexCoordPointer
+BufferObjectOnly glVariantPointerEXT
+BufferObjectOnly glVertexPointer
+BufferObjectOnly glVertexAttribPointer
+BufferObjectOnly glVertexAttribPointerARB
+BufferObjectOnly glVertexAttribPointerNV
+BufferObjectOnly glVertexAttribIPointer
+BufferObjectOnly glVertexAttribLPointer
+BufferObjectOnly glVertexWeightPointerEXT
+BufferObjectOnly glWeightPointerARB
+
+BufferObjectOnly glDrawElements
+BufferObjectOnly glDrawElementsBaseVertex
+BufferObjectOnly glDrawElementsInstanced
+BufferObjectOnly glDrawElementsInstancedBaseInstance
+BufferObjectOnly glDrawElementsInstancedBaseVertex
+BufferObjectOnly glDrawElementsInstancedBaseVertexBaseInstance
+BufferObjectOnly glDrawRangeElements
+BufferObjectOnly glDrawRangeElementsBaseVertex
+BufferObjectOnly glMultiDrawArraysIndirect
+
+BufferObjectOnly glDrawArraysIndirect
+BufferObjectOnly glDrawElementsIndirect
+
diff --git a/make/config/jogl/gl-common.cfg b/make/config/jogl/gl-common.cfg
index 8af080ec8..d5c45314e 100644
--- a/make/config/jogl/gl-common.cfg
+++ b/make/config/jogl/gl-common.cfg
@@ -7,6 +7,20 @@ HierarchicalNativeOutput false
RuntimeExceptionType GLException
UnsupportedExceptionType GLException
+# Inform the glue code generator of the association between #defines
+# and functions and the extensions in which they are defined
+GLHeader GL/gl.h
+GLHeader GL/glext.h
+GLHeader GL/glcorearb.h
+GLHeader GL/glcorearbext.h
+GLHeader GLES/gl.h
+GLHeader GLES/glext.h
+GLHeader GLES2/gl2.h
+GLHeader GLES2/gl2ext.h
+GLHeader GLES3/gl3.h
+GLHeader GLES3/gl3ext.h
+GLHeader GL/glext-20130207.h
+
# Imports needed by all glue code
Import java.util.*
Import javax.media.opengl.*
@@ -37,14 +51,71 @@ Ignore glGetVertexAttribPointerv
Ignore glGetVertexAttribPointervARB
Ignore glGetVertexAttribPointervNV
Ignore glTracePointerRangeMESA
-Ignore glMultiDrawElementsBaseVertex
-Ignore glDebugMessageCallbackARB
Ignore glDebugMessageCallbackAMD
+Ignore glDebugMessageCallbackARB
+Ignore glDebugMessageCallbackKHR
+Ignore glDebugMessageCallback
+
+#
+# Manually implement following GL functions to be redirected
+# to GLBufferObjectTracker.
+#
+ManuallyImplement glBufferData
+ForceProcAddressGen glBufferData
+MethodJavadoc glBufferData * <p>
+MethodJavadoc glBufferData * Throws a {@link GLException} if GL-function constraints are not met or the native GL-function fails.
+MethodJavadoc glBufferData * </p>
+MethodJavadoc glBufferData * <p>
+MethodJavadoc glBufferData * @throws GLException if buffer is not bound to target
+MethodJavadoc glBufferData * @throws GLException if size is less-than zero
+MethodJavadoc glBufferData * @throws GLException if a native GL-Error occurs
+MethodJavadoc glBufferData * </p>
+
+# FIXME: Add for OpenGL 4.4
+#Ignore glBufferStorage
+#ManuallyImplement glBufferStorage
+#ForceProcAddressGen glBufferStorage
+#MethodJavadoc glBufferStorage * <p>
+#MethodJavadoc glBufferStorage * Throws a {@link GLException} if GL-function constraints are not met or the native GL-function fails.
+#MethodJavadoc glBufferStorage * </p>
+#MethodJavadoc glBufferStorage * <p>
+#MethodJavadoc glBufferStorage * @throws GLException if buffer is not bound to target
+#MethodJavadoc glBufferStorage * @throws GLException if size is less-or-equal zero
+#MethodJavadoc glBufferStorage * @throws GLException if a native GL-Error occurs
+#MethodJavadoc glBufferStorage * </p>
-# Manually implement glMapBuffer as the size of the returned buffer
-# can only be computed by calling another routine
ManuallyImplement glMapBuffer
ForceProcAddressGen glMapBuffer
+MethodJavadoc glMapBuffer * <p>
+MethodJavadoc glMapBuffer * Throws a {@link GLException} if GL-function constraints are not met.
+MethodJavadoc glMapBuffer * </p>
+MethodJavadoc glMapBuffer * <p>
+MethodJavadoc glMapBuffer * Returns {@link GL#mapBuffer(int, int)}'s {@link GLBufferStorage#getMappedBuffer()}.
+MethodJavadoc glMapBuffer * </p>
+MethodJavadoc glMapBuffer * @throws GLException if buffer is not bound to target
+MethodJavadoc glMapBuffer * @throws GLException if buffer is not tracked
+MethodJavadoc glMapBuffer * @throws GLException if buffer is already mapped
+MethodJavadoc glMapBuffer * @throws GLException if buffer has invalid store size, i.e. less-than zero
+MethodJavadoc glMapBuffer * </p>
+
+ManuallyImplement glMapBufferRange
+ForceProcAddressGen glMapBufferRange
+MethodJavadoc glMapBufferRange * <p>
+MethodJavadoc glMapBufferRange * Throws a {@link GLException} if GL-function constraints are not met.
+MethodJavadoc glMapBufferRange * </p>
+MethodJavadoc glMapBufferRange * <p>
+MethodJavadoc glMapBufferRange * Returns {@link GL#mapBufferRange(int, long, long, int)}'s {@link GLBufferStorage#getMappedBuffer()}.
+MethodJavadoc glMapBufferRange * </p>
+MethodJavadoc glMapBufferRange * <p>
+MethodJavadoc glMapBufferRange * @throws GLException if buffer is not bound to target
+MethodJavadoc glMapBufferRange * @throws GLException if buffer is not tracked
+MethodJavadoc glMapBufferRange * @throws GLException if buffer is already mapped
+MethodJavadoc glMapBufferRange * @throws GLException if buffer has invalid store size, i.e. less-than zero
+MethodJavadoc glMapBufferRange * @throws GLException if buffer mapping range does not fit, incl. offset
+MethodJavadoc glMapBufferRange * </p>
+
+ManuallyImplement glUnmapBuffer
+ForceProcAddressGen glUnmapBuffer
# Ignore the ATI_map_object_buffer extension for now unless someone
# claims they need it, as it will undoubtedly require a similar
@@ -250,7 +321,7 @@ RenameExtensionIntoCore GL_EXT_draw_buffers2
RenameExtensionIntoCore GL_ARB_texture_compression_rgtc
IgnoreExtension GL_EXT_texture_compression_rgtc
-RenameExtensionIntoCore GL_EXT_transform_feedback
+IgnoreExtension GL_EXT_transform_feedback
IgnoreExtension GL_NV_transform_feedback
# gl.h uses GL_ARB_vertex_array_object
@@ -278,6 +349,8 @@ IgnoreExtension GL_EXT_texture_buffer_object
RenameExtensionIntoCore GL_EXT_texture_rectangle
IgnoreExtension GL_NV_texture_rectangle
RenameExtensionIntoCore GL_ARB_uniform_buffer_object
+# Use Manual definition, otherwise GlueGen uses 'long' type
+Ignore GL_INVALID_INDEX
# <<< OpenGL 3.1
# >>> OpenGL 3.2
@@ -340,6 +413,17 @@ RenameExtensionIntoCore GL_ARB_viewport_array
# Rename extension suffices (if exist) subsumed in OpenGL 4.2 (from OpenGL 4.2 spec, Appendix L.1)
# <<< OpenGL 4.2
+# >>> OpenGL 4.3
+# Rename extension suffices (if exist) subsumed in OpenGL 4.3 (from OpenGL 4.3 spec, Appendix ?.1)
+RenameExtensionIntoCore GL_ARB_debug_output
+# <<< OpenGL 4.3
+
+# >>> OpenGL ES 2.0
+# <<< OpenGL ES 2.0
+
+# >>> OpenGL ES 3.0
+# <<< OpenGL ES 3.0
+
# Ignore a few obsolete versions of extensions that have been subsumed into the core or ARB extensions
IgnoreExtension GL_EXT_multisample
IgnoreExtension GL_EXT_point_parameters
@@ -353,6 +437,8 @@ IgnoreExtension GL_EXT_shader_image_load_store
Opaque boolean GLboolean
Opaque long GLsync
Opaque long GLeglImageOES
+Opaque long cl_context
+Opaque long cl_event
ReturnsString glGetString
ReturnsString glGetStringi
@@ -360,57 +446,68 @@ ReturnsString glGetStringi
# NIOOnly __ALL__
#
-# NIODirectOnly directives for vertex arrays and other core routines
+# NIODirectOnly directives for pointer functions
+# essential where memory needs to be kept pinpointed after the function call.
# essential where the buffer lifecycle extends the function call.
#
-# Note: API calls like glColorPointer(..) will not be exploded to
-# multiple primitive arrays, since the pointer argument is 'void *'.
+# Note-1: API calls like glColorPointer(..) will not be exploded to
+# multiple primitive arrays, since the pointer argument is 'void *'.
#
-
-#NIO Review: No technical reason to constrain array access for these:
-#NIODirectOnly glColorPointer
-#NIODirectOnly glEdgeFlagPointer
-#NIODirectOnly glIndexPointer
-#NIODirectOnly glNormalPointer
-#NIODirectOnly glTexCoordPointer
-#NIODirectOnly glVertexPointer
-#NIODirectOnly glVertexAttribPointer
-#NIODirectOnly glFogCoordPointer
-#NIODirectOnly glSecondaryColorPointer
-
-#Return values
-#NIODirectOnly glGenBuffers
-#NIODirectOnly glGetPointerv
-#NIODirectOnly glFeedbackBuffer
-#NIODirectOnly glSelectBuffer
-#NIODirectOnly glGetBufferSubData
-
-#
-# NIODirectOnly directives for other extensions
+# Note-2: It may be possible to track the primitive non-direct NIO backed arrays and pinpoint them.
+# JNI's Get*ArrayElements may be able to pinpoint, however it could result
+# in a copy of the data, which would render this feature non performant.
+# The tracking itself may be another no-go, since it would add up complexity
+# and failing to free resources would be another negative sideeffect.
#
-#NIO Review: No technical reason to constrain array access for these:
-#NIODirectOnly glMatrixIndexPointerARB
+NIODirectOnly glColorPointer
+NIODirectOnly glEdgeFlagPointer
+NIODirectOnly glFeedbackBuffer
+NIODirectOnly glFogCoordPointer
+NIODirectOnly glGetBufferSubData
NIODirectOnly glGetProgramStringARB
+NIODirectOnly glIndexPointer
+NIODirectOnly glMatrixIndexPointerARB
+NIODirectOnly glMultiTexCoordPointerEXT
+NIODirectOnly glNormalPointer
NIODirectOnly glPixelDataRangeNV
+NIODirectOnly glSecondaryColorPointer
+NIODirectOnly glSelectBuffer
+NIODirectOnly glTangentPointerEXT
+NIODirectOnly glTexCoordPointer
+NIODirectOnly glVariantPointerEXT
NIODirectOnly glVertexArrayRangeNV
NIODirectOnly glVertexArrayRangeApple
+NIODirectOnly glVertexAttribIPointer
+NIODirectOnly glVertexAttribLPointer
+NIODirectOnly glVertexAttribPointer
+NIODirectOnly glVertexPointer
+NIODirectOnly glVertexWeightPointerEXT
+NIODirectOnly glWeightPointerARB
NIODirectOnly wglFreeMemoryNV
NIODirectOnly glXFreeMemoryNV
+# Native PointerBuffer usage:
+NIODirectOnly glMultiDrawElements
+NIODirectOnly glMultiDrawElementsBaseVertex
+NIODirectOnly glVDPAUMapSurfacesNV
+NIODirectOnly glVDPAUUnmapSurfacesNV
+NIODirectOnly glExtGetBufferPointervQCOM
+
+#NIO Review: No technical reason to constrain array access for these:
+#Return values
+#NIODirectOnly glGenBuffers
+#NIODirectOnly glGetPointerv
+
#
-# NIOOnly for a few API calls ..
+# NIODirectOnly directives for other extensions
#
-NIOOnly glVertexAttribPointerNV
-NIOOnly glVertexWeightPointerEXT
+#NIO Review: No technical reason to constrain array access for these:
# Capacity of wglAllocateMemoryNV/glXAllocateMemoryNV return value is
# same as value of first argument
ReturnValueCapacity wglAllocateMemoryNV {0}
ReturnValueCapacity glXAllocateMemoryNV {0}
-ReturnValueCapacity glMapBufferRange {2}
-ReturnValueCapacity glMapNamedBufferRangeEXT {2}
-
# Pass arguments to ARB_vertex_program, ARB_fragment_program,
# ARB_shader_objects, NV_vertex_program, NV_fragment_program, and
# ARB_vertex_shader as Strings
@@ -431,6 +528,7 @@ ArgumentIsString glProgramNamedParameter4fvNV 2
ArgumentIsString glProgramNamedParameter4dvNV 2
ArgumentIsString glShaderSource 2
ArgumentIsString glShaderSourceARB 2
+ArgumentIsString glCreateShaderProgramv 2
ArgumentIsString glBindFragDataLocation 2
ArgumentIsString glGetFragDataLocation 1
@@ -459,7 +557,7 @@ ArgumentIsString glGetFragDataIndex 1
ArgumentIsString glGetSubroutineIndex 2
ArgumentIsString glGetSubroutineUniformLocation 2
-ArgumentIsString glDebugMessageInsertARB 5
+ArgumentIsString glDebugMessageInsert 5
ArgumentIsString glDebugMessageInsertAMD 4
ArgumentIsString glNamedStringARB 2 4
@@ -482,6 +580,19 @@ JavaPrologue glGetString } */
JavaPrologue glGetString }
#
+# Allow special FBO GLContext/GLDrawable to reset to it's
+# default FBO framebuffer.
+#
+JavaPrologue glBindFramebuffer if( 0 == framebuffer ) {
+JavaPrologue glBindFramebuffer if( GL_FRAMEBUFFER == target || 0x8CA9 /* GL_DRAW_FRAMEBUFFER */ == target ) {
+JavaPrologue glBindFramebuffer framebuffer = _context.getDefaultDrawFramebuffer();
+JavaPrologue glBindFramebuffer } else if( 0x8CA8 /* GL_READ_FRAMEBUFFER */ == target ) {
+JavaPrologue glBindFramebuffer framebuffer = _context.getDefaultReadFramebuffer();
+JavaPrologue glBindFramebuffer }
+JavaPrologue glBindFramebuffer }
+JavaEpilogue glBindFramebuffer _context.setBoundFramebuffer(target, framebuffer);
+
+#
# Directives for Vertex Buffer Object and Pixel Buffer Object checking
#
# NOTE: we currently don't emit glue code for some of these but
@@ -493,13 +604,18 @@ JavaPrologue glGetString }
#
JavaPrologue glBegin inBeginEndPair = true;
JavaEpilogue glEnd inBeginEndPair = false;
-JavaEpilogue glBindBuffer bufferStateTracker.setBoundBufferObject({0}, {1});
-JavaEpilogue glBindBufferARB bufferStateTracker.setBoundBufferObject({0}, {1});
-JavaEpilogue glPushClientAttrib bufferStateTracker.clearBufferObjectState();
-JavaEpilogue glPushClientAttrib glStateTracker.pushAttrib(mask);
-JavaEpilogue glPopClientAttrib bufferStateTracker.clearBufferObjectState();
-JavaEpilogue glPopClientAttrib glStateTracker.popAttrib();
-JavaEpilogue glBufferData bufferSizeTracker.setBufferSize(bufferStateTracker, {0}, this, {1});
+
+JavaEpilogue glBindBuffer bufferStateTracker.setBoundBufferObject({0}, {1});
+JavaEpilogue glBindBufferARB bufferStateTracker.setBoundBufferObject({0}, {1});
+JavaEpilogue glBindBufferBase bufferStateTracker.setBoundBufferObject({0}, {2});
+JavaEpilogue glBindBufferRange bufferStateTracker.setBoundBufferObject({0}, {2});
+JavaEpilogue glBindVertexArray bufferStateTracker.setBoundBufferObject(GL2GL3.GL_VERTEX_ARRAY_BINDING, {0});
+JavaEpilogue glPushClientAttrib bufferStateTracker.clear();
+JavaEpilogue glPushClientAttrib glStateTracker.pushAttrib(mask);
+JavaEpilogue glPopClientAttrib bufferStateTracker.clear();
+JavaEpilogue glPopClientAttrib glStateTracker.popAttrib();
+
+JavaPrologue glDeleteBuffers bufferObjectTracker.notifyBuffersDeleted({0}, {1});
BufferObjectKind Array glColorPointer
BufferObjectKind Array glEdgeFlagPointer
@@ -519,12 +635,23 @@ BufferObjectKind Array glVertexPointer
BufferObjectKind Array glVertexAttribPointer
BufferObjectKind Array glVertexAttribPointerARB
BufferObjectKind Array glVertexAttribPointerNV
+BufferObjectKind Array glVertexAttribIPointer
+BufferObjectKind Array glVertexAttribLPointer
BufferObjectKind Array glVertexWeightPointerEXT
BufferObjectKind Array glWeightPointerARB
BufferObjectKind Element glDrawElements
+BufferObjectKind Element glDrawElementsBaseVertex
+BufferObjectKind Element glDrawElementsInstanced
+BufferObjectKind Element glDrawElementsInstancedBaseInstance
+BufferObjectKind Element glDrawElementsInstancedBaseVertex
+BufferObjectKind Element glDrawElementsInstancedBaseVertexBaseInstance
BufferObjectKind Element glDrawRangeElements
-BufferObjectKind Element glDrawRangeElementsEXT
+BufferObjectKind Element glDrawRangeElementsBaseVertex
+
+BufferObjectKind Indirect glDrawArraysIndirect
+BufferObjectKind Indirect glDrawElementsIndirect
+BufferObjectKind Indirect glMultiDrawArraysIndirect
# There are no PBOs in the embedded OpenGL variants right now
BufferObjectKind UnpackPixel glBitmap
@@ -575,9 +702,20 @@ BufferObjectKind PackPixel glReadPixels
# FIXME: some of these are really the bare minimum and won't catch
# many classes of errors. Should extend the DebugGL to perform much
# more error checking with e.g. glDrawElements.
-RangeCheck glColorPointer 3 1
-RangeCheck glDrawElements 3 {1}
-RangeCheck glDrawRangeElements 5 {3}
+RangeCheck glColorPointer 3 1
+
+RangeCheck glDrawElements 3 {1}
+RangeCheck glDrawElementsBaseVertex 3 {1}
+RangeCheck glDrawElementsInstanced 3 {1}
+RangeCheck glDrawElementsInstancedBaseInstance 3 {1}
+RangeCheck glDrawElementsInstancedBaseVertex 3 {1}
+RangeCheck glDrawElementsInstancedBaseVertexBaseInstance 3 {1}
+RangeCheck glDrawRangeElements 5 {3}
+RangeCheck glDrawRangeElementsBaseVertex 5 {3}
+
+RangeCheck glDrawArraysIndirect 1 1
+RangeCheck glDrawElementsIndirect 2 1
+
RangeCheck glEdgeFlagPointer 1 1
RangeCheck glElementPointerATI 1 1
RangeCheck glFogCoordPointer 2 1
@@ -591,6 +729,8 @@ RangeCheck glTexCoordPointer 3 1
RangeCheck glVariantPointerEXT 3 1
RangeCheck glVertexPointer 3 1
RangeCheck glVertexAttribPointer 5 1
+RangeCheck glVertexAttribIPointer 4 1
+RangeCheck glVertexAttribLPointer 4 1
RangeCheck glVertexAttribPointerARB 5 1
RangeCheck glWeightPointerARB 3 1
@@ -657,78 +797,107 @@ RangeCheck glDeleteVertexArraysAPPLE 1 {0}
# Javadoc for the GL class
ClassJavadoc GL /**
-ClassJavadoc GL * <P> Common interface containing the subset of all profiles, GL3bc, GL3, GL2, GLES1 and GLES2.<br>
-ClassJavadoc GL * This interface reflects common data types, texture and framebuffer functionality.</P>
+ClassJavadoc GL * <p> Common interface containing the subset of all profiles, GL3bc, GL3, GL2, GLES1 and GLES2.<br/>
+ClassJavadoc GL * This interface reflects common data types, texture and framebuffer functionality.</p>
ClassJavadoc GL */
ClassJavadoc GL2ES1 /**
-ClassJavadoc GL2ES1 * <P>
-ClassJavadoc GL2ES1 * Interface containing the common subset of GL2 and GLES1.<br>
-ClassJavadoc GL2ES1 * This interface reflects only the fixed functionality of OpenGL<br>
-ClassJavadoc GL2ES1 * </P>
+ClassJavadoc GL2ES1 * <p>
+ClassJavadoc GL2ES1 * Interface containing the common subset of GL2 and GLES1.<br/>
+ClassJavadoc GL2ES1 * This interface reflects only the fixed functionality of OpenGL<br/>
+ClassJavadoc GL2ES1 * </p>
ClassJavadoc GL2ES1 */
ClassJavadoc GL2ES2 /**
-ClassJavadoc GL2ES2 * <P>
-ClassJavadoc GL2ES2 * Interface containing the common subset of GL3, GL2 and GLES2.<br>
-ClassJavadoc GL2ES2 * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL<br>
-ClassJavadoc GL2ES2 * </P>
+ClassJavadoc GL2ES2 * <p>
+ClassJavadoc GL2ES2 * Interface containing the common subset of GL3, GL2 and GLES2.<br/>
+ClassJavadoc GL2ES2 * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL<br/>
+ClassJavadoc GL2ES2 * This interface is almost GLES2 complete.<br/>
+ClassJavadoc GL2ES2 * </p>
ClassJavadoc GL2ES2 */
+ClassJavadoc GL2ES3 /**
+ClassJavadoc GL2ES3 * <p>
+ClassJavadoc GL2ES3 * Interface containing the common subset of core GL2 and GLES3 (OpenGL ES 3.0).<br/>
+ClassJavadoc GL2ES3 * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL<br/>
+ClassJavadoc GL2ES3 * This interface is not GLES3 complete and merely exist to avoid duplicated definitions.<br/>
+ClassJavadoc GL2ES3 * </p>
+ClassJavadoc GL2ES3 */
+
+ClassJavadoc GL3ES3 /**
+ClassJavadoc GL3ES3 * <p>
+ClassJavadoc GL3ES3 * Interface containing the common subset of core GL3 (OpenGL 3.1+) and GLES3 (OpenGL ES 3.0).<br/>
+ClassJavadoc GL3ES3 * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL<br/>
+ClassJavadoc GL3ES3 * This interface is almost GLES3 complete, lacking <code>GL_ARB_ES3_compatibility</code> extension.<br/>
+ClassJavadoc GL3ES3 * </p>
+ClassJavadoc GL3ES3 */
+
+ClassJavadoc GL4ES3 /**
+ClassJavadoc GL4ES3 * <p>
+ClassJavadoc GL4ES3 * Interface containing the common subset of core GL4 (OpenGL 4.0+) and GLES3 (OpenGL ES 3.0).<br/>
+ClassJavadoc GL4ES3 * This interface reflects only the programmable shader functionality of desktop and embedded OpenGL<br/>
+ClassJavadoc GL4ES3 * This interface is GLES3 complete w/o vendor extensions.<br/>
+ClassJavadoc GL4ES3 * </p>
+ClassJavadoc GL4ES3 */
+
ClassJavadoc GL2GL3 /**
-ClassJavadoc GL2GL3 * <P>
-ClassJavadoc GL2GL3 * Interface containing the common subset of core GL3 (OpenGL 3.1+) and GL2 (OpenGL 3.0),
-ClassJavadoc GL2GL3 * also known as the OpenGL 3.0 forward compatible, non deprecated subset.<br>
-ClassJavadoc GL2GL3 * This interface reflects only the programmable shader functionality of desktop OpenGL<br>
-ClassJavadoc GL2GL3 * </P>
+ClassJavadoc GL2GL3 * <p>
+ClassJavadoc GL2GL3 * Interface containing the common subset of core GL3 (OpenGL 3.1+) and GL2,
+ClassJavadoc GL2GL3 * also known as the OpenGL 3.0 forward compatible, non deprecated subset.<br/>
+ClassJavadoc GL2GL3 * This interface reflects only the programmable shader functionality of desktop OpenGL<br/>
+ClassJavadoc GL2GL3 * </p>
ClassJavadoc GL2GL3 */
ClassJavadoc GL2 /**
-ClassJavadoc GL2 * <P>
-ClassJavadoc GL2 * This interface contains all core desktop OpenGL methods through
-ClassJavadoc GL2 * version 3.0, inclusive, as well as most of it's extensions defined at the
-ClassJavadoc GL2 * time of this specification. Early OpenGL extensions whose functionality
-ClassJavadoc GL2 * was incorporated into core OpenGL by version 3.0, inclusive, are specifically
-ClassJavadoc GL2 * excluded.<br>
-ClassJavadoc GL2 * Note: OpenGL 3.0 is the last subsumed version in the specification.
-ClassJavadoc GL2 * You need to use a {@link GL3} or {@link GL3bc} OpenGL 3.1+ context to benefit
-ClassJavadoc GL2 * from new functionality and versions.
-ClassJavadoc GL2 * </P>
+ClassJavadoc GL2 * <p>
+ClassJavadoc GL2 * This interface contains all OpenGL [ 1.0 .. 3.0 ] methods,
+ClassJavadoc GL2 * as well as most of it's extensions defined at the time of this specification.
+ClassJavadoc GL2 * </p>
+ClassJavadoc GL2 * <p>
+ClassJavadoc GL2 * OpenGL extensions whose functionality was incorporated into core OpenGL &le; 3.0,
+ClassJavadoc GL2 * are subsumed into the core namespace.</p>
+ClassJavadoc GL2 * </p>
ClassJavadoc GL2 */
+ClassJavadoc GL3 /**
+ClassJavadoc GL3 * <p>This interface contains all OpenGL [ 3.1 .. 3.3 ] <i>core</i> methods,
+ClassJavadoc GL3 * as well as most of it's extensions defined at the time of this specification.</p>
+ClassJavadoc GL3 * <p>Note: OpenGL [ 3.1 .. 3.3 ] core profile does not includes fixed point functionality.</p>
+ClassJavadoc GL3 */
+
ClassJavadoc GL3bc /**
-ClassJavadoc GL3bc * <P>
-ClassJavadoc GL3bc * This interface contains the OpenGL 3.x compatibility profile, ie includes all methods
-ClassJavadoc GL3bc * as defined in {@link GL2} and {@link GL3}.<br>
-ClassJavadoc GL3bc * </P>
+ClassJavadoc GL3bc * <p>This interface contains all OpenGL [ 3.1 .. 3.3 ] <i>compatibility</i> methods,
+ClassJavadoc GL3bc * as well as most of it's extensions defined at the time of this specification.</p>
+ClassJavadoc GL3bc * <p>Note: OpenGL [ 3.1 .. 3.3 ] compatibility profile does includes fixed point functionality.</p>
ClassJavadoc GL3bc */
-ClassJavadoc GL3 /**
-ClassJavadoc GL3 * <P>
-ClassJavadoc GL3 * This interface contains all core, forward compatible, OpenGL methods starting from 3.1,
-ClassJavadoc GL3 * inclusive, as well as most of it's extensions defined at the time of this specification.<br>
-ClassJavadoc GL3 * Note: OpenGL 3.0 forward compatible, non deprecated functionality is included in the
-ClassJavadoc GL3 * 3.1 specification, hence the {@link GL2GL3} implemented interface.<br>
-ClassJavadoc GL3 * Note: OpenGL 3.1 forward compatible no more includes fixed point functionality.
-ClassJavadoc GL3 * </P>
-ClassJavadoc GL3 */
+ClassJavadoc GL4 /**
+ClassJavadoc GL4 * <p>This interface contains all OpenGL [ 4.0 .. 4.3 ] <i>core</i> methods,
+ClassJavadoc GL4 * as well as most of it's extensions defined at the time of this specification.</p>
+ClassJavadoc GL4 * <p>Note: OpenGL [ 4.0 .. 4.3 ] core profile does not includes fixed point functionality.</p>
+ClassJavadoc GL4 */
+
+ClassJavadoc GL4bc /**
+ClassJavadoc GL4bc * <p>This interface contains all OpenGL [ 4.0 .. 4.3 ] <i>compatibility</i> profile,
+ClassJavadoc GL4bc * as well as most of it's extensions defined at the time of this specification.</p>
+ClassJavadoc GL4bc * <p>Note: OpenGL [ 4.0 .. 4.3 ] compatibility profile does includes fixed point functionality.</p>
+ClassJavadoc GL4bc */
ClassJavadoc GLES1 /**
-ClassJavadoc GLES1 * <P>
-ClassJavadoc GLES1 * This interface contains all core embedded OpenGL methods of ES 1.x, with x >= 0,
-ClassJavadoc GLES1 * inclusive, as well as most of it's extensions defined at the
-ClassJavadoc GLES1 * time of this specification.
-ClassJavadoc GLES1 * </P>
+ClassJavadoc GLES1 * <p>This interface contains all OpenGL ES [ 1.0 .. 1.1 ] methods,
+ClassJavadoc GLES1 * as well as most of it's extensions defined at the time of this specification.</p>
ClassJavadoc GLES1 */
ClassJavadoc GLES2 /**
-ClassJavadoc GLES2 * <P>
-ClassJavadoc GLES2 * This interface contains all core embedded OpenGL methods of ES 2.x, with x >= 0,
-ClassJavadoc GLES2 * inclusive, as well as most of it's extensions defined at the
-ClassJavadoc GLES2 * time of this specification.
-ClassJavadoc GLES2 * </P>
+ClassJavadoc GLES2 * <p>This interface contains all OpenGL ES 2.0 methods,
+ClassJavadoc GLES2 * as well as most of it's extensions defined at the time of this specification.</p>
ClassJavadoc GLES2 */
+ClassJavadoc GLES3 /**
+ClassJavadoc GLES3 * <p>This interface contains all OpenGL ES 3.0 methods,
+ClassJavadoc GLES3 * as well as most of it's extensions defined at the time of this specification.</p>
+ClassJavadoc GLES3 */
+
# Javadoc for the EGL class
ClassJavadoc EGL /**
ClassJavadoc EGL * Provides access to the embedded-specific OpenGL vendor extensions.
@@ -760,11 +929,3 @@ ClassJavadoc XVisualInfo * extensions. No other access is provided to these dat
ClassJavadoc XVisualInfo * this wrapper is not useful to end users, though it is used in the implementation.
ClassJavadoc XVisualInfo */
-# Custom code for querying extensions and exposing
-# wglAllocateMemoryNV/glXAllocateMemoryNV
-CustomJavaCode GL2GL3 /**
-CustomJavaCode GL2GL3 * Provides platform-independent access to the <code>wglAllocateMemoryNV</code> /
-CustomJavaCode GL2GL3 * <code>glXAllocateMemoryNV</code> extension.
-CustomJavaCode GL2GL3 */
-CustomJavaCode GL2GL3 public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3);
-
diff --git a/make/config/jogl/gl-desktop.cfg b/make/config/jogl/gl-desktop.cfg
index a91f5ac5b..244271468 100644
--- a/make/config/jogl/gl-desktop.cfg
+++ b/make/config/jogl/gl-desktop.cfg
@@ -1,11 +1,6 @@
# This .cfg file provides common options used by the desktop OpenGL
# implementation on all platforms.
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
#Include gl-desktop-tracker.cfg
diff --git a/make/config/jogl/gl-es1.cfg b/make/config/jogl/gl-es1.cfg
index 2a7b64dd3..b73b1a731 100644
--- a/make/config/jogl/gl-es1.cfg
+++ b/make/config/jogl/gl-es1.cfg
@@ -30,13 +30,6 @@ EmitProcAddressTable true
ProcAddressTableClassName GLES1ProcAddressTable
GetProcAddressTableExpr ((GLES1ProcAddressTable)_context.getGLProcAddressTable())
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GLES/gl.h
-GLHeader GLES/glext.h
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
# Force all of the methods to be emitted using dynamic linking so we
# don't need to link against any emulation library on the desktop or
# depend on the presence of an import library for a particular device
@@ -49,11 +42,6 @@ LocalProcAddressCallingConvention __ALL__ GL_APIENTRY
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
-# Ignore certain extensions that will be picked up by the dynamic
-# lookup mechanism anyway if they are present
-IgnoreExtension GL_OES_fixed_point
-IgnoreExtension GL_OES_single_precision
-
# Add PixelStorei StateTracker
#
# Add input validation to glPixelStorei, just to be sure.
diff --git a/make/config/jogl/gl-es2.cfg b/make/config/jogl/gl-es3-impl.cfg
index 8b6152bd0..2e5e36e9c 100644
--- a/make/config/jogl/gl-es2.cfg
+++ b/make/config/jogl/gl-es3-impl.cfg
@@ -1,40 +1,38 @@
-# This .cfg file is used to generate the GL interface and implementing class.
+# This .cfg file is used to generate the GL implementing class.
JavaOutputDir gensrc/classes
-NativeOutputDir gensrc/native/jogl/es2
+NativeOutputDir gensrc/native/jogl/es3
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GLES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL4ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GLES3.java
ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
-Package javax.media.opengl
-Style InterfaceAndImpl
-JavaClass GLES2
-#Extends GLES2 GLBase
-#Extends GLES2 GL
-Extends GLES2 GL2ES2
-ImplPackage jogamp.opengl.es2
-ImplJavaClass GLES2Impl
-Implements GLES2Impl GLBase
-Implements GLES2Impl GL
-Implements GLES2Impl GL2ES2
+Style ImplOnly
+ImplPackage jogamp.opengl.es3
+ImplJavaClass GLES3Impl
+Implements GLES3Impl GLBase
+Implements GLES3Impl GL
+Implements GLES3Impl GL2ES2
+Implements GLES3Impl GLES2
+Implements GLES3Impl GL2ES3
+Implements GLES3Impl GL3ES3
+Implements GLES3Impl GL4ES3
+Implements GLES3Impl GLES3
HierarchicalNativeOutput false
Include gl-common.cfg
Include gl-common-extensions.cfg
-Include gl2_es2-common.cfg
+Include gl2_es3-common.cfg
+Include gl2_es2-CustomJavaCode.cfg
-RenameExtensionIntoCore GL_OES_texture_3D
-RenameExtensionIntoCore GL_OES_get_program_binary
+ForceExtension GL_ARB_ES3_compatibility
EmitProcAddressTable true
-ProcAddressTableClassName GLES2ProcAddressTable
-GetProcAddressTableExpr ((GLES2ProcAddressTable)_context.getGLProcAddressTable())
-
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GLES2/gl2.h
-GLHeader GLES2/gl2ext.h
-GLHeader GL/gl.h
-GLHeader GL/glext.h
+ProcAddressTableClassName GLES3ProcAddressTable
+GetProcAddressTableExpr ((GLES3ProcAddressTable)_context.getGLProcAddressTable())
# Force all of the methods to be emitted using dynamic linking so we
# don't need to link against any emulation library on the desktop or
@@ -51,7 +49,7 @@ TagNativeBinding true
# Add PixelStorei StateTracker
#
# Add input validation to glPixelStorei, just to be sure.
-CustomJavaCode GLES2Impl private static final int params_offset = 0; // just a helper for JavaPrologue ..
+CustomJavaCode GLES3Impl private static final int params_offset = 0; // just a helper for JavaPrologue ..
JavaPrologue glPixelStorei if (pname != GL_PACK_ALIGNMENT && pname != GL_UNPACK_ALIGNMENT) {
JavaPrologue glPixelStorei throw new GLException("Unsupported pixel store parameter name 0x" + Integer.toHexString(pname));
@@ -60,8 +58,6 @@ JavaPrologue glPixelStorei glStateTracker.setInt(pname, param);
JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; }
-IncludeAs CustomJavaCode GLES2 gl-if-CustomJavaCode-gles2.java
-
CustomCCode #include <stdio.h> /* android */
CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
CustomCCode "glext.h" are parsed. */
@@ -69,19 +65,24 @@ CustomCCode #define GL_GLEXT_PROTOTYPES
CustomCCode /* Include the OpenGL headers */
CustomCCode /* #define GL_APICALL __declspec(dllimport) */
-CustomCCode #include <GLES2/gl2.h>
+CustomCCode #include <GLES3/gl3.h>
+CustomCCode #include <GLES3/gl3ext.h>
CustomCCode #include <GLES2/gl2ext.h>
CustomCCode #include <stdlib.h>
-IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-common.java
-IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-gles2.java
-IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-embedded.java
-IncludeAs CustomJavaCode GLES2Impl gl-impl-CustomJavaCode-gl2_es2.java
-IncludeAs CustomCCode gl-impl-CustomCCode-gles2.c
-
-Import javax.media.opengl.GLES1
-Import javax.media.opengl.GLES2
-Import javax.media.opengl.GL2
+IncludeAs CustomJavaCode GLES3Impl gl-impl-CustomJavaCode-common.java
+IncludeAs CustomJavaCode GLES3Impl gl-impl-CustomJavaCode-gles3.java
+IncludeAs CustomJavaCode GLES3Impl gl-impl-CustomJavaCode-embedded.java
+IncludeAs CustomJavaCode GLES3Impl gl-impl-CustomJavaCode-gl2_es2.java
+IncludeAs CustomCCode gl-impl-CustomCCode-gles3.c
+
+Import javax.media.opengl.GLBase
+Import javax.media.opengl.GL
+Import javax.media.opengl.GL2ES2
+Import javax.media.opengl.GL2ES3
+Import javax.media.opengl.GL3ES3
+Import javax.media.opengl.GL4ES3
+Import javax.media.opengl.GLES3
Import javax.media.opengl.GLArrayData
Import javax.media.opengl.GLUniformData
Import com.jogamp.common.nio.Buffers
diff --git a/make/config/jogl/gl-gl4bc.cfg b/make/config/jogl/gl-gl4bc.cfg
index ae77b2eb8..6ccbace44 100644
--- a/make/config/jogl/gl-gl4bc.cfg
+++ b/make/config/jogl/gl-gl4bc.cfg
@@ -5,6 +5,9 @@ NativeOutputDir gensrc/native/jogl/gl4
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL4ES3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java
@@ -22,6 +25,9 @@ JavaClass GL4bc
#Extends GL4bc GL
#Extends GL4bc GL2ES1
#Extends GL4bc GL2ES2
+#Extends GL4bc GL2ES3
+#Extends GL4bc GL3ES3
+#Extends GL4bc GL4ES3
#Extends GL4bc GL2GL3
#Extends GL4bc GL2
#Extends GL4bc GL3
@@ -33,6 +39,9 @@ Implements GL4bcImpl GLBase
Implements GL4bcImpl GL
Implements GL4bcImpl GL2ES1
Implements GL4bcImpl GL2ES2
+Implements GL4bcImpl GL2ES3
+Implements GL4bcImpl GL3ES3
+Implements GL4bcImpl GL4ES3
Implements GL4bcImpl GL2GL3
Implements GL4bcImpl GL2
Implements GL4bcImpl GL3
@@ -43,16 +52,57 @@ Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl-desktop.cfg
Include gl3-desktop.cfg
-Include gl2_es2-common.cfg
+Include gl3-common.cfg
+Include gl2_es2-CustomJavaCode.cfg
+
+#
+# Manually implement following GL functions to be redirected
+# to GLBufferObjectTracker.
+#
+ManuallyImplement glNamedBufferDataEXT
+ForceProcAddressGen glNamedBufferDataEXT
+MethodJavadoc glNamedBufferDataEXT * <p>
+MethodJavadoc glNamedBufferDataEXT * Throws a {@link GLException} if GL-function constraints are not met or the native GL-function fails.
+MethodJavadoc glNamedBufferDataEXT * </p>
+MethodJavadoc glNamedBufferDataEXT * <p>
+MethodJavadoc glNamedBufferDataEXT * @throws GLException if size is less-than zero
+MethodJavadoc glNamedBufferDataEXT * @throws GLException if a native GL-Error occurs
+MethodJavadoc glNamedBufferDataEXT * </p>
-# Manually implement glMapNamedBufferEXT as the size of the returned buffer
-# can only be computed by calling another routine
ManuallyImplement glMapNamedBufferEXT
ForceProcAddressGen glMapNamedBufferEXT
-JavaEpilogue glNamedBufferDataEXT bufferSizeTracker.setDirectStateBufferSize({0}, this, {1});
+MethodJavadoc glMapNamedBufferEXT * <p>
+MethodJavadoc glMapNamedBufferEXT * Throws a {@link GLException} if GL-function constraints are not met.
+MethodJavadoc glMapNamedBufferEXT * </p>
+MethodJavadoc glMapNamedBufferEXT * <p>
+MethodJavadoc glMapNamedBufferEXT * Returns {@link GL2#mapNamedBuffer(int, int)}'s {@link GLBufferStorage#getMappedBuffer()}.
+MethodJavadoc glMapNamedBufferEXT * </p>
+MethodJavadoc glMapNamedBufferEXT * <p>
+MethodJavadoc glMapNamedBufferEXT * @throws GLException if buffer is not tracked
+MethodJavadoc glMapNamedBufferEXT * @throws GLException if buffer is already mapped
+MethodJavadoc glMapNamedBufferEXT * @throws GLException if buffer has invalid store size, i.e. less-than zero
+MethodJavadoc glMapNamedBufferEXT * </p>
+
+ManuallyImplement glMapNamedBufferRangeEXT
+ForceProcAddressGen glMapNamedBufferRangeEXT
+MethodJavadoc glMapNamedBufferRangeEXT * <p>
+MethodJavadoc glMapNamedBufferRangeEXT * Throws a {@link GLException} if GL-function constraints are not met.
+MethodJavadoc glMapNamedBufferRangeEXT * </p>
+MethodJavadoc glMapNamedBufferRangeEXT * <p>
+MethodJavadoc glMapNamedBufferRangeEXT * Returns {@link GL2#mapNamedBufferRange(int, long, long, int)}'s {@link GLBufferStorage#getMappedBuffer()}.
+MethodJavadoc glMapNamedBufferRangeEXT * </p>
+MethodJavadoc glMapNamedBufferRangeEXT * <p>
+MethodJavadoc glMapNamedBufferRangeEXT * @throws GLException if buffer is not tracked
+MethodJavadoc glMapNamedBufferRangeEXT * @throws GLException if buffer is already mapped
+MethodJavadoc glMapNamedBufferRangeEXT * @throws GLException if buffer has invalid store size, i.e. less-than zero
+MethodJavadoc glMapNamedBufferRangeEXT * @throws GLException if buffer mapping range does not fit, incl. offset
+MethodJavadoc glMapNamedBufferRangeEXT * </p>
+
+ManuallyImplement glUnmapNamedBufferEXT
+ForceProcAddressGen glUnmapNamedBufferEXT
# Manuall implement glDebugMessageCallback* using the proc address resolver
-ForceProcAddressGen glDebugMessageCallbackARB
+ForceProcAddressGen glDebugMessageCallback
ForceProcAddressGen glDebugMessageCallbackAMD
# Force all of the methods to be emitted using dynamic linking so we
@@ -74,6 +124,8 @@ TagNativeBinding true
# Ignore extensions that are already picked up via the GL2ES1 interface
IgnoreExtension GL_EXT_point_parameters
+IncludeAs CustomJavaCode GL4bc gl4bc-common-cpubufferJavaCode.java
+
# Add PixelStorei StateTracker
CustomJavaCode GL4bcImpl private static final int params_offset = 0; // just a helper for JavaPrologue ..
@@ -81,23 +133,42 @@ JavaPrologue glPixelStorei glStateTracker.setInt(pname, param);
JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; }
-CustomJavaCode GL4bcImpl public void glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar) {
-CustomJavaCode GL4bcImpl glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); }
+JavaPrologue glFrustumf if ( !_context.hasFP32CompatAPI() ) {
+JavaPrologue glFrustumf glFrustum((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar);
+JavaPrologue glFrustumf return;
+JavaPrologue glFrustumf }
+
+JavaPrologue glOrthof if ( !_context.hasFP32CompatAPI() ) {
+JavaPrologue glOrthof glOrtho((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar);
+JavaPrologue glOrthof return;
+JavaPrologue glOrthof }
-CustomJavaCode GL4bcImpl public void glOrthof(float left, float right, float bottom, float top, float zNear, float zFar) {
-CustomJavaCode GL4bcImpl glOrtho((double)left, (double)right, (double)bottom, (double)top, (double)zNear, (double)zFar); }
+JavaPrologue glDepthRangef if ( !_context.isGLES2Compatible() && !_context.hasFP32CompatAPI() ) {
+JavaPrologue glDepthRangef glDepthRange( (double)zNear, (double)zFar );
+JavaPrologue glDepthRangef return;
+JavaPrologue glDepthRangef }
+
+JavaPrologue glClearDepthf if ( !_context.isGLES2Compatible() && !_context.hasFP32CompatAPI() ) {
+JavaPrologue glClearDepthf glClearDepth( (double)depth );
+JavaPrologue glClearDepthf return;
+JavaPrologue glClearDepthf }
Include gl-headers.cfg
Include gl3ext-headers.cfg
IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-common.java
IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-gl4bc.java
-IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-desktop.java
IncludeAs CustomJavaCode GL4bcImpl gl-impl-CustomJavaCode-gl2_es2.java
+
IncludeAs CustomCCode gl-impl-CustomCCode-gl4bc.c
Import javax.media.opengl.GLES1
Import javax.media.opengl.GLES2
+Import javax.media.opengl.GL2ES1
+Import javax.media.opengl.GL2ES2
+Import javax.media.opengl.GL2ES3
+Import javax.media.opengl.GL3ES3
+Import javax.media.opengl.GL4ES3
Import javax.media.opengl.GL2GL3
Import javax.media.opengl.GL2
Import javax.media.opengl.GL3
diff --git a/make/config/jogl/gl-headers.cfg b/make/config/jogl/gl-headers.cfg
index b80630c63..0916fa348 100644
--- a/make/config/jogl/gl-headers.cfg
+++ b/make/config/jogl/gl-headers.cfg
@@ -1,7 +1,6 @@
CustomCCode #include <gluegen_stdint.h>
CustomCCode #include <stdio.h> /* android */
-CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-CustomCCode "glext.h" are parsed. */
+CustomCCode /** Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed. */
CustomCCode #define GL_GLEXT_PROTOTYPES
CustomCCode #if defined(_WIN32)
CustomCCode #define WIN32_LEAN_AND_MEAN
@@ -16,12 +15,12 @@ CustomCCode #define WGL_GLEXT_PROTOTYPES
CustomCCode /* Include the OpenGL headers */
CustomCCode #include <GL/gl.h>
CustomCCode #include <GL/wglext.h>
-CustomCCode #elif defined(macosx)
+CustomCCode #elif defined(__APPLE__)
CustomCCode #include <inttypes.h>
CustomCCode #include <stdlib.h>
CustomCCode /* Include the OpenGL headers */
CustomCCode #include <GL/gl.h>
-CustomCCode #include </usr/include/machine/types.h>
+CustomCCode #include <machine/types.h>
CustomCCode /* Provide Windows typedefs */
CustomCCode typedef void* LPVOID;
CustomCCode typedef unsigned int* PUINT;
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java b/make/config/jogl/gl-if-CustomJavaCode-es3.java
index 97fd6c4a6..3f976d514 100644
--- a/make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java
+++ b/make/config/jogl/gl-if-CustomJavaCode-es3.java
@@ -8,3 +8,11 @@ public static final long GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFFL ;
/** Part of <code>GL_ARB_shader_image_load_store</code> */
public static final int GL_ALL_BARRIER_BITS = 0xFFFFFFFF ;
+/** @deprecated Avoid original GL API namespace conflict. Use {@link #isPBOPackBound()} */
+public boolean glIsPBOPackBound();
+public boolean isPBOPackBound();
+
+/** @deprecated Avoid original GL API namespace conflict. Use {@link #isPBOUnpackBound()} */
+public boolean glIsPBOUnpackBound();
+public boolean isPBOUnpackBound();
+
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl.java b/make/config/jogl/gl-if-CustomJavaCode-gl.java
index 4741b2df5..f9f33eec9 100644
--- a/make/config/jogl/gl-if-CustomJavaCode-gl.java
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl.java
@@ -53,30 +53,15 @@
public static final int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12;
/** Common in ES1, GL2 and GL3 */
public static final int GL_XOR = 0x1506;
+ /** Part of <code>GL_ARB_half_float_vertex</code>; <code>GL_NV_half_float</code>; <code>GL_ARB_half_float_pixel</code>,
+ earmarked for ES 3.0 (hence kept in GL while fixing Bug 590) */
+ public static final int GL_HALF_FLOAT = 0x140B;
- public void glClearDepth( double depth );
+ /** Part of <code>GL_VERSION_1_4</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_OES_required_internalformat</code>. */
+ public static final int GL_DEPTH_COMPONENT16 = 0x81A5;
+ /** Part of <code>GL_VERSION_1_0</code>, <code>GL_OES_element_index_uint</code>, <code>GL_ES_VERSION_2_0</code> */
+ public static final int GL_UNSIGNED_INT = 0x1405;
+ /** Part of <code>GL_VERSION_1_0</code>, <code>GL_ES_VERSION_2_0</code> */
+ public static final int GL_UNSIGNED_SHORT = 0x1403;
- public void glDepthRange(double zNear, double zFar);
-
- /**
- * @param target a GL buffer (VBO) target as used in {@link GL#glBindBuffer(int, int)}, ie {@link GL#GL_ELEMENT_ARRAY_BUFFER}, {@link GL#GL_ARRAY_BUFFER}, ..
- * @return the GL buffer (VBO) name bound to a target via {@link GL#glBindBuffer(int, int)} or 0 if unbound.
- */
- public int glGetBoundBuffer(int target);
-
- /**
- * @param buffer a GL buffer name, generated with {@link GL#glGenBuffers(int, int[], int)} and used in {@link GL#glBindBuffer(int, int)}, {@link GL#glBufferData(int, long, java.nio.Buffer, int)} or {@link GL2#glNamedBufferDataEXT(int, long, java.nio.Buffer, int)} for example.
- * @return the size of the given GL buffer
- */
- public long glGetBufferSize(int buffer);
-
- /**
- * @return true if a VBO is bound to {@link GL.GL_ARRAY_BUFFER} via {@link GL#glBindBuffer(int, int)}, otherwise false
- */
- public boolean glIsVBOArrayEnabled();
-
- /**
- * @return true if a VBO is bound to {@link GL.GL_ELEMENT_ARRAY_BUFFER} via {@link GL#glBindBuffer(int, int)}, otherwise false
- */
- public boolean glIsVBOElementArrayEnabled();
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl2.java b/make/config/jogl/gl-if-CustomJavaCode-gl2.java
new file mode 100644
index 000000000..283f72da1
--- /dev/null
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl2.java
@@ -0,0 +1,40 @@
+
+ //
+ // GLBufferObjectTracker Redirects
+ //
+
+ /**
+ * Returns the {@link GLBufferStorage} instance as mapped via OpenGL's native {@link GL2#glMapNamedBufferEXT(int, int) glMapNamedBufferEXT(..)} implementation.
+ * <p>
+ * Throws a {@link GLException} if GL-function constraints are not met.
+ * </p>
+ * <p>
+ * {@link GL2#glMapNamedBufferEXT(int, int)} wrapper calls this method and returns {@link GLBufferStorage#getMappedBuffer()}.
+ * </p>
+ * @param bufferName denotes the buffer
+ * @param access the mapping access mode
+ * @throws GLException if buffer is not tracked
+ * @throws GLException if buffer is already mapped
+ * @throws GLException if buffer has invalid store size, i.e. less-than zero
+ */
+ public GLBufferStorage mapNamedBuffer(int bufferName, int access) throws GLException;
+
+ /**
+ * Returns the {@link GLBufferStorage} instance as mapped via OpenGL's native {@link GL2#glMapNamedBufferRangeEXT(int, long, long, int) glMapNamedBufferRangeEXT(..)} implementation.
+ * <p>
+ * Throws a {@link GLException} if GL-function constraints are not met.
+ * </p>
+ * <p>
+ * {@link GL2#glMapNamedBufferRangeEXT(int, long, long, int)} wrapper calls this method and returns {@link GLBufferStorage#getMappedBuffer()}.
+ * </p>
+ * @param bufferName denotes the buffer
+ * @param offset offset of the mapped buffer's storage
+ * @param length length of the mapped buffer's storage
+ * @param access the mapping access mode
+ * @throws GLException if buffer is not tracked
+ * @throws GLException if buffer is already mapped
+ * @throws GLException if buffer has invalid store size, i.e. less-than zero
+ * @throws GLException if buffer mapping range does not fit, incl. offset
+ */
+ public GLBufferStorage mapNamedBufferRange(final int bufferName, final long offset, final long length, final int access) throws GLException;
+
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java b/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java
index 4522d34c8..5ad235de5 100644
--- a/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java
@@ -39,10 +39,21 @@
* <br> Calls <code> void {@native glDepthRange}(GLclampd zNear, GLclampd zFar); </code> if no native implementation is available. */
public void glDepthRangef(float zNear, float zFar);
+ public void glDepthRange(double zNear, double zFar);
+
/** Entry point to C language function:
* <code> void {@native glClearDepthf}(GLclampf depth); </code>
* <br>Part of <code>GL_ES_VERSION_2_0</code> and <code>GL_ARB_ES2_compatibility</code>.
* <br> Calls <code> void {@native glClearDepth}(GLclampd depth); </code> if no native implementation is available. */
public void glClearDepthf(float depth);
+ public void glClearDepth( double depth );
+
+ public void glVertexAttribPointer(GLArrayData array);
+
+ public void glUniform(GLUniformData data);
+
+ /** Part of <code>GL_VERSION_1_0</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_ANGLE_depth_texture</code> */
+ public static final int GL_DEPTH_COMPONENT = 0x1902;
+
/** End: GL_ARB_ES2_compatibility functions, which are part of ES2 core as well */
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl_compat.java b/make/config/jogl/gl-if-CustomJavaCode-gl_compat.java
new file mode 100644
index 000000000..22ae54cbe
--- /dev/null
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl_compat.java
@@ -0,0 +1,20 @@
+
+/**
+ * Part of <code>GL_NV_vertex_array_range</code>.
+ * <p>
+ * Provides platform-independent access to the <code>wglAllocateMemoryNV</code> /
+ * <code>glXAllocateMemoryNV</code>.
+ * </p>
+ */
+public java.nio.ByteBuffer glAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority);
+
+/**
+ * Part of <code>GL_NV_vertex_array_range</code>.
+ * <p>
+ * Provides platform-independent access to the <code>wglFreeMemoryNV</code> /
+ * <code>glXFreeMemoryNV</code>.
+ * </p>
+ */
+public void glFreeMemoryNV(java.nio.ByteBuffer pointer);
+
+
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gles2.java b/make/config/jogl/gl-if-CustomJavaCode-gles2.java
deleted file mode 100644
index ea40f6329..000000000
--- a/make/config/jogl/gl-if-CustomJavaCode-gles2.java
+++ /dev/null
@@ -1,3 +0,0 @@
-
- public static final int GL_NVIDIA_PLATFORM_BINARY_NV = 0x890B;
-
diff --git a/make/config/jogl/gl-if-es2.cfg b/make/config/jogl/gl-if-es2.cfg
new file mode 100644
index 000000000..052722f40
--- /dev/null
+++ b/make/config/jogl/gl-if-es2.cfg
@@ -0,0 +1,33 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/es2
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GLES2
+#Extends GLES2 GLBase
+#Extends GLES2 GL
+Extends GLES2 GL2ES2
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl2_es2-common.cfg
+Include gl2_es2-CustomJavaCode.cfg
+
+IncludeAs CustomJavaCode GLES2 gl2_es1-common-cpubufferJavaCode.java
+IncludeAs CustomJavaCode GLES2 gl2_es2-common-cpubufferJavaCode.java
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+# dummy procaddress config / force procaddress for comments
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+ForceProcAddressGen __ALL__
+
+CustomJavaCode GLES2 public static final int GL_NVIDIA_PLATFORM_BINARY_NV = 0x890B;
+
diff --git a/make/config/jogl/gl-if-es3.cfg b/make/config/jogl/gl-if-es3.cfg
new file mode 100644
index 000000000..66fd52597
--- /dev/null
+++ b/make/config/jogl/gl-if-es3.cfg
@@ -0,0 +1,41 @@
+# This .cfg file is used to generate the GL interface.
+JavaOutputDir gensrc/classes
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GLES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL4ES3.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GLES3
+#Extends GLES3 GLBase
+#Extends GLES3 GL
+#Extends GLES3 GL2ES2
+#Extends GLES3 GL2ES3
+#Extends GLES3 GL3ES3
+Extends GLES3 GLES2
+Extends GLES3 GL4ES3
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl2_es3-common.cfg
+Include gl2_es2-CustomJavaCode.cfg
+
+IncludeAs CustomJavaCode GLES3 gl2_es2-common-cpubufferJavaCode.java
+IncludeAs CustomJavaCode GLES3 gl2-common-cpubufferJavaCode.java
+
+ForceExtension GL_ARB_ES3_compatibility
+
+# dummy procaddress config / force procaddress for comments
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+ForceProcAddressGen __ALL__
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
diff --git a/make/config/jogl/gl-if-gl-ignores.cfg b/make/config/jogl/gl-if-gl-ignores.cfg
index 220bd74bf..e6513cadb 100644
--- a/make/config/jogl/gl-if-gl-ignores.cfg
+++ b/make/config/jogl/gl-if-gl-ignores.cfg
@@ -13,6 +13,7 @@ DropUniqVendorExtensions IMG
DropUniqVendorExtensions QCOM
DropUniqVendorExtensions NV
DropUniqVendorExtensions VIV
+DropUniqVendorExtensions FJ
IgnoreExtension GL_EXT_discard_framebuffer
IgnoreExtension GL_OES_compressed_paletted_texture
@@ -32,20 +33,25 @@ IgnoreExtension GL_EXT_debug_marker
IgnoreExtension GL_EXT_debug_label
IgnoreExtension GL_EXT_multisampled_render_to_texture
IgnoreExtension GL_EXT_framebuffer_multisample
-
-# IgnoreExtension GL_EXT_texture_storage
+IgnoreExtension GL_OES_texture_half_float
+IgnoreExtension GL_OES_vertex_half_float
IgnoreExtension GL_NV_draw_buffers
IgnoreExtension GL_NV_fbo_color_attachments
IgnoreExtension GL_OES_vertex_array_object
IgnoreExtension GL_OES_texture_3D
-# above ext are subsumed, so ignore the aliased ones
+IgnoreExtension GL_OES_surfaceless_context
+IgnoreExtension GL_OES_required_internalformat
+IgnoreExtension GL_EXT_unpack_subimage
+IgnoreExtension GL_KHR_debug
+
+# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
+IgnoreExtension GL_QCOM_extended_get
+Ignore GL_STATE_RESTORE
+
+# above ext mightbe subsumed, ignore the aliased ones
Ignore GL_ACTIVE_PROGRAM
-Ignore GL_ALPHA16F
-Ignore GL_ALPHA32F
-Ignore GL_ALPHA8
Ignore GL_ANY_SAMPLES_PASSED
Ignore GL_ANY_SAMPLES_PASSED_CONSERVATIVE
-Ignore GL_BGRA8
Ignore GL_BGRA8_EXT
Ignore GL_BUFFER_OBJECT_EXT
Ignore GL_COLOR_ATTACHMENT1
@@ -87,12 +93,6 @@ Ignore GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
Ignore GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT
Ignore GL_INT_10_10_10_2
-Ignore GL_LUMINANCE16F
-Ignore GL_LUMINANCE32F
-Ignore GL_LUMINANCE8
-Ignore GL_LUMINANCE8_ALPHA8
-Ignore GL_LUMINANCE_ALPHA16F
-Ignore GL_LUMINANCE_ALPHA32F
Ignore GL_MAX_COLOR_ATTACHMENTS
Ignore GL_MAX_DRAW_BUFFERS
Ignore GL_PROGRAM_OBJECT_EXT
@@ -102,15 +102,15 @@ Ignore GL_PROGRAM_SEPARABLE
Ignore GL_QUERY_OBJECT_EXT
Ignore GL_QUERY_RESULT
Ignore GL_QUERY_RESULT_AVAILABLE
+Ignore GL_R32F
Ignore GL_R16F
Ignore GL_R8
Ignore GL_RED
Ignore GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES
Ignore GL_RG
+Ignore GL_RG32F
Ignore GL_RG16F
Ignore GL_RG8
-Ignore GL_RGB16F
-Ignore GL_RGBA16F
Ignore GL_SAMPLER_2D_SHADOW
Ignore GL_SAMPLER_EXTERNAL_OES
Ignore GL_SHADER_BINARY_DMP
@@ -156,10 +156,6 @@ Ignore glPushGroupMarkerEXT
# isn't included in GL2
Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
-# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
-IgnoreExtension GL_QCOM_extended_get
-Ignore GL_STATE_RESTORE
-
Ignore GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
Ignore GL_ACTIVE_ATTRIBUTES
Ignore GL_ACTIVE_UNIFORM_MAX_LENGTH
@@ -348,36 +344,6 @@ Ignore GL_NORMAL_ARRAY_TYPE
Ignore GL_NORMALIZE
Ignore GL_NORMAL_MAP_OES
Ignore GL_NUM_SHADER_BINARY_FORMATS
-Ignore GL_OES_blend_equation_separate
-Ignore GL_OES_blend_func_separate
-Ignore GL_OES_blend_subtract
-Ignore GL_OES_byte_coordinates
-Ignore GL_OES_compressed_ETC1_RGB8_texture
-Ignore GL_OES_compressed_paletted_texture
-Ignore GL_OES_depth24
-Ignore GL_OES_depth32
-Ignore GL_OES_draw_texture
-Ignore GL_OES_element_index_uint
-Ignore GL_OES_extended_matrix_palette
-Ignore GL_OES_fbo_render_mipmap
-Ignore GL_OES_fixed_point
-Ignore GL_OES_framebuffer_object
-Ignore GL_OES_matrix_get
-Ignore GL_OES_matrix_palette
-Ignore GL_OES_point_size_array
-Ignore GL_OES_point_sprite
-Ignore GL_OES_query_matrix
-Ignore GL_OES_read_format
-Ignore GL_OES_single_precision
-Ignore GL_OES_stencil1
-Ignore GL_OES_stencil4
-Ignore GL_OES_stencil8
-Ignore GL_OES_stencil_wrap
-Ignore GL_OES_texture_cube_map
-Ignore GL_OES_texture_env_crossbar
-Ignore GL_OES_texture_half_float
-Ignore GL_OES_texture_mirrored_repeat
-Ignore GL_OES_vertex_half_float
Ignore GL_ONE_MINUS_CONSTANT_ALPHA
Ignore GL_ONE_MINUS_CONSTANT_COLOR
Ignore GL_OPERAND0_ALPHA
@@ -558,13 +524,9 @@ Ignore glFogxvOES
Ignore glFramebufferVertexAttribArrayNV
Ignore glFrustumf
Ignore glFrustumfOES
-#Ignore glGenerateMipmap
-#Ignore glGenerateMipmapOES
Ignore glGetActiveAttrib
Ignore glGetActiveUniform
Ignore glGetAttachedShaders
-Ignore glGetClipPlanef
-Ignore glGetClipPlanefOES
Ignore glGetFixedv
Ignore glGetFixedvOES
Ignore glGetLightfv
diff --git a/make/config/jogl/gl-if-gl.cfg b/make/config/jogl/gl-if-gl.cfg
index 89233330a..5c9e4caa2 100644
--- a/make/config/jogl/gl-if-gl.cfg
+++ b/make/config/jogl/gl-if-gl.cfg
@@ -8,10 +8,11 @@ ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.jav
HierarchicalNativeOutput false
Include gl-common.cfg
+Include gl-common-gpubufferonly.cfg
Include gl-common-extensions.cfg
Include gl-if-gl-ignores.cfg
-Include gl-if-gl3-ignores.cfg
-Include gl-if-gl4-ignores.cfg
+Include gl-if-gl2_es2-ignores.cfg
+Include gl-if-luminance-ignore.cfg
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl
@@ -27,14 +28,6 @@ ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
ForceProcAddressGen __ALL__
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined.
-# This also gives a better API doc since it includes all extension names.
-GLHeader GLES2/gl2.h
-GLHeader GLES2/gl2ext.h
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
diff --git a/make/config/jogl/gl-if-gl2.cfg b/make/config/jogl/gl-if-gl2.cfg
index c58b73dfd..0120bd674 100644
--- a/make/config/jogl/gl-if-gl2.cfg
+++ b/make/config/jogl/gl-if-gl2.cfg
@@ -5,6 +5,7 @@ NativeOutputDir gensrc/native/jogl/gl2
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
@@ -25,6 +26,11 @@ Include gl-desktop.cfg
Include gl-if-gl3-ignores.cfg
Include gl-if-gl4-ignores.cfg
+IncludeAs CustomJavaCode GL2 gl-if-CustomJavaCode-gl2.java
+IncludeAs CustomJavaCode GL2 gl-if-CustomJavaCode-gl_compat.java
+IncludeAs CustomJavaCode GL2 gl2_es2-common-cpubufferJavaCode.java
+IncludeAs CustomJavaCode GL2 gl2-common-cpubufferJavaCode.java
+
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
@@ -37,8 +43,5 @@ ForceProcAddressGen __ALL__
# Ignore extensions that are already picked up via the GL2ES1 interface
IgnoreExtension GL_EXT_point_parameters
-CustomJavaCode GL2 public boolean glIsPBOPackEnabled();
-CustomJavaCode GL2 public boolean glIsPBOUnpackEnabled();
-
Include gl-headers.cfg
diff --git a/make/config/jogl/gl-if-gl2_es1.cfg b/make/config/jogl/gl-if-gl2_es1.cfg
index ad8bbea7d..b533e83c3 100644
--- a/make/config/jogl/gl-if-gl2_es1.cfg
+++ b/make/config/jogl/gl-if-gl2_es1.cfg
@@ -17,6 +17,7 @@ ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/
HierarchicalNativeOutput false
Include gl-common.cfg
Include gl-common-extensions.cfg
+Include gl-if-luminance-ignore.cfg
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl
@@ -39,11 +40,11 @@ IgnoreExtension GL_OES_EGL_image_external
IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
IgnoreExtension GL_OES_draw_texture
-IgnoreExtension GL_OES_fixed_point
IgnoreExtension GL_OES_matrix_get
IgnoreExtension GL_OES_point_size_array
IgnoreExtension GL_OES_query_matrix
IgnoreExtension GL_OES_vertex_half_float
+IgnoreExtension GL_OES_matrix_palette
IgnoreExtension GL_EXT_debug_marker
IgnoreExtension GL_EXT_debug_label
@@ -55,11 +56,6 @@ IgnoreExtension GL_QCOM_extended_get
Ignore GL_STATE_RESTORE
Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
-Ignore glGetFixedv
-
-# Ignore OES variants of single precision floating point routines
-IgnoreExtension GL_OES_single_precision
-
# Ignore fixed point versions of routines in ES 1.x core
Ignore glAlphaFuncx
Ignore glClearColorx
@@ -68,18 +64,28 @@ Ignore glClipPlanex
Ignore glColor4x
Ignore glDepthRangex
Ignore glFogx
+Ignore glFogxv
Ignore glFrustumx
Ignore glGetClipPlanex
+Ignore glGetFixedv
+Ignore glGetLightxv
+Ignore glGetMaterialxv
+Ignore glGetTexEnvxv
+Ignore glGetTexParameterxv
Ignore glLightModelx
+Ignore glLightModelxv
Ignore glLightx
+Ignore glLightxv
Ignore glLineWidthx
Ignore glLoadMatrixx
Ignore glMaterialx
+Ignore glMaterialxv
Ignore glMultMatrixx
Ignore glMultiTexCoord4x
Ignore glNormal3x
Ignore glOrthox
Ignore glPointParameterx
+Ignore glPointParameterxv
Ignore glPointSizex
Ignore glPolygonOffsetx
Ignore glQueryMatrixx
@@ -87,38 +93,31 @@ Ignore glRotatex
Ignore glSampleCoveragex
Ignore glScalex
Ignore glTexEnvx
+Ignore glTexEnvxv
Ignore glTexGenx
Ignore glTexParameterx
+Ignore glTexParameterxv
Ignore glTranslatex
#heavy float/double array diff to GL2
Ignore glClipPlanef
Ignore ^glGetClipPlanef(OES)?
-
+
#impl diff
Ignore ^glEGL.*
-Ignore ^gl.*(xv)(OES)?
-Ignore glTexGenxOES
Ignore GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES
-Ignore glLoadPaletteFromModelViewMatrixOES
-Ignore glGetFixedv
CustomJavaCode GL2ES1 public void glOrtho(double left, double right, double bottom, double top, double near_val, double far_val);
CustomJavaCode GL2ES1 public void glFrustum(double left, double right, double bottom, double top, double zNear, double zFar);
+IncludeAs CustomJavaCode GL2ES1 gl2_es1-common-cpubufferJavaCode.java
+
# dummy procaddress config / force procaddress for comments
EmitProcAddressTable false
ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
ForceProcAddressGen __ALL__
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GLES/gl.h
-GLHeader GLES/glext.h
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
diff --git a/make/config/jogl/gl-if-gl2_es2-ignores.cfg b/make/config/jogl/gl-if-gl2_es2-ignores.cfg
new file mode 100644
index 000000000..f08d8a51b
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2_es2-ignores.cfg
@@ -0,0 +1,48 @@
+# Ignore all ES 2.X only stuff ..
+DropUniqVendorExtensions ANGLE
+DropUniqVendorExtensions ARM
+DropUniqVendorExtensions APPLE
+DropUniqVendorExtensions ATI
+DropUniqVendorExtensions IMG
+DropUniqVendorExtensions QCOM
+DropUniqVendorExtensions NV
+DropUniqVendorExtensions VIV
+
+Ignore glEGL.*
+
+IgnoreExtension GL_AMD_compressed_3DC_texture
+IgnoreExtension GL_AMD_compressed_ATC_texture
+IgnoreExtension GL_AMD_program_binary_Z400
+IgnoreExtension GL_AMD_performance_monitor
+
+IgnoreExtension GL_KHR_texture_compression_astc_ldr
+IgnoreExtension GL_ANGLE_depth_texture
+IgnoreExtension GL_ANGLE_instanced_arrays
+IgnoreExtension GL_ANGLE_pack_reverse_row_order
+IgnoreExtension GL_ANGLE_program_binary
+IgnoreExtension GL_ANGLE_texture_compression_dxt3
+IgnoreExtension GL_ANGLE_texture_compression_dxt5
+IgnoreExtension GL_ANGLE_texture_usage
+IgnoreExtension GL_ANGLE_translated_shader_source
+IgnoreExtension GL_EXT_debug_label
+IgnoreExtension GL_EXT_debug_marker
+IgnoreExtension GL_EXT_discard_framebuffer
+IgnoreExtension GL_EXT_disjoint_timer_query
+IgnoreExtension GL_EXT_draw_buffers
+IgnoreExtension GL_EXT_multiview_draw_buffers
+IgnoreExtension GL_EXT_multisampled_render_to_texture
+IgnoreExtension GL_EXT_shader_framebuffer_fetch
+IgnoreExtension GL_FJ_shader_binary_GCCSO
+IgnoreExtension GL_OES_compressed_paletted_texture
+IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
+IgnoreExtension GL_OES_vertex_array_object
+IgnoreExtension GL_OES_vertex_half_float
+IgnoreExtension GL_OES_surfaceless_context
+IgnoreExtension GL_OES_texture_half_float
+IgnoreExtension GL_OES_EGL_image_external
+
+# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
+IgnoreExtension GL_QCOM_extended_get
+Ignore GL_STATE_RESTORE
+
+Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
diff --git a/make/config/jogl/gl-if-gl2_es2.cfg b/make/config/jogl/gl-if-gl2_es2.cfg
index 6a8aef06b..db5489d06 100644
--- a/make/config/jogl/gl-if-gl2_es2.cfg
+++ b/make/config/jogl/gl-if-gl2_es2.cfg
@@ -13,44 +13,11 @@ Extends GL2ES2 GL
HierarchicalNativeOutput false
Include gl-common.cfg
+Include gl-common-gpubufferonly.cfg
Include gl-common-extensions.cfg
-Include gl-if-gl3-ignores.cfg
-Include gl-if-gl4-ignores.cfg
-
-RenameExtensionIntoCore GL_OES_texture_3D
-RenameExtensionIntoCore GL_OES_get_program_binary
-
-# Ignore all ES 2.X only stuff ..
-DropUniqVendorExtensions AMD
-DropUniqVendorExtensions ANGLE
-DropUniqVendorExtensions ARM
-DropUniqVendorExtensions APPLE
-DropUniqVendorExtensions ATI
-DropUniqVendorExtensions IMG
-DropUniqVendorExtensions QCOM
-DropUniqVendorExtensions NV
-DropUniqVendorExtensions VIV
-
-IgnoreExtension GL_EXT_discard_framebuffer
-IgnoreExtension GL_OES_compressed_paletted_texture
-IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
-IgnoreExtension GL_OES_vertex_array_object
-IgnoreExtension GL_OES_EGL_image_external
-IgnoreExtension GL_EXT_debug_marker
-IgnoreExtension GL_EXT_debug_label
-IgnoreExtension GL_EXT_multisampled_render_to_texture
-
-# isn't included in GL2
-# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
-IgnoreExtension GL_QCOM_extended_get
-Ignore GL_STATE_RESTORE
-Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
-
-# Ignore ^gl.*x(v)?(OES)?
-Ignore glEGL.*
-#Ignore glFramebufferVertexAttribArrayNV
-#Ignore glCoverageOperationNV
-#Ignore glCoverageMaskNV
+Include gl2_es2-common.cfg
+Include gl-if-gl2_es2-ignores.cfg
+Include gl-if-luminance-ignore.cfg
# Ignore GL_ARB_ES2_compatibility functions for interface code generation
# since we need our own javadoc header for a detailed description
@@ -60,9 +27,6 @@ Ignore glGetShaderPrecisionFormat
Ignore glDepthRangef
Ignore glClearDepthf
-CustomJavaCode GL2ES2 public void glClearDepth( double depth );
-CustomJavaCode GL2ES2 public void glDepthRange(double zNear, double zFar);
-
IncludeAs CustomJavaCode GL2ES2 gl-if-CustomJavaCode-gl2_es2.java
# dummy procaddress config / force procaddress for comments
@@ -71,20 +35,8 @@ ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
ForceProcAddressGen __ALL__
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-# This also gives a better API doc since it includes all extension names.
-GLHeader GLES2/gl2.h
-GLHeader GLES2/gl2ext.h
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
-CustomJavaCode GL2ES2 public void glVertexAttribPointer(GLArrayData array);
-CustomJavaCode GL2ES2 public void glUniform(GLUniformData data);
-CustomJavaCode GL2ES2
-
Import java.io.PrintStream
diff --git a/make/config/jogl/gl-if-gl2_es3-ignores.cfg b/make/config/jogl/gl-if-gl2_es3-ignores.cfg
new file mode 100644
index 000000000..172857840
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2_es3-ignores.cfg
@@ -0,0 +1,47 @@
+# Ignore all ES 3.X only stuff ..
+DropUniqVendorExtensions ANGLE
+DropUniqVendorExtensions ARM
+DropUniqVendorExtensions APPLE
+DropUniqVendorExtensions ATI
+DropUniqVendorExtensions IMG
+DropUniqVendorExtensions QCOM
+DropUniqVendorExtensions NV
+DropUniqVendorExtensions VIV
+
+Ignore glEGL.*
+
+IgnoreExtension GL_AMD_compressed_3DC_texture
+IgnoreExtension GL_AMD_compressed_ATC_texture
+IgnoreExtension GL_AMD_program_binary_Z400
+IgnoreExtension GL_AMD_performance_monitor
+
+IgnoreExtension GL_ANGLE_depth_texture
+IgnoreExtension GL_ANGLE_instanced_arrays
+IgnoreExtension GL_ANGLE_pack_reverse_row_order
+IgnoreExtension GL_ANGLE_program_binary
+IgnoreExtension GL_ANGLE_texture_compression_dxt3
+IgnoreExtension GL_ANGLE_texture_compression_dxt5
+IgnoreExtension GL_ANGLE_texture_usage
+IgnoreExtension GL_ANGLE_translated_shader_source
+IgnoreExtension GL_EXT_debug_label
+IgnoreExtension GL_EXT_debug_marker
+IgnoreExtension GL_EXT_discard_framebuffer
+IgnoreExtension GL_EXT_disjoint_timer_query
+IgnoreExtension GL_EXT_draw_buffers
+IgnoreExtension GL_EXT_multisampled_render_to_texture
+IgnoreExtension GL_EXT_multiview_draw_buffers
+IgnoreExtension GL_EXT_shader_framebuffer_fetch
+IgnoreExtension GL_OES_compressed_paletted_texture
+IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
+IgnoreExtension GL_OES_vertex_array_object
+IgnoreExtension GL_OES_vertex_half_float
+IgnoreExtension GL_OES_surfaceless_context
+IgnoreExtension GL_OES_texture_half_float
+IgnoreExtension GL_OES_EGL_image_external
+IgnoreExtension GL_FJ_shader_binary_GCCSO
+
+# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
+IgnoreExtension GL_QCOM_extended_get
+Ignore GL_STATE_RESTORE
+
+Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
diff --git a/make/config/jogl/gl-if-gl2_es3.cfg b/make/config/jogl/gl-if-gl2_es3.cfg
new file mode 100644
index 000000000..112bc5434
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2_es3.cfg
@@ -0,0 +1,46 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL2ES3
+#Extends GL2ES3 GLBase
+#Extends GL2ES3 GL
+Extends GL2ES3 GL2ES2
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL2ES3Subset.java
+
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-gpubufferonly.cfg
+Include gl-common-extensions.cfg
+Include gl2_es3-common.cfg
+Include gl-if-gl2_es3-ignores.cfg
+Include gl-if-gl4-ignores.cfg
+Include gl-if-luminance-ignore.cfg
+
+IncludeAs CustomJavaCode GL2ES3 gl-if-CustomJavaCode-es3.java
+
+#
+# Same name but different signature ..
+# No collisions found .. good!
+
+# dummy procaddress config / force procaddress for comments
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+ForceProcAddressGen __ALL__
+
+# Also force the calling conventions of the locally generated function
+# pointer typedefs for these routines to APIENTRY
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+Import java.io.PrintStream
diff --git a/make/config/jogl/gl-if-gl2_gl3.cfg b/make/config/jogl/gl-if-gl2_gl3.cfg
index 0c51dfe9c..532a670e6 100644
--- a/make/config/jogl/gl-if-gl2_gl3.cfg
+++ b/make/config/jogl/gl-if-gl2_gl3.cfg
@@ -4,21 +4,24 @@ Style InterfaceOnly
JavaClass GL2GL3
#Extends GL2GL3 GLBase
#Extends GL2GL3 GL
-Extends GL2GL3 GL2ES2
+#Extends GL2GL3 GL2ES2
+Extends GL2GL3 GL2ES3
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
-ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL3Subset.java
+ExtendedInterfaceSymbolsOnly ../build-temp/gluegen-set/javax/media/opengl/GL2GL3Subset.java
HierarchicalNativeOutput false
Include gl-common.cfg
+Include gl-common-gpubufferonly.cfg
Include gl-common-extensions.cfg
Include gl-desktop.cfg
+Include gl3-common.cfg
Include gl-if-gl4-ignores.cfg
-
-IncludeAs CustomJavaCode GL2GL3 gl-if-CustomJavaCode-gl2_gl3.java
+Include gl-if-luminance-ignore.cfg
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl
@@ -33,11 +36,6 @@ ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
ForceProcAddressGen __ALL__
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
# Also force the calling conventions of the locally generated function
# pointer typedefs for these routines to APIENTRY
LocalProcAddressCallingConvention __ALL__ APIENTRY
diff --git a/make/config/jogl/gl-if-gl2es3-subset.cfg b/make/config/jogl/gl-if-gl2es3-subset.cfg
new file mode 100644
index 000000000..3e325e065
--- /dev/null
+++ b/make/config/jogl/gl-if-gl2es3-subset.cfg
@@ -0,0 +1,17 @@
+# This .cfg file is used to generate the common GL2 ES3 set
+JavaOutputDir ../../build-temp/gluegen-set
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL2ES3Subset
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl2_es3-common.cfg
+Include gl-if-gl3-ignores.cfg
+Include gl-if-gl4-ignores.cfg
+
+# dummy procaddress config / force procaddress for comments
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+ForceProcAddressGen __ALL__
diff --git a/make/config/jogl/gl-if-gl3-subset.cfg b/make/config/jogl/gl-if-gl2gl3-subset.cfg
index dae38ec0c..ecb384ca3 100644
--- a/make/config/jogl/gl-if-gl3-subset.cfg
+++ b/make/config/jogl/gl-if-gl2gl3-subset.cfg
@@ -3,10 +3,11 @@ JavaOutputDir ../../build-temp/gluegen-set
Package javax.media.opengl
Style InterfaceOnly
-JavaClass GL3Subset
+JavaClass GL2GL3Subset
Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl3-desktop.cfg
+Include gl3-common.cfg
Include gl-if-gl3-ignores.cfg
Include gl-if-gl4-ignores.cfg
diff --git a/make/config/jogl/gl-if-gl3.cfg b/make/config/jogl/gl-if-gl3.cfg
index 649b35165..d472fbc29 100644
--- a/make/config/jogl/gl-if-gl3.cfg
+++ b/make/config/jogl/gl-if-gl3.cfg
@@ -4,6 +4,8 @@ NativeOutputDir gensrc/native/jogl/gl3
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
@@ -13,16 +15,15 @@ JavaClass GL3
#Extends GL3 GLBase
#Extends GL3 GL
#Extends GL3 GL2ES2
+#Extends GL3 GL2ES3
+Extends GL3 GL3ES3
Extends GL3 GL2GL3
ImplPackage jogamp.opengl.gl3
-ImplJavaClass GL3Impl
-Implements GL3Impl GLBase
-Implements GL3Impl GL
-Implements GL3Impl GL2ES2
-Implements GL3Impl GL2GL3
Include gl-common.cfg
+Include gl-common-gpubufferonly.cfg
Include gl-common-extensions.cfg
Include gl3-desktop.cfg
+Include gl3-common.cfg
Include gl-if-gl4-ignores.cfg
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
diff --git a/make/config/jogl/gl-if-gl3_es3.cfg b/make/config/jogl/gl-if-gl3_es3.cfg
new file mode 100644
index 000000000..a25d9112a
--- /dev/null
+++ b/make/config/jogl/gl-if-gl3_es3.cfg
@@ -0,0 +1,43 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL3ES3
+#Extends GL3ES3 GLBase
+#Extends GL3ES3 GL
+#Extends GL3ES3 GL2ES2
+Extends GL3ES3 GL2ES3
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl2_es3-common.cfg
+Include gl-if-gl2_es3-ignores.cfg
+Include gl-if-gl4-ignores.cfg
+Include gl-if-luminance-ignore.cfg
+
+#
+# Same name but different signature ..
+# No collisions found .. good!
+
+# dummy procaddress config / force procaddress for comments
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+ForceProcAddressGen __ALL__
+
+# Also force the calling conventions of the locally generated function
+# pointer typedefs for these routines to APIENTRY
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+Import java.io.PrintStream
diff --git a/make/config/jogl/gl-if-gl3bc.cfg b/make/config/jogl/gl-if-gl3bc.cfg
index f07a9a417..5172c726c 100644
--- a/make/config/jogl/gl-if-gl3bc.cfg
+++ b/make/config/jogl/gl-if-gl3bc.cfg
@@ -5,6 +5,8 @@ NativeOutputDir gensrc/native/jogl/gl3
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java
@@ -20,6 +22,8 @@ JavaClass GL3bc
#Extends GL3bc GL
#Extends GL3bc GL2ES1
#Extends GL3bc GL2ES2
+#Extends GL3bc GL2ES3
+#Extends GL3bc GL3ES3
#Extends GL3bc GL2GL3
Extends GL3bc GL2
Extends GL3bc GL3
@@ -30,6 +34,8 @@ Include gl-desktop.cfg
Include gl3-desktop.cfg
Include gl-if-gl4-ignores.cfg
+IncludeAs CustomJavaCode GL3bc gl3bc-common-cpubufferJavaCode.java
+
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
diff --git a/make/config/jogl/gl-if-gl4-ignores.cfg b/make/config/jogl/gl-if-gl4-ignores.cfg
index 4948b64df..619c82924 100644
--- a/make/config/jogl/gl-if-gl4-ignores.cfg
+++ b/make/config/jogl/gl-if-gl4-ignores.cfg
@@ -9,5 +9,7 @@
IgnoreExtension GL_VERSION_4_0
IgnoreExtension GL_VERSION_4_1
IgnoreExtension GL_VERSION_4_2
+IgnoreExtension GL_VERSION_4_3
+IgnoreExtension GL_VERSION_4_4
IgnoreExtension GL_ARB_shader_precision
diff --git a/make/config/jogl/gl-if-gl4.cfg b/make/config/jogl/gl-if-gl4.cfg
index 1e920ac7c..144c10ad2 100644
--- a/make/config/jogl/gl-if-gl4.cfg
+++ b/make/config/jogl/gl-if-gl4.cfg
@@ -4,6 +4,9 @@ NativeOutputDir gensrc/native/jogl/gl4
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL4ES3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2GL3.java
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java
ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
@@ -14,11 +17,16 @@ JavaClass GL4
#Extends GL4 GLBase
#Extends GL4 GL
#Extends GL4 GL2ES2
+#Extends GL4 GL2ES3
+#Extends GL4 GL3ES3
#Extends GL4 GL2GL3
+Extends GL4 GL4ES3
Extends GL4 GL3
Include gl-common.cfg
+Include gl-common-gpubufferonly.cfg
Include gl-common-extensions.cfg
Include gl3-desktop.cfg
+Include gl3-common.cfg
# dummy procaddress config / force procaddress for comments
EmitProcAddressTable false
diff --git a/make/config/jogl/gl-if-gl4_es3.cfg b/make/config/jogl/gl-if-gl4_es3.cfg
new file mode 100644
index 000000000..6233d530a
--- /dev/null
+++ b/make/config/jogl/gl-if-gl4_es3.cfg
@@ -0,0 +1,48 @@
+# This .cfg file is used to generate the GL interface and implementing class.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl
+
+Package javax.media.opengl
+Style InterfaceOnly
+JavaClass GL4ES3
+#Extends GL4ES3 GLBase
+#Extends GL4ES3 GL
+#Extends GL4ES3 GL2ES2
+#Extends GL4ES3 GL2ES3
+Extends GL4ES3 GL3ES3
+
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL2ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3ES3.java
+ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/javax/media/opengl/GL3.java
+ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/GLBase.java
+
+HierarchicalNativeOutput false
+Include gl-common.cfg
+Include gl-common-gpubufferonly.cfg
+Include gl-common-extensions.cfg
+Include gl2_es3-common.cfg
+Include gl-if-gl2_es3-ignores.cfg
+Include gl-if-luminance-ignore.cfg
+
+ForceExtension GL_ARB_ES3_compatibility
+
+#
+# Same name but different signature ..
+# No collisions found .. good!
+
+# dummy procaddress config / force procaddress for comments
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+ForceProcAddressGen __ALL__
+
+# Also force the calling conventions of the locally generated function
+# pointer typedefs for these routines to APIENTRY
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
+# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
+TagNativeBinding true
+
+Import java.io.PrintStream
diff --git a/make/config/jogl/gl-if-luminance-ignore.cfg b/make/config/jogl/gl-if-luminance-ignore.cfg
new file mode 100644
index 000000000..4fb79fae9
--- /dev/null
+++ b/make/config/jogl/gl-if-luminance-ignore.cfg
@@ -0,0 +1,7 @@
+Ignore GL_LUMINANCE16F
+Ignore GL_LUMINANCE32F
+Ignore GL_LUMINANCE_ALPHA16F
+Ignore GL_LUMINANCE_ALPHA32F
+Ignore GL_LUMINANCE4_ALPHA4
+Ignore GL_LUMINANCE8
+Ignore GL_LUMINANCE8_ALPHA8
diff --git a/make/config/jogl/gl-impl-CustomCCode-gl4bc.c b/make/config/jogl/gl-impl-CustomCCode-gl4bc.c
index d389db298..42e5700ab 100644
--- a/make/config/jogl/gl-impl-CustomCCode-gl4bc.c
+++ b/make/config/jogl/gl-impl-CustomCCode-gl4bc.c
@@ -1,6 +1,77 @@
/* Java->C glue code:
* Java package: jogamp.opengl.gl4.GL4bcImpl
- * Java method: long dispatch_glMapBuffer(int target, int access)
+ * Java method: void dispatch_glBufferData(int target, long size, java.nio.Buffer data, int usage)
+ * C function: void glBufferData(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage);
+ */
+JNIEXPORT void JNICALL
+Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glBufferData(JNIEnv *env, jobject _unused, jint target, jlong size, jobject data, jint data_byte_offset, jboolean data_is_nio, jint usage, jlong procAddress) {
+ typedef void (APIENTRY*_local_PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage);
+ _local_PFNGLBUFFERDATAPROC ptr_glBufferData;
+ GLvoid * _data_ptr = NULL;
+ if ( NULL != data ) {
+ _data_ptr = (GLvoid *) ( JNI_TRUE == data_is_nio ? (*env)->GetDirectBufferAddress(env, data) : (*env)->GetPrimitiveArrayCritical(env, data, NULL) ); }
+ ptr_glBufferData = (_local_PFNGLBUFFERDATAPROC) (intptr_t) procAddress;
+ assert(ptr_glBufferData != NULL);
+ (* ptr_glBufferData) ((GLenum) target, (GLsizeiptr) size, (GLvoid *) (((char *) _data_ptr) + data_byte_offset), (GLenum) usage);
+ if ( JNI_FALSE == data_is_nio && NULL != data ) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _data_ptr, JNI_ABORT); }
+}
+
+/** FIXME Add for OpenGL 4.4: glBufferStorage */
+
+/* Java->C glue code:
+ * Java package: jogamp.opengl.gl4.GL4bcImpl
+ * Java method: void dispatch_glNamedBufferDataEXT(int buffer, long size, java.nio.Buffer data, int usage)
+ * C function: void glNamedBufferDataEXT(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLenum usage);
+ */
+JNIEXPORT void JNICALL
+Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glNamedBufferDataEXT(JNIEnv *env, jobject _unused, jint buffer, jlong size, jobject data, jint data_byte_offset, jboolean data_is_nio, jint usage, jlong procAddress) {
+ typedef void (APIENTRY*_local_PFNGLNAMEDBUFFERDATAEXTPROC)(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLenum usage);
+ _local_PFNGLNAMEDBUFFERDATAEXTPROC ptr_glNamedBufferDataEXT;
+ GLvoid * _data_ptr = NULL;
+ if ( NULL != data ) {
+ _data_ptr = (GLvoid *) ( JNI_TRUE == data_is_nio ? (*env)->GetDirectBufferAddress(env, data) : (*env)->GetPrimitiveArrayCritical(env, data, NULL) ); }
+ ptr_glNamedBufferDataEXT = (_local_PFNGLNAMEDBUFFERDATAEXTPROC) (intptr_t) procAddress;
+ assert(ptr_glNamedBufferDataEXT != NULL);
+ (* ptr_glNamedBufferDataEXT) ((GLuint) buffer, (GLsizeiptr) size, (GLvoid *) (((char *) _data_ptr) + data_byte_offset), (GLenum) usage);
+ if ( JNI_FALSE == data_is_nio && NULL != data ) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _data_ptr, JNI_ABORT); }
+}
+
+/* Java->C glue code:
+ * Java package: jogamp.opengl.gl4.GL4bcImpl
+ * Java method: boolean dispatch_glUnmapBuffer(int target)
+ * C function: GLboolean glUnmapBuffer(GLenum target);
+ */
+JNIEXPORT jboolean JNICALL
+Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glUnmapBuffer(JNIEnv *env, jobject _unused, jint target, jlong procAddress) {
+ typedef GLboolean (APIENTRY*_local_PFNGLUNMAPBUFFERPROC)(GLenum target);
+ _local_PFNGLUNMAPBUFFERPROC ptr_glUnmapBuffer;
+ GLboolean _res;
+ ptr_glUnmapBuffer = (_local_PFNGLUNMAPBUFFERPROC) (intptr_t) procAddress;
+ assert(ptr_glUnmapBuffer != NULL);
+ _res = (* ptr_glUnmapBuffer) ((GLenum) target);
+ return _res;
+}
+
+/* Java->C glue code:
+ * Java package: jogamp.opengl.gl4.GL4bcImpl
+ * Java method: boolean dispatch_glUnmapNamedBufferEXT(int buffer)
+ * C function: GLboolean glUnmapNamedBufferEXT(GLuint buffer);
+ */
+JNIEXPORT jboolean JNICALL
+Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glUnmapNamedBufferEXT(JNIEnv *env, jobject _unused, jint buffer, jlong procAddress) {
+ typedef GLboolean (APIENTRY*_local_PFNGLUNMAPNAMEDBUFFEREXTPROC)(GLuint buffer);
+ _local_PFNGLUNMAPNAMEDBUFFEREXTPROC ptr_glUnmapNamedBufferEXT;
+ GLboolean _res;
+ ptr_glUnmapNamedBufferEXT = (_local_PFNGLUNMAPNAMEDBUFFEREXTPROC) (intptr_t) procAddress;
+ assert(ptr_glUnmapNamedBufferEXT != NULL);
+ _res = (* ptr_glUnmapNamedBufferEXT) ((GLuint) buffer);
+ return _res;
+}
+
+/* Java->C glue code:
+ * Java package: jogamp.opengl.gl4.GL4bcImpl * Java method: long dispatch_glMapBuffer(int target, int access)
* C function: void * glMapBuffer(GLenum target, GLenum access);
*/
JNIEXPORT jlong JNICALL
@@ -15,6 +86,22 @@ Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unu
/* Java->C glue code:
* Java package: jogamp.opengl.gl4.GL4bcImpl
+ * Java method: java.nio.ByteBuffer dispatch_glMapBufferRange(int target, long offset, long length, int access)
+ * C function: void * glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+ */
+JNIEXPORT jlong JNICALL
+Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glMapBufferRange(JNIEnv *env, jobject _unused, jint target, jlong offset, jlong length, jint access, jlong procAddress) {
+ typedef void * (APIENTRY*_local_PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+ _local_PFNGLMAPBUFFERRANGEPROC ptr_glMapBufferRange;
+ void * _res;
+ ptr_glMapBufferRange = (_local_PFNGLMAPBUFFERRANGEPROC) (intptr_t) procAddress;
+ assert(ptr_glMapBufferRange != NULL);
+ _res = (* ptr_glMapBufferRange) ((GLenum) target, (GLintptr) offset, (GLsizeiptr) length, (GLbitfield) access);
+ return (jlong) (intptr_t) _res;
+}
+
+/* Java->C glue code:
+ * Java package: jogamp.opengl.gl4.GL4bcImpl
* Java method: long dispatch_glMapNamedBufferEXT(int target, int access)
* C function: void * glMapNamedBufferEXT(GLenum target, GLenum access);
*/
@@ -24,10 +111,26 @@ Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glMapNamedBufferEXT(JNIEnv *env, jobj
void * _res;
ptr_glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC) (intptr_t) glProcAddress;
assert(ptr_glMapNamedBufferEXT != NULL);
- _res = (* ptr_glMapNamedBufferEXT) ((GLenum) target, (GLenum) access);
+ _res = (* ptr_glMapNamedBufferEXT) ((GLuint) target, (GLenum) access);
+ return (jlong) (intptr_t) _res;
+}
+
+/* Java->C glue code:
+ * Java package: jogamp.opengl.gl4.GL4bcImpl
+ * Java method: java.nio.ByteBuffer dispatch_glMapNamedBufferRangeEXT(int buffer, long offset, long length, int access)
+ * C function: void * glMapNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+ */
+JNIEXPORT jlong JNICALL
+Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glMapNamedBufferRangeEXT(JNIEnv *env, jobject _unused, jint buffer, jlong offset, jlong length, jint access, jlong procAddress) {
+ PFNGLMAPNAMEDBUFFERRANGEEXTPROC ptr_glMapNamedBufferRangeEXT;
+ void * _res;
+ ptr_glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (intptr_t) procAddress;
+ assert(ptr_glMapNamedBufferRangeEXT != NULL);
+ _res = (* ptr_glMapNamedBufferRangeEXT) ((GLuint) buffer, (GLintptr) offset, (GLsizeiptr) length, (GLbitfield) access);
return (jlong) (intptr_t) _res;
}
+
/* Java->C glue code:
* Java package: jogamp.opengl.gl4.GL4bcImpl
* Java method: ByteBuffer newDirectByteBuffer(long addr, long capacity);
diff --git a/make/config/jogl/gl-impl-CustomCCode-gles1.c b/make/config/jogl/gl-impl-CustomCCode-gles1.c
index 0155c13f8..83b8c7586 100644
--- a/make/config/jogl/gl-impl-CustomCCode-gles1.c
+++ b/make/config/jogl/gl-impl-CustomCCode-gles1.c
@@ -1,3 +1,38 @@
+/* Java->C glue code:
+ * Java package: jogamp.opengl.es1.GLES1Impl
+ * Java method: void dispatch_glBufferData(int target, long size, java.nio.Buffer data, int usage)
+ * C function: void glBufferData(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage);
+ */
+JNIEXPORT void JNICALL
+Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glBufferData(JNIEnv *env, jobject _unused, jint target, jlong size, jobject data, jint data_byte_offset, jboolean data_is_nio, jint usage, jlong procAddress) {
+ typedef void (GL_APIENTRY*_local_PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage);
+ _local_PFNGLBUFFERDATAPROC ptr_glBufferData;
+ GLvoid * _data_ptr = NULL;
+ if ( NULL != data ) {
+ _data_ptr = (GLvoid *) ( JNI_TRUE == data_is_nio ? (*env)->GetDirectBufferAddress(env, data) : (*env)->GetPrimitiveArrayCritical(env, data, NULL) ); }
+ ptr_glBufferData = (_local_PFNGLBUFFERDATAPROC) (intptr_t) procAddress;
+ assert(ptr_glBufferData != NULL);
+ (* ptr_glBufferData) ((GLenum) target, (GLsizeiptr) size, (GLvoid *) (((char *) _data_ptr) + data_byte_offset), (GLenum) usage);
+ if ( JNI_FALSE == data_is_nio && NULL != data ) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _data_ptr, JNI_ABORT); }
+}
+
+/* Java->C glue code:
+ * Java package: jogamp.opengl.es1.GLES1Impl
+ * Java method: boolean dispatch_glUnmapBuffer(int target)
+ * C function: GLboolean glUnmapBufferOES(GLenum target);
+ */
+JNIEXPORT jboolean JNICALL
+Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glUnmapBuffer(JNIEnv *env, jobject _unused, jint target, jlong procAddress) {
+ typedef GLboolean (GL_APIENTRY*_local_PFNGLUNMAPBUFFEROESPROC)(GLenum target);
+ _local_PFNGLUNMAPBUFFEROESPROC ptr_glUnmapBufferOES;
+ GLboolean _res;
+ ptr_glUnmapBufferOES = (_local_PFNGLUNMAPBUFFEROESPROC) (intptr_t) procAddress;
+ assert(ptr_glUnmapBufferOES != NULL);
+ _res = (* ptr_glUnmapBufferOES) ((GLenum) target);
+ return _res;
+}
+
typedef GLvoid* (GL_APIENTRY* PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
/* Java->C glue code:
* Java package: jogamp.opengl.es1.GLES1Impl
@@ -16,6 +51,22 @@ Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unu
/* Java->C glue code:
* Java package: jogamp.opengl.es1.GLES1Impl
+ * Java method: java.nio.ByteBuffer dispatch_glMapBufferRange(int target, long offset, long length, int access)
+ * C function: void * glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+ */
+JNIEXPORT jlong JNICALL
+Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glMapBufferRange(JNIEnv *env, jobject _unused, jint target, jlong offset, jlong length, jint access, jlong procAddress) {
+ typedef void * (GL_APIENTRY*_local_PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+ _local_PFNGLMAPBUFFERRANGEPROC ptr_glMapBufferRange;
+ void * _res;
+ ptr_glMapBufferRange = (_local_PFNGLMAPBUFFERRANGEPROC) (intptr_t) procAddress;
+ assert(ptr_glMapBufferRange != NULL);
+ _res = (* ptr_glMapBufferRange) ((GLenum) target, (GLintptr) offset, (GLsizeiptr) length, (GLbitfield) access);
+ return (jlong) (intptr_t) _res;
+}
+
+/* Java->C glue code:
+ * Java package: jogamp.opengl.es1.GLES1Impl
* Java method: ByteBuffer newDirectByteBuffer(long addr, long capacity);
* C function: jobject newDirectByteBuffer(jlong addr, jlong capacity);
*/
diff --git a/make/config/jogl/gl-impl-CustomCCode-gles2.c b/make/config/jogl/gl-impl-CustomCCode-gles2.c
deleted file mode 100644
index e140df76b..000000000
--- a/make/config/jogl/gl-impl-CustomCCode-gles2.c
+++ /dev/null
@@ -1,25 +0,0 @@
-typedef GLvoid* (GL_APIENTRY* PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
-/* Java->C glue code:
- * Java package: jogamp.opengl.es2.GLES2Impl
- * Java method: long dispatch_glMapBuffer(int target, int access)
- * C function: void * glMapBuffer(GLenum target, GLenum access);
- */
-JNIEXPORT jlong JNICALL
-Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
- PFNGLMAPBUFFERPROC ptr_glMapBuffer;
- void * _res;
- ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress;
- assert(ptr_glMapBuffer != NULL);
- _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access);
- return (jlong) (intptr_t) _res;
-}
-
-/* Java->C glue code:
- * Java package: jogamp.opengl.es2.GLES2Impl
- * Java method: ByteBuffer newDirectByteBuffer(long addr, long capacity);
- * C function: jobject newDirectByteBuffer(jlong addr, jlong capacity);
- */
-JNIEXPORT jobject JNICALL
-Java_jogamp_opengl_es2_GLES2Impl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jlong capacity) {
- return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity);
-}
diff --git a/make/config/jogl/gl-impl-CustomCCode-gles3.c b/make/config/jogl/gl-impl-CustomCCode-gles3.c
new file mode 100644
index 000000000..ff1d42e23
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomCCode-gles3.c
@@ -0,0 +1,77 @@
+/* Java->C glue code:
+ * Java package: jogamp.opengl.es3.GLES3Impl
+ * Java method: void dispatch_glBufferData(int target, long size, java.nio.Buffer data, int usage)
+ * C function: void glBufferData(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage);
+ */
+JNIEXPORT void JNICALL
+Java_jogamp_opengl_es3_GLES3Impl_dispatch_1glBufferData(JNIEnv *env, jobject _unused, jint target, jlong size, jobject data, jint data_byte_offset, jboolean data_is_nio, jint usage, jlong procAddress) {
+ typedef void (GL_APIENTRY*_local_PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage);
+ _local_PFNGLBUFFERDATAPROC ptr_glBufferData;
+ GLvoid * _data_ptr = NULL;
+ if ( NULL != data ) {
+ _data_ptr = (GLvoid *) ( JNI_TRUE == data_is_nio ? (*env)->GetDirectBufferAddress(env, data) : (*env)->GetPrimitiveArrayCritical(env, data, NULL) ); }
+ ptr_glBufferData = (_local_PFNGLBUFFERDATAPROC) (intptr_t) procAddress;
+ assert(ptr_glBufferData != NULL);
+ (* ptr_glBufferData) ((GLenum) target, (GLsizeiptr) size, (GLvoid *) (((char *) _data_ptr) + data_byte_offset), (GLenum) usage);
+ if ( JNI_FALSE == data_is_nio && NULL != data ) {
+ (*env)->ReleasePrimitiveArrayCritical(env, data, _data_ptr, JNI_ABORT); }
+}
+
+/* Java->C glue code:
+ * Java package: jogamp.opengl.es3.GLES3Impl
+ * Java method: boolean dispatch_glUnmapBuffer(int target)
+ * C function: GLboolean glUnmapBuffer(GLenum target);
+ */
+JNIEXPORT jboolean JNICALL
+Java_jogamp_opengl_es3_GLES3Impl_dispatch_1glUnmapBuffer(JNIEnv *env, jobject _unused, jint target, jlong procAddress) {
+ typedef GLboolean (GL_APIENTRY*_local_PFNGLUNMAPBUFFERPROC)(GLenum target);
+ _local_PFNGLUNMAPBUFFERPROC ptr_glUnmapBuffer;
+ GLboolean _res;
+ ptr_glUnmapBuffer = (_local_PFNGLUNMAPBUFFERPROC) (intptr_t) procAddress;
+ assert(ptr_glUnmapBuffer != NULL);
+ _res = (* ptr_glUnmapBuffer) ((GLenum) target);
+ return _res;
+}
+
+typedef GLvoid* (GL_APIENTRY* PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
+
+/* Java->C glue code:
+ * Java package: jogamp.opengl.es3.GLES3Impl
+ * Java method: long dispatch_glMapBuffer(int target, int access)
+ * C function: void * glMapBuffer(GLenum target, GLenum access);
+ */
+JNIEXPORT jlong JNICALL
+Java_jogamp_opengl_es3_GLES3Impl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
+ PFNGLMAPBUFFERPROC ptr_glMapBuffer;
+ void * _res;
+ ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress;
+ assert(ptr_glMapBuffer != NULL);
+ _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access);
+ return (jlong) (intptr_t) _res;
+}
+
+/* Java->C glue code:
+ * Java package: jogamp.opengl.es3.GLES3Impl
+ * Java method: java.nio.ByteBuffer dispatch_glMapBufferRange(int target, long offset, long length, int access)
+ * C function: void * glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+ */
+JNIEXPORT jlong JNICALL
+Java_jogamp_opengl_es3_GLES3Impl_dispatch_1glMapBufferRange(JNIEnv *env, jobject _unused, jint target, jlong offset, jlong length, jint access, jlong procAddress) {
+ typedef void * (GL_APIENTRY*_local_PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+ _local_PFNGLMAPBUFFERRANGEPROC ptr_glMapBufferRange;
+ void * _res;
+ ptr_glMapBufferRange = (_local_PFNGLMAPBUFFERRANGEPROC) (intptr_t) procAddress;
+ assert(ptr_glMapBufferRange != NULL);
+ _res = (* ptr_glMapBufferRange) ((GLenum) target, (GLintptr) offset, (GLsizeiptr) length, (GLbitfield) access);
+ return (jlong) (intptr_t) _res;
+}
+
+/* Java->C glue code:
+ * Java package: jogamp.opengl.es3.GLES3Impl
+ * Java method: ByteBuffer newDirectByteBuffer(long addr, long capacity);
+ * C function: jobject newDirectByteBuffer(jlong addr, jlong capacity);
+ */
+JNIEXPORT jobject JNICALL
+Java_jogamp_opengl_es3_GLES3Impl_newDirectByteBuffer(JNIEnv *env, jobject _unused, jlong addr, jlong capacity) {
+ return (*env)->NewDirectByteBuffer(env, (void*) (intptr_t) addr, capacity);
+}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-common.java b/make/config/jogl/gl-impl-CustomJavaCode-common.java
index 2c3227ee5..f0246355e 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-common.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-common.java
@@ -1,68 +1,203 @@
+ @Override
public GLProfile getGLProfile() {
return this.glProfile;
}
- private GLProfile glProfile;
+ private final GLProfile glProfile;
- public int glGetBoundBuffer(int target) {
+ @Override
+ public final int glGetBoundBuffer(int target) {
+ return getBoundBuffer(target);
+ }
+ @Override
+ public final int getBoundBuffer(int target) {
return bufferStateTracker.getBoundBufferObject(target, this);
}
- public long glGetBufferSize(int buffer) {
- return bufferSizeTracker.getDirectStateBufferSize(buffer, this);
+ @Override
+ public final long glGetBufferSize(int bufferName) {
+ return bufferObjectTracker.getBufferSize(bufferName);
+ }
+ @Override
+ public final GLBufferStorage getBufferStorage(int bufferName) {
+ return bufferObjectTracker.getBufferStorage(bufferName);
}
- public boolean glIsVBOArrayEnabled() {
- return checkArrayVBOEnabled(false);
+ @Override
+ public final boolean glIsVBOArrayBound() {
+ return isVBOArrayBound();
+ }
+ @Override
+ public final boolean isVBOArrayBound() {
+ return checkArrayVBOBound(false);
}
- public boolean glIsVBOElementArrayEnabled() {
- return checkElementVBOEnabled(false);
+ @Override
+ public final boolean glIsVBOElementArrayBound() {
+ return isVBOElementArrayBound();
+ }
+ @Override
+ public final boolean isVBOElementArrayBound() {
+ return checkElementVBOBound(false);
+ }
+
+ @Override
+ public final GL getDownstreamGL() throws GLException {
+ return null;
+ }
+
+ @Override
+ public final GL getRootGL() throws GLException {
+ return this;
}
+ @Override
public final boolean isGL() {
return true;
}
+ @Override
public final GL getGL() throws GLException {
return this;
}
- public boolean isFunctionAvailable(String glFunctionName) {
+ @Override
+ public final boolean isFunctionAvailable(String glFunctionName) {
return _context.isFunctionAvailable(glFunctionName);
}
- public boolean isExtensionAvailable(String glExtensionName) {
+ @Override
+ public final boolean isExtensionAvailable(String glExtensionName) {
return _context.isExtensionAvailable(glExtensionName);
}
- public Object getExtension(String extensionName) {
+ @Override
+ public final Object getExtension(String extensionName) {
// At this point we don't expose any extensions using this mechanism
return null;
}
- /** Returns the context this GL object is associated with for better
- error checking by DebugGL. */
- public GLContext getContext() {
+ @Override
+ public final boolean hasBasicFBOSupport() {
+ return _context.hasBasicFBOSupport();
+ }
+
+ @Override
+ public final boolean hasFullFBOSupport() {
+ return _context.hasFullFBOSupport();
+ }
+
+ @Override
+ public final int getMaxRenderbufferSamples() {
+ return _context.getMaxRenderbufferSamples();
+ }
+
+ @Override
+ public final boolean isTextureFormatBGRA8888Available() {
+ return _context.isTextureFormatBGRA8888Available();
+ }
+
+ @Override
+ public final GLContext getContext() {
return _context;
}
- private GLContextImpl _context;
+ private final GLContextImpl _context;
/**
* @see javax.media.opengl.GLContext#setSwapInterval(int)
*/
- public void setSwapInterval(int interval) {
+ @Override
+ public final void setSwapInterval(int interval) {
_context.setSwapInterval(interval);
}
/**
* @see javax.media.opengl.GLContext#getSwapInterval()
*/
- public int getSwapInterval() {
+ @Override
+ public final int getSwapInterval() {
return _context.getSwapInterval();
}
- public Object getPlatformGLExtensions() {
+ @Override
+ public final Object getPlatformGLExtensions() {
return _context.getPlatformGLExtensions();
}
+ @Override
+ public final int getBoundFramebuffer(int target) {
+ return _context.getBoundFramebuffer(target);
+ }
+
+ @Override
+ public final int getDefaultDrawFramebuffer() {
+ return _context.getDefaultDrawFramebuffer();
+ }
+
+ @Override
+ public final int getDefaultReadFramebuffer() {
+ return _context.getDefaultReadFramebuffer();
+ }
+
+ @Override
+ public final int getDefaultReadBuffer() {
+ return _context.getDefaultReadBuffer();
+ }
+
+ private final GLStateTracker glStateTracker;
+
+ //
+ // GLBufferObjectTracker Redirects
+ //
+ private final GLBufferObjectTracker bufferObjectTracker;
+ private final GLBufferStateTracker bufferStateTracker;
+
+ private final jogamp.opengl.GLBufferObjectTracker.CreateStorageDispatch createBoundMutableStorageDispatch =
+ new jogamp.opengl.GLBufferObjectTracker.CreateStorageDispatch() {
+ public final void create(final int target, final long size, final Buffer data, final int mutableUsage, final long glProcAddress) {
+ final boolean data_is_direct = Buffers.isDirect(data);
+ dispatch_glBufferData(target, size,
+ data_is_direct ? data : Buffers.getArray(data),
+ data_is_direct ? Buffers.getDirectBufferByteOffset(data) : Buffers.getIndirectBufferByteOffset(data),
+ data_is_direct, mutableUsage, glProcAddress);
+ }
+ };
+ private native void dispatch_glBufferData(int target, long size, Object data, int data_byte_offset, boolean data_is_direct, int usage, long procAddress);
+
+ private final jogamp.opengl.GLBufferObjectTracker.UnmapBufferDispatch unmapBoundBufferDispatch =
+ new jogamp.opengl.GLBufferObjectTracker.UnmapBufferDispatch() {
+ public final boolean unmap(final int target, final long glProcAddress) {
+ return dispatch_glUnmapBuffer(target, glProcAddress);
+ }
+ };
+ private native boolean dispatch_glUnmapBuffer(int target, long procAddress);
+
+ @Override
+ public final java.nio.ByteBuffer glMapBuffer(int target, int access) {
+ return mapBuffer(target, access).getMappedBuffer();
+ }
+
+ @Override
+ public final ByteBuffer glMapBufferRange(int target, long offset, long length, int access) {
+ return mapBufferRange(target, offset, length, access).getMappedBuffer();
+ }
+
+ private final jogamp.opengl.GLBufferObjectTracker.MapBufferAllDispatch mapBoundBufferAllDispatch =
+ new jogamp.opengl.GLBufferObjectTracker.MapBufferAllDispatch() {
+ public final ByteBuffer allocNioByteBuffer(final long addr, final long length) { return newDirectByteBuffer(addr, length); }
+ public final long mapBuffer(final int target, final int access, final long glProcAddress) {
+ return dispatch_glMapBuffer(target, access, glProcAddress);
+ }
+ };
+ private native long dispatch_glMapBuffer(int target, int access, long glProcAddress);
+
+ private final jogamp.opengl.GLBufferObjectTracker.MapBufferRangeDispatch mapBoundBufferRangeDispatch =
+ new jogamp.opengl.GLBufferObjectTracker.MapBufferRangeDispatch() {
+ public final ByteBuffer allocNioByteBuffer(final long addr, final long length) { return newDirectByteBuffer(addr, length); }
+ public final long mapBuffer(final int target, final long offset, final long length, final int access, final long glProcAddress) {
+ return dispatch_glMapBufferRange(target, offset, length, access, glProcAddress);
+ }
+ };
+ private native long dispatch_glMapBufferRange(int target, long offset, long length, int access, long glProcAddress);
+
+ private native ByteBuffer newDirectByteBuffer(long addr, long capacity);
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-desktop.java b/make/config/jogl/gl-impl-CustomJavaCode-desktop.java
deleted file mode 100644
index 33b0f1326..000000000
--- a/make/config/jogl/gl-impl-CustomJavaCode-desktop.java
+++ /dev/null
@@ -1,125 +0,0 @@
- private int[] imageSizeTemp = new int[1];
-
- private final int imageSizeInBytes(int format, int type, int width, int height, int depth, boolean pack) {
- return GLBuffers.sizeof(this, imageSizeTemp, format, type, width, height, depth, pack) ;
- }
-
- public final boolean isGL4bc() {
- return _context.isGL4bc();
- }
-
- public final boolean isGL4() {
- return _context.isGL4();
- }
-
- public final boolean isGL3bc() {
- return _context.isGL3bc();
- }
-
- public final boolean isGL3() {
- return _context.isGL3();
- }
-
- public final boolean isGL2() {
- return _context.isGL2();
- }
-
- public final boolean isGL2ES1() {
- return _context.isGL2ES1();
- }
-
- public final boolean isGL2ES2() {
- return _context.isGL2ES2();
- }
-
- public final boolean isGLES2Compatible() {
- return _context.isGLES2Compatible();
- }
-
- public final boolean isGL2GL3() {
- return _context.isGL2GL3();
- }
-
- public final boolean hasGLSL() {
- return _context.hasGLSL();
- }
-
- public final GL4bc getGL4bc() throws GLException {
- if(!isGL4bc()) {
- throw new GLException("Not a GL4bc implementation");
- }
- return this;
- }
-
- public final GL4 getGL4() throws GLException {
- if(!isGL4()) {
- throw new GLException("Not a GL4 implementation");
- }
- return this;
- }
-
- public final GL3bc getGL3bc() throws GLException {
- if(!isGL3bc()) {
- throw new GLException("Not a GL3bc implementation");
- }
- return this;
- }
-
- public final GL3 getGL3() throws GLException {
- if(!isGL3()) {
- throw new GLException("Not a GL3 implementation");
- }
- return this;
- }
-
- public final GL2 getGL2() throws GLException {
- if(!isGL2()) {
- throw new GLException("Not a GL2 implementation");
- }
- return this;
- }
-
- public final GL2ES1 getGL2ES1() throws GLException {
- if(!isGL2ES1()) {
- throw new GLException("Not a GL2ES1 implementation");
- }
- return this;
- }
-
- public final GL2ES2 getGL2ES2() throws GLException {
- if(!isGL2ES2()) {
- throw new GLException("Not a GL2ES2 implementation");
- }
- return this;
- }
-
- public final GL2GL3 getGL2GL3() throws GLException {
- if(!isGL2GL3()) {
- throw new GLException("Not a GL2GL3 implementation");
- }
- return this;
- }
-
- public final boolean isGLES1() {
- return false;
- }
-
- public final boolean isGLES2() {
- return false;
- }
-
- public final boolean isGLES() {
- return false;
- }
-
- public final GLES1 getGLES1() throws GLException {
- throw new GLException("Not a GLES1 implementation");
- }
-
- public final GLES2 getGLES2() throws GLException {
- throw new GLException("Not a GLES2 implementation");
- }
-
- public boolean isNPOTTextureAvailable() {
- return _context.isNPOTTextureAvailable();
- }
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl2_es2.java b/make/config/jogl/gl-impl-CustomJavaCode-gl2_es2.java
index b31a087e7..82b791208 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gl2_es2.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl2_es2.java
@@ -1,4 +1,5 @@
- public void glVertexAttribPointer(GLArrayData array) {
+ @Override
+ public final void glVertexAttribPointer(GLArrayData array) {
if(array.getComponentCount()==0) return;
if(array.isVBO()) {
glVertexAttribPointer(array.getLocation(), array.getComponentCount(), array.getComponentType(),
@@ -9,7 +10,8 @@
}
}
- public void glUniform(GLUniformData data) {
+ @Override
+ public final void glUniform(GLUniformData data) {
boolean done=false;
if(data.isBuffer()) {
Buffer buffer = data.getBuffer();
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
index dc4f898e6..f0adb5328 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
@@ -17,286 +17,617 @@ public void setObjectTracker(GLObjectTracker tracker) {
public GL4bcImpl(GLProfile glp, GLContextImpl context) {
this._context = context;
- this.bufferSizeTracker = context.getBufferSizeTracker();
- this.bufferStateTracker = context.getBufferStateTracker();
- this.glStateTracker = context.getGLStateTracker();
+ if(null != context) {
+ this.bufferObjectTracker = context.getBufferObjectTracker();
+ this.bufferStateTracker = context.getBufferStateTracker();
+ this.glStateTracker = context.getGLStateTracker();
+ } else {
+ this.bufferObjectTracker = null;
+ this.bufferStateTracker = null;
+ this.glStateTracker = null;
+ }
this.glProfile = glp;
}
-/**
- * Provides platform-independent access to the wglAllocateMemoryNV /
- * glXAllocateMemoryNV extension.
- */
-public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
- return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3);
+public final void finalizeInit() {
+ if(null != _context) {
+ haveARBPixelBufferObject = isExtensionAvailable("GL_ARB_pixel_buffer_object");
+ haveEXTPixelBufferObject = isExtensionAvailable("GL_EXT_pixel_buffer_object");
+ haveGL15 = isExtensionAvailable("GL_VERSION_1_5");
+ haveGL21 = isExtensionAvailable("GL_VERSION_2_1");
+ haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object");
+ haveARBVertexArrayObject = _context.getGLVersionNumber().compareTo(GLContext.Version300) >= 0 ||
+ isExtensionAvailable("GL_ARB_vertex_array_object");
+ } else {
+ haveARBPixelBufferObject = false;
+ haveEXTPixelBufferObject = false;
+ haveGL15 = false;
+ haveGL21 = false;
+ haveARBVertexBufferObject = false;
+ haveARBVertexArrayObject = false;
+ }
+}
+
+private int[] imageSizeTemp = new int[1];
+
+private final int imageSizeInBytes(int format, int type, int width, int height, int depth, boolean pack) {
+ return GLBuffers.sizeof(this, imageSizeTemp, format, type, width, height, depth, pack) ;
+}
+
+@Override
+public final boolean isGL4bc() {
+ return _context.isGL4bc();
+}
+
+@Override
+public final boolean isGL4() {
+ return _context.isGL4();
+}
+
+@Override
+public final boolean isGL3bc() {
+ return _context.isGL3bc();
+}
+
+@Override
+public final boolean isGL3() {
+ return _context.isGL3();
+}
+
+@Override
+public final boolean isGL2() {
+ return _context.isGL2();
+}
+
+@Override
+public final boolean isGL2ES1() {
+ return _context.isGL2ES1();
+}
+
+@Override
+public final boolean isGL2ES2() {
+ return _context.isGL2ES2();
+}
+
+@Override
+public final boolean isGL2ES3() {
+ return _context.isGL2ES3();
+}
+
+@Override
+public final boolean isGL3ES3() {
+ return _context.isGL3ES3();
+}
+
+@Override
+public final boolean isGL4ES3() {
+ return _context.isGL4ES3();
+}
+
+@Override
+public final boolean isGL4core() {
+ return _context.isGL4core();
+}
+
+@Override
+public final boolean isGL3core() {
+ return _context.isGL3core();
+}
+
+@Override
+public final boolean isGLcore() {
+ return _context.isGLcore();
+}
+
+@Override
+public final boolean isGLES2Compatible() {
+ return _context.isGLES2Compatible();
+}
+
+@Override
+public final boolean isGLES3Compatible() {
+ return _context.isGLES3Compatible();
+}
+
+@Override
+public final boolean isGL2GL3() {
+ return _context.isGL2GL3();
+}
+
+@Override
+public final boolean hasGLSL() {
+ return _context.hasGLSL();
+}
+
+@Override
+public final GL4bc getGL4bc() throws GLException {
+ if(!isGL4bc()) {
+ throw new GLException("Not a GL4bc implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL4 getGL4() throws GLException {
+ if(!isGL4()) {
+ throw new GLException("Not a GL4 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL3bc getGL3bc() throws GLException {
+ if(!isGL3bc()) {
+ throw new GLException("Not a GL3bc implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL3 getGL3() throws GLException {
+ if(!isGL3()) {
+ throw new GLException("Not a GL3 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL2 getGL2() throws GLException {
+ if(!isGL2()) {
+ throw new GLException("Not a GL2 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL2ES1 getGL2ES1() throws GLException {
+ if(!isGL2ES1()) {
+ throw new GLException("Not a GL2ES1 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL2ES2 getGL2ES2() throws GLException {
+ if(!isGL2ES2()) {
+ throw new GLException("Not a GL2ES2 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL2ES3 getGL2ES3() throws GLException {
+ if(!isGL2ES3()) {
+ throw new GLException("Not a GL2ES3 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL3ES3 getGL3ES3() throws GLException {
+ if(!isGL3ES3()) {
+ throw new GLException("Not a GL3ES3 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL4ES3 getGL4ES3() throws GLException {
+ if(!isGL4ES3()) {
+ throw new GLException("Not a GL4ES3 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL2GL3 getGL2GL3() throws GLException {
+ if(!isGL2GL3()) {
+ throw new GLException("Not a GL2GL3 implementation");
+ }
+ return this;
+}
+
+@Override
+public final boolean isGLES1() {
+ return false;
+}
+
+@Override
+public final boolean isGLES2() {
+ return false;
+}
+
+@Override
+public final boolean isGLES3() {
+ return false;
+}
+
+@Override
+public final boolean isGLES() {
+ return false;
+}
+
+@Override
+public final GLES1 getGLES1() throws GLException {
+ throw new GLException("Not a GLES1 implementation");
+}
+
+@Override
+public final GLES2 getGLES2() throws GLException {
+ throw new GLException("Not a GLES2 implementation");
+}
+
+@Override
+public final GLES3 getGLES3() throws GLException {
+ throw new GLException("Not a GLES3 implementation");
+}
+
+@Override
+public final boolean isNPOTTextureAvailable() {
+ return _context.isNPOTTextureAvailable();
+}
+@Override
+public final java.nio.ByteBuffer glAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority) {
+ return _context.glAllocateMemoryNV(size, readFrequency, writeFrequency, priority);
+}
+
+@Override
+public final void glFreeMemoryNV(java.nio.ByteBuffer pointer) {
+ _context.glFreeMemoryNV(pointer);
}
//
// Helpers for ensuring the correct amount of texture data
//
-private GLBufferSizeTracker bufferSizeTracker;
-private GLBufferStateTracker bufferStateTracker;
-private GLStateTracker glStateTracker;
-
-private boolean bufferObjectExtensionsInitialized = false;
private boolean haveARBPixelBufferObject;
private boolean haveEXTPixelBufferObject;
private boolean haveGL15;
private boolean haveGL21;
private boolean haveARBVertexBufferObject;
+private boolean haveARBVertexArrayObject;
-private void initBufferObjectExtensionChecks() {
- if (bufferObjectExtensionsInitialized)
- return;
- bufferObjectExtensionsInitialized = true;
- haveARBPixelBufferObject = isExtensionAvailable("GL_ARB_pixel_buffer_object");
- haveEXTPixelBufferObject = isExtensionAvailable("GL_EXT_pixel_buffer_object");
- haveGL15 = isExtensionAvailable("GL_VERSION_1_5");
- haveGL21 = isExtensionAvailable("GL_VERSION_2_1");
- haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object");
-}
-
-private boolean checkBufferObject(boolean extension1,
- boolean extension2,
- boolean extension3,
- boolean enabled,
- int state,
- String kind, boolean throwException) {
- if (inBeginEndPair) {
+private final boolean checkBufferObject(boolean extensionAvail,
+ boolean allowVAO,
+ boolean bound,
+ int state,
+ String kind, boolean throwException) {
+ if ( inBeginEndPair ) {
throw new GLException("May not call this between glBegin and glEnd");
}
- boolean avail = (extension1 || extension2 || extension3);
- if (!avail) {
- if (!enabled)
+ if ( !extensionAvail ) {
+ if ( !bound ) {
return true;
+ }
if(throwException) {
throw new GLException("Required extensions not available to call this function");
}
return false;
}
int buffer = bufferStateTracker.getBoundBufferObject(state, this);
- if (enabled) {
- if (buffer == 0) {
- if(throwException) {
- throw new GLException(kind + " must be enabled to call this method");
- }
- return false;
+ if ( bound ) {
+ if ( 0 != buffer ) {
+ return true;
+ }
+ if ( allowVAO ) {
+ buffer = bufferStateTracker.getBoundBufferObject(GL2ES3.GL_VERTEX_ARRAY_BINDING, this);
+ if( 0 != buffer && _context.getDefaultVAO() != buffer ) {
+ return true;
+ }
}
+ if ( throwException ) {
+ throw new GLException(kind + " must be bound to call this method");
+ }
+ return false;
} else {
- if (buffer != 0) {
- if(throwException) {
- throw new GLException(kind + " must be disabled to call this method");
- }
- return false;
+ if ( 0 == buffer ) {
+ return true;
+ }
+ if ( throwException ) {
+ throw new GLException(kind + " must be unbound to call this method");
}
+ return false;
}
- return true;
}
-private boolean checkArrayVBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(haveGL15,
- haveARBVertexBufferObject,
- false,
- false,
- GL.GL_ARRAY_BUFFER,
- "array vertex_buffer_object", throwException);
-}
-
-private boolean checkArrayVBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(haveGL15,
- haveARBVertexBufferObject,
- false,
- true,
- GL.GL_ARRAY_BUFFER,
- "array vertex_buffer_object", throwException);
-}
-
-private boolean checkElementVBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(haveGL15,
- haveARBVertexBufferObject,
- false,
- false,
- GL.GL_ELEMENT_ARRAY_BUFFER,
- "element vertex_buffer_object", throwException);
-}
-
-private boolean checkElementVBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(haveGL15,
- haveARBVertexBufferObject,
- false,
- true,
- GL.GL_ELEMENT_ARRAY_BUFFER,
- "element vertex_buffer_object", throwException);
-}
-
-private boolean checkUnpackPBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(haveARBPixelBufferObject,
- haveEXTPixelBufferObject,
- haveGL21,
- false,
- GL2.GL_PIXEL_UNPACK_BUFFER,
- "unpack pixel_buffer_object", throwException);
-}
-
-private boolean checkUnpackPBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(haveARBPixelBufferObject,
- haveEXTPixelBufferObject,
- haveGL21,
- true,
- GL2.GL_PIXEL_UNPACK_BUFFER,
- "unpack pixel_buffer_object", throwException);
-}
-
-private boolean checkPackPBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(haveARBPixelBufferObject,
- haveEXTPixelBufferObject,
- haveGL21,
- false,
- GL2.GL_PIXEL_PACK_BUFFER,
- "pack pixel_buffer_object", throwException);
-}
-
-private boolean checkPackPBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(haveARBPixelBufferObject,
- haveEXTPixelBufferObject,
- haveGL21,
- true,
- GL2.GL_PIXEL_PACK_BUFFER,
- "pack pixel_buffer_object", throwException);
-}
-
-public boolean glIsPBOPackEnabled() {
- return checkPackPBOEnabled(false);
-}
-
-public boolean glIsPBOUnpackEnabled() {
- return checkUnpackPBOEnabled(false);
-}
-
-private HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>();
-
-/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
-public java.nio.ByteBuffer glMapBuffer(int target, int access) {
- final long __addr_ = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
- if (__addr_ == 0) {
- throw new GLException("Method \"glMapBuffer\" not available");
- }
- final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
- if (0 == sz) {
- return null;
+private final void validateCPUSourcedAvail() {
+ if(!_context.isCPUDataSourcingAvail()) {
+ throw new GLException("CPU data sourcing n/a w/ "+_context);
+ }
+}
+
+private final boolean checkArrayVBOUnbound(boolean throwException) {
+ if(throwException) {
+ validateCPUSourcedAvail();
}
- final long addr = dispatch_glMapBuffer(target, access, __addr_);
- if (0 == addr) {
- return null;
+ return checkBufferObject(haveGL15 || haveARBVertexBufferObject,
+ haveARBVertexArrayObject, // allowVAO
+ false, // bound
+ GL.GL_ARRAY_BUFFER,
+ "array vertex_buffer_object", throwException);
+}
+
+private final boolean checkArrayVBOBound(boolean throwException) {
+ return checkBufferObject(haveGL15 || haveARBVertexBufferObject,
+ haveARBVertexArrayObject, // allowVAO
+ true, // bound
+ GL.GL_ARRAY_BUFFER,
+ "array vertex_buffer_object", throwException);
+}
+
+private final boolean checkElementVBOUnbound(boolean throwException) {
+ if(throwException) {
+ validateCPUSourcedAvail();
}
- ByteBuffer buffer;
- MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
- MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
- if(memObj0 == memObj1) {
- // just added ..
- if(null != memObj0.getBuffer()) {
- throw new InternalError();
- }
- buffer = newDirectByteBuffer(addr, sz);
- Buffers.nativeOrder(buffer);
- memObj0.setBuffer(buffer);
- } else {
- // already mapped
- buffer = memObj1.getBuffer();
- if(null == buffer) {
- throw new InternalError();
- }
+ return checkBufferObject(haveGL15 || haveARBVertexBufferObject,
+ haveARBVertexArrayObject, // allowVAO
+ false, // bound
+ GL.GL_ELEMENT_ARRAY_BUFFER,
+ "element vertex_buffer_object", throwException);
+}
+
+private final boolean checkElementVBOBound(boolean throwException) {
+ return checkBufferObject(haveGL15 || haveARBVertexBufferObject,
+ haveARBVertexArrayObject, // allowVAO
+ true, // bound
+ GL.GL_ELEMENT_ARRAY_BUFFER,
+ "element vertex_buffer_object", throwException);
+}
+
+private final boolean checkIndirectVBOUnbound(boolean throwException) {
+ if(throwException) {
+ validateCPUSourcedAvail();
}
- buffer.position(0);
- return buffer;
+ return checkBufferObject(haveGL15 || haveARBVertexBufferObject,
+ haveARBVertexArrayObject, // allowVAO
+ false, // bound
+ GL4.GL_DRAW_INDIRECT_BUFFER,
+ "indirect vertex_buffer_object", throwException);
}
-/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
-native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
+private final boolean checkIndirectVBOBound(boolean throwException) {
+ return checkBufferObject(haveGL15 || haveARBVertexBufferObject,
+ haveARBVertexArrayObject, // allowVAO
+ true, // bound
+ GL4.GL_DRAW_INDIRECT_BUFFER,
+ "indirect vertex_buffer_object", throwException);
+}
-/** Entry point to C language function: <code> GLvoid * {@native glMapNamedBufferEXT}(GLuint buffer, GLenum access); </code> <br>Part of <code>GL_EXT_direct_state_access</code> */
-public java.nio.ByteBuffer glMapNamedBufferEXT(int bufferName, int access) {
- final long __addr_ = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapNamedBufferEXT;
- if (__addr_ == 0) {
- throw new GLException("Method \"glMapNamedBufferEXT\" not available");
+private final boolean checkUnpackPBOUnbound(boolean throwException) {
+ return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject,
+ false, // allowVAO
+ false, // bound
+ GL2.GL_PIXEL_UNPACK_BUFFER,
+ "unpack pixel_buffer_object", throwException);
+}
+
+private final boolean checkUnpackPBOBound(boolean throwException) {
+ return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject,
+ false, // allowVAO
+ true, // bound
+ GL2.GL_PIXEL_UNPACK_BUFFER,
+ "unpack pixel_buffer_object", throwException);
+}
+
+private final boolean checkPackPBOUnbound(boolean throwException) {
+ return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject,
+ false, // allowVAO
+ false, // bound
+ GL2.GL_PIXEL_PACK_BUFFER,
+ "pack pixel_buffer_object", throwException);
+}
+
+private final boolean checkPackPBOBound(boolean throwException) {
+ return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject,
+ false, // allowVAO
+ true, // bound
+ GL2.GL_PIXEL_PACK_BUFFER,
+ "pack pixel_buffer_object", throwException);
+}
+
+@Override
+public final boolean glIsPBOPackBound() {
+ return isPBOPackBound();
+}
+@Override
+public final boolean isPBOPackBound() {
+ return checkPackPBOBound(false);
+}
+
+@Override
+public final boolean glIsPBOUnpackBound() {
+ return isPBOUnpackBound();
+}
+@Override
+public final boolean isPBOUnpackBound() {
+ return checkUnpackPBOBound(false);
+}
+
+@Override
+public final void glVertexPointer(GLArrayData array) {
+ if(array.getComponentCount()==0) return;
+ if(array.isVBO()) {
+ glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset());
+ } else {
+ glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer());
}
- final long sz = bufferSizeTracker.getDirectStateBufferSize(bufferName, this);
- if (0 == sz) {
- return null;
+}
+@Override
+public final void glColorPointer(GLArrayData array) {
+ if(array.getComponentCount()==0) return;
+ if(array.isVBO()) {
+ glColorPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset());
+ } else {
+ glColorPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer());
}
- final long addr = dispatch_glMapNamedBufferEXT(bufferName, access, __addr_);
- if (0 == addr) {
- return null;
+
+}
+@Override
+public final void glNormalPointer(GLArrayData array) {
+ if(array.getComponentCount()==0) return;
+ if(array.getComponentCount()!=3) {
+ throw new GLException("Only 3 components per normal allowed");
}
- ByteBuffer buffer;
- MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
- MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
- if(memObj0 == memObj1) {
- // just added ..
- if(null != memObj0.getBuffer()) {
- throw new InternalError();
- }
- buffer = newDirectByteBuffer(addr, sz);
- Buffers.nativeOrder(buffer);
- memObj0.setBuffer(buffer);
+ if(array.isVBO()) {
+ glNormalPointer(array.getComponentType(), array.getStride(), array.getVBOOffset());
} else {
- // already mapped
- buffer = memObj1.getBuffer();
- if(null == buffer) {
- throw new InternalError();
- }
+ glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer());
+ }
+}
+@Override
+public final void glTexCoordPointer(GLArrayData array) {
+ if(array.getComponentCount()==0) return;
+ if(array.isVBO()) {
+ glTexCoordPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset());
+ } else {
+ glTexCoordPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer());
}
- buffer.position(0);
- return buffer;
}
-private native long dispatch_glMapNamedBufferEXT(int buffer, int access, long procAddress);
-
-native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
+//
+// GLBufferObjectTracker Redirects
+//
- public void glVertexPointer(GLArrayData array) {
- if(array.getComponentCount()==0) return;
- if(array.isVBO()) {
- glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset());
- } else {
- glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer());
- }
+@Override
+public final void glBufferData(int target, long size, Buffer data, int usage) {
+ final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glBufferData;
+ if ( 0 == glProcAddress ) {
+ throw new GLException(String.format("Method \"%s\" not available", "glBufferData"));
}
- public void glColorPointer(GLArrayData array) {
- if(array.getComponentCount()==0) return;
- if(array.isVBO()) {
- glColorPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset());
- } else {
- glColorPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer());
- }
+ bufferObjectTracker.createBufferStorage(bufferStateTracker, this,
+ target, size, data, usage, 0 /* immutableFlags */,
+ createBoundMutableStorageDispatch, glProcAddress);
+}
+/** FIXME Add for OpenGL 4.4
+@Override
+public final void glBufferStorage(int target, long size, Buffer data, int flags) {
+ final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glBufferStorage;
+ if ( 0 == glProcAddress ) {
+ throw new GLException(String.format("Method \"%s\" not available", "glBufferStorage"));
+ }
+ bufferObjectTracker.createBufferStorage(bufferStateTracker, this,
+ target, size, data, 0 * mutableUsage *, flags,
+ createBoundImmutableStorageDispatch, glProcAddress);
+}
+private final jogamp.opengl.GLBufferObjectTracker.CreateStorageDispatch createBoundImmutableStorageDispatch =
+ new jogamp.opengl.GLBufferObjectTracker.CreateStorageDispatch() {
+ public final void create(final int target, final long size, final Buffer data, final int immutableFlags, final long glProcAddress) {
+ final boolean data_is_direct = Buffers.isDirect(data);
+ dispatch_glBufferStorage(target, size,
+ data_is_direct ? data : Buffers.getArray(data),
+ data_is_direct ? Buffers.getDirectBufferByteOffset(data) : Buffers.getIndirectBufferByteOffset(data),
+ data_is_direct, immutableFlags, glProcAddress);
+ }
+ };
+private native void dispatch_glBufferStorage(int target, long size, Object data, int data_byte_offset, boolean data_is_direct, int flags, long procAddress);
+ */
+@Override
+public final void glNamedBufferDataEXT(int buffer, long size, Buffer data, int usage) {
+ final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glNamedBufferDataEXT;
+ if ( 0 == glProcAddress ) {
+ throw new GLException(String.format("Method \"%s\" not available", "glNamedBufferDataEXT"));
}
- public void glNormalPointer(GLArrayData array) {
- if(array.getComponentCount()==0) return;
- if(array.getComponentCount()!=3) {
- throw new GLException("Only 3 components per normal allowed");
- }
- if(array.isVBO()) {
- glNormalPointer(array.getComponentType(), array.getStride(), array.getVBOOffset());
- } else {
- glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer());
- }
+ bufferObjectTracker.createBufferStorage(this,
+ buffer, size, data, usage, 0 /* immutableFlags */,
+ createNamedStorageDispatch, glProcAddress);
+}
+private final jogamp.opengl.GLBufferObjectTracker.CreateStorageDispatch createNamedStorageDispatch =
+ new jogamp.opengl.GLBufferObjectTracker.CreateStorageDispatch() {
+ public final void create(final int buffer, final long size, final Buffer data, final int mutableUsage, final long glProcAddress) {
+ final boolean data_is_direct = Buffers.isDirect(data);
+ dispatch_glNamedBufferDataEXT(buffer, size,
+ data_is_direct ? data : Buffers.getArray(data),
+ data_is_direct ? Buffers.getDirectBufferByteOffset(data) : Buffers.getIndirectBufferByteOffset(data),
+ data_is_direct, mutableUsage, glProcAddress);
+ }
+ };
+private native void dispatch_glNamedBufferDataEXT(int buffer, long size, Object data, int data_byte_offset, boolean data_is_direct, int usage, long procAddress);
+
+@Override
+public boolean glUnmapBuffer(int target) {
+ final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glUnmapBuffer;
+ if ( 0 == glProcAddress ) {
+ throw new GLException(String.format("Method \"%s\" not available", "glUnmapBuffer"));
}
- public void glTexCoordPointer(GLArrayData array) {
- if(array.getComponentCount()==0) return;
- if(array.isVBO()) {
- glTexCoordPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset());
- } else {
- glTexCoordPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer());
- }
+ return bufferObjectTracker.unmapBuffer(bufferStateTracker, this, target, unmapBoundBufferDispatch, glProcAddress);
+}
+
+@Override
+public boolean glUnmapNamedBufferEXT(int buffer) {
+ final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glUnmapNamedBufferEXT;
+ if ( 0 == glProcAddress ) {
+ throw new GLException(String.format("Method \"%s\" not available", "glUnmapNamedBufferEXT"));
}
+ return bufferObjectTracker.unmapBuffer(buffer, unmapNamedBufferDispatch, glProcAddress);
+}
+private final jogamp.opengl.GLBufferObjectTracker.UnmapBufferDispatch unmapNamedBufferDispatch =
+ new jogamp.opengl.GLBufferObjectTracker.UnmapBufferDispatch() {
+ public final boolean unmap(final int buffer, final long glProcAddress) {
+ return dispatch_glUnmapNamedBufferEXT(buffer, glProcAddress);
+ }
+ };
+private native boolean dispatch_glUnmapNamedBufferEXT(int buffer, long procAddress);
+
+@Override
+public final GLBufferStorage mapBuffer(final int target, final int access) {
+ final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
+ if ( 0 == glProcAddress ) {
+ throw new GLException("Method \"glMapBuffer\" not available");
+ }
+ return bufferObjectTracker.mapBuffer(bufferStateTracker, this, target, access, mapBoundBufferAllDispatch, glProcAddress);
+}
+@Override
+public final GLBufferStorage mapBufferRange(final int target, final long offset, final long length, final int access) {
+ final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferRange;
+ if ( 0 == glProcAddress ) {
+ throw new GLException("Method \"glMapBufferRange\" not available");
+ }
+ return bufferObjectTracker.mapBuffer(bufferStateTracker, this, target, offset, length, access, mapBoundBufferRangeDispatch, glProcAddress);
+}
+
+@Override
+public final GLBufferStorage mapNamedBuffer(final int bufferName, final int access) {
+ final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapNamedBufferEXT;
+ if ( 0 == glProcAddress ) {
+ throw new GLException("Method \"glMapNamedBufferEXT\" not available");
+ }
+ return bufferObjectTracker.mapBuffer(bufferName, access, mapNamedBufferAllDispatch, glProcAddress);
+}
+private final jogamp.opengl.GLBufferObjectTracker.MapBufferAllDispatch mapNamedBufferAllDispatch =
+ new jogamp.opengl.GLBufferObjectTracker.MapBufferAllDispatch() {
+ public final ByteBuffer allocNioByteBuffer(final long addr, final long length) { return newDirectByteBuffer(addr, length); }
+ public final long mapBuffer(final int bufferName, final int access, final long glProcAddress) {
+ return dispatch_glMapNamedBufferEXT(bufferName, access, glProcAddress);
+ }
+ };
+private native long dispatch_glMapNamedBufferEXT(int buffer, int access, long glProcAddress);
+
+@Override
+public final GLBufferStorage mapNamedBufferRange(final int bufferName, final long offset, final long length, final int access) {
+ final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapNamedBufferRangeEXT;
+ if ( 0 == glProcAddress ) {
+ throw new GLException("Method \"glMapNamedBufferRangeEXT\" not available");
+ }
+ return bufferObjectTracker.mapBuffer(bufferName, offset, length, access, mapNamedBufferRangeDispatch, glProcAddress);
+}
+private final jogamp.opengl.GLBufferObjectTracker.MapBufferRangeDispatch mapNamedBufferRangeDispatch =
+ new jogamp.opengl.GLBufferObjectTracker.MapBufferRangeDispatch() {
+ public final ByteBuffer allocNioByteBuffer(final long addr, final long length) { return newDirectByteBuffer(addr, length); }
+ public final long mapBuffer(final int bufferName, final long offset, final long length, final int access, final long glProcAddress) {
+ return dispatch_glMapNamedBufferRangeEXT(bufferName, offset, length, access, glProcAddress);
+ }
+ };
+private native long dispatch_glMapNamedBufferRangeEXT(int buffer, long offset, long length, int access, long procAddress);
+
+@Override
+public final java.nio.ByteBuffer glMapNamedBufferEXT(int bufferName, int access) {
+ return mapNamedBuffer(bufferName, access).getMappedBuffer();
+}
+
+@Override
+public final ByteBuffer glMapNamedBufferRangeEXT(int bufferName, long offset, long length, int access) {
+ return mapNamedBufferRange(bufferName, offset, length, access).getMappedBuffer();
+}
+
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
index 9b0d98fe9..6a7e12ca1 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
@@ -1,103 +1,196 @@
public GLES1Impl(GLProfile glp, GLContextImpl context) {
this._context = context;
- this.bufferSizeTracker = context.getBufferSizeTracker();
- this.bufferStateTracker = context.getBufferStateTracker();
- this.glStateTracker = context.getGLStateTracker();
+ if(null != context) {
+ this.bufferObjectTracker = context.getBufferObjectTracker();
+ this.bufferStateTracker = context.getBufferStateTracker();
+ this.glStateTracker = context.getGLStateTracker();
+ } else {
+ this.bufferObjectTracker = null;
+ this.bufferStateTracker = null;
+ this.glStateTracker = null;
+ }
this.glProfile = glp;
}
+public final void finalizeInit() {
+}
+
+@Override
public final boolean isGL4bc() {
return false;
}
+@Override
public final boolean isGL4() {
return false;
}
+@Override
public final boolean isGL3bc() {
return false;
}
+@Override
public final boolean isGL3() {
return false;
}
+@Override
public final boolean isGL2() {
return false;
}
+@Override
public final boolean isGLES1() {
return true;
}
+@Override
public final boolean isGLES2() {
return false;
}
+@Override
+public final boolean isGLES3() {
+ return false;
+}
+
+@Override
public final boolean isGLES() {
return true;
}
+@Override
public final boolean isGL2ES1() {
return true;
}
+@Override
public final boolean isGL2ES2() {
return false;
}
+@Override
+public final boolean isGL2ES3() {
+ return false;
+}
+
+@Override
+public final boolean isGL3ES3() {
+ return false;
+}
+
+@Override
+public final boolean isGL4ES3() {
+ return false;
+}
+
+@Override
+public final boolean isGL4core() {
+ return false;
+}
+
+@Override
+public final boolean isGL3core() {
+ return false;
+}
+
+@Override
+public final boolean isGLcore() {
+ return false;
+}
+
+@Override
public final boolean isGLES2Compatible() {
return false;
}
+@Override
+public final boolean isGLES3Compatible() {
+ return false;
+}
+
+@Override
public final boolean isGL2GL3() {
return false;
}
+@Override
public final boolean hasGLSL() {
return false;
}
+@Override
public boolean isNPOTTextureAvailable() {
return false;
}
+@Override
public final GL4bc getGL4bc() throws GLException {
throw new GLException("Not a GL4bc implementation");
}
+@Override
public final GL4 getGL4() throws GLException {
throw new GLException("Not a GL4 implementation");
}
+@Override
public final GL3bc getGL3bc() throws GLException {
throw new GLException("Not a GL3bc implementation");
}
+@Override
public final GL3 getGL3() throws GLException {
throw new GLException("Not a GL3 implementation");
}
+@Override
public final GL2 getGL2() throws GLException {
throw new GLException("Not a GL2 implementation");
}
+@Override
public final GLES1 getGLES1() throws GLException {
return this;
}
+@Override
public final GLES2 getGLES2() throws GLException {
throw new GLException("Not a GLES2 implementation");
}
+@Override
+public final GLES3 getGLES3() throws GLException {
+ throw new GLException("Not a GLES3 implementation");
+}
+
+@Override
public final GL2ES1 getGL2ES1() throws GLException {
return this;
}
+@Override
+public final GL2ES3 getGL2ES3() throws GLException {
+ throw new GLException("Not a GL2ES3 implementation");
+}
+
+@Override
public final GL2ES2 getGL2ES2() throws GLException {
throw new GLException("Not a GL2ES2 implementation");
}
+@Override
+public final GL3ES3 getGL3ES3() throws GLException {
+ throw new GLException("Not a GL3ES3 implementation");
+}
+
+@Override
+public final GL4ES3 getGL4ES3() throws GLException {
+ throw new GLException("Not a GL4ES3 implementation");
+}
+
+@Override
public final GL2GL3 getGL2GL3() throws GLException {
throw new GLException("Not a GL2GL3 implementation");
}
@@ -106,44 +199,21 @@ public final GL2GL3 getGL2GL3() throws GLException {
// Helpers for ensuring the correct amount of texture data
//
-private GLBufferSizeTracker bufferSizeTracker;
-private GLBufferStateTracker bufferStateTracker;
-private GLStateTracker glStateTracker;
-
-private boolean bufferObjectExtensionsInitialized = false;
-private boolean haveOESFramebufferObject;
-
-private void initBufferObjectExtensionChecks() {
- if (bufferObjectExtensionsInitialized)
- return;
- bufferObjectExtensionsInitialized = true;
- haveOESFramebufferObject = isExtensionAvailable("GL_OES_framebuffer_object");
-}
-
-private boolean checkBufferObject(boolean avail,
- boolean enabled,
- int state,
- String kind, boolean throwException) {
- if (!avail) {
- if (!enabled)
- return true;
- if(throwException) {
- throw new GLException("Required extensions not available to call this function");
- }
- return false;
- }
- int buffer = bufferStateTracker.getBoundBufferObject(state, this);
- if (enabled) {
- if (buffer == 0) {
+private final boolean checkBufferObject(boolean bound,
+ int state,
+ String kind, boolean throwException) {
+ final int buffer = bufferStateTracker.getBoundBufferObject(state, this);
+ if (bound) {
+ if (0 == buffer) {
if(throwException) {
- throw new GLException(kind + " must be enabled to call this method");
+ throw new GLException(kind + " must be bound to call this method");
}
return false;
}
} else {
- if (buffer != 0) {
+ if (0 != buffer) {
if(throwException) {
- throw new GLException(kind + " must be disabled to call this method");
+ throw new GLException(kind + " must be unbound to call this method");
}
return false;
}
@@ -151,102 +221,52 @@ private boolean checkBufferObject(boolean avail,
return true;
}
-private boolean checkArrayVBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(true,
- false,
- GL.GL_ARRAY_BUFFER,
- "array vertex_buffer_object", throwException);
+private final boolean checkArrayVBOUnbound(boolean throwException) {
+ return checkBufferObject(false, // bound
+ GL.GL_ARRAY_BUFFER,
+ "array vertex_buffer_object", throwException);
}
-private boolean checkArrayVBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(true,
- true,
- GL.GL_ARRAY_BUFFER,
- "array vertex_buffer_object", throwException);
+private final boolean checkArrayVBOBound(boolean throwException) {
+ return checkBufferObject(true, // bound
+ GL.GL_ARRAY_BUFFER,
+ "array vertex_buffer_object", throwException);
}
-private boolean checkElementVBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(true,
- false,
- GL.GL_ELEMENT_ARRAY_BUFFER,
- "element vertex_buffer_object", throwException);
+private final boolean checkElementVBOUnbound(boolean throwException) {
+ return checkBufferObject(false, // bound
+ GL.GL_ELEMENT_ARRAY_BUFFER,
+ "element vertex_buffer_object", throwException);
}
-private boolean checkElementVBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(true,
- true,
- GL.GL_ELEMENT_ARRAY_BUFFER,
- "element vertex_buffer_object", throwException);
+private final boolean checkElementVBOBound(boolean throwException) {
+ return checkBufferObject(true, // bound
+ GL.GL_ELEMENT_ARRAY_BUFFER,
+ "element vertex_buffer_object", throwException);
}
-private boolean checkUnpackPBODisabled(boolean throwException) {
+private final boolean checkUnpackPBOUnbound(boolean throwException) {
// PBO n/a for ES 1.1 or ES 2.0
return true;
}
-private boolean checkUnpackPBOEnabled(boolean throwException) {
+private final boolean checkUnpackPBOBound(boolean throwException) {
// PBO n/a for ES 1.1 or ES 2.0
return false;
}
-private boolean checkPackPBODisabled(boolean throwException) {
+private final boolean checkPackPBOUnbound(boolean throwException) {
// PBO n/a for ES 1.1 or ES 2.0
return true;
}
-private boolean checkPackPBOEnabled(boolean throwException) {
+private final boolean checkPackPBOBound(boolean throwException) {
// PBO n/a for ES 1.1 or ES 2.0
return false;
}
-private HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>();
-
-/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
-public java.nio.ByteBuffer glMapBuffer(int target, int access) {
- final long __addr_ = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
- if (__addr_ == 0) {
- throw new GLException("Method \"glMapBuffer\" not available");
- }
- final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
- if (0 == sz) {
- return null;
- }
- final long addr = dispatch_glMapBuffer(target, access, __addr_);
- if (0 == addr) {
- return null;
- }
- ByteBuffer buffer;
- MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
- MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
- if(memObj0 == memObj1) {
- // just added ..
- if(null != memObj0.getBuffer()) {
- throw new InternalError();
- }
- buffer = newDirectByteBuffer(addr, sz);
- Buffers.nativeOrder(buffer);
- memObj0.setBuffer(buffer);
- } else {
- // already mapped
- buffer = memObj1.getBuffer();
- if(null == buffer) {
- throw new InternalError();
- }
- }
- buffer.position(0);
- return buffer;
-}
-
-/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
-native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
-
-native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
-
-public void glVertexPointer(GLArrayData array) {
+@Override
+public final void glVertexPointer(GLArrayData array) {
if(array.getComponentCount()==0) return;
if(array.isVBO()) {
glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset());
@@ -254,7 +274,8 @@ public void glVertexPointer(GLArrayData array) {
glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer());
}
}
-public void glColorPointer(GLArrayData array) {
+@Override
+public final void glColorPointer(GLArrayData array) {
if(array.getComponentCount()==0) return;
if(array.isVBO()) {
glColorPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset());
@@ -263,7 +284,8 @@ public void glColorPointer(GLArrayData array) {
}
}
-public void glNormalPointer(GLArrayData array) {
+@Override
+public final void glNormalPointer(GLArrayData array) {
if(array.getComponentCount()==0) return;
if(array.getComponentCount()!=3) {
throw new GLException("Only 3 components per normal allowed");
@@ -274,7 +296,8 @@ public void glNormalPointer(GLArrayData array) {
glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer());
}
}
-public void glTexCoordPointer(GLArrayData array) {
+@Override
+public final void glTexCoordPointer(GLArrayData array) {
if(array.getComponentCount()==0) return;
if(array.isVBO()) {
glTexCoordPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset());
@@ -283,3 +306,44 @@ public void glTexCoordPointer(GLArrayData array) {
}
}
+//
+// GLBufferObjectTracker Redirects
+//
+
+@Override
+public final void glBufferData(int target, long size, Buffer data, int usage) {
+ final long glProcAddress = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBufferData;
+ if ( 0 == glProcAddress ) {
+ throw new GLException(String.format("Method \"%s\" not available", "glBufferData"));
+ }
+ bufferObjectTracker.createBufferStorage(bufferStateTracker, this,
+ target, size, data, usage, 0 /* immutableFlags */,
+ createBoundMutableStorageDispatch, glProcAddress);
+}
+
+@Override
+public boolean glUnmapBuffer(int target) {
+ final long glProcAddress = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUnmapBuffer;
+ if ( 0 == glProcAddress ) {
+ throw new GLException(String.format("Method \"%s\" not available", "glUnmapBuffer"));
+ }
+ return bufferObjectTracker.unmapBuffer(bufferStateTracker, this, target, unmapBoundBufferDispatch, glProcAddress);
+}
+
+@Override
+public final GLBufferStorage mapBuffer(final int target, final int access) {
+ final long glProcAddress = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
+ if ( 0 == glProcAddress ) {
+ throw new GLException("Method \"glMapBuffer\" not available");
+ }
+ return bufferObjectTracker.mapBuffer(bufferStateTracker, this, target, access, mapBoundBufferAllDispatch, glProcAddress);
+}
+@Override
+public final GLBufferStorage mapBufferRange(final int target, final long offset, final long length, final int access) {
+ final long glProcAddress = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferRange;
+ if ( 0 == glProcAddress ) {
+ throw new GLException("Method \"glMapBufferRange\" not available");
+ }
+ return bufferObjectTracker.mapBuffer(bufferStateTracker, this, target, offset, length, access, mapBoundBufferRangeDispatch, glProcAddress);
+}
+
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
deleted file mode 100644
index ea6544d29..000000000
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
+++ /dev/null
@@ -1,260 +0,0 @@
-// Tracks glBegin/glEnd calls to determine whether it is legal to
-// query Vertex Buffer Object state
-private boolean inBeginEndPair;
-
-public GLES2Impl(GLProfile glp, GLContextImpl context) {
- this._context = context;
- this.bufferSizeTracker = context.getBufferSizeTracker();
- this.bufferStateTracker = context.getBufferStateTracker();
- this.glStateTracker = context.getGLStateTracker();
- this.glProfile = glp;
-}
-
-public final boolean isGL4bc() {
- return false;
-}
-
-public final boolean isGL4() {
- return false;
-}
-
-public final boolean isGL3bc() {
- return false;
-}
-
-public final boolean isGL3() {
- return false;
-}
-
-public final boolean isGL2() {
- return false;
-}
-
-public final boolean isGLES1() {
- return false;
-}
-
-public final boolean isGLES2() {
- return true;
-}
-
-public final boolean isGLES() {
- return true;
-}
-
-public final boolean isGL2ES1() {
- return false;
-}
-
-public final boolean isGL2ES2() {
- return true;
-}
-
-public final boolean isGLES2Compatible() {
- return true;
-}
-
-public final boolean isGL2GL3() {
- return false;
-}
-
-public final boolean hasGLSL() {
- return true;
-}
-
-public boolean isNPOTTextureAvailable() {
- return true;
-}
-
-public final GL4bc getGL4bc() throws GLException {
- throw new GLException("Not a GL4bc implementation");
-}
-
-public final GL4 getGL4() throws GLException {
- throw new GLException("Not a GL4 implementation");
-}
-
-public final GL3bc getGL3bc() throws GLException {
- throw new GLException("Not a GL3bc implementation");
-}
-
-public final GL3 getGL3() throws GLException {
- throw new GLException("Not a GL3 implementation");
-}
-
-public final GL2 getGL2() throws GLException {
- throw new GLException("Not a GL2 implementation");
-}
-
-public final GLES1 getGLES1() throws GLException {
- throw new GLException("Not a GLES1 implementation");
-}
-
-public final GLES2 getGLES2() throws GLException {
- return this;
-}
-
-public final GL2ES1 getGL2ES1() throws GLException {
- throw new GLException("Not a GL2ES1 implementation");
-}
-
-public final GL2ES2 getGL2ES2() throws GLException {
- return this;
-}
-
-public final GL2GL3 getGL2GL3() throws GLException {
- throw new GLException("Not a GL2GL3 implementation");
-}
-
-//
-// Helpers for ensuring the correct amount of texture data
-//
-
-private GLBufferSizeTracker bufferSizeTracker;
-private GLBufferStateTracker bufferStateTracker;
-private GLStateTracker glStateTracker;
-
-private boolean bufferObjectExtensionsInitialized = false;
-private boolean haveOESFramebufferObject;
-
-private void initBufferObjectExtensionChecks() {
- if (bufferObjectExtensionsInitialized)
- return;
- bufferObjectExtensionsInitialized = true;
- haveOESFramebufferObject = isExtensionAvailable("GL_OES_framebuffer_object");
-}
-
-private boolean checkBufferObject(boolean avail,
- boolean enabled,
- int state,
- String kind, boolean throwException) {
- if (!avail) {
- if (!enabled)
- return true;
- if(throwException) {
- throw new GLException("Required extensions not available to call this function");
- }
- return false;
- }
- int buffer = bufferStateTracker.getBoundBufferObject(state, this);
- if (enabled) {
- if (buffer == 0) {
- if(throwException) {
- throw new GLException(kind + " must be enabled to call this method");
- }
- return false;
- }
- } else {
- if (buffer != 0) {
- if(throwException) {
- throw new GLException(kind + " must be disabled to call this method");
- }
- return false;
- }
- }
- return true;
-}
-
-private boolean checkArrayVBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(true,
- false,
- GL.GL_ARRAY_BUFFER,
- "array vertex_buffer_object", throwException);
-}
-
-private boolean checkArrayVBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(true,
- true,
- GL.GL_ARRAY_BUFFER,
- "array vertex_buffer_object", throwException);
-}
-
-private boolean checkElementVBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(true,
- false,
- GL.GL_ELEMENT_ARRAY_BUFFER,
- "element vertex_buffer_object", throwException);
-}
-
-private boolean checkElementVBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(true,
- true,
- GL.GL_ELEMENT_ARRAY_BUFFER,
- "element vertex_buffer_object", throwException);
-}
-
-private boolean checkUnpackPBODisabled(boolean throwException) {
- // PBO n/a for ES 1.1 or ES 2.0
- return true;
-}
-
-private boolean checkUnpackPBOEnabled(boolean throwException) {
- // PBO n/a for ES 1.1 or ES 2.0
- return false;
-}
-
-private boolean checkPackPBODisabled(boolean throwException) {
- // PBO n/a for ES 1.1 or ES 2.0
- return true;
-}
-
-private boolean checkPackPBOEnabled(boolean throwException) {
- // PBO n/a for ES 1.1 or ES 2.0
- return false;
-}
-
-private HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>();
-
-/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
-public java.nio.ByteBuffer glMapBuffer(int target, int access) {
- final long __addr_ = ((GLES2ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
- if (__addr_ == 0) {
- throw new GLException("Method \"glMapBuffer\" not available");
- }
- final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
- if (0 == sz) {
- return null;
- }
- final long addr = dispatch_glMapBuffer(target, access, __addr_);
- if (0 == addr) {
- return null;
- }
- ByteBuffer buffer;
- MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
- MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
- if(memObj0 == memObj1) {
- // just added ..
- if(null != memObj0.getBuffer()) {
- throw new InternalError();
- }
- buffer = newDirectByteBuffer(addr, sz);
- Buffers.nativeOrder(buffer);
- memObj0.setBuffer(buffer);
- } else {
- // already mapped
- buffer = memObj1.getBuffer();
- if(null == buffer) {
- throw new InternalError();
- }
- }
- buffer.position(0);
- return buffer;
-}
-
-/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
-native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
-
-native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
-
-public void glClearDepth(double depth) {
- glClearDepthf((float)depth);
-}
-
-public void glDepthRange(double zNear, double zFar) {
- glDepthRangef((float)zNear, (float)zFar);
-}
-
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles3.java b/make/config/jogl/gl-impl-CustomJavaCode-gles3.java
new file mode 100644
index 000000000..a5c0d1998
--- /dev/null
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles3.java
@@ -0,0 +1,400 @@
+
+public GLES3Impl(GLProfile glp, GLContextImpl context) {
+ this._context = context;
+ if(null != context) {
+ this.bufferObjectTracker = context.getBufferObjectTracker();
+ this.bufferStateTracker = context.getBufferStateTracker();
+ this.glStateTracker = context.getGLStateTracker();
+ } else {
+ this.bufferObjectTracker = null;
+ this.bufferStateTracker = null;
+ this.glStateTracker = null;
+ }
+ this.glProfile = glp;
+ this._isES3 = glp.getImplName() == GLProfile.GLES3;
+}
+
+public final void finalizeInit() {
+}
+
+@Override
+public final boolean isGL4bc() {
+ return false;
+}
+
+@Override
+public final boolean isGL4() {
+ return false;
+}
+
+@Override
+public final boolean isGL3bc() {
+ return false;
+}
+
+@Override
+public final boolean isGL3() {
+ return false;
+}
+
+public final boolean isGL2() {
+ return false;
+}
+
+@Override
+public final boolean isGLES1() {
+ return false;
+}
+
+@Override
+public final boolean isGLES2() {
+ return true;
+}
+
+@Override
+public final boolean isGLES3() {
+ return _isES3;
+}
+
+@Override
+public final boolean isGLES() {
+ return true;
+}
+
+@Override
+public final boolean isGL2ES1() {
+ return false;
+}
+
+@Override
+public final boolean isGL2ES2() {
+ return true;
+}
+
+@Override
+public final boolean isGL2ES3() {
+ return _isES3;
+}
+
+@Override
+public final boolean isGL3ES3() {
+ return _isES3;
+}
+
+@Override
+public final boolean isGL4ES3() {
+ return _isES3;
+}
+
+@Override
+public final boolean isGL4core() {
+ return false;
+}
+
+@Override
+public final boolean isGL3core() {
+ return false;
+}
+
+@Override
+public final boolean isGLcore() {
+ return true;
+}
+
+@Override
+public final boolean isGLES2Compatible() {
+ return true;
+}
+
+@Override
+public final boolean isGLES3Compatible() {
+ return _isES3;
+}
+
+
+@Override
+public final boolean isGL2GL3() {
+ return false;
+}
+
+@Override
+public final boolean hasGLSL() {
+ return true;
+}
+
+@Override
+public boolean isNPOTTextureAvailable() {
+ return true;
+}
+
+@Override
+public final GL4bc getGL4bc() throws GLException {
+ throw new GLException("Not a GL4bc implementation");
+}
+
+@Override
+public final GL4 getGL4() throws GLException {
+ throw new GLException("Not a GL4 implementation");
+}
+
+@Override
+public final GL3bc getGL3bc() throws GLException {
+ throw new GLException("Not a GL3bc implementation");
+}
+
+@Override
+public final GL3 getGL3() throws GLException {
+ throw new GLException("Not a GL3 implementation");
+}
+
+@Override
+public final GL2 getGL2() throws GLException {
+ throw new GLException("Not a GL2 implementation");
+}
+
+@Override
+public final GLES1 getGLES1() throws GLException {
+ throw new GLException("Not a GLES1 implementation");
+}
+
+@Override
+public final GLES2 getGLES2() throws GLException {
+ return this;
+}
+
+@Override
+public final GLES3 getGLES3() throws GLException {
+ return this;
+}
+
+@Override
+public final GL2ES1 getGL2ES1() throws GLException {
+ throw new GLException("Not a GL2ES1 implementation");
+}
+
+@Override
+public final GL2ES2 getGL2ES2() throws GLException {
+ return this;
+}
+
+@Override
+public final GL2ES3 getGL2ES3() throws GLException {
+ if(!_isES3) {
+ throw new GLException("Not a GL2ES3 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL3ES3 getGL3ES3() throws GLException {
+ if(!_isES3) {
+ throw new GLException("Not a GL3ES3 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL4ES3 getGL4ES3() throws GLException {
+ if(!_isES3) {
+ throw new GLException("Not a GL4ES3 implementation");
+ }
+ return this;
+}
+
+@Override
+public final GL2GL3 getGL2GL3() throws GLException {
+ throw new GLException("Not a GL2GL3 implementation");
+}
+
+//
+// Helpers for ensuring the correct amount of texture data
+//
+
+private final boolean _isES3;
+
+private final boolean checkBufferObject(boolean extensionAvail,
+ boolean allowVAO,
+ boolean bound,
+ int state,
+ String kind, boolean throwException) {
+ if ( !extensionAvail ) {
+ if ( !bound ) {
+ return true;
+ }
+ if(throwException) {
+ throw new GLException("Required extensions not available to call this function");
+ }
+ return false;
+ }
+ int buffer = bufferStateTracker.getBoundBufferObject(state, this);
+ if ( bound ) {
+ if ( 0 != buffer ) {
+ return true;
+ }
+ if ( allowVAO ) {
+ buffer = bufferStateTracker.getBoundBufferObject(GL2ES3.GL_VERTEX_ARRAY_BINDING, this);
+ if( 0 != buffer && _context.getDefaultVAO() != buffer ) {
+ return true;
+ }
+ }
+ if ( throwException ) {
+ throw new GLException(kind + " must be bound to call this method");
+ }
+ return false;
+ } else {
+ if ( 0 == buffer ) {
+ return true;
+ }
+ if ( throwException ) {
+ throw new GLException(kind + " must be unbound to call this method");
+ }
+ return false;
+ }
+}
+
+private final void validateCPUSourcedAvail() {
+ if(!_context.isCPUDataSourcingAvail()) {
+ throw new GLException("CPU data sourcing n/a w/ "+_context);
+ }
+}
+
+private final boolean checkArrayVBOUnbound(boolean throwException) {
+ if(throwException) {
+ validateCPUSourcedAvail();
+ }
+ return checkBufferObject(true,
+ _isES3, // allowVAO
+ false, // bound
+ GL.GL_ARRAY_BUFFER,
+ "array vertex_buffer_object", throwException);
+}
+
+private final boolean checkArrayVBOBound(boolean throwException) {
+ return checkBufferObject(true,
+ _isES3, // allowVAO
+ true, // bound
+ GL.GL_ARRAY_BUFFER,
+ "array vertex_buffer_object", throwException);
+}
+
+private final boolean checkElementVBOUnbound(boolean throwException) {
+ if(throwException) {
+ validateCPUSourcedAvail();
+ }
+ return checkBufferObject(true,
+ _isES3, // allowVAO
+ false, // bound
+ GL.GL_ELEMENT_ARRAY_BUFFER,
+ "element vertex_buffer_object", throwException);
+}
+
+private final boolean checkElementVBOBound(boolean throwException) {
+ return checkBufferObject(true,
+ _isES3, // allowVAO
+ true, // bound
+ GL.GL_ELEMENT_ARRAY_BUFFER,
+ "element vertex_buffer_object", throwException);
+}
+
+private final boolean checkUnpackPBOUnbound(boolean throwException) {
+ return checkBufferObject(_isES3,
+ false, // allowVAO
+ false, // bound
+ GL2.GL_PIXEL_UNPACK_BUFFER,
+ "unpack pixel_buffer_object", throwException);
+}
+
+private final boolean checkUnpackPBOBound(boolean throwException) {
+ return checkBufferObject(_isES3,
+ false, // allowVAO
+ true, // bound
+ GL2.GL_PIXEL_UNPACK_BUFFER,
+ "unpack pixel_buffer_object", throwException);
+}
+
+private final boolean checkPackPBOUnbound(boolean throwException) {
+ return checkBufferObject(_isES3,
+ false, // allowVAO
+ false, // bound
+ GL2.GL_PIXEL_PACK_BUFFER,
+ "pack pixel_buffer_object", throwException);
+}
+
+private final boolean checkPackPBOBound(boolean throwException) {
+ return checkBufferObject(_isES3,
+ false, // allowVAO
+ true, // bound
+ GL2.GL_PIXEL_PACK_BUFFER,
+ "pack pixel_buffer_object", throwException);
+}
+
+@Override
+public final boolean glIsPBOPackBound() {
+ return isPBOPackBound();
+}
+@Override
+public final boolean isPBOPackBound() {
+ return checkPackPBOBound(false);
+}
+
+@Override
+public final boolean glIsPBOUnpackBound() {
+ return isPBOUnpackBound();
+}
+@Override
+public final boolean isPBOUnpackBound() {
+ return checkUnpackPBOBound(false);
+}
+
+@Override
+public final void glClearDepth(double depth) {
+ glClearDepthf((float)depth);
+}
+
+@Override
+public final void glDepthRange(double zNear, double zFar) {
+ glDepthRangef((float)zNear, (float)zFar);
+}
+
+//
+// GLBufferObjectTracker Redirects
+//
+
+@Override
+public final void glBufferData(int target, long size, Buffer data, int usage) {
+ final long glProcAddress = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBufferData;
+ if ( 0 == glProcAddress ) {
+ throw new GLException(String.format("Method \"%s\" not available", "glBufferData"));
+ }
+ bufferObjectTracker.createBufferStorage(bufferStateTracker, this,
+ target, size, data, usage, 0 /* immutableFlags */,
+ createBoundMutableStorageDispatch, glProcAddress);
+}
+
+@Override
+public boolean glUnmapBuffer(int target) {
+ final long glProcAddress = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUnmapBuffer;
+ if ( 0 == glProcAddress ) {
+ throw new GLException(String.format("Method \"%s\" not available", "glUnmapBuffer"));
+ }
+ return bufferObjectTracker.unmapBuffer(bufferStateTracker, this, target, unmapBoundBufferDispatch, glProcAddress);
+}
+
+@Override
+public final GLBufferStorage mapBuffer(final int target, final int access) {
+ final long glProcAddress = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
+ if ( 0 == glProcAddress ) {
+ throw new GLException("Method \"glMapBuffer\" not available");
+ }
+ return bufferObjectTracker.mapBuffer(bufferStateTracker, this, target, access, mapBoundBufferAllDispatch, glProcAddress);
+}
+@Override
+public final GLBufferStorage mapBufferRange(final int target, final long offset, final long length, final int access) {
+ final long glProcAddress = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferRange;
+ if ( 0 == glProcAddress ) {
+ throw new GLException("Method \"glMapBufferRange\" not available");
+ }
+ return bufferObjectTracker.mapBuffer(bufferStateTracker, this, target, offset, length, access, mapBoundBufferRangeDispatch, glProcAddress);
+}
+
+
diff --git a/make/config/jogl/gl2-common-cpubufferJavaCode.java b/make/config/jogl/gl2-common-cpubufferJavaCode.java
new file mode 100644
index 000000000..50a97b3df
--- /dev/null
+++ b/make/config/jogl/gl2-common-cpubufferJavaCode.java
@@ -0,0 +1,13 @@
+
+ /** Entry point to C language function: <code> void {@native glDrawElementsInstanced}(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei instancecount); </code> <br>Part of <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_1</code>; <code>GL_ARB_draw_instanced</code>
+ @param indices a direct or array-backed {@link java.nio.Buffer} */
+ public void glDrawElementsInstanced(int mode, int count, int type, Buffer indices, int instancecount);
+
+ /** Entry point to C language function: <code> void {@native glDrawRangeElements}(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); </code> <br>Part of <code>GL_VERSION_1_2</code>, <code>GL_ES_VERSION_3_0</code>
+ @param indices a direct or array-backed {@link java.nio.Buffer} */
+ public void glDrawRangeElements(int mode, int start, int end, int count, int type, Buffer indices);
+
+ /** Entry point to C language function: <code> void {@native glVertexAttribIPointer}(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); </code> <br>Part of <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_0</code>
+ @param pointer a direct only {@link java.nio.Buffer} */
+ public void glVertexAttribIPointer(int index, int size, int type, int stride, Buffer pointer);
+
diff --git a/make/config/jogl/gl2_es1-common-cpubufferJavaCode.java b/make/config/jogl/gl2_es1-common-cpubufferJavaCode.java
new file mode 100644
index 000000000..39bc141b8
--- /dev/null
+++ b/make/config/jogl/gl2_es1-common-cpubufferJavaCode.java
@@ -0,0 +1,4 @@
+ /** Entry point to C language function: <code> void {@native glDrawElements}(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); </code> <br>Part of <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_1</code>, <code>GL_ES_VERSION_2_0</code>
+ @param indices a direct or array-backed {@link java.nio.Buffer} */
+ public void glDrawElements(int mode, int count, int type, Buffer indices);
+
diff --git a/make/config/jogl/gl2_es2-CustomJavaCode.cfg b/make/config/jogl/gl2_es2-CustomJavaCode.cfg
new file mode 100644
index 000000000..b769f3b29
--- /dev/null
+++ b/make/config/jogl/gl2_es2-CustomJavaCode.cfg
@@ -0,0 +1,13 @@
+
+JavaPrologue glReleaseShaderCompiler if ( !_context.isGLES2Compatible() ) {
+JavaPrologue glReleaseShaderCompiler return;
+JavaPrologue glReleaseShaderCompiler }
+
+JavaPrologue glShaderBinary if ( !_context.isGLES2Compatible() ) {
+JavaPrologue glShaderBinary throw new GLException("Method \"glShaderBinary\" not available");
+JavaPrologue glShaderBinary }
+
+JavaPrologue glGetShaderPrecisionFormat if ( !_context.isGLES2Compatible() ) {
+JavaPrologue glGetShaderPrecisionFormat throw new GLException("Method \"glGetShaderPrecisionFormat\" not available");
+JavaPrologue glGetShaderPrecisionFormat }
+
diff --git a/make/config/jogl/gl2_es2-common-cpubufferJavaCode.java b/make/config/jogl/gl2_es2-common-cpubufferJavaCode.java
new file mode 100644
index 000000000..fe6820e1f
--- /dev/null
+++ b/make/config/jogl/gl2_es2-common-cpubufferJavaCode.java
@@ -0,0 +1,4 @@
+ /** Entry point to C language function: <code> void {@native glVertexAttribPointer}(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr); </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_2_0</code>
+ @param ptr a direct only {@link java.nio.Buffer} */
+ public void glVertexAttribPointer(int indx, int size, int type, boolean normalized, int stride, Buffer ptr);
+
diff --git a/make/config/jogl/gl2_es2-common.cfg b/make/config/jogl/gl2_es2-common.cfg
index d26c76ead..2ad7fd3fd 100644
--- a/make/config/jogl/gl2_es2-common.cfg
+++ b/make/config/jogl/gl2_es2-common.cfg
@@ -1,23 +1,11 @@
-JavaPrologue glReleaseShaderCompiler if ( !_context.isGLES2Compatible() ) {
-JavaPrologue glReleaseShaderCompiler return;
-JavaPrologue glReleaseShaderCompiler }
+RenameExtensionIntoCore GL_KHR_debug
+RenameExtensionIntoCore GL_OES_texture_3D
+RenameExtensionIntoCore GL_OES_get_program_binary
+RenameExtensionIntoCore GL_OES_required_internalformat
+RenameExtensionIntoCore GL_EXT_unpack_subimage
-JavaPrologue glShaderBinary if ( !_context.isGLES2Compatible() ) {
-JavaPrologue glShaderBinary throw new GLException("Method \"glShaderBinary\" not available");
-JavaPrologue glShaderBinary }
+ForceExtension GL_EXT_occlusion_query_boolean
-JavaPrologue glGetShaderPrecisionFormat if ( !_context.isGLES2Compatible() ) {
-JavaPrologue glGetShaderPrecisionFormat throw new GLException("Method \"glGetShaderPrecisionFormat\" not available");
-JavaPrologue glGetShaderPrecisionFormat }
-
-JavaPrologue glDepthRangef if ( !_context.isGLES2Compatible() ) {
-JavaPrologue glDepthRangef glDepthRange( (double)zNear, (double)zFar );
-JavaPrologue glDepthRangef return;
-JavaPrologue glDepthRangef }
-
-JavaPrologue glClearDepthf if ( !_context.isGLES2Compatible() ) {
-JavaPrologue glClearDepthf glClearDepth( (double)depth );
-JavaPrologue glClearDepthf return;
-JavaPrologue glClearDepthf }
+ForceExtension GL_ARB_ES2_compatibility
diff --git a/make/config/jogl/gl2_es3-common.cfg b/make/config/jogl/gl2_es3-common.cfg
new file mode 100644
index 000000000..b5326b159
--- /dev/null
+++ b/make/config/jogl/gl2_es3-common.cfg
@@ -0,0 +1,9 @@
+
+RenameExtensionIntoCore GL_KHR_debug
+RenameExtensionIntoCore GL_OES_texture_3D
+IgnoreExtension GL_OES_get_program_binary
+RenameExtensionIntoCore GL_OES_required_internalformat
+RenameExtensionIntoCore GL_EXT_unpack_subimage
+
+ForceExtension GL_EXT_occlusion_query_boolean
+
diff --git a/make/config/jogl/gl3-common.cfg b/make/config/jogl/gl3-common.cfg
new file mode 100644
index 000000000..e11c50aa3
--- /dev/null
+++ b/make/config/jogl/gl3-common.cfg
@@ -0,0 +1,9 @@
+
+ForceExtension GL_ARB_debug_output
+RenameExtensionIntoCore GL_KHR_debug
+
+RenameExtensionIntoCore GL_OES_texture_3D
+IgnoreExtension GL_OES_get_program_binary
+RenameExtensionIntoCore GL_OES_required_internalformat
+RenameExtensionIntoCore GL_EXT_unpack_subimage
+
diff --git a/make/config/jogl/gl3-desktop.cfg b/make/config/jogl/gl3-desktop.cfg
index 96e59aa05..4a2c53371 100644
--- a/make/config/jogl/gl3-desktop.cfg
+++ b/make/config/jogl/gl3-desktop.cfg
@@ -1,11 +1,6 @@
# This .cfg file provides common options used by the desktop OpenGL
# implementation on all platforms.
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GL3/gl3.h
-GLHeader GL3/gl3ext.h
-
#Include gl-desktop-tracker.cfg
#
diff --git a/make/config/jogl/gl3-headers.cfg b/make/config/jogl/gl3-headers.cfg
index 8b35a07b4..d76d3ae4c 100644
--- a/make/config/jogl/gl3-headers.cfg
+++ b/make/config/jogl/gl3-headers.cfg
@@ -1,7 +1,6 @@
CustomCCode #include <stdio.h> /* android */
-CustomCCode /* Define GL3_PROTOTYPES so that the OpenGL extension prototypes in
-CustomCCode "gl3.h" are parsed. */
-CustomCCode #define GL3_PROTOTYPES
+CustomCCode /** Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed. */
+CustomCCode #define GL_GLEXT_PROTOTYPES
CustomCCode #if defined(_WIN32)
CustomCCode #define WIN32_LEAN_AND_MEAN
CustomCCode #include <windows.h>
@@ -9,12 +8,14 @@ CustomCCode #undef WIN32_LEAN_AND_MEAN
CustomCCode #include <stdlib.h>
CustomCCode #include <stddef.h>
CustomCCode #include <malloc.h>
-CustomCCode #include <GL3/gl3.h>
-CustomCCode #elif defined(macosx)
+CustomCCode #include <GL/glcorearb.h>
+CustomCCode #include <GL/glcorearbext.h>
+CustomCCode #elif defined(__APPLE__)
CustomCCode #include <inttypes.h>
CustomCCode #include <stdlib.h>
-CustomCCode #include <GL3/gl3.h>
-CustomCCode #include </usr/include/machine/types.h>
+CustomCCode #include <GL/glcorearb.h>
+CustomCCode #include <GL/glcorearbext.h>
+CustomCCode #include <machine/types.h>
CustomCCode /* Provide Windows typedefs */
CustomCCode typedef void* LPVOID;
CustomCCode typedef unsigned int* PUINT;
@@ -22,5 +23,6 @@ CustomCCode #elif defined(__unix__)
CustomCCode #include <inttypes.h>
CustomCCode #include <stdlib.h>
CustomCCode #include <X11/Xlib.h>
-CustomCCode #include <GL3/gl3.h>
+CustomCCode #include <GL/glcorearb.h>
+CustomCCode #include <GL/glcorearbext.h>
CustomCCode #endif
diff --git a/make/config/jogl/gl3bc-common-cpubufferJavaCode.java b/make/config/jogl/gl3bc-common-cpubufferJavaCode.java
new file mode 100644
index 000000000..d5d2ec836
--- /dev/null
+++ b/make/config/jogl/gl3bc-common-cpubufferJavaCode.java
@@ -0,0 +1,13 @@
+
+ /** Entry point to C language function: <code> void {@native glDrawElementsBaseVertex}(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); </code> <br>Part of <code>GL_ARB_draw_elements_base_vertex</code>, <code>GL_VERSION_3_2</code>
+ @param indices a direct or array-backed {@link java.nio.Buffer} */
+ public void glDrawElementsBaseVertex(int mode, int count, int type, Buffer indices, int basevertex);
+
+ /** Entry point to C language function: <code> void {@native glDrawElementsInstancedBaseVertex}(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei instancecount, GLint basevertex); </code> <br>Part of <code>GL_ARB_draw_elements_base_vertex</code>, <code>GL_VERSION_3_2</code>
+ @param indices a direct or array-backed {@link java.nio.Buffer} */
+ public void glDrawElementsInstancedBaseVertex(int mode, int count, int type, Buffer indices, int instancecount, int basevertex);
+
+ /** Entry point to C language function: <code> void {@native glDrawRangeElementsBaseVertex}(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); </code> <br>Part of <code>GL_ARB_draw_elements_base_vertex</code>, <code>GL_VERSION_3_2</code>
+ @param indices a direct or array-backed {@link java.nio.Buffer} */
+ public void glDrawRangeElementsBaseVertex(int mode, int start, int end, int count, int type, Buffer indices, int basevertex);
+
diff --git a/make/config/jogl/gl3ext-headers.cfg b/make/config/jogl/gl3ext-headers.cfg
index 5e2c7aa37..24b1ba518 100644
--- a/make/config/jogl/gl3ext-headers.cfg
+++ b/make/config/jogl/gl3ext-headers.cfg
@@ -1,6 +1,4 @@
CustomCCode #include <stdio.h> /* android */
-CustomCCode /* Define GL_GL3EXT_PROTOTYPES so that the OpenGL extension prototypes in
-CustomCCode "gl3ext.h" are parsed. */
-CustomCCode #define GL_GL3EXT_PROTOTYPES
-CustomCCode #include <GL3/gl3ext.h>
-CustomCCode #include <GL3/gl3ext.h>
+CustomCCode /** Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed. */
+CustomCCode #define GL_GLEXT_PROTOTYPES
+CustomCCode #include <GL/glcorearbext.h>
diff --git a/make/config/jogl/gl4bc-common-cpubufferJavaCode.java b/make/config/jogl/gl4bc-common-cpubufferJavaCode.java
new file mode 100644
index 000000000..39dc9f6c4
--- /dev/null
+++ b/make/config/jogl/gl4bc-common-cpubufferJavaCode.java
@@ -0,0 +1,25 @@
+
+ /** Entry point to C language function: <code> void {@native glDrawArraysIndirect}(GLenum mode, const GLvoid * indirect); </code> <br>Part of <code>GL_VERSION_4_0</code>, <code>GL_ARB_draw_indirect</code>
+ @param indirect a direct or array-backed {@link java.nio.Buffer} */
+ public void glDrawArraysIndirect(int mode, Buffer indirect);
+
+ /** Entry point to C language function: <code> void {@native glDrawElementsIndirect}(GLenum mode, GLenum type, const GLvoid * indirect); </code> <br>Part of <code>GL_VERSION_4_0</code>, <code>GL_ARB_draw_indirect</code>
+ @param indirect a direct or array-backed {@link java.nio.Buffer} */
+ public void glDrawElementsIndirect(int mode, int type, Buffer indirect);
+
+ /** Entry point to C language function: <code> void {@native glMultiDrawArraysIndirect}(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride); </code> <br>Part of <code>GL_VERSION_4_3</code>, <code>GL_ARB_multi_draw_indirect</code>
+ @param indirect a direct or array-backed {@link java.nio.Buffer} */
+ public void glMultiDrawArraysIndirect(int mode, Buffer indirect, int drawcount, int stride);
+
+ /** Entry point to C language function: <code> void {@native glDrawElementsInstancedBaseInstance}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance); </code> <br>Part of <code>GL_VERSION_4_2</code>, <code>GL_ARB_base_instance</code>
+ @param indices a direct or array-backed {@link java.nio.Buffer} */
+ public void glDrawElementsInstancedBaseInstance(int mode, int count, int type, Buffer indices, int instancecount, int baseinstance);
+
+ /** Entry point to C language function: <code> void {@native glDrawElementsInstancedBaseVertexBaseInstance}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); </code> <br>Part of <code>GL_VERSION_4_2</code>, <code>GL_ARB_base_instance</code>
+ @param indices a direct or array-backed {@link java.nio.Buffer} */
+ public void glDrawElementsInstancedBaseVertexBaseInstance(int mode, int count, int type, Buffer indices, int instancecount, int basevertex, int baseinstance);
+
+ /** Entry point to C language function: <code> void {@native glVertexAttribLPointer}(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); </code> <br>Part of <code>GL_VERSION_4_1</code>, <code>GL_ARB_vertex_attrib_64bit</code>
+ @param pointer a direct only {@link java.nio.Buffer} */
+ public void glVertexAttribLPointer(int index, int size, int type, int stride, Buffer pointer);
+
diff --git a/make/config/jogl/glu-CustomJavaCode-base.java b/make/config/jogl/glu-CustomJavaCode-base.java
index 49722b469..21d6277e9 100644
--- a/make/config/jogl/glu-CustomJavaCode-base.java
+++ b/make/config/jogl/glu-CustomJavaCode-base.java
@@ -1250,16 +1250,24 @@ public final void gluDisk(GLUquadric quad, double inner, double outer, int slice
/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> GLUquadric * gluNewQuadric(void); </code> */
public final GLUquadric gluNewQuadric() {
- return gluNewQuadric(false);
+ return gluNewQuadric(false, null, 0);
}
-public final GLUquadric gluNewQuadric(boolean useGLSL) {
+public final GLUquadric gluNewQuadric(boolean useGLSL, ShaderState st) {
+ return gluNewQuadric(useGLSL, st, 0);
+}
+
+public final GLUquadric gluNewQuadric(boolean useGLSL, int shaderProgram) {
+ return gluNewQuadric(useGLSL, null, shaderProgram);
+}
+
+private final GLUquadric gluNewQuadric(boolean useGLSL, ShaderState st, int shaderProgram) {
GL gl = getCurrentGL();
if(useGLSL && !gl.isGL2ES2()) {
throw new GLException("GLUquadric GLSL implementation not supported for profile: "+gl);
}
validateGLUquadricImpl();
- return new GLUquadricImpl(gl, useGLSL);
+ return new GLUquadricImpl(gl, useGLSL, st, shaderProgram);
}
/** Option (throws GLException if not available in profile). <br> Interface to C language function: <br> <code> void gluPartialDisk(GLUquadric * quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep); </code> */
diff --git a/make/config/jogl/glu-common.cfg b/make/config/jogl/glu-common.cfg
index 9271ec3c6..85d556b77 100644
--- a/make/config/jogl/glu-common.cfg
+++ b/make/config/jogl/glu-common.cfg
@@ -11,6 +11,7 @@ TagNativeBinding true
#
Import javax.media.opengl.*
Import javax.media.opengl.glu.*
+import com.jogamp.opengl.util.glsl.ShaderState
Import jogamp.opengl.*
Import jogamp.opengl.glu.*
Import jogamp.opengl.glu.tessellator.GLUtessellatorImpl
diff --git a/make/config/jogl/glu-gl2.cfg b/make/config/jogl/glu-gl2.cfg
index 9387b4c4a..a634e3113 100644
--- a/make/config/jogl/glu-gl2.cfg
+++ b/make/config/jogl/glu-gl2.cfg
@@ -15,18 +15,19 @@ CustomCCode #include <windows.h>
CustomCCode #undef WIN32_LEAN_AND_MEAN
CustomCCode
CustomCCode #include <stddef.h>
-CustomCCode #elif defined(macosx)
+CustomCCode #elif defined(__APPLE__)
CustomCCode #include <inttypes.h>
CustomCCode #include <jni.h>
-CustomCCode #include </usr/include/machine/types.h>
+CustomCCode #include <machine/types.h>
CustomCCode #elif defined(__unix__)
CustomCCode #include <inttypes.h>
CustomCCode #endif
EmitProcAddressTable true
-ProcAddressTablePackage jogamp.opengl.glu.gl2
+ProcAddressTablePackage javax.media.opengl.glu.gl2
ProcAddressTableClassName GLUgl2ProcAddressTable
GetProcAddressTableExpr getGLUProcAddressTable()
+AccessControl javax.media.opengl.glu.gl2.GLUgl2ProcAddressTable PACKAGE_PRIVATE
CustomCCode /* Include the OpenGL GLU header */
CustomCCode #include <GL/glu.h>
diff --git a/make/config/jogl/glx-CustomCCode.c b/make/config/jogl/glx-CustomCCode.c
index e372e5120..5c73dfea6 100644
--- a/make/config/jogl/glx-CustomCCode.c
+++ b/make/config/jogl/glx-CustomCCode.c
@@ -61,6 +61,31 @@ static void _initClazzAccess(JNIEnv *env) {
/* Java->C glue code:
* Java package: jogamp.opengl.x11.glx.GLX
+ * Java method: int glXGetFBConfigAttributes(long dpy, long config, IntBuffer attributes, IntBuffer values)
+ */
+JNIEXPORT jint JNICALL
+Java_jogamp_opengl_x11_glx_GLX_dispatch_1glXGetFBConfigAttributes(JNIEnv *env, jclass _unused, jlong dpy, jlong config, jint attributeCount, jobject attributes, jint attributes_byte_offset, jobject values, jint values_byte_offset, jlong procAddress) {
+ typedef int (APIENTRY*_local_PFNGLXGETFBCONFIGATTRIBPROC)(Display * dpy, GLXFBConfig config, int attribute, int * value);
+ _local_PFNGLXGETFBCONFIGATTRIBPROC ptr_glXGetFBConfigAttrib = (_local_PFNGLXGETFBCONFIGATTRIBPROC) (intptr_t) procAddress;
+ assert(ptr_glXGetFBConfigAttrib != NULL);
+
+ int err = 0;
+ if ( attributeCount > 0 && NULL != attributes ) {
+ int i;
+ int * attributes_ptr = (int *) (((char*) (*env)->GetDirectBufferAddress(env, attributes)) + attributes_byte_offset);
+ int * values_ptr = (int *) (((char*) (*env)->GetDirectBufferAddress(env, values)) + values_byte_offset);
+ for(i=0; 0 == err && i<attributeCount; i++) {
+ err = (* ptr_glXGetFBConfigAttrib) ((Display *) (intptr_t) dpy, (GLXFBConfig) (intptr_t) config, attributes_ptr[i], &values_ptr[i]);
+ }
+ if( 0 != err ) {
+ values_ptr[0] = i;
+ }
+ }
+ return (jint)err;
+}
+
+/* Java->C glue code:
+ * Java package: jogamp.opengl.x11.glx.GLX
* Java method: XVisualInfo glXGetVisualFromFBConfig(long dpy, long config)
* C function: XVisualInfo * glXGetVisualFromFBConfig(Display * dpy, GLXFBConfig config);
*/
@@ -89,36 +114,30 @@ Java_jogamp_opengl_x11_glx_GLX_dispatch_1glXGetVisualFromFBConfig(JNIEnv *env, j
/* Java->C glue code:
* Java package: jogamp.opengl.x11.glx.GLX
- * Java method: java.nio.LongBuffer glXChooseFBConfig(long dpy, int screen, java.nio.IntBuffer attribList, java.nio.IntBuffer nitems)
+ * Java method: com.jogamp.common.nio.PointerBuffer dispatch_glXChooseFBConfig(long dpy, int screen, java.nio.IntBuffer attribList, java.nio.IntBuffer nitems)
* C function: GLXFBConfig * glXChooseFBConfig(Display * dpy, int screen, const int * attribList, int * nitems);
*/
JNIEXPORT jobject JNICALL
Java_jogamp_opengl_x11_glx_GLX_dispatch_1glXChooseFBConfig(JNIEnv *env, jclass _unused, jlong dpy, jint screen, jobject attribList, jint attribList_byte_offset, jobject nitems, jint nitems_byte_offset, jlong procAddress) {
- typedef GLXFBConfig* (APIENTRY*_local_PFNGLXCHOOSEFBCONFIG)(Display * dpy, int screen, const int * attribList, int * nitems);
- _local_PFNGLXCHOOSEFBCONFIG ptr_glXChooseFBConfig;
- int * _ptr2 = NULL;
- int * _ptr3 = NULL;
+ typedef GLXFBConfig * (APIENTRY*_local_PFNGLXCHOOSEFBCONFIGPROC)(Display * dpy, int screen, const int * attribList, int * nitems);
+ _local_PFNGLXCHOOSEFBCONFIGPROC ptr_glXChooseFBConfig;
+ int * _attribList_ptr = NULL;
+ int * _nitems_ptr = NULL;
GLXFBConfig * _res;
int count;
jobject jbyteSource;
jobject jbyteCopy;
- ptr_glXChooseFBConfig = (_local_PFNGLXCHOOSEFBCONFIG) (intptr_t) procAddress;
+ if ( NULL != attribList ) {
+ _attribList_ptr = (int *) (((char*) (*env)->GetDirectBufferAddress(env, attribList)) + attribList_byte_offset);
+ }
+ if ( NULL != nitems ) {
+ _nitems_ptr = (int *) (((char*) (*env)->GetDirectBufferAddress(env, nitems)) + nitems_byte_offset);
+ }
+ ptr_glXChooseFBConfig = (_local_PFNGLXCHOOSEFBCONFIGPROC) (intptr_t) procAddress;
assert(ptr_glXChooseFBConfig != NULL);
- if (attribList != NULL) {
- _ptr2 = (int *) (((char*) (*env)->GetPrimitiveArrayCritical(env, attribList, NULL)) + attribList_byte_offset);
- }
- if (nitems != NULL) {
- _ptr3 = (int *) (((char*) (*env)->GetPrimitiveArrayCritical(env, nitems, NULL)) + nitems_byte_offset);
- }
- _res = (*ptr_glXChooseFBConfig)((Display *) (intptr_t) dpy, (int) screen, (int *) _ptr2, (int *) _ptr3);
- count = _ptr3[0];
- if (attribList != NULL) {
- (*env)->ReleasePrimitiveArrayCritical(env, attribList, _ptr2, 0);
- }
- if (nitems != NULL) {
- (*env)->ReleasePrimitiveArrayCritical(env, nitems, _ptr3, 0);
- }
- if (_res == NULL) return NULL;
+ _res = (* ptr_glXChooseFBConfig) ((Display *) (intptr_t) dpy, (int) screen, (int *) _attribList_ptr, (int *) _nitems_ptr);
+ count = _nitems_ptr[0];
+ if (NULL == _res) return NULL;
_initClazzAccess(env);
@@ -130,29 +149,27 @@ Java_jogamp_opengl_x11_glx_GLX_dispatch_1glXChooseFBConfig(JNIEnv *env, jclass _
return jbyteCopy;
}
+
/* Java->C glue code:
* Java package: jogamp.opengl.x11.glx.GLX
- * Java method: XVisualInfo glXChooseVisual(long dpy, int screen, java.nio.IntBuffer attribList)
+ * Java method: XVisualInfo dispatch_glXChooseVisual(long dpy, int screen, java.nio.IntBuffer attribList)
* C function: XVisualInfo * glXChooseVisual(Display * dpy, int screen, int * attribList);
*/
JNIEXPORT jobject JNICALL
Java_jogamp_opengl_x11_glx_GLX_dispatch_1glXChooseVisual(JNIEnv *env, jclass _unused, jlong dpy, jint screen, jobject attribList, jint attribList_byte_offset, jlong procAddress) {
- typedef XVisualInfo* (APIENTRY*_local_PFNGLXCHOOSEVISUAL)(Display * dpy, int screen, int * attribList);
- _local_PFNGLXCHOOSEVISUAL ptr_glXChooseVisual;
- int * _ptr2 = NULL;
+ typedef XVisualInfo * (APIENTRY*_local_PFNGLXCHOOSEVISUALPROC)(Display * dpy, int screen, int * attribList);
+ _local_PFNGLXCHOOSEVISUALPROC ptr_glXChooseVisual;
+ int * _attribList_ptr = NULL;
XVisualInfo * _res;
jobject jbyteSource;
jobject jbyteCopy;
- ptr_glXChooseVisual = (_local_PFNGLXCHOOSEVISUAL) (intptr_t) procAddress;
+ if ( NULL != attribList ) {
+ _attribList_ptr = (int *) (((char*) (*env)->GetDirectBufferAddress(env, attribList)) + attribList_byte_offset);
+ }
+ ptr_glXChooseVisual = (_local_PFNGLXCHOOSEVISUALPROC) (intptr_t) procAddress;
assert(ptr_glXChooseVisual != NULL);
- if (attribList != NULL) {
- _ptr2 = (int *) (((char*) (*env)->GetPrimitiveArrayCritical(env, attribList, NULL)) + attribList_byte_offset);
- }
- _res = (*ptr_glXChooseVisual)((Display *) (intptr_t) dpy, (int) screen, (int *) _ptr2);
- if (attribList != NULL) {
- (*env)->ReleasePrimitiveArrayCritical(env, attribList, _ptr2, 0);
- }
- if (_res == NULL) return NULL;
+ _res = (* ptr_glXChooseVisual) ((Display *) (intptr_t) dpy, (int) screen, (int *) _attribList_ptr);
+ if (NULL == _res) return NULL;
_initClazzAccess(env);
diff --git a/make/config/jogl/glx-CustomJavaCode.java b/make/config/jogl/glx-CustomJavaCode.java
index 36ad10031..4cce05dda 100644
--- a/make/config/jogl/glx-CustomJavaCode.java
+++ b/make/config/jogl/glx-CustomJavaCode.java
@@ -1,4 +1,26 @@
+ /**
+ * Returns the GLX error value, i.e. 0 for no error. In case of an error values.get(values.getPosition()) contains the attributes index causing the error.
+ * <p>
+ * Entry point to C language function: <code> int glXGetFBConfigAttrib(Display * dpy, GLXFBConfig config, int attribute, int * value); </code> <br>Part of <code>GLX_VERSION_1_3</code>
+ * </p>
+ */
+ public static int glXGetFBConfigAttributes(long dpy, long config, IntBuffer attributes, IntBuffer values) {
+ if( attributes == null || values == null ) {
+ throw new RuntimeException("arrays buffers are null");
+ }
+ if( !Buffers.isDirect(attributes) || !Buffers.isDirect(values) ) {
+ throw new RuntimeException("arrays buffers are not direct");
+ }
+ if( attributes.remaining() > values.remaining() ) {
+ throw new RuntimeException("not enough values "+values+" for attributes "+attributes);
+ }
+ final long __addr = glxProcAddressTable._addressof_glXGetFBConfigAttrib;
+ return dispatch_glXGetFBConfigAttributes(dpy, config, attributes.remaining(), attributes, Buffers.getDirectBufferByteOffset(attributes),
+ values, Buffers.getDirectBufferByteOffset(values), __addr);
+ }
+ private static native int dispatch_glXGetFBConfigAttributes(long dpy, long config, int attributeCount, Object attributes, int attributes_byte_offset, Object values, int valuesOffset, long procAddr);
+
/** Interface to C language function: <br> - Alias for: <br> <code> XVisualInfo * glXGetVisualFromFBConfigSGIX, glXGetVisualFromFBConfig(Display * dpy, GLXFBConfig config); </code> */
public static XVisualInfo glXGetVisualFromFBConfig(long dpy, long config)
{
@@ -6,53 +28,55 @@
if (__addr_ == 0) {
throw new GLException("Method \"glXGetVisualFromFBConfig\" not available");
}
- java.nio.ByteBuffer _res;
- _res = dispatch_glXGetVisualFromFBConfig(dpy, config, __addr_);
+ final java.nio.ByteBuffer _res = dispatch_glXGetVisualFromFBConfig(dpy, config, __addr_);
if (_res == null) return null;
- return XVisualInfo.create(_res);
+ return XVisualInfo.create(Buffers.nativeOrder(_res));
}
/** Entry point to C language function: - Alias for: <br> <code> XVisualInfo * glXGetVisualFromFBConfigSGIX, glXGetVisualFromFBConfig(Display * dpy, GLXFBConfig config); </code> */
private static native java.nio.ByteBuffer dispatch_glXGetVisualFromFBConfig(long dpy, long config, long procAddr);
- /** Interface to C language function: <br> - Alias for: <br> <code> GLXFBConfig * glXChooseFBConfigSGIX, glXChooseFBConfig(Display * dpy, int screen, const int * attribList, int * nitems); </code> */
- public static com.jogamp.common.nio.PointerBuffer glXChooseFBConfig(long dpy, int screen, int[] attribList, int attribList_offset, int[] nitems, int nitems_offset)
- {
+ /** Entry point to C language function: <code> GLXFBConfig * glXChooseFBConfig(Display * dpy, int screen, const int * attribList, int * nitems); </code> <br>Part of CORE FUNC
+ @param attribList a direct only {@link java.nio.IntBuffer}
+ @param nitems a direct only {@link java.nio.IntBuffer} */
+ public static PointerBuffer glXChooseFBConfig(long dpy, int screen, IntBuffer attribList, IntBuffer nitems) {
+
+ if (!Buffers.isDirect(attribList))
+ throw new GLException("Argument \"attribList\" is not a direct buffer");
+ if (!Buffers.isDirect(nitems))
+ throw new GLException("Argument \"nitems\" is not a direct buffer");
final long __addr_ = glxProcAddressTable._addressof_glXChooseFBConfig;
if (__addr_ == 0) {
- throw new GLException("Method \"glXChooseFBConfig\" not available");
+ throw new GLException("Method \"glXChooseFBConfig\" not available");
}
- if(attribList != null && attribList.length <= attribList_offset)
- throw new GLException("array offset argument \"attribList_offset\" (" + attribList_offset + ") equals or exceeds array length (" + attribList.length + ")");
- if(nitems != null && nitems.length <= nitems_offset)
- throw new GLException("array offset argument \"nitems_offset\" (" + nitems_offset + ") equals or exceeds array length (" + nitems.length + ")");
- java.nio.ByteBuffer _res;
- _res = dispatch_glXChooseFBConfig(dpy, screen, attribList, Buffers.SIZEOF_INT * attribList_offset, nitems, Buffers.SIZEOF_INT * nitems_offset, __addr_);
-
+ final ByteBuffer _res = dispatch_glXChooseFBConfig(dpy, screen, attribList, Buffers.getDirectBufferByteOffset(attribList), nitems, Buffers.getDirectBufferByteOffset(nitems), __addr_);
if (_res == null) return null;
- return PointerBuffer.wrap(_res);
+ return PointerBuffer.wrap(Buffers.nativeOrder(_res));
}
- /** Entry point to C language function: - Alias for: <br> <code> GLXFBConfig * glXChooseFBConfigSGIX, glXChooseFBConfig(Display * dpy, int screen, const int * attribList, int * nitems); </code> */
- private static native java.nio.ByteBuffer dispatch_glXChooseFBConfig(long dpy, int screen, Object attribList, int attribList_byte_offset, Object nitems, int nitems_byte_offset, long procAddr);
+ /** Entry point to C language function: <code> GLXFBConfig * glXChooseFBConfig(Display * dpy, int screen, const int * attribList, int * nitems); </code> <br>Part of CORE FUNC
+ @param attribList a direct only {@link java.nio.IntBuffer}
+ @param nitems a direct only {@link java.nio.IntBuffer} */
+ private static native ByteBuffer dispatch_glXChooseFBConfig(long dpy, int screen, Object attribList, int attribList_byte_offset, Object nitems, int nitems_byte_offset, long procAddress);
- /** Interface to C language function: <br> - Alias for: <br> <code> XVisualInfo * glXChooseVisual(Display * dpy, int screen, int * attribList); </code> */
- public static XVisualInfo glXChooseVisual(long dpy, int screen, int[] attribList, int attribList_offset)
- {
+
+ /** Entry point to C language function: <code> XVisualInfo * glXChooseVisual(Display * dpy, int screen, int * attribList); </code> <br>Part of <code>GLX_VERSION_1_X</code>
+ @param attribList a direct only {@link java.nio.IntBuffer} */
+ public static XVisualInfo glXChooseVisual(long dpy, int screen, IntBuffer attribList) {
+
+ if (!Buffers.isDirect(attribList))
+ throw new GLException("Argument \"attribList\" is not a direct buffer");
final long __addr_ = glxProcAddressTable._addressof_glXChooseVisual;
if (__addr_ == 0) {
- throw new GLException("Method \"glXChooseVisual\" not available");
+ throw new GLException("Method \"glXChooseVisual\" not available");
}
- if(attribList != null && attribList.length <= attribList_offset)
- throw new GLException("array offset argument \"attribList_offset\" (" + attribList_offset + ") equals or exceeds array length (" + attribList.length + ")");
- java.nio.ByteBuffer _res;
- _res = dispatch_glXChooseVisual(dpy, screen, attribList, Buffers.SIZEOF_INT * attribList_offset, __addr_);
-
+ final ByteBuffer _res = dispatch_glXChooseVisual(dpy, screen, attribList, Buffers.getDirectBufferByteOffset(attribList), __addr_);
if (_res == null) return null;
- return XVisualInfo.create(_res);
+ return XVisualInfo.create(Buffers.nativeOrder(_res));
}
- /** Entry point to C language function: - Alias for: <br> <code> XVisualInfo * glXChooseVisual(Display * dpy, int screen, int * attribList); </code> */
- private static native java.nio.ByteBuffer dispatch_glXChooseVisual(long dpy, int screen, Object attribList, int attribList_byte_offset, long procAddr);
+ /** Entry point to C language function: <code> XVisualInfo * glXChooseVisual(Display * dpy, int screen, int * attribList); </code> <br>Part of <code>GLX_VERSION_1_X</code>
+ @param attribList a direct only {@link java.nio.IntBuffer} */
+ private static native ByteBuffer dispatch_glXChooseVisual(long dpy, int screen, Object attribList, int attribList_byte_offset, long procAddress);
diff --git a/make/config/jogl/glx-x11.cfg b/make/config/jogl/glx-x11.cfg
index 4daa78b84..5955e0a38 100644
--- a/make/config/jogl/glx-x11.cfg
+++ b/make/config/jogl/glx-x11.cfg
@@ -13,10 +13,13 @@ Include gl-desktop.cfg
GLHeader GL/glx.h
GLHeader GL/glxext.h
+# Only NIO direct function, no arrays ..
+NIOOnly __ALL__
+NIODirectOnly __ALL__
+
ForceProcAddressGen __ALL__
LocalProcAddressCallingConvention __ALL__ APIENTRY
-AllowNonGLExtensions true
EmitProcAddressTable true
ProcAddressTableClassName GLXProcAddressTable
GetProcAddressTableExpr glxProcAddressTable
@@ -95,6 +98,6 @@ CustomJavaCode GLX {
CustomJavaCode GLX if (glXGetProcAddressHandle == 0) {
CustomJavaCode GLX throw new GLException("Passed null pointer for method \"glXGetProcAddress\"");
CustomJavaCode GLX }
-CustomJavaCode GLX return dispatch_glXGetProcAddress1(procname, glXGetProcAddressHandle);
+CustomJavaCode GLX return dispatch_glXGetProcAddress0(procname, glXGetProcAddressHandle);
CustomJavaCode GLX }
diff --git a/make/config/jogl/glxext.cfg b/make/config/jogl/glxext.cfg
index de23b9f17..c73753e3c 100644
--- a/make/config/jogl/glxext.cfg
+++ b/make/config/jogl/glxext.cfg
@@ -13,6 +13,10 @@ ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/jogamp/opengl/x11/gl
Include gl-common.cfg
Include gl-desktop.cfg
+# Only NIO direct function, no arrays ..
+NIOOnly __ALL__
+NIODirectOnly __ALL__
+
GLHeader GL/glx.h
GLHeader GL/glxext.h
diff --git a/make/config/jogl/wgl-win32.cfg b/make/config/jogl/wgl-win32.cfg
index 4d2fea5d0..d9dbb13e6 100644
--- a/make/config/jogl/wgl-win32.cfg
+++ b/make/config/jogl/wgl-win32.cfg
@@ -18,6 +18,10 @@ GLHeader GL/wglext.h
ForceProcAddressGen __ALL__
LocalProcAddressCallingConvention __ALL__ APIENTRY
+# Only NIO direct function, no arrays ..
+NIOOnly __ALL__
+NIODirectOnly __ALL__
+
AllowNonGLExtensions true
EmitProcAddressTable true
ProcAddressTableClassName WGLProcAddressTable
@@ -63,6 +67,6 @@ CustomJavaCode WGL {
CustomJavaCode WGL if (wglGetProcAddressHandle == 0) {
CustomJavaCode WGL throw new GLException("Passed null pointer for method \"wglGetProcAddress\"");
CustomJavaCode WGL }
-CustomJavaCode WGL return dispatch_wglGetProcAddress1(procname, wglGetProcAddressHandle);
+CustomJavaCode WGL return dispatch_wglGetProcAddress0(procname, wglGetProcAddressHandle);
CustomJavaCode WGL }
diff --git a/make/config/jogl/wglext.cfg b/make/config/jogl/wglext.cfg
index 15986b6cf..57707d6cb 100644
--- a/make/config/jogl/wglext.cfg
+++ b/make/config/jogl/wglext.cfg
@@ -13,6 +13,10 @@ Include gl-desktop.cfg
AllowNonGLExtensions true
+# Only NIO direct function, no arrays ..
+NIOOnly __ALL__
+NIODirectOnly __ALL__
+
GLHeader wingdi.h
GLHeader GL/wglext.h
diff --git a/make/config/nativewindow/jawt-macosx.cfg b/make/config/nativewindow/jawt-macosx.cfg
index 20260f693..5f6bbfd21 100644
--- a/make/config/nativewindow/jawt-macosx.cfg
+++ b/make/config/nativewindow/jawt-macosx.cfg
@@ -8,7 +8,7 @@ Opaque long NSView *
Opaque long CALayer *
CustomCCode #include <inttypes.h>
-CustomCCode #include </usr/include/machine/types.h>
+CustomCCode #include <machine/types.h>
StructPackage JAWT_MacOSXDrawingSurfaceInfo jogamp.nativewindow.jawt.macosx
EmitStruct JAWT_MacOSXDrawingSurfaceInfo
diff --git a/make/config/nativewindow/x11-CustomJavaCode.java b/make/config/nativewindow/x11-CustomJavaCode.java
index 73439fcc7..d1e011184 100644
--- a/make/config/nativewindow/x11-CustomJavaCode.java
+++ b/make/config/nativewindow/x11-CustomJavaCode.java
@@ -1,4 +1,19 @@
+ /** Interface to C language function: <br> <code> XRenderPictFormat * XRenderFindVisualFormat(Display * dpy, const Visual * visual); </code> */
+ public static boolean XRenderFindVisualFormat(long dpy, long visual, XRenderPictFormat dest) {
+ if( dest == null ) {
+ throw new RuntimeException("dest is null");
+ }
+ final ByteBuffer destBuffer = dest.getBuffer();
+ if( !Buffers.isDirect(destBuffer) ) {
+ throw new RuntimeException("dest buffer is not direct");
+ }
+ return XRenderFindVisualFormat1(dpy, visual, destBuffer);
+ }
+ /** Entry point to C language function: <code> XVisualInfo * XGetVisualInfo(Display * , long, XVisualInfo * , int * ); </code> */
+ private static native boolean XRenderFindVisualFormat1(long dpy, long visual, ByteBuffer xRenderPictFormat);
+
+
/** Interface to C language function: <br> <code> XVisualInfo * XGetVisualInfo(Display * , long, XVisualInfo * , int * ); </code> */
public static XVisualInfo[] XGetVisualInfo(long arg0, long arg1, XVisualInfo arg2, int[] arg3, int arg3_offset)
{
@@ -24,16 +39,24 @@
/** Entry point to C language function: <code> XVisualInfo * XGetVisualInfo(Display * , long, XVisualInfo * , int * ); </code> */
private static native java.nio.ByteBuffer XGetVisualInfo1(long arg0, long arg1, java.nio.ByteBuffer arg2, Object arg3, int arg3_byte_offset);
- public static native long DefaultVisualID(long display, int screen);
+ public static native int GetVisualIDFromWindow(long display, long window);
+
+ public static native int DefaultVisualID(long display, int screen);
- public static native long CreateDummyWindow(long display, int screen_index, int visualID, int width, int height);
- public static native void DestroyDummyWindow(long display, long window);
+ public static native long CreateWindow(long parent, long display, int screen_index, int visualID, int width, int height, boolean input, boolean visible);
+ public static native void DestroyWindow(long display, long window);
+ public static native void SetWindowPosSize(long display, long window, int x, int y, int width, int height);
public static Point GetRelativeLocation(long display, int screen_index, long src_win, long dest_win, int src_x, int src_y) {
return (Point) GetRelativeLocation0(display, screen_index, src_win, dest_win, src_x, src_y);
}
private static native Object GetRelativeLocation0(long display, int screen_index, long src_win, long dest_win, int src_x, int src_y);
+ public static boolean QueryExtension(long display, String extensionName) {
+ return QueryExtension0(display, extensionName);
+ }
+ private static native boolean QueryExtension0(long display, String extensionName);
+
public static native int XCloseDisplay(long display);
public static native void XUnlockDisplay(long display);
public static native void XLockDisplay(long display);