diff options
Diffstat (limited to 'make/gl-impl-CustomJavaCode.java')
-rw-r--r-- | make/gl-impl-CustomJavaCode.java | 80 |
1 files changed, 78 insertions, 2 deletions
diff --git a/make/gl-impl-CustomJavaCode.java b/make/gl-impl-CustomJavaCode.java index 1669f07bc..949affbc7 100644 --- a/make/gl-impl-CustomJavaCode.java +++ b/make/gl-impl-CustomJavaCode.java @@ -64,7 +64,8 @@ public void setObjectTracker(GLObjectTracker tracker) { should catch most crashes. The logic in this routine is based on code in the SGI OpenGL sample implementation. */ -private int imageSizeInBytes(int format, int type, int w, int h, int d) { +private int imageSizeInBytes(int format, int type, int w, int h, int d, + int dimensions, boolean pack) { int elements = 0; int esize = 0; @@ -146,7 +147,82 @@ private int imageSizeInBytes(int format, int type, int w, int h, int d) { default: return 0; } - return (elements * esize * w * h * d); + return imageSizeInBytes(elements * esize, w, h, d, dimensions, pack); +} + +private int[] imageSizeTemp = new int[1]; + +/** Helper for more precise computation of number of bytes that will + be touched by a pixel pack or unpack operation. */ +private int imageSizeInBytes(int bytesPerElement, + int w, int h, int d, + int dimensions, + boolean pack) { + int rowLength = 0; + int skipRows = 0; + int skipPixels = 0; + int alignment = 1; + int imageHeight = 0; + int skipImages = 0; + + if (pack) { + glGetIntegerv(GL_PACK_ROW_LENGTH, imageSizeTemp, 0); + rowLength = imageSizeTemp[0]; + glGetIntegerv(GL_PACK_SKIP_ROWS, imageSizeTemp, 0); + skipRows = imageSizeTemp[0]; + glGetIntegerv(GL_PACK_SKIP_PIXELS, imageSizeTemp, 0); + skipPixels = imageSizeTemp[0]; + glGetIntegerv(GL_PACK_ALIGNMENT, imageSizeTemp, 0); + alignment = imageSizeTemp[0]; + if (dimensions > 2) { + glGetIntegerv(GL_PACK_IMAGE_HEIGHT, imageSizeTemp, 0); + imageHeight = imageSizeTemp[0]; + glGetIntegerv(GL_PACK_SKIP_IMAGES, imageSizeTemp, 0); + skipImages = imageSizeTemp[0]; + } + } else { + glGetIntegerv(GL_UNPACK_ROW_LENGTH, imageSizeTemp, 0); + rowLength = imageSizeTemp[0]; + glGetIntegerv(GL_UNPACK_SKIP_ROWS, imageSizeTemp, 0); + skipRows = imageSizeTemp[0]; + glGetIntegerv(GL_UNPACK_SKIP_PIXELS, imageSizeTemp, 0); + skipPixels = imageSizeTemp[0]; + glGetIntegerv(GL_UNPACK_ALIGNMENT, imageSizeTemp, 0); + alignment = imageSizeTemp[0]; + if (dimensions > 2) { + glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, imageSizeTemp, 0); + imageHeight = imageSizeTemp[0]; + glGetIntegerv(GL_UNPACK_SKIP_IMAGES, imageSizeTemp, 0); + skipImages = imageSizeTemp[0]; + } + } + // Try to deal somewhat correctly with potentially invalid values + rowLength = Math.max(0, rowLength); + skipRows = Math.max(0, skipRows); + skipPixels = Math.max(0, skipPixels); + alignment = Math.max(1, alignment); + imageHeight = Math.max(0, imageHeight); + skipImages = Math.max(0, skipImages); + rowLength = Math.max(rowLength, w + skipPixels); + int rowLengthInBytes = rowLength * bytesPerElement; + if (alignment > 1) { + int modulus = rowLengthInBytes % alignment; + if (modulus > 0) { + rowLengthInBytes += alignment - modulus; + } + } + + int size = 0; + if (dimensions == 1) { + return (w + skipPixels) * bytesPerElement; + } else { + int size2D = ((skipRows + h - 1) * rowLengthInBytes) + (w + skipPixels) * bytesPerElement; + if (dimensions == 2) { + return size2D; + } + int imageSizeInBytes = imageHeight * rowLength; + return ((skipImages + d - 1) * imageSizeInBytes) + size2D; + } } private boolean bufferObjectExtensionsInitialized = false; |