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-rwxr-xr-xmake/gl-es2.cfg286
1 files changed, 2 insertions, 284 deletions
diff --git a/make/gl-es2.cfg b/make/gl-es2.cfg
index 2fc3e7919..e69a5d348 100755
--- a/make/gl-es2.cfg
+++ b/make/gl-es2.cfg
@@ -28,293 +28,11 @@ GLHeader GLES2/gl2ext.h
# Force all of the methods to be emitted using dynamic linking so we
# don't need to link against any emulation library on the desktop or
# depend on the presence of an import library for a particular device
-ForceProcAddressGen glActiveTexture
-ForceProcAddressGen glAttachShader
-ForceProcAddressGen glBindAttribLocation
-ForceProcAddressGen glBindBuffer
-ForceProcAddressGen glBindFramebuffer
-ForceProcAddressGen glBindRenderbuffer
-ForceProcAddressGen glBindTexture
-ForceProcAddressGen glBlendColor
-ForceProcAddressGen glBlendEquation
-ForceProcAddressGen glBlendEquationSeparate
-ForceProcAddressGen glBlendFunc
-ForceProcAddressGen glBlendFuncSeparate
-ForceProcAddressGen glBufferData
-ForceProcAddressGen glBufferSubData
-ForceProcAddressGen glCheckFramebufferStatus
-ForceProcAddressGen glClear
-ForceProcAddressGen glClearColor
-ForceProcAddressGen glClearDepthf
-ForceProcAddressGen glClearStencil
-ForceProcAddressGen glColorMask
-ForceProcAddressGen glCompileShader
-ForceProcAddressGen glCompressedTexImage2D
-ForceProcAddressGen glCompressedTexSubImage2D
-ForceProcAddressGen glCopyTexImage2D
-ForceProcAddressGen glCopyTexSubImage2D
-ForceProcAddressGen glCreateProgram
-ForceProcAddressGen glCreateShader
-ForceProcAddressGen glCullFace
-ForceProcAddressGen glDeleteBuffers
-ForceProcAddressGen glDeleteFramebuffers
-ForceProcAddressGen glDeleteTextures
-ForceProcAddressGen glDeleteProgram
-ForceProcAddressGen glDeleteRenderbuffers
-ForceProcAddressGen glDeleteShader
-ForceProcAddressGen glDetachShader
-ForceProcAddressGen glDepthFunc
-ForceProcAddressGen glDepthMask
-ForceProcAddressGen glDepthRangef
-ForceProcAddressGen glDisable
-ForceProcAddressGen glDisableVertexAttribArray
-ForceProcAddressGen glDrawArrays
-ForceProcAddressGen glDrawElements
-ForceProcAddressGen glEnable
-ForceProcAddressGen glEnableVertexAttribArray
-ForceProcAddressGen glFinish
-ForceProcAddressGen glFlush
-ForceProcAddressGen glFramebufferRenderbuffer
-ForceProcAddressGen glFramebufferTexture2D
-ForceProcAddressGen glFrontFace
-ForceProcAddressGen glGenBuffers
-ForceProcAddressGen glGenerateMipmap
-ForceProcAddressGen glGenFramebuffers
-ForceProcAddressGen glGenRenderbuffers
-ForceProcAddressGen glGenTextures
-ForceProcAddressGen glGetActiveAttrib
-ForceProcAddressGen glGetActiveUniform
-ForceProcAddressGen glGetAttachedShaders
-ForceProcAddressGen glGetAttribLocation
-ForceProcAddressGen glGetBooleanv
-ForceProcAddressGen glGetBufferParameteriv
-ForceProcAddressGen glGetError
-ForceProcAddressGen glGetFloatv
-ForceProcAddressGen glGetFramebufferAttachmentParameteriv
-ForceProcAddressGen glGetIntegerv
-ForceProcAddressGen glGetProgramiv
-ForceProcAddressGen glGetProgramInfoLog
-ForceProcAddressGen glGetRenderbufferParameteriv
-ForceProcAddressGen glGetShaderiv
-ForceProcAddressGen glGetShaderInfoLog
-ForceProcAddressGen glGetShaderPrecisionFormat
-ForceProcAddressGen glGetShaderSource
-ForceProcAddressGen glGetString
-ForceProcAddressGen glGetTexParameterfv
-ForceProcAddressGen glGetTexParameteriv
-ForceProcAddressGen glGetUniformfv
-ForceProcAddressGen glGetUniformiv
-ForceProcAddressGen glGetUniformLocation
-ForceProcAddressGen glGetVertexAttribfv
-ForceProcAddressGen glGetVertexAttribiv
-ForceProcAddressGen glGetVertexAttribPointerv
-ForceProcAddressGen glHint
-ForceProcAddressGen glIsBuffer
-ForceProcAddressGen glIsEnabled
-ForceProcAddressGen glIsFramebuffer
-ForceProcAddressGen glIsProgram
-ForceProcAddressGen glIsRenderbuffer
-ForceProcAddressGen glIsShader
-ForceProcAddressGen glIsTexture
-ForceProcAddressGen glLineWidth
-ForceProcAddressGen glLinkProgram
-ForceProcAddressGen glPixelStorei
-ForceProcAddressGen glPolygonOffset
-ForceProcAddressGen glReadPixels
-ForceProcAddressGen glReleaseShaderCompiler
-ForceProcAddressGen glRenderbufferStorage
-ForceProcAddressGen glSampleCoverage
-ForceProcAddressGen glScissor
-ForceProcAddressGen glShaderBinary
-ForceProcAddressGen glShaderSource
-ForceProcAddressGen glStencilFunc
-ForceProcAddressGen glStencilFuncSeparate
-ForceProcAddressGen glStencilMask
-ForceProcAddressGen glStencilMaskSeparate
-ForceProcAddressGen glStencilOp
-ForceProcAddressGen glStencilOpSeparate
-ForceProcAddressGen glTexImage2D
-ForceProcAddressGen glTexParameterf
-ForceProcAddressGen glTexParameterfv
-ForceProcAddressGen glTexParameteri
-ForceProcAddressGen glTexParameteriv
-ForceProcAddressGen glTexSubImage2D
-ForceProcAddressGen glUniform1f
-ForceProcAddressGen glUniform1fv
-ForceProcAddressGen glUniform1i
-ForceProcAddressGen glUniform1iv
-ForceProcAddressGen glUniform2f
-ForceProcAddressGen glUniform2fv
-ForceProcAddressGen glUniform2i
-ForceProcAddressGen glUniform2iv
-ForceProcAddressGen glUniform3f
-ForceProcAddressGen glUniform3fv
-ForceProcAddressGen glUniform3i
-ForceProcAddressGen glUniform3iv
-ForceProcAddressGen glUniform4f
-ForceProcAddressGen glUniform4fv
-ForceProcAddressGen glUniform4i
-ForceProcAddressGen glUniform4iv
-ForceProcAddressGen glUniformMatrix2fv
-ForceProcAddressGen glUniformMatrix3fv
-ForceProcAddressGen glUniformMatrix4fv
-ForceProcAddressGen glUseProgram
-ForceProcAddressGen glValidateProgram
-ForceProcAddressGen glVertexAttrib1f
-ForceProcAddressGen glVertexAttrib1fv
-ForceProcAddressGen glVertexAttrib2f
-ForceProcAddressGen glVertexAttrib2fv
-ForceProcAddressGen glVertexAttrib3f
-ForceProcAddressGen glVertexAttrib3fv
-ForceProcAddressGen glVertexAttrib4f
-ForceProcAddressGen glVertexAttrib4fv
-ForceProcAddressGen glVertexAttribPointer
-ForceProcAddressGen glViewport
+ForceProcAddressGen __ALL__
# Also force the calling conventions of the locally generated function
# pointer typedefs for these routines to GL_APIENTRY
-LocalProcAddressCallingConvention glActiveTexture GL_APIENTRY
-LocalProcAddressCallingConvention glAttachShader GL_APIENTRY
-LocalProcAddressCallingConvention glBindAttribLocation GL_APIENTRY
-LocalProcAddressCallingConvention glBindBuffer GL_APIENTRY
-LocalProcAddressCallingConvention glBindFramebuffer GL_APIENTRY
-LocalProcAddressCallingConvention glBindRenderbuffer GL_APIENTRY
-LocalProcAddressCallingConvention glBindTexture GL_APIENTRY
-LocalProcAddressCallingConvention glBlendColor GL_APIENTRY
-LocalProcAddressCallingConvention glBlendEquation GL_APIENTRY
-LocalProcAddressCallingConvention glBlendEquationSeparate GL_APIENTRY
-LocalProcAddressCallingConvention glBlendFunc GL_APIENTRY
-LocalProcAddressCallingConvention glBlendFuncSeparate GL_APIENTRY
-LocalProcAddressCallingConvention glBufferData GL_APIENTRY
-LocalProcAddressCallingConvention glBufferSubData GL_APIENTRY
-LocalProcAddressCallingConvention glCheckFramebufferStatus GL_APIENTRY
-LocalProcAddressCallingConvention glClear GL_APIENTRY
-LocalProcAddressCallingConvention glClearColor GL_APIENTRY
-LocalProcAddressCallingConvention glClearDepthf GL_APIENTRY
-LocalProcAddressCallingConvention glClearStencil GL_APIENTRY
-LocalProcAddressCallingConvention glColorMask GL_APIENTRY
-LocalProcAddressCallingConvention glCompileShader GL_APIENTRY
-LocalProcAddressCallingConvention glCompressedTexImage2D GL_APIENTRY
-LocalProcAddressCallingConvention glCompressedTexSubImage2D GL_APIENTRY
-LocalProcAddressCallingConvention glCopyTexImage2D GL_APIENTRY
-LocalProcAddressCallingConvention glCopyTexSubImage2D GL_APIENTRY
-LocalProcAddressCallingConvention glCreateProgram GL_APIENTRY
-LocalProcAddressCallingConvention glCreateShader GL_APIENTRY
-LocalProcAddressCallingConvention glCullFace GL_APIENTRY
-LocalProcAddressCallingConvention glDeleteBuffers GL_APIENTRY
-LocalProcAddressCallingConvention glDeleteFramebuffers GL_APIENTRY
-LocalProcAddressCallingConvention glDeleteTextures GL_APIENTRY
-LocalProcAddressCallingConvention glDeleteProgram GL_APIENTRY
-LocalProcAddressCallingConvention glDeleteRenderbuffers GL_APIENTRY
-LocalProcAddressCallingConvention glDeleteShader GL_APIENTRY
-LocalProcAddressCallingConvention glDetachShader GL_APIENTRY
-LocalProcAddressCallingConvention glDepthFunc GL_APIENTRY
-LocalProcAddressCallingConvention glDepthMask GL_APIENTRY
-LocalProcAddressCallingConvention glDepthRangef GL_APIENTRY
-LocalProcAddressCallingConvention glDisable GL_APIENTRY
-LocalProcAddressCallingConvention glDisableVertexAttribArray GL_APIENTRY
-LocalProcAddressCallingConvention glDrawArrays GL_APIENTRY
-LocalProcAddressCallingConvention glDrawElements GL_APIENTRY
-LocalProcAddressCallingConvention glEnable GL_APIENTRY
-LocalProcAddressCallingConvention glEnableVertexAttribArray GL_APIENTRY
-LocalProcAddressCallingConvention glFinish GL_APIENTRY
-LocalProcAddressCallingConvention glFlush GL_APIENTRY
-LocalProcAddressCallingConvention glFramebufferRenderbuffer GL_APIENTRY
-LocalProcAddressCallingConvention glFramebufferTexture2D GL_APIENTRY
-LocalProcAddressCallingConvention glFrontFace GL_APIENTRY
-LocalProcAddressCallingConvention glGenBuffers GL_APIENTRY
-LocalProcAddressCallingConvention glGenerateMipmap GL_APIENTRY
-LocalProcAddressCallingConvention glGenFramebuffers GL_APIENTRY
-LocalProcAddressCallingConvention glGenRenderbuffers GL_APIENTRY
-LocalProcAddressCallingConvention glGenTextures GL_APIENTRY
-LocalProcAddressCallingConvention glGetActiveAttrib GL_APIENTRY
-LocalProcAddressCallingConvention glGetActiveUniform GL_APIENTRY
-LocalProcAddressCallingConvention glGetAttachedShaders GL_APIENTRY
-LocalProcAddressCallingConvention glGetAttribLocation GL_APIENTRY
-LocalProcAddressCallingConvention glGetBooleanv GL_APIENTRY
-LocalProcAddressCallingConvention glGetBufferParameteriv GL_APIENTRY
-LocalProcAddressCallingConvention glGetError GL_APIENTRY
-LocalProcAddressCallingConvention glGetFloatv GL_APIENTRY
-LocalProcAddressCallingConvention glGetFramebufferAttachmentParameteriv GL_APIENTRY
-LocalProcAddressCallingConvention glGetIntegerv GL_APIENTRY
-LocalProcAddressCallingConvention glGetProgramiv GL_APIENTRY
-LocalProcAddressCallingConvention glGetProgramInfoLog GL_APIENTRY
-LocalProcAddressCallingConvention glGetRenderbufferParameteriv GL_APIENTRY
-LocalProcAddressCallingConvention glGetShaderiv GL_APIENTRY
-LocalProcAddressCallingConvention glGetShaderInfoLog GL_APIENTRY
-LocalProcAddressCallingConvention glGetShaderPrecisionFormat GL_APIENTRY
-LocalProcAddressCallingConvention glGetShaderSource GL_APIENTRY
-LocalProcAddressCallingConvention glGetString GL_APIENTRY
-LocalProcAddressCallingConvention glGetTexParameterfv GL_APIENTRY
-LocalProcAddressCallingConvention glGetTexParameteriv GL_APIENTRY
-LocalProcAddressCallingConvention glGetUniformfv GL_APIENTRY
-LocalProcAddressCallingConvention glGetUniformiv GL_APIENTRY
-LocalProcAddressCallingConvention glGetUniformLocation GL_APIENTRY
-LocalProcAddressCallingConvention glGetVertexAttribfv GL_APIENTRY
-LocalProcAddressCallingConvention glGetVertexAttribiv GL_APIENTRY
-LocalProcAddressCallingConvention glGetVertexAttribPointerv GL_APIENTRY
-LocalProcAddressCallingConvention glHint GL_APIENTRY
-LocalProcAddressCallingConvention glIsBuffer GL_APIENTRY
-LocalProcAddressCallingConvention glIsEnabled GL_APIENTRY
-LocalProcAddressCallingConvention glIsFramebuffer GL_APIENTRY
-LocalProcAddressCallingConvention glIsProgram GL_APIENTRY
-LocalProcAddressCallingConvention glIsRenderbuffer GL_APIENTRY
-LocalProcAddressCallingConvention glIsShader GL_APIENTRY
-LocalProcAddressCallingConvention glIsTexture GL_APIENTRY
-LocalProcAddressCallingConvention glLineWidth GL_APIENTRY
-LocalProcAddressCallingConvention glLinkProgram GL_APIENTRY
-LocalProcAddressCallingConvention glPixelStorei GL_APIENTRY
-LocalProcAddressCallingConvention glPolygonOffset GL_APIENTRY
-LocalProcAddressCallingConvention glReadPixels GL_APIENTRY
-LocalProcAddressCallingConvention glReleaseShaderCompiler GL_APIENTRY
-LocalProcAddressCallingConvention glRenderbufferStorage GL_APIENTRY
-LocalProcAddressCallingConvention glSampleCoverage GL_APIENTRY
-LocalProcAddressCallingConvention glScissor GL_APIENTRY
-LocalProcAddressCallingConvention glShaderBinary GL_APIENTRY
-LocalProcAddressCallingConvention glShaderSource GL_APIENTRY
-LocalProcAddressCallingConvention glStencilFunc GL_APIENTRY
-LocalProcAddressCallingConvention glStencilFuncSeparate GL_APIENTRY
-LocalProcAddressCallingConvention glStencilMask GL_APIENTRY
-LocalProcAddressCallingConvention glStencilMaskSeparate GL_APIENTRY
-LocalProcAddressCallingConvention glStencilOp GL_APIENTRY
-LocalProcAddressCallingConvention glStencilOpSeparate GL_APIENTRY
-LocalProcAddressCallingConvention glTexImage2D GL_APIENTRY
-LocalProcAddressCallingConvention glTexParameterf GL_APIENTRY
-LocalProcAddressCallingConvention glTexParameterfv GL_APIENTRY
-LocalProcAddressCallingConvention glTexParameteri GL_APIENTRY
-LocalProcAddressCallingConvention glTexParameteriv GL_APIENTRY
-LocalProcAddressCallingConvention glTexSubImage2D GL_APIENTRY
-LocalProcAddressCallingConvention glUniform1f GL_APIENTRY
-LocalProcAddressCallingConvention glUniform1fv GL_APIENTRY
-LocalProcAddressCallingConvention glUniform1i GL_APIENTRY
-LocalProcAddressCallingConvention glUniform1iv GL_APIENTRY
-LocalProcAddressCallingConvention glUniform2f GL_APIENTRY
-LocalProcAddressCallingConvention glUniform2fv GL_APIENTRY
-LocalProcAddressCallingConvention glUniform2i GL_APIENTRY
-LocalProcAddressCallingConvention glUniform2iv GL_APIENTRY
-LocalProcAddressCallingConvention glUniform3f GL_APIENTRY
-LocalProcAddressCallingConvention glUniform3fv GL_APIENTRY
-LocalProcAddressCallingConvention glUniform3i GL_APIENTRY
-LocalProcAddressCallingConvention glUniform3iv GL_APIENTRY
-LocalProcAddressCallingConvention glUniform4f GL_APIENTRY
-LocalProcAddressCallingConvention glUniform4fv GL_APIENTRY
-LocalProcAddressCallingConvention glUniform4i GL_APIENTRY
-LocalProcAddressCallingConvention glUniform4iv GL_APIENTRY
-LocalProcAddressCallingConvention glUniformMatrix2fv GL_APIENTRY
-LocalProcAddressCallingConvention glUniformMatrix3fv GL_APIENTRY
-LocalProcAddressCallingConvention glUniformMatrix4fv GL_APIENTRY
-LocalProcAddressCallingConvention glUseProgram GL_APIENTRY
-LocalProcAddressCallingConvention glValidateProgram GL_APIENTRY
-LocalProcAddressCallingConvention glVertexAttrib1f GL_APIENTRY
-LocalProcAddressCallingConvention glVertexAttrib1fv GL_APIENTRY
-LocalProcAddressCallingConvention glVertexAttrib2f GL_APIENTRY
-LocalProcAddressCallingConvention glVertexAttrib2fv GL_APIENTRY
-LocalProcAddressCallingConvention glVertexAttrib3f GL_APIENTRY
-LocalProcAddressCallingConvention glVertexAttrib3fv GL_APIENTRY
-LocalProcAddressCallingConvention glVertexAttrib4f GL_APIENTRY
-LocalProcAddressCallingConvention glVertexAttrib4fv GL_APIENTRY
-LocalProcAddressCallingConvention glVertexAttribPointer GL_APIENTRY
-LocalProcAddressCallingConvention glViewport GL_APIENTRY
+LocalProcAddressCallingConvention __ALL__ GL_APIENTRY
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true