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-rw-r--r--make/gl-impl-CustomJavaCode.java96
1 files changed, 96 insertions, 0 deletions
diff --git a/make/gl-impl-CustomJavaCode.java b/make/gl-impl-CustomJavaCode.java
index 3d927d271..7f4902c83 100644
--- a/make/gl-impl-CustomJavaCode.java
+++ b/make/gl-impl-CustomJavaCode.java
@@ -37,6 +37,102 @@ public Object getPlatformGLExtensions() {
return _context.getPlatformGLExtensions();
}
+//
+// Helpers for ensuring the correct amount of texture data
+//
+
+/** Returns the number of bytes required to fill in the appropriate
+ texture. This is regrettably a lower bound as in certain
+ circumstances OpenGL state such as unpack alignment can cause more
+ data to be required. However this should be close enough that it
+ should catch most crashes. The logic in this routine is based on
+ code in the SGI OpenGL sample implementation. */
+
+private int imageSizeInBytes(int format, int type, int w, int h, int d) {
+ int elements = 0;
+ int esize = 0;
+
+ if (w < 0) return 0;
+ if (h < 0) return 0;
+ if (d < 0) return 0;
+ switch (format) {
+ case GL_COLOR_INDEX:
+ case GL_STENCIL_INDEX:
+ elements = 1;
+ break;
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ case GL_DEPTH_COMPONENT:
+ elements = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ elements = 2;
+ break;
+ case GL_RGB:
+ case GL_BGR:
+ elements = 3;
+ break;
+ case GL_RGBA:
+ case GL_BGRA:
+ case GL_ABGR_EXT:
+ elements = 4;
+ break;
+ case GL_HILO_NV:
+ elements = 2;
+ break;
+ default:
+ return 0;
+ }
+ switch (type) {
+ case GL_BITMAP:
+ if (format == GL_COLOR_INDEX) {
+ return (d * (h * ((w+7)/8)));
+ } else {
+ return 0;
+ }
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ esize = 1;
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ esize = 1;
+ elements = 1;
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ esize = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ esize = 2;
+ elements = 1;
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ esize = 4;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ esize = 4;
+ elements = 1;
+ break;
+ default:
+ return 0;
+ }
+ return (elements * esize * w * h * d);
+}
+
private int[] bufTmp = new int[1];
private void checkBufferObject(String extension1,
String extension2,