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-rw-r--r--make/config/jogl/es1-headers.cfg8
-rw-r--r--make/config/jogl/es3-headers.cfg9
-rw-r--r--make/config/jogl/gl-common.cfg6
-rw-r--r--make/config/jogl/gl-es1.cfg2
-rw-r--r--make/config/jogl/gl-es3-impl.cfg2
-rw-r--r--make/config/jogl/gl-gl4bc.cfg2
-rw-r--r--make/config/jogl/gl-headers.cfg16
-rw-r--r--make/config/jogl/gl-if-es2.cfg2
-rw-r--r--make/config/jogl/gl-if-es3.cfg2
-rw-r--r--make/config/jogl/gl-if-gl.cfg2
-rw-r--r--make/config/jogl/gl-if-gl2.cfg2
-rw-r--r--make/config/jogl/gl-if-gl2_es1.cfg2
-rw-r--r--make/config/jogl/gl-if-gl2_es2.cfg2
-rw-r--r--make/config/jogl/gl-if-gl2_es3.cfg2
-rw-r--r--make/config/jogl/gl-if-gl2_gl3.cfg2
-rw-r--r--make/config/jogl/gl-if-gl2es3-subset.cfg2
-rw-r--r--make/config/jogl/gl-if-gl3_es3.cfg2
-rw-r--r--make/config/jogl/gl-if-gl3bc.cfg2
-rw-r--r--make/config/jogl/gl-if-gl4_es3.cfg2
-rw-r--r--make/config/jogl/glu-common.cfg4
-rw-r--r--make/config/jogl/glx-CustomCCode.c4
-rw-r--r--make/config/jogl/glx-headers.cfg29
-rw-r--r--make/config/jogl/glx-x11.cfg7
-rw-r--r--make/config/jogl/glxext.cfg4
-rw-r--r--make/config/jogl/wgl-win32.cfg8
-rw-r--r--make/config/jogl/wglext.cfg2
26 files changed, 76 insertions, 51 deletions
diff --git a/make/config/jogl/es1-headers.cfg b/make/config/jogl/es1-headers.cfg
index e01d40498..6dc3696c3 100644
--- a/make/config/jogl/es1-headers.cfg
+++ b/make/config/jogl/es1-headers.cfg
@@ -1,5 +1,9 @@
CustomCCode #include <stdio.h> /* android */
CustomCCode #include <GLES/glplatform.h>
-CustomCCode #include <gl-types.h>
+CustomCCode // Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+CustomCCode // "glext.h" are parsed.
+CustomCCode #define GL_GLEXT_PROTOTYPES
+CustomCCode #include <GLES/gl.h>
+CustomCCode #include <GLES/glext.h>
+CustomCCode #include <GLES/glext-supplement.h>
CustomCCode #include <stdlib.h>
-
diff --git a/make/config/jogl/es3-headers.cfg b/make/config/jogl/es3-headers.cfg
index bdf19fa4a..41f6d5a6b 100644
--- a/make/config/jogl/es3-headers.cfg
+++ b/make/config/jogl/es3-headers.cfg
@@ -1,4 +1,11 @@
CustomCCode #include <stdio.h> /* android */
CustomCCode #include <GLES2/gl2platform.h>
-CustomCCode #include <gl-types.h>
+CustomCCode // Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+CustomCCode // "gl2ext.h" and "gl3ext.h" are parsed.
+CustomCCode #define GL_GLEXT_PROTOTYPES
+CustomCCode #include <GLES3/gl31.h>
+CustomCCode #include <GLES3/gl3ext.h>
+CustomCCode /** Shared between ES2 and ES3 .. */
+CustomCCode #include <GLES2/gl2ext.h>
+CustomCCode #include <GLES2/gl2ext-supplement.h>
CustomCCode #include <stdlib.h>
diff --git a/make/config/jogl/gl-common.cfg b/make/config/jogl/gl-common.cfg
index b881ce4d0..1711d962e 100644
--- a/make/config/jogl/gl-common.cfg
+++ b/make/config/jogl/gl-common.cfg
@@ -17,17 +17,17 @@ RelaxedEqualSemanticsTest true
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
# _for_ API documentation only!
-GLDocHeader GL/glext-supplement.h
GLDocHeader GL/gl.h
+GLDocHeader GL/glext-supplement.h
GLDocHeader GL/glext-20130207.h
GLDocHeader GL/glext.h
GLDocHeader GL/glcorearb.h
GLDocHeader GL/glcorearbext.h
-GLDocHeader GLES/glext-supplement.h
GLDocHeader GLES/gl.h
+GLDocHeader GLES/glext-supplement.h
GLDocHeader GLES/glext.h
-GLDocHeader GLES2/gl2ext-supplement.h
GLDocHeader GLES2/gl2.h
+GLDocHeader GLES2/gl2ext-supplement.h
GLDocHeader GLES2/gl2ext.h
GLDocHeader GLES3/gl31.h
GLDocHeader GLES3/gl3ext.h
diff --git a/make/config/jogl/gl-es1.cfg b/make/config/jogl/gl-es1.cfg
index 98d892247..6ce59770e 100644
--- a/make/config/jogl/gl-es1.cfg
+++ b/make/config/jogl/gl-es1.cfg
@@ -5,8 +5,8 @@ NativeOutputDir gensrc/native/jogl/es1
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
# _for_ code generation. This shall match the parsed header files!
-GLSemHeader GLES/glext-supplement.h
GLSemHeader GLES/gl.h
+GLSemHeader GLES/glext-supplement.h
GLSemHeader GLES/glext.h
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/GL.java
diff --git a/make/config/jogl/gl-es3-impl.cfg b/make/config/jogl/gl-es3-impl.cfg
index 443f91c1c..01ef034f6 100644
--- a/make/config/jogl/gl-es3-impl.cfg
+++ b/make/config/jogl/gl-es3-impl.cfg
@@ -5,9 +5,9 @@ NativeOutputDir gensrc/native/jogl/es3
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
# _for_ code generation. This shall match the parsed header files!
-GLSemHeader GLES2/gl2ext-supplement.h
GLSemHeader GLES3/gl31.h
GLSemHeader GLES3/gl3ext.h
+GLSemHeader GLES2/gl2ext-supplement.h
GLSemHeader GLES2/gl2ext.h
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/GL.java
diff --git a/make/config/jogl/gl-gl4bc.cfg b/make/config/jogl/gl-gl4bc.cfg
index 034faa59e..ae3ebb22f 100644
--- a/make/config/jogl/gl-gl4bc.cfg
+++ b/make/config/jogl/gl-gl4bc.cfg
@@ -5,8 +5,8 @@ NativeOutputDir gensrc/native/jogl/gl4
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
# _for_ code generation. This shall match the parsed header files!
-GLSemHeader GL/glext-supplement.h
GLSemHeader GL/gl.h
+GLSemHeader GL/glext-supplement.h
GLSemHeader GL/glext-20130207.h
GLSemHeader GL/glext.h
GLSemHeader GL/glcorearb.h
diff --git a/make/config/jogl/gl-headers.cfg b/make/config/jogl/gl-headers.cfg
index 3692cd804..7a5315ebb 100644
--- a/make/config/jogl/gl-headers.cfg
+++ b/make/config/jogl/gl-headers.cfg
@@ -1,13 +1,23 @@
CustomCCode #include <stdio.h> /* android */
CustomCCode #include <GL/gl-platform.h>
-CustomCCode #include <gl-types.h>
+CustomCCode // Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+CustomCCode // "glext.h" are parsed.
+CustomCCode #define GL_GLEXT_PROTOTYPES
CustomCCode #if defined(_WIN32)
CustomCCode #include <stdlib.h>
CustomCCode #include <stddef.h>
CustomCCode #include <malloc.h>
+CustomCCode /* Include the OpenGL headers */
+CustomCCode #include <GL/gl.h>
+CustomCCode #include <GL/glext.h>
+CustomCCode #include <GL/glext-supplement.h>
CustomCCode #elif defined(__APPLE__)
CustomCCode #include <inttypes.h>
CustomCCode #include <stdlib.h>
+CustomCCode /* Include the OpenGL headers */
+CustomCCode #include <GL/gl.h>
+CustomCCode #include <GL/glext.h>
+CustomCCode #include <GL/glext-supplement.h>
CustomCCode #include <machine/types.h>
CustomCCode /* Provide Windows typedefs */
CustomCCode typedef void* LPVOID;
@@ -16,6 +26,10 @@ CustomCCode #elif defined(__unix__)
CustomCCode #include <inttypes.h>
CustomCCode #include <stdlib.h>
CustomCCode #include <X11/Xlib.h>
+CustomCCode /* Include the OpenGL headers */
+CustomCCode #include <GL/gl.h>
+CustomCCode #include <GL/glext.h>
+CustomCCode #include <GL/glext-supplement.h>
CustomCCode /* Provide Windows typedefs */
CustomCCode typedef void* LPVOID;
CustomCCode typedef unsigned int* PUINT;
diff --git a/make/config/jogl/gl-if-es2.cfg b/make/config/jogl/gl-if-es2.cfg
index 49b1973cc..4199f2069 100644
--- a/make/config/jogl/gl-if-es2.cfg
+++ b/make/config/jogl/gl-if-es2.cfg
@@ -5,8 +5,8 @@ NativeOutputDir gensrc/native/jogl/es2
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
# _for_ code generation. This shall match the parsed header files!
-GLSemHeader GLES2/gl2ext-supplement.h
GLSemHeader GLES2/gl2.h
+GLSemHeader GLES2/gl2ext-supplement.h
GLSemHeader GLES2/gl2ext.h
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/GL.java
diff --git a/make/config/jogl/gl-if-es3.cfg b/make/config/jogl/gl-if-es3.cfg
index cf56e9f0d..573a79f85 100644
--- a/make/config/jogl/gl-if-es3.cfg
+++ b/make/config/jogl/gl-if-es3.cfg
@@ -4,8 +4,8 @@ JavaOutputDir gensrc/classes
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
# _for_ code generation. This shall match the parsed header files!
-GLSemHeader GLES2/gl2ext-supplement.h
GLSemHeader GLES3/gl31.h
+GLSemHeader GLES2/gl2ext-supplement.h
GLSemHeader GLES3/gl3ext.h
GLSemHeader GLES2/gl2ext.h
diff --git a/make/config/jogl/gl-if-gl.cfg b/make/config/jogl/gl-if-gl.cfg
index 8716e5cdd..c9f93d35d 100644
--- a/make/config/jogl/gl-if-gl.cfg
+++ b/make/config/jogl/gl-if-gl.cfg
@@ -7,8 +7,8 @@ Extends GL GLBase
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
# _for_ code generation. This shall match the parsed header files!
-GLSemHeader GLES2/gl2ext-supplement.h
GLSemHeader GLES2/gl2.h
+GLSemHeader GLES2/gl2ext-supplement.h
GLSemHeader GLES2/gl2ext.h
ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/com/jogamp/opengl/GLBase.java
diff --git a/make/config/jogl/gl-if-gl2.cfg b/make/config/jogl/gl-if-gl2.cfg
index bff2e5fed..e539633ad 100644
--- a/make/config/jogl/gl-if-gl2.cfg
+++ b/make/config/jogl/gl-if-gl2.cfg
@@ -5,8 +5,8 @@ NativeOutputDir gensrc/native/jogl/gl2
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
# _for_ code generation. This shall match the parsed header files!
-GLSemHeader GL/glext-supplement.h
GLSemHeader GL/gl.h
+GLSemHeader GL/glext-supplement.h
GLSemHeader GL/glext-20130207.h
GLSemHeader GL/glext.h
diff --git a/make/config/jogl/gl-if-gl2_es1.cfg b/make/config/jogl/gl-if-gl2_es1.cfg
index 9fb2fbf83..c2484fcb2 100644
--- a/make/config/jogl/gl-if-gl2_es1.cfg
+++ b/make/config/jogl/gl-if-gl2_es1.cfg
@@ -11,8 +11,8 @@ Extends GL2ES1 GLLightingFunc
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
# _for_ code generation. This shall match the parsed header files!
-GLSemHeader GLES/glext-supplement.h
GLSemHeader GLES/gl.h
+GLSemHeader GLES/glext-supplement.h
GLSemHeader GLES/glext.h
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/GL.java
diff --git a/make/config/jogl/gl-if-gl2_es2.cfg b/make/config/jogl/gl-if-gl2_es2.cfg
index 97adaead1..a7e1dd333 100644
--- a/make/config/jogl/gl-if-gl2_es2.cfg
+++ b/make/config/jogl/gl-if-gl2_es2.cfg
@@ -5,8 +5,8 @@ NativeOutputDir gensrc/native/jogl
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
# _for_ code generation. This shall match the parsed header files!
-GLSemHeader GLES2/gl2ext-supplement.h
GLSemHeader GLES2/gl2.h
+GLSemHeader GLES2/gl2ext-supplement.h
GLSemHeader GLES2/gl2ext.h
ExtendedInterfaceSymbolsIgnore ../build-temp/gensrc/classes/com/jogamp/opengl/GL.java
diff --git a/make/config/jogl/gl-if-gl2_es3.cfg b/make/config/jogl/gl-if-gl2_es3.cfg
index 34032d7b9..ecad4a188 100644
--- a/make/config/jogl/gl-if-gl2_es3.cfg
+++ b/make/config/jogl/gl-if-gl2_es3.cfg
@@ -5,8 +5,8 @@ NativeOutputDir gensrc/native/jogl
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
# _for_ code generation. This shall match the parsed header files!
-GLSemHeader GL/glext-supplement.h
GLSemHeader GL/gl.h
+GLSemHeader GL/glext-supplement.h
GLSemHeader GL/glext-20130207.h
GLSemHeader GL/glext.h
diff --git a/make/config/jogl/gl-if-gl2_gl3.cfg b/make/config/jogl/gl-if-gl2_gl3.cfg
index 02142b726..446bf0b6b 100644
--- a/make/config/jogl/gl-if-gl2_gl3.cfg
+++ b/make/config/jogl/gl-if-gl2_gl3.cfg
@@ -10,8 +10,8 @@ Extends GL2GL3 GL2ES3
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
# _for_ code generation. This shall match the parsed header files!
-GLSemHeader GL/glext-supplement.h
GLSemHeader GL/gl.h
+GLSemHeader GL/glext-supplement.h
GLSemHeader GL/glext-20130207.h
GLSemHeader GL/glext.h
diff --git a/make/config/jogl/gl-if-gl2es3-subset.cfg b/make/config/jogl/gl-if-gl2es3-subset.cfg
index 92099249c..f7c46e859 100644
--- a/make/config/jogl/gl-if-gl2es3-subset.cfg
+++ b/make/config/jogl/gl-if-gl2es3-subset.cfg
@@ -4,9 +4,9 @@ JavaOutputDir ../../build-temp/gluegen-set
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
# _for_ code generation. This shall match the parsed header files!
-GLSemHeader GLES2/gl2ext-supplement.h
GLSemHeader GLES3/gl31.h
GLSemHeader GLES3/gl3ext.h
+GLSemHeader GLES2/gl2ext-supplement.h
GLSemHeader GLES2/gl2ext.h
Package com.jogamp.opengl
diff --git a/make/config/jogl/gl-if-gl3_es3.cfg b/make/config/jogl/gl-if-gl3_es3.cfg
index a66e4897c..86823a3f4 100644
--- a/make/config/jogl/gl-if-gl3_es3.cfg
+++ b/make/config/jogl/gl-if-gl3_es3.cfg
@@ -5,9 +5,9 @@ NativeOutputDir gensrc/native/jogl
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
# _for_ code generation. This shall match the parsed header files!
-GLSemHeader GLES2/gl2ext-supplement.h
GLSemHeader GLES3/gl31.h
GLSemHeader GLES3/gl3ext.h
+GLSemHeader GLES2/gl2ext-supplement.h
GLSemHeader GLES2/gl2ext.h
Package com.jogamp.opengl
diff --git a/make/config/jogl/gl-if-gl3bc.cfg b/make/config/jogl/gl-if-gl3bc.cfg
index bf31ab3ae..1be0b8bcf 100644
--- a/make/config/jogl/gl-if-gl3bc.cfg
+++ b/make/config/jogl/gl-if-gl3bc.cfg
@@ -5,8 +5,8 @@ NativeOutputDir gensrc/native/jogl/gl3
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
# _for_ code generation. This shall match the parsed header files!
-GLSemHeader GL/glext-supplement.h
GLSemHeader GL/gl.h
+GLSemHeader GL/glext-supplement.h
GLSemHeader GL/glext-20130207.h
GLSemHeader GL/glext.h
GLSemHeader GL/glcorearb.h
diff --git a/make/config/jogl/gl-if-gl4_es3.cfg b/make/config/jogl/gl-if-gl4_es3.cfg
index 2b090eb91..776e82921 100644
--- a/make/config/jogl/gl-if-gl4_es3.cfg
+++ b/make/config/jogl/gl-if-gl4_es3.cfg
@@ -5,9 +5,9 @@ NativeOutputDir gensrc/native/jogl
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
# _for_ code generation. This shall match the parsed header files!
-GLSemHeader GLES2/gl2ext-supplement.h
GLSemHeader GLES3/gl31.h
GLSemHeader GLES3/gl3ext.h
+GLSemHeader GLES2/gl2ext-supplement.h
GLSemHeader GLES2/gl2ext.h
Package com.jogamp.opengl
diff --git a/make/config/jogl/glu-common.cfg b/make/config/jogl/glu-common.cfg
index bc039ee8d..ed80f1133 100644
--- a/make/config/jogl/glu-common.cfg
+++ b/make/config/jogl/glu-common.cfg
@@ -6,10 +6,6 @@ HierarchicalNativeOutput false
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
-# Desktop GL and GLES* headers types slightly differ
-# but still are compatible related to actual storage size.
-RelaxedEqualSemanticsTest true
-
#
# Imports needed by all glue code
#
diff --git a/make/config/jogl/glx-CustomCCode.c b/make/config/jogl/glx-CustomCCode.c
index 7216e5b65..b4b4f5b0a 100644
--- a/make/config/jogl/glx-CustomCCode.c
+++ b/make/config/jogl/glx-CustomCCode.c
@@ -1,7 +1,3 @@
-#include <inttypes.h>
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <GL/glx.h>
/* Linux headers don't work properly */
#define __USE_GNU
#include <dlfcn.h>
diff --git a/make/config/jogl/glx-headers.cfg b/make/config/jogl/glx-headers.cfg
index b38881f74..d5d4f5f2d 100644
--- a/make/config/jogl/glx-headers.cfg
+++ b/make/config/jogl/glx-headers.cfg
@@ -1,40 +1,41 @@
CustomCCode #include <stdio.h> /* android */
-CustomCCode /** Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed. */
-CustomCCode #define GL_GLEXT_PROTOTYPES
+CustomCCode #include <GL/gl-platform.h>
CustomCCode #if defined(_WIN32)
-CustomCCode #define WIN32_LEAN_AND_MEAN
-CustomCCode #include <windows.h>
-CustomCCode #undef WIN32_LEAN_AND_MEAN
CustomCCode #include <stdlib.h>
CustomCCode #include <stddef.h>
CustomCCode #include <malloc.h>
-CustomCCode /* Define WGL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+CustomCCode /* Define WGL_WGLEXT_PROTOTYPES so that the OpenGL extension prototypes in
CustomCCode "wglext.h" are parsed. */
-CustomCCode #define WGL_GLEXT_PROTOTYPES
-CustomCCode /* Include the OpenGL headers */
-CustomCCode #include <GL/gl.h>
+CustomCCode #define WGL_WGLEXT_PROTOTYPES
+CustomCCode /* included implicit via windows header: #include <wingdi.h> */
+CustomCCode #include <gl-types.h>
CustomCCode #include <GL/wglext.h>
CustomCCode #elif defined(__APPLE__)
CustomCCode #include <inttypes.h>
CustomCCode #include <stdlib.h>
-CustomCCode #include <machine/types.h>
CustomCCode /* Provide Windows typedefs */
CustomCCode typedef void* LPVOID;
CustomCCode typedef unsigned int* PUINT;
CustomCCode /* Include the OpenGL headers */
CustomCCode #include <GL/gl.h>
+CustomCCode #include <GL/glext.h>
+CustomCCode #include <GL/glext-supplement.h>
+CustomCCode #include <machine/types.h>
+CustomCCode /* Provide Windows typedefs */
+CustomCCode typedef void* LPVOID;
+CustomCCode typedef unsigned int* PUINT;
CustomCCode #elif defined(__unix__)
CustomCCode #include <inttypes.h>
CustomCCode #include <stdlib.h>
CustomCCode #include <X11/Xlib.h>
-CustomCCode /* Provide Windows typedefs */
-CustomCCode typedef void* LPVOID;
-CustomCCode typedef unsigned int* PUINT;
CustomCCode /* Define GLX_GLXEXT_PROTOTYPES so that the OpenGL extension prototypes in
CustomCCode "glxext.h" are parsed. */
CustomCCode #define GLX_GLXEXT_PROTOTYPES
-CustomCCode #include <GL/gl.h>
+CustomCCode #include <gl-types.h>
CustomCCode #include <GL/glx.h>
CustomCCode #include <GL/glxext.h>
+CustomCCode /* Provide Windows typedefs */
+CustomCCode typedef void* LPVOID;
+CustomCCode typedef unsigned int* PUINT;
CustomCCode #endif
diff --git a/make/config/jogl/glx-x11.cfg b/make/config/jogl/glx-x11.cfg
index 8a127558f..17b5fa8d7 100644
--- a/make/config/jogl/glx-x11.cfg
+++ b/make/config/jogl/glx-x11.cfg
@@ -3,6 +3,10 @@
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl/X11
+#GLSemHeader GL/gl.h
+#GLSemHeader GL/glext-supplement.h
+#GLSemHeader GL/glext.h
+GLSemHeader gl-types.h
GLSemHeader GL/glx.h
GLSemHeader GL/glxext.h
@@ -30,7 +34,10 @@ CustomJavaCode GLX private static GLXProcAddressTable glxProcAddressTable = new
CustomJavaCode GLX public static GLXProcAddressTable getGLXProcAddressTable() { return glxProcAddressTable; }
IncludeAs CustomJavaCode GLX glx-CustomJavaCode.java
+
+Include glx-headers.cfg
IncludeAs CustomCCode glx-CustomCCode.c
+
ForceStaticInitCode GLX
ArgumentIsString XOpenDisplay 0
diff --git a/make/config/jogl/glxext.cfg b/make/config/jogl/glxext.cfg
index 7f3defe15..c6e6d2aa4 100644
--- a/make/config/jogl/glxext.cfg
+++ b/make/config/jogl/glxext.cfg
@@ -3,6 +3,10 @@
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl/X11
+#GLSemHeader GL/gl.h
+#GLSemHeader GL/glext-supplement.h
+#GLSemHeader GL/glext.h
+GLSemHeader gl-types.h
GLSemHeader GL/glx.h
GLSemHeader GL/glxext.h
diff --git a/make/config/jogl/wgl-win32.cfg b/make/config/jogl/wgl-win32.cfg
index c5c6db0db..b3db05cec 100644
--- a/make/config/jogl/wgl-win32.cfg
+++ b/make/config/jogl/wgl-win32.cfg
@@ -13,6 +13,7 @@ Include gl-common-extensions.cfg
Include gl-desktop.cfg
GLSemHeader wingdi.h
+GLSemHeader gl-types.h
GLSemHeader GL/wglext.h
ForceProcAddressGen __ALL__
@@ -39,12 +40,7 @@ CustomJavaCode WGL public static WGLProcAddressTable getWGLProcAddressTable() {
# of byte[]
ArgumentIsString wglGetProcAddress 0
-CustomCCode #define WIN32_LEAN_AND_MEAN
-CustomCCode #include <windows.h>
-CustomCCode #undef WIN32_LEAN_AND_MEAN
-CustomCCode #include <gluegen_stdint.h>
-CustomCCode #include <gluegen_stddef.h>
-CustomCCode #include <wingdi.h>
+Include glx-headers.cfg
DropUniqVendorExtensions AMD
# We need GL_APPLE_float_pixels for our pbuffer implementation
diff --git a/make/config/jogl/wglext.cfg b/make/config/jogl/wglext.cfg
index 6b5815fdf..4c0061372 100644
--- a/make/config/jogl/wglext.cfg
+++ b/make/config/jogl/wglext.cfg
@@ -18,6 +18,7 @@ NIOOnly __ALL__
NIODirectOnly __ALL__
GLSemHeader wingdi.h
+GLSemHeader gl-types.h
GLSemHeader GL/wglext.h
EmitProcAddressTable true
@@ -35,7 +36,6 @@ Include glx-headers.cfg
# JSR-239 NIO subset (remove once we have Java SE classes running on CVM)
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
-GLSemHeader GL/wglext.h
IgnoreExtension WGL_OML_sync_control
IgnoreExtension WGL_NV_gpu_affinity