diff options
Diffstat (limited to 'make/gl-common.cfg')
-rw-r--r-- | make/gl-common.cfg | 47 |
1 files changed, 30 insertions, 17 deletions
diff --git a/make/gl-common.cfg b/make/gl-common.cfg index 01afbd8b1..d2b473527 100644 --- a/make/gl-common.cfg +++ b/make/gl-common.cfg @@ -359,25 +359,38 @@ RangeCheck glVertexAttribPointer 5 1 RangeCheck glVertexAttribPointerARB 5 1 RangeCheck glWeightPointerARB 3 1 +# Give ourselves the texture width and height for range checking inside glGetTexImage +JavaPrologue glGetTexImage int width = 0, height = 0, depth = 1; +JavaPrologue glGetTexImage int[] tmp = new int[1]; +JavaPrologue glGetTexImage glGetTexLevelParameteriv(target, level, GL_TEXTURE_WIDTH, tmp, 0); +JavaPrologue glGetTexImage width = tmp[0]; +JavaPrologue glGetTexImage glGetTexLevelParameteriv(target, level, GL_TEXTURE_HEIGHT, tmp, 0); +JavaPrologue glGetTexImage height = tmp[0]; +JavaPrologue glGetTexImage if (target == GL_TEXTURE_3D) { +JavaPrologue glGetTexImage glGetTexLevelParameteriv(target, level, GL_TEXTURE_DEPTH, tmp, 0); +JavaPrologue glGetTexImage depth = tmp[0]; +JavaPrologue glGetTexImage } + # Range check directives for various image-related routines -RangeCheckBytes glColorTable 5 imageSizeInBytes({3}, {4}, {2} , 1 , 1) -RangeCheckBytes glColorTableEXT 5 imageSizeInBytes({3}, {4}, {2} , 1 , 1) -RangeCheckBytes glConvolutionFilter1D 5 imageSizeInBytes({3}, {4}, {2} , 1 , 1) -RangeCheckBytes glConvolutionFilter2D 6 imageSizeInBytes({4}, {5}, {2} , {3} , 1) -RangeCheckBytes glDrawPixels 4 imageSizeInBytes({2}, {3}, {0} , {1} , 1) -RangeCheckBytes glReadPixels 6 imageSizeInBytes({4}, {5}, {2} , {3} , 1) -RangeCheckBytes glTexImage1D 7 imageSizeInBytes({5}, {6}, {3} , 1 , 1) -RangeCheckBytes glTexImage2D 8 imageSizeInBytes({6}, {7}, {3} , {4} , 1) -RangeCheckBytes glTexImage3D 9 imageSizeInBytes({7}, {8}, {3} , {4} , {5}) -RangeCheckBytes glTexSubImage1D 6 imageSizeInBytes({4}, {5}, {3} , 1 , 1) -RangeCheckBytes glTexSubImage2D 8 imageSizeInBytes({6}, {7}, {4} , {5} , 1) -RangeCheckBytes glTexSubImage3D 10 imageSizeInBytes({8}, {9}, {5} , {6} , {7}) +RangeCheckBytes glColorTable 5 imageSizeInBytes({3}, {4}, {2} , 1 , 1 , 1, false) +RangeCheckBytes glColorTableEXT 5 imageSizeInBytes({3}, {4}, {2} , 1 , 1 , 1, false) +RangeCheckBytes glConvolutionFilter1D 5 imageSizeInBytes({3}, {4}, {2} , 1 , 1 , 1, false) +RangeCheckBytes glConvolutionFilter2D 6 imageSizeInBytes({4}, {5}, {2} , {3} , 1 , 2, false) +RangeCheckBytes glDrawPixels 4 imageSizeInBytes({2}, {3}, {0} , {1} , 1 , 2, false) +RangeCheckBytes glReadPixels 6 imageSizeInBytes({4}, {5}, {2} , {3} , 1 , 2, true) +RangeCheckBytes glTexImage1D 7 imageSizeInBytes({5}, {6}, {3} , 1 , 1 , 1, false) +RangeCheckBytes glTexImage2D 8 imageSizeInBytes({6}, {7}, {3} , {4} , 1 , 2, false) +RangeCheckBytes glTexImage3D 9 imageSizeInBytes({7}, {8}, {3} , {4} , {5} , 3, false) +RangeCheckBytes glTexSubImage1D 6 imageSizeInBytes({4}, {5}, {3} , 1 , 1 , 1, false) +RangeCheckBytes glTexSubImage2D 8 imageSizeInBytes({6}, {7}, {4} , {5} , 1 , 2, false) +RangeCheckBytes glTexSubImage3D 10 imageSizeInBytes({8}, {9}, {5} , {6} , {7} , 3, false) +# This may produce wrong answers for 1D textures +RangeCheckBytes glGetTexImage 4 imageSizeInBytes({2}, {3}, width , height , depth, ((depth > 1) ? 3 : 2), true) # Note we don't support glTexImage4DSGIS / glTexSubImage4DSGIS - -# Not simple to produce good range checks for these as we would need -# to query the pipeline to see the size of the returned data before -# fetching it -# RangeCheckBytes glGetTexImage +# FIXME: add the following unpack operations: +# glBitmap, glPolygonStipple +# and the following pack operations: +# glGetColorTable, glGetConvolutionFilter, glGetSeparableFilter, glGetHistogram, glGetMinmax # Range checks for server-side object creation and deletion methods RangeCheck glGenBuffers 1 {0} |