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-rw-r--r--make/gl-impl-CustomCCode.c9
1 files changed, 4 insertions, 5 deletions
diff --git a/make/gl-impl-CustomCCode.c b/make/gl-impl-CustomCCode.c
index 1616353d9..0f02f2d48 100644
--- a/make/gl-impl-CustomCCode.c
+++ b/make/gl-impl-CustomCCode.c
@@ -1,15 +1,14 @@
/* Java->C glue code:
* Java package: net.java.games.jogl.impl.windows.WindowsGLImpl
- * Java method: java.nio.ByteBuffer dispatch_glMapBufferARB(int target, int access)
+ * Java method: long dispatch_glMapBufferARB(int target, int access)
* C function: LPVOID glMapBufferARB(GLenum target, GLenum access);
*/
-JNIEXPORT jobject JNICALL
-Java_net_java_games_jogl_impl_windows_WindowsGLImpl_dispatch_1glMapBufferARB(JNIEnv *env, jobject _unused, jint target, jint access, jint size, jlong glProcAddress) {
+JNIEXPORT jlong JNICALL
+Java_net_java_games_jogl_impl_windows_WindowsGLImpl_dispatch_1glMapBufferARB(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
PFNGLMAPBUFFERARBPROC ptr_glMapBufferARB;
LPVOID _res;
ptr_glMapBufferARB = (PFNGLMAPBUFFERARBPROC) (intptr_t) glProcAddress;
assert(ptr_glMapBufferARB != NULL);
_res = (* ptr_glMapBufferARB) ((GLenum) target, (GLenum) access);
- if (_res == NULL) return NULL;
- return (*env)->NewDirectByteBuffer(env, _res, size);
+ return (jlong) (intptr_t) _res;
}