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-rw-r--r--make/gl-gl2.cfg42
1 files changed, 1 insertions, 41 deletions
diff --git a/make/gl-gl2.cfg b/make/gl-gl2.cfg
index d7d0e736a..0c05b6114 100644
--- a/make/gl-gl2.cfg
+++ b/make/gl-gl2.cfg
@@ -42,46 +42,7 @@ CustomJavaCode GL2 public void glDepthRangef(float zNear, float zFar);
CustomJavaCode GL2Impl public void glDepthRangef(float zNear, float zFar) {
CustomJavaCode GL2Impl glDepthRange((double)zNear, (double)zFar); }
-CustomCCode #if defined(_WIN32)
-CustomCCode #define WIN32_LEAN_AND_MEAN
-CustomCCode #include <windows.h>
-CustomCCode #undef WIN32_LEAN_AND_MEAN
-CustomCCode #include <stdlib.h>
-CustomCCode #include <stddef.h>
-CustomCCode #include <malloc.h>
-CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-CustomCCode "glext.h" are parsed. */
-CustomCCode #define GL_GLEXT_PROTOTYPES
-CustomCCode /* Include the OpenGL headers */
-CustomCCode #include <GL/gl.h>
-CustomCCode #elif defined(macosx)
-CustomCCode #include <inttypes.h>
-CustomCCode #include <stdlib.h>
-CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-CustomCCode "glext.h" are parsed. */
-CustomCCode #define GL_GLEXT_PROTOTYPES
-CustomCCode /* Include the OpenGL headers */
-CustomCCode #include <GL/gl.h>
-CustomCCode #include </usr/include/machine/types.h>
-CustomCCode /* Provide Windows typedefs */
-CustomCCode typedef void* LPVOID;
-CustomCCode typedef unsigned int* PUINT;
-CustomCCode #elif defined(linux) || defined(__sun) || defined(__FreeBSD__) || defined(_HPUX)
-CustomCCode #include <inttypes.h>
-CustomCCode #include <stdlib.h>
-CustomCCode #include <X11/Xlib.h>
-CustomCCode /* Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-CustomCCode "glext.h" are parsed. */
-CustomCCode #define GL_GLEXT_PROTOTYPES
-CustomCCode /* Define GLX_GLXEXT_PROTOTYPES so that the OpenGL extension prototypes in
-CustomCCode "glxext.h" are parsed. */
-CustomCCode #define GLX_GLXEXT_PROTOTYPES
-CustomCCode /* Include the OpenGL headers */
-CustomCCode #include <GL/gl.h>
-CustomCCode #include <GL/glx.h>
-CustomCCode #include <GL/glxext.h>
-CustomCCode #endif
-
+Include gl-headers.cfg
Include intptr.cfg
IncludeAs CustomJavaCode GL2Impl gl-impl-CustomJavaCode-common.java
@@ -91,4 +52,3 @@ IncludeAs CustomCCode gl-impl-CustomCCode.c
Import javax.media.opengl.GLES1
Import javax.media.opengl.GLES2
Import javax.media.opengl.GL2
-