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-rw-r--r--make/gl-impl-CustomCCode.c70
1 files changed, 4 insertions, 66 deletions
diff --git a/make/gl-impl-CustomCCode.c b/make/gl-impl-CustomCCode.c
index f0c7cb45a..5c3b04aaa 100644
--- a/make/gl-impl-CustomCCode.c
+++ b/make/gl-impl-CustomCCode.c
@@ -1,10 +1,10 @@
/* Java->C glue code:
- * Java package: net.java.games.jogl.impl.windows.WindowsGLImpl
+ * Java package: net.java.games.jogl.impl.GLImpl
* Java method: long dispatch_glMapBuffer(int target, int access)
* C function: LPVOID glMapBuffer(GLenum target, GLenum access);
*/
JNIEXPORT jlong JNICALL
-Java_net_java_games_jogl_impl_windows_WindowsGLImpl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
+Java_net_java_games_jogl_impl_GLImpl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
PFNGLMAPBUFFERPROC ptr_glMapBuffer;
LPVOID _res;
ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress;
@@ -14,12 +14,12 @@ Java_net_java_games_jogl_impl_windows_WindowsGLImpl_dispatch_1glMapBuffer(JNIEnv
}
/* Java->C glue code:
- * Java package: net.java.games.jogl.impl.windows.WindowsGLImpl
+ * Java package: net.java.games.jogl.impl.GLImpl
* Java method: long dispatch_glMapBufferARB(int target, int access)
* C function: LPVOID glMapBufferARB(GLenum target, GLenum access);
*/
JNIEXPORT jlong JNICALL
-Java_net_java_games_jogl_impl_windows_WindowsGLImpl_dispatch_1glMapBufferARB(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
+Java_net_java_games_jogl_impl_GLImpl_dispatch_1glMapBufferARB(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
PFNGLMAPBUFFERARBPROC ptr_glMapBufferARB;
LPVOID _res;
ptr_glMapBufferARB = (PFNGLMAPBUFFERARBPROC) (intptr_t) glProcAddress;
@@ -27,65 +27,3 @@ Java_net_java_games_jogl_impl_windows_WindowsGLImpl_dispatch_1glMapBufferARB(JNI
_res = (* ptr_glMapBufferARB) ((GLenum) target, (GLenum) access);
return (jlong) (intptr_t) _res;
}
-
-/* Java->C glue code:
- * Java package: net.java.games.jogl.impl.x11.X11GLImpl
- * Java method: long dispatch_glMapBuffer(int target, int access)
- * C function: LPVOID glMapBuffer(GLenum target, GLenum access);
- */
-JNIEXPORT jlong JNICALL
-Java_net_java_games_jogl_impl_x11_X11GLImpl_dispatch_1glMapBuffer(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
- PFNGLMAPBUFFERPROC ptr_glMapBuffer;
- LPVOID _res;
- ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress;
- assert(ptr_glMapBuffer != NULL);
- _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access);
- return (jlong) (intptr_t) _res;
-}
-
-/* Java->C glue code:
- * Java package: net.java.games.jogl.impl.x11.X11GLImpl
- * Java method: long dispatch_glMapBufferARB(int target, int access)
- * C function: LPVOID glMapBufferARB(GLenum target, GLenum access);
- */
-JNIEXPORT jlong JNICALL
-Java_net_java_games_jogl_impl_x11_X11GLImpl_dispatch_1glMapBufferARB(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
- PFNGLMAPBUFFERARBPROC ptr_glMapBufferARB;
- LPVOID _res;
- ptr_glMapBufferARB = (PFNGLMAPBUFFERARBPROC) (intptr_t) glProcAddress;
- assert(ptr_glMapBufferARB != NULL);
- _res = (* ptr_glMapBufferARB) ((GLenum) target, (GLenum) access);
- return (jlong) (intptr_t) _res;
-}
-
-/* Java->C glue code:
- * Java package: net.java.games.jogl.impl.macosx.MacOSXGLImpl
- * Java method: long dispatch_glMapBufferARB(int target, int access)
- * C function: LPVOID glMapBufferARB(GLenum target, GLenum access);
- */
-JNIEXPORT jlong JNICALL
-Java_net_java_games_jogl_impl_macosx_MacOSXGLImpl_dispatch_1glMapBuffer( JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress)
-{
- PFNGLMAPBUFFERPROC ptr_glMapBuffer;
- LPVOID _res;
- ptr_glMapBuffer = (PFNGLMAPBUFFERPROC) (intptr_t) glProcAddress;
- assert(ptr_glMapBuffer != NULL);
- _res = (* ptr_glMapBuffer) ((GLenum) target, (GLenum) access);
- return (jlong) (intptr_t) _res;
-}
-
-/* Java->C glue code:
- * Java package: net.java.games.jogl.impl.macosx.MacOSXGLImpl
- * Java method: long dispatch_glMapBuffer(int target, int access)
- * C function: LPVOID glMapBuffer(GLenum target, GLenum access);
- */
-JNIEXPORT jlong JNICALL
-Java_net_java_games_jogl_impl_macosx_MacOSXGLImpl_dispatch_1glMapBufferARB(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress)
-{
- PFNGLMAPBUFFERARBPROC ptr_glMapBufferARB;
- LPVOID _res;
- ptr_glMapBufferARB = (PFNGLMAPBUFFERARBPROC) (intptr_t) glProcAddress;
- assert(ptr_glMapBufferARB != NULL);
- _res = (* ptr_glMapBufferARB) ((GLenum) target, (GLenum) access);
- return (jlong) (intptr_t) _res;
-}