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-rw-r--r--make/config/jogl/gl-if-CustomJavaCode-es3.java4
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-common.java8
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java50
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gles1.java32
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gles3.java50
5 files changed, 72 insertions, 72 deletions
diff --git a/make/config/jogl/gl-if-CustomJavaCode-es3.java b/make/config/jogl/gl-if-CustomJavaCode-es3.java
index 0a1c43085..b68b5123a 100644
--- a/make/config/jogl/gl-if-CustomJavaCode-es3.java
+++ b/make/config/jogl/gl-if-CustomJavaCode-es3.java
@@ -8,7 +8,7 @@ public static final long GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFFL ;
/** Part of <code>GL_ARB_shader_image_load_store</code> */
public static final int GL_ALL_BARRIER_BITS = 0xFFFFFFFF ;
-public boolean glIsPBOPackEnabled();
+public boolean glIsPBOPackBound();
-public boolean glIsPBOUnpackEnabled();
+public boolean glIsPBOUnpackBound();
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-common.java b/make/config/jogl/gl-impl-CustomJavaCode-common.java
index 2254e5f0b..b8da61065 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-common.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-common.java
@@ -15,13 +15,13 @@
}
@Override
- public final boolean glIsVBOArrayEnabled() {
- return checkArrayVBOEnabled(false);
+ public final boolean glIsVBOArrayBound() {
+ return checkArrayVBOBound(false);
}
@Override
- public final boolean glIsVBOElementArrayEnabled() {
- return checkElementVBOEnabled(false);
+ public final boolean glIsVBOElementArrayBound() {
+ return checkElementVBOBound(false);
}
@Override
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
index 6cec06d04..e4959a32d 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
@@ -280,14 +280,14 @@ private boolean haveARBVertexArrayObject;
private final boolean checkBufferObject(boolean extensionAvail,
boolean allowVAO,
- boolean enabled,
+ boolean bound,
int state,
String kind, boolean throwException) {
if ( inBeginEndPair ) {
throw new GLException("May not call this between glBegin and glEnd");
}
if ( !extensionAvail ) {
- if ( !enabled ) {
+ if ( !bound ) {
return true;
}
if(throwException) {
@@ -296,7 +296,7 @@ private final boolean checkBufferObject(boolean extensionAvail,
return false;
}
int buffer = bufferStateTracker.getBoundBufferObject(state, this);
- if ( enabled ) {
+ if ( bound ) {
if ( 0 != buffer ) {
return true;
}
@@ -307,7 +307,7 @@ private final boolean checkBufferObject(boolean extensionAvail,
}
}
if ( throwException ) {
- throw new GLException(kind + " must be enabled to call this method");
+ throw new GLException(kind + " must be bound to call this method");
}
return false;
} else {
@@ -315,84 +315,84 @@ private final boolean checkBufferObject(boolean extensionAvail,
return true;
}
if ( throwException ) {
- throw new GLException(kind + " must be disabled to call this method");
+ throw new GLException(kind + " must be unbound to call this method");
}
return false;
}
}
-private final boolean checkArrayVBODisabled(boolean throwException) {
+private final boolean checkArrayVBOUnbound(boolean throwException) {
return checkBufferObject(haveGL15 || haveARBVertexBufferObject,
haveARBVertexArrayObject, // allowVAO
- false, // enable
+ false, // bound
GL.GL_ARRAY_BUFFER,
"array vertex_buffer_object", throwException);
}
-private final boolean checkArrayVBOEnabled(boolean throwException) {
+private final boolean checkArrayVBOBound(boolean throwException) {
return checkBufferObject(haveGL15 || haveARBVertexBufferObject,
haveARBVertexArrayObject, // allowVAO
- true, // enable
+ true, // bound
GL.GL_ARRAY_BUFFER,
"array vertex_buffer_object", throwException);
}
-private final boolean checkElementVBODisabled(boolean throwException) {
+private final boolean checkElementVBOUnbound(boolean throwException) {
return checkBufferObject(haveGL15 || haveARBVertexBufferObject,
haveARBVertexArrayObject, // allowVAO
- false, // enable
+ false, // bound
GL.GL_ELEMENT_ARRAY_BUFFER,
"element vertex_buffer_object", throwException);
}
-private final boolean checkElementVBOEnabled(boolean throwException) {
+private final boolean checkElementVBOBound(boolean throwException) {
return checkBufferObject(haveGL15 || haveARBVertexBufferObject,
haveARBVertexArrayObject, // allowVAO
- true, // enable
+ true, // bound
GL.GL_ELEMENT_ARRAY_BUFFER,
"element vertex_buffer_object", throwException);
}
-private final boolean checkUnpackPBODisabled(boolean throwException) {
+private final boolean checkUnpackPBOUnbound(boolean throwException) {
return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject,
false, // allowVAO
- false, // enable
+ false, // bound
GL2.GL_PIXEL_UNPACK_BUFFER,
"unpack pixel_buffer_object", throwException);
}
-private final boolean checkUnpackPBOEnabled(boolean throwException) {
+private final boolean checkUnpackPBOBound(boolean throwException) {
return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject,
false, // allowVAO
- true, // enable
+ true, // bound
GL2.GL_PIXEL_UNPACK_BUFFER,
"unpack pixel_buffer_object", throwException);
}
-private final boolean checkPackPBODisabled(boolean throwException) {
+private final boolean checkPackPBOUnbound(boolean throwException) {
return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject,
false, // allowVAO
- false, // enable
+ false, // bound
GL2.GL_PIXEL_PACK_BUFFER,
"pack pixel_buffer_object", throwException);
}
-private final boolean checkPackPBOEnabled(boolean throwException) {
+private final boolean checkPackPBOBound(boolean throwException) {
return checkBufferObject(haveGL21 || haveARBPixelBufferObject || haveEXTPixelBufferObject,
false, // allowVAO
- true, // enable
+ true, // bound
GL2.GL_PIXEL_PACK_BUFFER,
"pack pixel_buffer_object", throwException);
}
@Override
-public final boolean glIsPBOPackEnabled() {
- return checkPackPBOEnabled(false);
+public final boolean glIsPBOPackBound() {
+ return checkPackPBOBound(false);
}
@Override
-public final boolean glIsPBOUnpackEnabled() {
- return checkUnpackPBOEnabled(false);
+public final boolean glIsPBOUnpackBound() {
+ return checkUnpackPBOBound(false);
}
/** Entry point to C language function: <code> void * {@native glMapBuffer}(GLenum target, GLenum access); </code> <br>Part of <code>GL_VERSION_1_5</code>; <code>GL_OES_mapbuffer</code> */
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
index 35e8b0916..5d0af6913 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
@@ -190,21 +190,21 @@ private final GLBufferSizeTracker bufferSizeTracker;
private final GLBufferStateTracker bufferStateTracker;
private final GLStateTracker glStateTracker;
-private final boolean checkBufferObject(boolean enabled,
+private final boolean checkBufferObject(boolean bound,
int state,
String kind, boolean throwException) {
final int buffer = bufferStateTracker.getBoundBufferObject(state, this);
- if (enabled) {
+ if (bound) {
if (0 == buffer) {
if(throwException) {
- throw new GLException(kind + " must be enabled to call this method");
+ throw new GLException(kind + " must be bound to call this method");
}
return false;
}
} else {
if (0 != buffer) {
if(throwException) {
- throw new GLException(kind + " must be disabled to call this method");
+ throw new GLException(kind + " must be unbound to call this method");
}
return false;
}
@@ -212,46 +212,46 @@ private final boolean checkBufferObject(boolean enabled,
return true;
}
-private final boolean checkArrayVBODisabled(boolean throwException) {
- return checkBufferObject(false, // enabled
+private final boolean checkArrayVBOUnbound(boolean throwException) {
+ return checkBufferObject(false, // bound
GL.GL_ARRAY_BUFFER,
"array vertex_buffer_object", throwException);
}
-private final boolean checkArrayVBOEnabled(boolean throwException) {
- return checkBufferObject(true, // enabled
+private final boolean checkArrayVBOBound(boolean throwException) {
+ return checkBufferObject(true, // bound
GL.GL_ARRAY_BUFFER,
"array vertex_buffer_object", throwException);
}
-private final boolean checkElementVBODisabled(boolean throwException) {
- return checkBufferObject(false, // enabled
+private final boolean checkElementVBOUnbound(boolean throwException) {
+ return checkBufferObject(false, // bound
GL.GL_ELEMENT_ARRAY_BUFFER,
"element vertex_buffer_object", throwException);
}
-private final boolean checkElementVBOEnabled(boolean throwException) {
- return checkBufferObject(true, // enabled
+private final boolean checkElementVBOBound(boolean throwException) {
+ return checkBufferObject(true, // bound
GL.GL_ELEMENT_ARRAY_BUFFER,
"element vertex_buffer_object", throwException);
}
-private final boolean checkUnpackPBODisabled(boolean throwException) {
+private final boolean checkUnpackPBOUnbound(boolean throwException) {
// PBO n/a for ES 1.1 or ES 2.0
return true;
}
-private final boolean checkUnpackPBOEnabled(boolean throwException) {
+private final boolean checkUnpackPBOBound(boolean throwException) {
// PBO n/a for ES 1.1 or ES 2.0
return false;
}
-private final boolean checkPackPBODisabled(boolean throwException) {
+private final boolean checkPackPBOUnbound(boolean throwException) {
// PBO n/a for ES 1.1 or ES 2.0
return true;
}
-private final boolean checkPackPBOEnabled(boolean throwException) {
+private final boolean checkPackPBOBound(boolean throwException) {
// PBO n/a for ES 1.1 or ES 2.0
return false;
}
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles3.java b/make/config/jogl/gl-impl-CustomJavaCode-gles3.java
index a03352409..ca15f4718 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles3.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles3.java
@@ -201,11 +201,11 @@ private final GLStateTracker glStateTracker;
private final boolean checkBufferObject(boolean extensionAvail,
boolean allowVAO,
- boolean enabled,
+ boolean bound,
int state,
String kind, boolean throwException) {
if ( !extensionAvail ) {
- if ( !enabled ) {
+ if ( !bound ) {
return true;
}
if(throwException) {
@@ -214,7 +214,7 @@ private final boolean checkBufferObject(boolean extensionAvail,
return false;
}
int buffer = bufferStateTracker.getBoundBufferObject(state, this);
- if ( enabled ) {
+ if ( bound ) {
if ( 0 != buffer ) {
return true;
}
@@ -225,7 +225,7 @@ private final boolean checkBufferObject(boolean extensionAvail,
}
}
if ( throwException ) {
- throw new GLException(kind + " must be enabled to call this method");
+ throw new GLException(kind + " must be bound to call this method");
}
return false;
} else {
@@ -233,84 +233,84 @@ private final boolean checkBufferObject(boolean extensionAvail,
return true;
}
if ( throwException ) {
- throw new GLException(kind + " must be disabled to call this method");
+ throw new GLException(kind + " must be unbound to call this method");
}
return false;
}
}
-private final boolean checkArrayVBODisabled(boolean throwException) {
+private final boolean checkArrayVBOUnbound(boolean throwException) {
return checkBufferObject(true,
_isES3, // allowVAO
- false, // enable
+ false, // bound
GL.GL_ARRAY_BUFFER,
"array vertex_buffer_object", throwException);
}
-private final boolean checkArrayVBOEnabled(boolean throwException) {
+private final boolean checkArrayVBOBound(boolean throwException) {
return checkBufferObject(true,
_isES3, // allowVAO
- true, // enable
+ true, // bound
GL.GL_ARRAY_BUFFER,
"array vertex_buffer_object", throwException);
}
-private final boolean checkElementVBODisabled(boolean throwException) {
+private final boolean checkElementVBOUnbound(boolean throwException) {
return checkBufferObject(true,
_isES3, // allowVAO
- false, // enable
+ false, // bound
GL.GL_ELEMENT_ARRAY_BUFFER,
"element vertex_buffer_object", throwException);
}
-private final boolean checkElementVBOEnabled(boolean throwException) {
+private final boolean checkElementVBOBound(boolean throwException) {
return checkBufferObject(true,
_isES3, // allowVAO
- true, // enable
+ true, // bound
GL.GL_ELEMENT_ARRAY_BUFFER,
"element vertex_buffer_object", throwException);
}
-private final boolean checkUnpackPBODisabled(boolean throwException) {
+private final boolean checkUnpackPBOUnbound(boolean throwException) {
return checkBufferObject(_isES3,
false, // allowVAO
- false, // enable
+ false, // bound
GL2.GL_PIXEL_UNPACK_BUFFER,
"unpack pixel_buffer_object", throwException);
}
-private final boolean checkUnpackPBOEnabled(boolean throwException) {
+private final boolean checkUnpackPBOBound(boolean throwException) {
return checkBufferObject(_isES3,
false, // allowVAO
- true, // enable
+ true, // bound
GL2.GL_PIXEL_UNPACK_BUFFER,
"unpack pixel_buffer_object", throwException);
}
-private final boolean checkPackPBODisabled(boolean throwException) {
+private final boolean checkPackPBOUnbound(boolean throwException) {
return checkBufferObject(_isES3,
false, // allowVAO
- false, // enable
+ false, // bound
GL2.GL_PIXEL_PACK_BUFFER,
"pack pixel_buffer_object", throwException);
}
-private final boolean checkPackPBOEnabled(boolean throwException) {
+private final boolean checkPackPBOBound(boolean throwException) {
return checkBufferObject(_isES3,
false, // allowVAO
- true, // enable
+ true, // bound
GL2.GL_PIXEL_PACK_BUFFER,
"pack pixel_buffer_object", throwException);
}
@Override
-public final boolean glIsPBOPackEnabled() {
- return checkPackPBOEnabled(false);
+public final boolean glIsPBOPackBound() {
+ return checkPackPBOBound(false);
}
@Override
-public final boolean glIsPBOUnpackEnabled() {
- return checkUnpackPBOEnabled(false);
+public final boolean glIsPBOUnpackBound() {
+ return checkUnpackPBOBound(false);
}
/** Entry point to C language function: <code> void * {@native glMapBuffer}(GLenum target, GLenum access); </code> <br>Part of <code>GL_VERSION_1_5</code>; <code>GL_OES_mapbuffer</code> */